Re: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-21 Thread David Wilburn
They sell at Wal-Mart, for use in RV's to keep things from sliding 
around.  Tones of uses around the house.  I had one under my HexKey 
until a recent trip.  Now will have to track down that roll again and 
get another piece


David Wilburn
[EMAIL PROTECTED]
K4DGW
K2 #5982
FP#-1751


[EMAIL PROTECTED] wrote:
I got a small swatch of a rubberized waffle like padding - you can see  
through the mesh like a screen - and it stops the 'scoot' really great. I've had  
it so long that I can't remember where it came from, and I'm not even sure it  
was intended for use with a key. The one I have is blue, quite thin, and very  
soft. If anyone knows where it comes from or it's original intended use, I 
think  it would be a boon to all cw ops. I used a bencher before my hexkey and 
before  that it was a homebrew. The tendency has been to make the key heavier 
to reduce  the scoot from an intense contester or pileup op whose a little 
excited.  But that doesn't stop it unless the feet are soft and a little 'sticky' 
on the  surface. soft rubber legs stick but flex and the hard rubber doesn't 
flex but it  scoots - what a dilemma!  That pad I found is the best of both 
worlds - it  even works if the feet are hard plastic buttons.  For the hexkey - 
get the  pad and some nylon feet - no jiggle and no scoot.
 
Al WA6VNN




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Re: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-19 Thread d.cutter
You might find that stiff feet don't stick to the deck so well.

David
G3UNA

 
 From: Gil Gibbs [EMAIL PROTECTED]
 Date: 2007/09/19 Wed AM 09:39:46 BST
 To: elecraft@mailman.qth.net
 Subject: [Elecraft] Re: Hexkey waiting on bench, due to warning
 
 Thanks to Ken, K0PP, for the note about the wobbly Hexkey feet - since 
 I've been busy with a long laundry list of things to do in the middle of 
 hurricane season here in South Texas. I, too, noted that the Hexkey 
 was a little difficult to adjust to, after too many years of not using a 
 paddle, but I thought it was just my lack of experience. I'll take his 
 hint and look for or make my own stiff feet, and find out if it cures 
 the catch the lost dot or dash which I've attributed to an arthritic 
 wrist!
 
 73's
 Gil WA5YKK
 
   
 
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Re: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-19 Thread Tim Heasman

Hi All,

I sit my Begali Magnet Pro on a Dell rubber backed mouse mat to reduce the 
slippage due to the rigid feet used.  It has lots of mass due to the thick 
steel base but can slip about on my desk top without the mat.


Regards

Tim

gm4lmh

- Original Message - 
From: [EMAIL PROTECTED]

To: [EMAIL PROTECTED]; elecraft@mailman.qth.net
Sent: Wednesday, September 19, 2007 12:41 PM
Subject: Re: [Elecraft] Re: Hexkey waiting on bench, due to warning



You might find that stiff feet don't stick to the deck so well.

David
G3UNA



From: Gil Gibbs [EMAIL PROTECTED]
Date: 2007/09/19 Wed AM 09:39:46 BST
To: elecraft@mailman.qth.net
Subject: [Elecraft] Re: Hexkey waiting on bench, due to warning

Thanks to Ken, K0PP, for the note about the wobbly Hexkey feet - since
I've been busy with a long laundry list of things to do in the middle of
hurricane season here in South Texas. I, too, noted that the Hexkey
was a little difficult to adjust to, after too many years of not using a
paddle, but I thought it was just my lack of experience. I'll take his
hint and look for or make my own stiff feet, and find out if it cures
the catch the lost dot or dash which I've attributed to an arthritic
wrist!

73's
Gil WA5YKK 


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Re: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-19 Thread AJSOENKE
I got a small swatch of a rubberized waffle like padding - you can see  
through the mesh like a screen - and it stops the 'scoot' really great. I've 
had  
it so long that I can't remember where it came from, and I'm not even sure it  
was intended for use with a key. The one I have is blue, quite thin, and very  
soft. If anyone knows where it comes from or it's original intended use, I 
think  it would be a boon to all cw ops. I used a bencher before my hexkey and 
before  that it was a homebrew. The tendency has been to make the key heavier 
to reduce  the scoot from an intense contester or pileup op whose a little 
excited.  But that doesn't stop it unless the feet are soft and a little 
'sticky' 
on the  surface. soft rubber legs stick but flex and the hard rubber doesn't 
flex but it  scoots - what a dilemma!  That pad I found is the best of both 
worlds - it  even works if the feet are hard plastic buttons.  For the hexkey - 
get the  pad and some nylon feet - no jiggle and no scoot.
 
Al WA6VNN



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Re: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-19 Thread Michael Bower
Is that, perhaps, something called Rug Gripper?  You can get it in 
small rolls in most hardware type stores.  Initially used to put under 
throw rugs on wooden floors.  But great for this as well.  Can be cut to 
size.


Michael N4NMR
Ashburn, VA


[EMAIL PROTECTED] wrote:
I got a small swatch of a rubberized waffle like padding - you can see  
through the mesh like a screen - and it stops the 'scoot' really great. I've had  
it so long that I can't remember where it came from, and I'm not even sure it  
was intended for use with a key. The one I have is blue, quite thin, and very  
soft. If anyone knows where it comes from or it's original intended use, I 
think  it would be a boon to all cw ops. I used a bencher before my hexkey and 
before  that it was a homebrew. The tendency has been to make the key heavier 
to reduce  the scoot from an intense contester or pileup op whose a little 
excited.  But that doesn't stop it unless the feet are soft and a little 'sticky' 
on the  surface. soft rubber legs stick but flex and the hard rubber doesn't 
flex but it  scoots - what a dilemma!  That pad I found is the best of both 
worlds - it  even works if the feet are hard plastic buttons.  For the hexkey - 
get the  pad and some nylon feet - no jiggle and no scoot.
 
Al WA6VNN




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Re: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-19 Thread Fred Jensen

Michael Bower wrote:
Is that, perhaps, something called Rug Gripper?  You can get it in 
small rolls in most hardware type stores.  Initially used to put under 
throw rugs on wooden floors.  But great for this as well.  Can be cut to 
size.


My wife uses it to keep stuff from sliding around in the back of her 
Honda Pilot.  I have a little square under my Bencher for the K2 and it 
solved the scoot problem nicely.


73,

Fred K6DGW
- Northern California Contest Club
- CU in the 2007 CQP Oct 6-7
- www.cqp.org
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RE: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-19 Thread Ron D'Eau Claire
Living in the shaky west, I got a roll of something like that intended to
keep breakables on the table when the next earthquake hits (unless the
earthquake turns the table over, of course). Mine is brown and I found it in
a stationary store. Does a FB job of keeping my bugs in place. I've found
that wiping the table with a very slightly damp paper towel (or simply
cleaning the table top in that spot) just before setting it in place makes
it stick like it was glued against any side-to-side resistance, but it can
be lifted off of the table without effort or damage to the finish! 

Ron AC7AC

-Original Message-
I got a small swatch of a rubberized waffle like padding - you can see  
through the mesh like a screen - and it stops the 'scoot' really great. I've
had  
it so long that I can't remember where it came from, and I'm not even sure
it  
was intended for use with a key. The one I have is blue, quite thin, and
very  
soft. If anyone knows where it comes from or it's original intended use, I 
think  it would be a boon to all cw ops. I used a bencher before my hexkey
and 
before  that it was a homebrew. The tendency has been to make the key
heavier 
to reduce  the scoot from an intense contester or pileup op whose a little 
excited.  But that doesn't stop it unless the feet are soft and a little
'sticky' 
on the  surface. soft rubber legs stick but flex and the hard rubber doesn't

flex but it  scoots - what a dilemma!  That pad I found is the best of both 
worlds - it  even works if the feet are hard plastic buttons.  For the
hexkey - 
get the  pad and some nylon feet - no jiggle and no scoot.
 
Al WA6VNN



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Re: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-19 Thread Mike B
If this is the same stuff I'm thinking of, in addition to Rug Gripper as
another fellow posted, it's available in smaller rolls in the housewares section
of stores like Wal-Mart.  It's marketed as a type of drawer liner.  I've also
seen it in the hardware stores, and I also once saw a sleeping bag with a 12 or
so band of the material around the center - marketed as a way to keep your bag
from sliding around the tent floor at night.

There are different thicknesses and levels of how bumpy it is, for lack of a
better term.  I have one type (sold as a rug keeper), but it slides on my
varnished desk top with the HexKey.  I'm sure it's primarily me and excessive
hand movement, but it very well may work great for others.

One thing to keep in mind, too, is how much contact you have with the paddles.
If you just barely graze the outer edge of the paddles, you'll have a fair bit
more leverage than someone whose thumb tip rests on the paddles' screws.

[EMAIL PROTECTED] wrote:
 I got a small swatch of a rubberized waffle like padding - you can see  
 through the mesh like a screen - and it stops the 'scoot' really great.

Just my ramblings...

73,

Mike KW1ND
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Re: [Elecraft] Re: Hexkey waiting on bench, due to warning

2007-09-19 Thread Thom LaCosta

On Wed, 19 Sep 2007, Michael Bower wrote:

Is that, perhaps, something called Rug Gripper?  You can get it in small 
rolls in most hardware type stores.  Initially used to put under throw rugs 
on wooden floors.  But great for this as well.  Can be cut to size.


There are also a rubberized mesh product that is used as shelf liners...can be 
found in many dollar stores...worth a buck as an experiment.


73 k3hrn
Thom,EIEIO
Email, Internet, Electronic Information Officer

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RE: [Elecraft] Re: Hexkey

2007-04-16 Thread Darwin, Keith
I send backwards.  When I built my first keyer, I had it in my head that
the thumb (thick, heavy) was used to send dashes.  As soon as my Heath
keyer was done I discovered my mistake in logic but it was too late.  I
had already begun to train my brain by sending air morse and the thumb
was tied to dashes.

My solution was very simple.  I send left handed using a right-handed
paddle.  If I operate someone else's station, I just slide the bug to
the left and away we go, no rewiring or changing menu settings.  It also
allows me to keep the pen in the right hand for logging  such.

I've since learned to send with a bug which I do right handed.  That
way, my bug technique and my paddle technique don't get confused in the
same hand.

- Keith N1AS -
- K2 5411.ssb.100 - 

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Re: [Elecraft] Re: Hexkey

2007-04-15 Thread Darrell Bellerive
On April 14, 2007 11:09 am, Ron D'Eau Claire wrote:
 Why would you reverse the normal thumb for dits, index finger for
 dashes setup? That's been standard since the first bugs and carried over
 unchanged into the paddle/keyers.

I also use my thumb for dashes and index finger for dits. I find my index 
finger is quicker and better controlled than my thumb. As I have no plans 
to use a bug and most rigs now have the ability to swap paddles in software 
it is not a problem. Plus it is easy to make a simple adapter cable to swap 
the paddle leads to use someone else's paddle.

With a bug, I can see where one would need to use the force that the thumb 
can more easily deliver to get that pendulum swinging, but that kind of 
force is not needed for keyer paddles. I suspect that is why the dits where 
on the thumb side of the bug for right hand users.


-- 
Darrell Bellerive
Amateur Radio Stations VA7TO and VE7CLA
Grand Forks, British Columbia, Canada
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RE: [Elecraft] Re: Hexkey

2007-04-15 Thread Ron D'Eau Claire
Darrell wrote:

With a bug, I can see where one would need to use the force that the thumb 
can more easily deliver to get that pendulum swinging, but that kind of 
force is not needed for keyer paddles. I suspect that is why the dits where 
on the thumb side of the bug for right hand users.



Quite possibly Darrell, and not just for right handed bug operators. Lefties
normally used left-handed bugs that had the mechanism reversed so the dits
continued to be made with the thumb. As a nominally left-handed person I had
that choice to make when I got my first bug. I chose to learn to send
right-handed on the bug although I had learned to send on a straight key
with my left hand. Left-handed bugs were expensive.

It's had the bonus of allowing me to make notes with my left hand while I'm
sending with my right. 

As you say, it's unlikely that you'll ever be inconvenienced by learning to
send backwards now that electronic keyers are the norm. 

Ron AC7AC


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Re: [Elecraft] Re: Hexkey

2007-04-14 Thread STEPHEN W BANKS
Gil,

I've had a Hex for a year or so, and it's a good piece of hardware.  I think 
you'd find it to be quite satisfactory.  I also have a couple of other 
paddles, including a Schurr, and they're all good performers.

The Schurr has a dust cover which the Hex does not have (at least mine). 
But both of them are HEAVY slugs, and they'll stay put!

Like most everything, it's a matter of what you are comfortable with.

73 es GL,

Steve
K0PQ




- Original Message - 
From: Gil Gibbs [EMAIL PROTECTED]
To: elecraft@mailman.qth.net
Sent: Saturday, April 14, 2007 11:26 AM
Subject: [Elecraft] Re: Hexkey


 Gents;

   I'm in the process of relearning how to use a paddle, having only
 gotten the feel of a Vibroplex keyer three decades back from an old pal.
 I'm now stumbling around with a Bencher paddle, the first of the line
 that's of the fall apart design, and thus I have to be careful about
 how I handle it, which distracts me from training myself to use thumb
 for dashes, finger for dits, and my brain isn't as young as it used to
 be to do multitasking. Thus the question - does the Elecraft/Bencher
 Hexkey actually perform better than the original, and thus make the
 price worth adding to my gear? I'd really like to have more versatility
 in sending, not worrying about knocking the contact points off their
 mounts, which are conical points for hinges, and the darn things are an
 annoyance to have to remount.
Any input will be appreciated, many hours to go before I can become
 fluent with my old favorite CW again, having been too lazy to get away
 from voice until now!

 Tnx, 73's
 Gil WA5YKK


 
 
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Re: [Elecraft] Re: Hexkey

2007-04-14 Thread David Wilburn
My HexKey is the best investment I have made.  Once I got the adjustment 
so there was about a 1/8 distance between the plates and magnets, it 
was awesome.  Lots of weight, it doesn't move around on the bench on me 
(and I have very large hands).  I set it up and I have not had to do 
anything with it since.  Did I mention it is awesome?  CW is the my 
primary mode, but I do more listening for now than sending.  I max out 
my sending around 20 wpm, so I can only speak of its performance to that 
rate.


I have had a bencher and a vibroplex.  Both good setups in their own 
way.  The bencher I never did get adjusted so that I liked it.  When it 
was close, then it still walked on me.  The vibroplex had lots of 
adjustments, but it seemed like something was always changing on me.  I 
would get it dialed in and then it would change.  It walked too.  You 
see lots of folks with these, and other various paddles or keys actually 
attached to their bench.  With the HexKey, I can set it out and use it, 
and then set it back out the way and have room to work on my projects. 
No muss no fuss.


It ranks right up there with my K2 as one of the best ham radio 
investments that I have made in my short (6 years) time in the hobby.


David Wilburn
[EMAIL PROTECTED]
K4DGW
K2 #5982


Gil Gibbs wrote:

Gents;

 I'm in the process of relearning how to use a paddle, having only 
gotten the feel of a Vibroplex keyer three decades back from an old pal. 
I'm now stumbling around with a Bencher paddle, the first of the line 
that's of the fall apart design, and thus I have to be careful about 
how I handle it, which distracts me from training myself to use thumb 
for dashes, finger for dits, and my brain isn't as young as it used to 
be to do multitasking. Thus the question - does the Elecraft/Bencher 
Hexkey actually perform better than the original, and thus make the 
price worth adding to my gear? I'd really like to have more versatility 
in sending, not worrying about knocking the contact points off their 
mounts, which are conical points for hinges, and the darn things are an 
annoyance to have to remount.
  Any input will be appreciated, many hours to go before I can become 
fluent with my old favorite CW again, having been too lazy to get away 
from voice until now!


Tnx, 73's
Gil WA5YKK

 


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RE: [Elecraft] Re: Hexkey

2007-04-14 Thread Ron D'Eau Claire
Why would you reverse the normal thumb for dits, index finger for dashes
setup? That's been standard since the first bugs and carried over unchanged
into the paddle/keyers. 

It sounds like you are running into an essential difference in sending that
has shown up since keyers became common. Although both bugs and keyers
typically use side-by-side paddles, there are substantial differences in how
they are operated. A bug requires significant mechanical force and movement
to operate the dit pendulum to make dits and then stop them at the right
moment. Several designs have attempted to reduce the demands of a mechanical
bug, but it's still a huge amount of movement and energy compared to simply
accomplishing the contact closure a keyer needs. 

Many newer CW ops who never used a bug developed a preference for very
close-spaced contacts that can be operated with a feather touch on the
paddles. That's completely at odds with the action needed for a bug. 

Many paddles designed for use with keyers - particularly the earlier paddles
- featured movement and springs much like a mechanical bug: lots of throw
and relatively stiff springs. They were operated like a bug - usually
rolling the whole arm side to side with the fingers held steady to contact
the paddles with sufficient force without wearing out one's finger muscles!
The original Vibroplex paddles were one of those designs, like my Scotia and
HamKey paddles. 

Then came the light touch designs designed to work with an absolute
minimum of movement and force. The Bencher was an early one. People used to
a mechanical bug tended to knock them apart just sending a CQ! Newer
operators learned to hold their arm still and lightly caress the paddles
with their fingertips. Used that way, they work fine. 

I can't speak for the HexKey. I use my Speed-X or Vibroplex Bugs at home and
my KXPD1 paddles in the field where it's not practical to haul a bug. The
KXPD1 paddles, by the way, are able to deal with my fist without complaint.

The bottom line is that it all comes down to how you want to operate the
key: strong rolling fist like a bug operator or the feather touch of a keyer
operator? If the former, you need to find someone who has really pounded on
the HexKey to be sure it will survive long.

There was a secondary problem with the first Bencher that deserves checking
on any modern paddles. The Bencher uses a single spring that is stretched
around a chrome-plated post in the back. Bumping the key in just the wrong
way would dislodge that spring, causing it and the paddles to fly off of the
base! I suspect the designer assumed they'd be treated like a bug - NOT
bumped! The sensitive springs and pendulum of a bug can be damaged by
careless handling, but operators not used to bugs tended to assume the
paddles were as structurally sound as any straight key. Not so,
unfortunately, and dropping or banging a Bencher was inviting time spent
looking for the spring and paddle mechanisms behind the operating desk or on
the floor somewhere. 

Ron AC7AC

 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gil Gibbs
Sent: Saturday, April 14, 2007 10:27 AM
To: elecraft@mailman.qth.net
Subject: [Elecraft] Re: Hexkey


Gents;

  I'm in the process of relearning how to use a paddle, having only 
gotten the feel of a Vibroplex keyer three decades back from an old pal. 
I'm now stumbling around with a Bencher paddle, the first of the line 
that's of the fall apart design, and thus I have to be careful about 
how I handle it, which distracts me from training myself to use thumb 
for dashes, finger for dits, and my brain isn't as young as it used to 
be to do multitasking. Thus the question - does the Elecraft/Bencher 
Hexkey actually perform better than the original, and thus make the 
price worth adding to my gear? I'd really like to have more versatility 
in sending, not worrying about knocking the contact points off their 
mounts, which are conical points for hinges, and the darn things are an 
annoyance to have to remount.
   Any input will be appreciated, many hours to go before I can become 
fluent with my old favorite CW again, having been too lazy to get away 
from voice until now!

Tnx, 73's
Gil WA5YKK 


  

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Re: [Elecraft] Re: Hexkey

2007-04-14 Thread Sandy W5TVW
Never used a Hexkey here.  Tried the Bencher paddles and disliked them very 
much.  I have two paddles I use with automatic keyers:  Old Vibroplex 
vibrokeyer which is nothing more than a shortened and reworked bug, and 
the German Palm Key.  The Palmkey is very small, but has a great feel to 
it.  I don't use the iambic key imbically.  I'm from the very old school 
of the Vibroplex bug and Johnson/Mac keys.  Wish I still had a Mac Key!  My 
avorite Vibroplex pattern is the Champion/Lightning Bug flat lever key. 
I had an Original and even a Presentation once.  Didn't like them near as 
much as the cheaper flat pattern ones.  I also have a very beat up Blue 
Racer  which does a nice job, but always had to add weight to them to make 
them go slower than 30 WPM dits!


73,
Sandy W5TVW
- Original Message - 
From: Ron D'Eau Claire [EMAIL PROTECTED]

To: elecraft@mailman.qth.net
Sent: Saturday, April 14, 2007 1:09 PM
Subject: RE: [Elecraft] Re: Hexkey



Why would you reverse the normal thumb for dits, index finger for dashes
setup? That's been standard since the first bugs and carried over 
unchanged

into the paddle/keyers.

It sounds like you are running into an essential difference in sending 
that

has shown up since keyers became common. Although both bugs and keyers
typically use side-by-side paddles, there are substantial differences in 
how
they are operated. A bug requires significant mechanical force and 
movement

to operate the dit pendulum to make dits and then stop them at the right
moment. Several designs have attempted to reduce the demands of a 
mechanical
bug, but it's still a huge amount of movement and energy compared to 
simply

accomplishing the contact closure a keyer needs.

Many newer CW ops who never used a bug developed a preference for very
close-spaced contacts that can be operated with a feather touch on the
paddles. That's completely at odds with the action needed for a bug.

Many paddles designed for use with keyers - particularly the earlier 
paddles

- featured movement and springs much like a mechanical bug: lots of throw
and relatively stiff springs. They were operated like a bug - usually
rolling the whole arm side to side with the fingers held steady to contact
the paddles with sufficient force without wearing out one's finger 
muscles!
The original Vibroplex paddles were one of those designs, like my Scotia 
and

HamKey paddles.

Then came the light touch designs designed to work with an absolute
minimum of movement and force. The Bencher was an early one. People used 
to

a mechanical bug tended to knock them apart just sending a CQ! Newer
operators learned to hold their arm still and lightly caress the paddles
with their fingertips. Used that way, they work fine.

I can't speak for the HexKey. I use my Speed-X or Vibroplex Bugs at home 
and

my KXPD1 paddles in the field where it's not practical to haul a bug. The
KXPD1 paddles, by the way, are able to deal with my fist without 
complaint.


The bottom line is that it all comes down to how you want to operate the
key: strong rolling fist like a bug operator or the feather touch of a 
keyer
operator? If the former, you need to find someone who has really pounded 
on

the HexKey to be sure it will survive long.

There was a secondary problem with the first Bencher that deserves 
checking

on any modern paddles. The Bencher uses a single spring that is stretched
around a chrome-plated post in the back. Bumping the key in just the wrong
way would dislodge that spring, causing it and the paddles to fly off of 
the

base! I suspect the designer assumed they'd be treated like a bug - NOT
bumped! The sensitive springs and pendulum of a bug can be damaged by
careless handling, but operators not used to bugs tended to assume the
paddles were as structurally sound as any straight key. Not so,
unfortunately, and dropping or banging a Bencher was inviting time spent
looking for the spring and paddle mechanisms behind the operating desk or 
on

the floor somewhere.

Ron AC7AC



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gil Gibbs
Sent: Saturday, April 14, 2007 10:27 AM
To: elecraft@mailman.qth.net
Subject: [Elecraft] Re: Hexkey


Gents;

 I'm in the process of relearning how to use a paddle, having only
gotten the feel of a Vibroplex keyer three decades back from an old pal.
I'm now stumbling around with a Bencher paddle, the first of the line
that's of the fall apart design, and thus I have to be careful about
how I handle it, which distracts me from training myself to use thumb
for dashes, finger for dits, and my brain isn't as young as it used to
be to do multitasking. Thus the question - does the Elecraft/Bencher
Hexkey actually perform better than the original, and thus make the
price worth adding to my gear? I'd really like to have more versatility
in sending, not worrying about knocking the contact points off their
mounts, which are conical points for hinges

Re: [Elecraft] Re: Hexkey

2007-04-14 Thread Ken Kopp

Woah!

-IF- you typed correctly and meant to say what you said, you're
approaching it backwards  although you'd be OK until you needed
to send with someone else's correctly set-up paddles.

Benchers are wonderful paddles, IMHO, but the Bencher Hex Key
is even better.  A fine key!

73! Ken Kopp - K0PP
(56 years of CW)
[EMAIL PROTECTED]


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Re: [Elecraft] Re: Hexkey

2007-04-14 Thread David Wilburn
You are right on Ron, as I try to use a light touch.  I think I would 
like many of the magnetic paddles.  The HexKey is an affordable version 
of the magnetic, that has an immense (5lbs if memory serves) weight. 
Add to that the good looks and an Elecraft sticker to go with my K2, and 
it gives it class.


David Wilburn
[EMAIL PROTECTED]
K4DGW
K2 #5982


Ron D'Eau Claire wrote:

Why would you reverse the normal thumb for dits, index finger for dashes
setup? That's been standard since the first bugs and carried over unchanged
into the paddle/keyers. 


It sounds like you are running into an essential difference in sending that
has shown up since keyers became common. Although both bugs and keyers
typically use side-by-side paddles, there are substantial differences in how
they are operated. A bug requires significant mechanical force and movement
to operate the dit pendulum to make dits and then stop them at the right
moment. Several designs have attempted to reduce the demands of a mechanical
bug, but it's still a huge amount of movement and energy compared to simply
accomplishing the contact closure a keyer needs. 


Many newer CW ops who never used a bug developed a preference for very
close-spaced contacts that can be operated with a feather touch on the
paddles. That's completely at odds with the action needed for a bug. 


Many paddles designed for use with keyers - particularly the earlier paddles
- featured movement and springs much like a mechanical bug: lots of throw
and relatively stiff springs. They were operated like a bug - usually
rolling the whole arm side to side with the fingers held steady to contact
the paddles with sufficient force without wearing out one's finger muscles!
The original Vibroplex paddles were one of those designs, like my Scotia and
HamKey paddles. 


Then came the light touch designs designed to work with an absolute
minimum of movement and force. The Bencher was an early one. People used to
a mechanical bug tended to knock them apart just sending a CQ! Newer
operators learned to hold their arm still and lightly caress the paddles
with their fingertips. Used that way, they work fine. 


I can't speak for the HexKey. I use my Speed-X or Vibroplex Bugs at home and
my KXPD1 paddles in the field where it's not practical to haul a bug. The
KXPD1 paddles, by the way, are able to deal with my fist without complaint.

The bottom line is that it all comes down to how you want to operate the
key: strong rolling fist like a bug operator or the feather touch of a keyer
operator? If the former, you need to find someone who has really pounded on
the HexKey to be sure it will survive long.

There was a secondary problem with the first Bencher that deserves checking
on any modern paddles. The Bencher uses a single spring that is stretched
around a chrome-plated post in the back. Bumping the key in just the wrong
way would dislodge that spring, causing it and the paddles to fly off of the
base! I suspect the designer assumed they'd be treated like a bug - NOT
bumped! The sensitive springs and pendulum of a bug can be damaged by
careless handling, but operators not used to bugs tended to assume the
paddles were as structurally sound as any straight key. Not so,
unfortunately, and dropping or banging a Bencher was inviting time spent
looking for the spring and paddle mechanisms behind the operating desk or on
the floor somewhere. 


Ron AC7AC

 


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gil Gibbs
Sent: Saturday, April 14, 2007 10:27 AM
To: elecraft@mailman.qth.net
Subject: [Elecraft] Re: Hexkey


Gents;

  I'm in the process of relearning how to use a paddle, having only 
gotten the feel of a Vibroplex keyer three decades back from an old pal. 
I'm now stumbling around with a Bencher paddle, the first of the line 
that's of the fall apart design, and thus I have to be careful about 
how I handle it, which distracts me from training myself to use thumb 
for dashes, finger for dits, and my brain isn't as young as it used to 
be to do multitasking. Thus the question - does the Elecraft/Bencher 
Hexkey actually perform better than the original, and thus make the 
price worth adding to my gear? I'd really like to have more versatility 
in sending, not worrying about knocking the contact points off their 
mounts, which are conical points for hinges, and the darn things are an 
annoyance to have to remount.
   Any input will be appreciated, many hours to go before I can become 
fluent with my old favorite CW again, having been too lazy to get away 
from voice until now!


Tnx, 73's
Gil WA5YKK 



 


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Subscriber Info (Addr. Change, sub, unsub etc.):
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