Re: [Elecraft] K2 - KIO2 stop bit oddity

2008-05-16 Thread Brian Lloyd
The receiver's stop-bit setting needs to be greater than or equal  
to the stop bit setting of the transmitter. It is OK for the  
transmitter to


You meant less than, not greater than, although, as you noted later,  
receivers generally don't have a stop bits setting.


Yes.

send two stop bits and for the receiver to be set for one stop bit.  
It won't hurt a thing. Most UARTs use the stop bit setting to  
affect only the transmitter (RS-232 sending part of the device).  
The receiver will


Delete RS232.  (In fact, historically, current loop was used for the  
physical interface.)


True, once the mechanical teleprinters fell from grace, current loop  
fell by the wayside. (Unless you were connecting to DEC hardware. I  
have implemented more than one 20mA current loop to RS-232 converter  
in my life.)



handle anything that is at least one bit-time long for a stop bit.


Modern UARTs accept stop bits that are just over half a signalling  
unit in length (they sample in the nominal middle, but there is a  
limited sampling clock resolution.  They need to accept ones that  
are strictly shorter than the transmitted ones, because, as we are  
talking about asynchronous signalling, they need to be able to cope  
with recovering from false start bits and cope with clock rate  
differences (more common on mechanical devices, but some electronic  
devices rely on these to allow working with convenient crystals.


(When sending asynchronous data over 1200 bps synchronous modems,  
sometimes no stop bits could  be sent over the wire, if the source  
clock was fast, as, being synchronous, there was no option to  
shorten the stop bit.  Stop bits were re-inserted before creating  
the baseband output; I believe they ran the output clock fast to  
ensure that this worked.)


You are, of course, correct. I should make sure that I am rigidly  
correct when I write and I was being sloppy. Having implemented UARTs  
in both software and hardware, and then the protocols to run over them  
(I am one of the authors of PPP and the architect for MLPPP) I do have  
a modicum of understanding.


Longer stop bits just reduce the maximum rate (characters per  
second) that you can send data.


And give better recovery from false start bits - not a problem you  
should have on a short piece of wire.


Incidentally, 4800 baud is normally sent with one stop bit.  As  
noted elsewhere, it is only really for mechanical devices that one  
needed longer ones, so it tends to be 110 and below (maybe 300) that  
uses 2, or for, 5 unit, Baudot, 1.5.


--
David Woolley
The Elecraft list is a forum for the discussion of topics related  
to Elecraft products and more general topics related ham radio

List Guidelines http://www.elecraft.com/elecraft_list_guidelines.htm
___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft
Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com



--

73 de Brian, WB6RQN
Brian Lloyd - brian HYPHEN wb6rqn AT lloyd DOT com



___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft


Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com


Re: [Elecraft] K2 - KIO2 stop bit oddity

2008-05-15 Thread David Woolley (E.L)

Brian Lloyd wrote:


The receiver's stop-bit setting needs to be greater than or equal to the 
stop bit setting of the transmitter. It is OK for the transmitter to 


You meant less than, not greater than, although, as you noted later, 
receivers generally don't have a stop bits setting.


send two stop bits and for the receiver to be set for one stop bit. It 
won't hurt a thing. Most UARTs use the stop bit setting to affect only 
the transmitter (RS-232 sending part of the device). The receiver will 


Delete RS232.  (In fact, historically, current loop was used for the 
physical interface.)


handle anything that is at least one bit-time long for a stop bit. 


Modern UARTs accept stop bits that are just over half a signalling unit 
in length (they sample in the nominal middle, but there is a limited 
sampling clock resolution.  They need to accept ones that are strictly 
shorter than the transmitted ones, because, as we are talking about 
asynchronous signalling, they need to be able to cope with recovering 
from false start bits and cope with clock rate differences (more common 
on mechanical devices, but some electronic devices rely on these to 
allow working with convenient crystals.


(When sending asynchronous data over 1200 bps synchronous modems, 
sometimes no stop bits could  be sent over the wire, if the source clock 
was fast, as, being synchronous, there was no option to shorten the stop 
bit.  Stop bits were re-inserted before creating the baseband output; I 
believe they ran the output clock fast to ensure that this worked.)



Longer stop bits just reduce the maximum rate (characters per second) 
that you can send data.


And give better recovery from false start bits - not a problem you 
should have on a short piece of wire.


Incidentally, 4800 baud is normally sent with one stop bit.  As noted 
elsewhere, it is only really for mechanical devices that one needed 
longer ones, so it tends to be 110 and below (maybe 300) that uses 2, or 
for, 5 unit, Baudot, 1.5.




--
David Woolley
The Elecraft list is a forum for the discussion of topics related to 
Elecraft products and more general topics related ham radio

List Guidelines http://www.elecraft.com/elecraft_list_guidelines.htm
___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft


Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com


[Elecraft] K2 - KIO2 stop bit oddity

2008-05-14 Thread Joe Planisky

Hey Folks,

I've just finished assembling a KIO2 for my K2 (SN 3490, Firmware  
2.04).  It seems to be working, but it only works reliably when I set  
my terminal software to use 1 stop bit instead of 2.  If I set my  
terminal to 2 stop bits, I get garbled data about 70% of the time.   
For example, the ID; command will return ID017, ID0, ID, ID01, etc.   
I've observed this behavior on both a Mac and a PC, so I don't think  
it's my terminal program.  I tried the MacK2 program and it works  
extremely erratically, presumably because it assumes 2 stop bits.  The  
KIO2 manual says to use 2 stop bits, but that 1 stop bit will also work.


Before I dive into this, I thought I'd see if anyone else has  
experienced this problem.


Thanks in advance for any advice.

73
Joe KB8AP

___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft


Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com


Re: [Elecraft] K2 - KIO2 stop bit oddity

2008-05-14 Thread Ian J Maude

Joe Planisky wrote:
Well, that's just it: you can't change it on the K2, and the KIO2 
manual says it should be 2 stop bits.
You will normally find that 4800 baud tends to be set to 2 stop bits but 
everything else appears to be 1.  I don't know why this is but it seems 
to be the norm.


Ian



73
Joe KB8AP

On May 14, 2008, at 1:43 AM, Larry Clay wrote:

One stop bit is the normal default for most programs for serial 
communications. Hyperterminal in Windows XP defaults to this. Also 
the KIO2 manual says that one stop bit works also. The main thing is 
that both the K2 and control program are set the same.


Larry
KB5DXY


___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft  
Help: http://mailman.qth.net/subscribers.htm

Elecraft web page: http://www.elecraft.com





--

Ian J Maude, G0VGS
SysOp GB7MBC DX Cluster
Member RSGB, GQRP
K2 #4044 |K3 #455

___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft


Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com


Re: [Elecraft] K2 - KIO2 stop bit oddity

2008-05-14 Thread Joe Planisky
Well, that's just it: you can't change it on the K2, and the KIO2  
manual says it should be 2 stop bits.


73
Joe KB8AP

On May 14, 2008, at 1:43 AM, Larry Clay wrote:

One stop bit is the normal default for most programs for serial  
communications. Hyperterminal in Windows XP defaults to this. Also  
the KIO2 manual says that one stop bit works also. The main thing is  
that both the K2 and control program are set the same.


Larry
KB5DXY


___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft


Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com


Re: [Elecraft] K2 - KIO2 stop bit oddity

2008-05-14 Thread Mike S

At 02:14 AM 5/14/2008, Joe Planisky wrote...
extremely erratically, presumably because it assumes 2 stop 
bits.  The
KIO2 manual says to use 2 stop bits, but that 1 stop bit will also 
work.


That is only possible if the K2 firmware sends 2 and receives 1. Since 
the source code isn't available to check, Elecraft will have to 
respond.


Any device can send 2 (or more) stop bits, and any device can receive 1 
stop bit. The extra bit(s) will just be considered marking time (extra 
idle time between characters).


It would be strange for any modern device to require 2 stop bits. The 
option was originally used so that mechanical Teletype terminals would 
have enough time to cycle their mechanisms to an initial state between 
characters. That isn't an issue with any modern device (does anyone 
still use a Model 33 for RTTY?).


If I set my terminal to 2 stop bits, I get garbled data about 70% of 
the time. For example, the ID; command will return ID017, ID0, ID, 
ID01, etc.


That looks about right for a mismatch. If the sender is only sending 1 
stop bit, the following start bit should result in a framing error, and 
NO character should be displayed. The inconsistency you see is likely 
the K2 marking time (busy with something else) between characters, 
which looks the same as the second stop bit to the receiver.




___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft


Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com


Re: [Elecraft] K2 - KIO2 stop bit oddity

2008-05-14 Thread Brian Lloyd


On May 14, 2008, at 6:11 AM, Joe Planisky wrote:

Well, that's just it: you can't change it on the K2, and the KIO2  
manual says it should be 2 stop bits.


The receiver's stop-bit setting needs to be greater than or equal to  
the stop bit setting of the transmitter. It is OK for the transmitter  
to send two stop bits and for the receiver to be set for one stop bit.  
It won't hurt a thing. Most UARTs use the stop bit setting to affect  
only the transmitter (RS-232 sending part of the device). The receiver  
will handle anything that is at least one bit-time long for a stop  
bit. Longer stop bits just reduce the maximum rate (characters per  
second) that you can send data.


What may be happening is that the KIO2 is doing the UART in software.  
A longer period of time between characters (as represented by the  
extra stop bit) gives the processor more time to process the received  
character before the next character starts coming.


--

73 de Brian, WB6RQN
Brian Lloyd - brian HYPHEN wb6rqn AT lloyd DOT com



___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft


Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com


Re: [Elecraft] K2 - KIO2 stop bit oddity

2008-05-14 Thread Brian Lloyd


On May 14, 2008, at 6:21 AM, Ian J Maude wrote:


Joe Planisky wrote:
Well, that's just it: you can't change it on the K2, and the KIO2  
manual says it should be 2 stop bits.
You will normally find that 4800 baud tends to be set to 2 stop bits  
but everything else appears to be 1.  I don't know why this is but  
it seems to be the norm.


There is no reason for this. All the extra stop bit does is allow the  
receiver more time to process the most recently-received character  
before the next one arrives.


--

73 de Brian, WB6RQN
Brian Lloyd - brian HYPHEN wb6rqn AT lloyd DOT com



___
Elecraft mailing list
Post to: Elecraft@mailman.qth.net
You must be a subscriber to post to the list.
Subscriber Info (Addr. Change, sub, unsub etc.):
http://mailman.qth.net/mailman/listinfo/elecraft


Help: http://mailman.qth.net/subscribers.htm
Elecraft web page: http://www.elecraft.com