Re: adding dri support
Rogelio Serrano schrieb: I have reinvented the wheel and now have standalone opengl on framebuffer by hacking egl support into tinygl. I have also copied over code from mesa and it looks like Ihave reinvented mesa too. Which graphics card has the most open specs so i could start reinventing the wheel again and write a 3d driver from scratch? The SiS 530 is fully documented, but it's a bit outdated and AFAIK there's no 3D driver for it yet. AFAIK The Vodoo cards are fully documented and the driver is so bad it could need a rewrite. Philipp --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: adding dri support
On Tue, 31 Jan 2006 12:44:24 +0800 Rogelio Serrano [EMAIL PROTECTED] wrote: I have reinvented the wheel and now have standalone opengl on framebuffer by hacking egl support into tinygl. I have also copied over code from mesa and it looks like Ihave reinvented mesa too. Would you put this code in a CVS in sourceforge or as a tar/gz somewhere ? I would really like to have a look at it. Thanks khaqq --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: adding dri support
On Maw, 2006-01-31 at 10:24 +0100, Philipp Klaus Krause wrote: The SiS 530 is fully documented, but it's a bit outdated and AFAIK there's no 3D driver for it yet. AFAIK The Vodoo cards are fully documented and the driver is so bad it could need a rewrite. The Voodoo 3 and higher need a lot of support above the DRI layer fixing to get some features like SLI working at all. Right now the 2D engines in X don't support SLI. Voodoo2 is also documented but DRI for it while practical might be a little esoteric. I've always wanted to add DRI to it but never had the justification/time ;) --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
adding dri support
I have reinvented the wheel and now have standalone opengl on framebuffer by hacking egl support into tinygl. I have also copied over code from mesa and it looks like Ihave reinvented mesa too.Which graphics card has the most open specs so i could start reinventing the wheel again and write a 3d driver from scratch? -- SMS Global Ltd Short Message Service For Seafarers