[Bug 729] Unreal Tournament 2004 shock rifle lockup
http://bugs.freedesktop.org/show_bug.cgi?id=729 ajax at nwnk dot net a...@nwnk.net changed: What|Removed |Added Version|CVS |git --- Comment #7 from ajax at nwnk dot net a...@nwnk.net 2009-08-24 12:22:30 PST --- Mass version move, cvs - git -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=729 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Additional Comments From [EMAIL PROTECTED] 2004-10-15 19:02 --- Believed to be fixed in current CVS. Please reopen if it's still an issue. -- Configure bugmail: https://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=729 --- Additional Comments From [EMAIL PROTECTED] 2004-09-10 06:23 --- I have this problem too. I can't shot with Shock Rifle in UT2004 , or the system will freeze . Someone have ideas about this? Marcello -- Configure bugmail: https://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email is sponsored by: YOU BE THE JUDGE. Be one of 170 Project Admins to receive an Apple iPod Mini FREE for your judgement on who ports your project to Linux PPC the best. Sponsored by IBM. Deadline: Sept. 13. Go here: http://sf.net/ppc_contest.php -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 --- Additional Comments From [EMAIL PROTECTED] 2004-07-04 21:08 --- Does anyone have any suggestions and/or patches that might help in debugging this problem? I'm still experiencing this issue with DRI CVS as of 2004/07/03. There is no backtrace, but I would like to perhaps add some kind of output at suspect code paths (kernel log for the DRM and XFree86.0.log for the driver/DRI/libGL, if possible). I've already applied the DRM watchdog and the soft reset patches, and I am able to run delayed applications after the video freezes. I'm hoping that with additional logging I can alt-sysrq e (SIGTERM all processes, which dumps me to the console with the aforementioned patches) and have some useful messages somewhere. Additional information: Linux kernel 2.6.7-mm5 GCC version 3.4.0 (Debian 3.4.0-4) (previously I was using gcc 3.3) DefaultCCOptions in host.def: -ansi -pedantic -pipe -fno-unit-at-a-time DefaultGcc2i386Opt in xfree86.cf: -O2 -fno-strength-reduce GccAliasingArgs DRI CVS installed over XFree86 4.3.0 (Debian version 4.3.0.dfsg.1-5) like so: cd /usr/src/cvs/xc/xc cp --preserve=timestamps programs/Xserver/XFree86 /usr/X11R6/bin cd exports/lib find . -type l -exec cp --preserve=timestamps {} /usr/X11R6/lib/{} \; -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 --- Additional Comments From [EMAIL PROTECTED] 2004-07-05 08:52 --- Just a question for clarification: with shock rifle's primary fire is seen in the players' field of vision you mean other player's rifle beam fire, or will the lockup also be triggered with your own rifle fire? -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 --- Additional Comments From [EMAIL PROTECTED] 2004-07-05 11:18 --- (In reply to comment #3) Just a question for clarification: with shock rifle's primary fire is seen in the players' field of vision you mean other player's rifle beam fire, or will the lockup also be triggered with your own rifle fire? As I stated in original report, starting the game on any map and firing the shock rifle beam repetitiously will unfailingly trigger the freeze. It doesn't matter whether the effect originates from myself (outgoing) or someone else (incoming/observed). BTW, I received some info from an Urban Terror (Quake3 mod, www.urbanterror.net) developer about the issue. He guessed that the shock rifle may use an additive blend mode, and that it creates a whole bunch of random lightning shaped geometry which may have problems with their vertex arrays. I confirmed that there are no issues with the shock rifle in the original Unreal Tournament. I also have no problem with the UT2004 shock rifle (or any UT2004 problems, aside from very lousy performance) when using ATi's fglrx. Would some high-res screenshots of the effect help? I can reinstall fglrx and take a few. -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 [EMAIL PROTECTED] changed: What|Removed |Added OtherBugsDependingO||814 nThis|| -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 [EMAIL PROTECTED] changed: What|Removed |Added AssignedTo|[EMAIL PROTECTED] |dri- ||[EMAIL PROTECTED] --- Additional Comments From [EMAIL PROTECTED] 2004-06-08 10:01 --- mass reassign to dri-devel@, i'm no longer the default component owner. sorry for the spam. -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email is sponsored by: GNOME Foundation Hackers Unite! GUADEC: The world's #1 Open Source Desktop Event. GNOME Users and Developers European Conference, 28-30th June in Norway http://2004/guadec.org -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel