Re: [Elecraft] rig size

2007-09-07 Thread Bill W5WVO
This is a great idea -- but I wonder if you're actually thinking of it in 
terms of PHYSICAL controls, rather than SCREEN IMAGES of physical controls? 
The former would be the ideal, really -- a custom-designed UI with physical 
controls that suit the individual user.


Think about how high-performance aircraft cockpits are designed. Lots of 
knobs, switches, lights, and other "analog" controls -- except they aren't, 
mostly. They're digital behind the front panel, but they behave as if they're 
analog. Why? Because human beings are analog! That's how our bodies and brains 
work. For the highest real-time efficiency, you need an analog user interface 
to control the machine. Not just the familiar knobs and buttons, either, but 
creative, highly adaptive analog controls as well.


Now, here's the idea. You provide a kit that consists of knob, button, switch, 
lever, screen, light, and other analog control and display modules. These 
modules (including various sizes of space-filler dummy modules) are shaped and 
sized such that they can function as plug-in building blocks. You plug them 
into the connection panel and do some very simple point-and-click programming 
(with a PC temporarily connected) to tell the controller what each one is and 
how it is to function, and voila -- custom analog control panel. The whole 
thing then plugs into the radio, which is a black box situated somewhere out 
of sight.


I think this might actually work, with a little development brainstorming... 
:-)


Bill / W5WVO


Julian G4ILO wrote:

That would be the advantage of a CAT program software interface - at
least, a theoretical advantage since I haven't seen a program that
actually does this. You could allow the user to design their own
interface. Give them a palette of knobs and buttons and displays, let
them set properties to say what parameter they controlled or showed.

I actually thought of writing a program like this, but it is easier
said than done and programming is not much fun, especially when it's
more or less what you do all day for a living, so the idea never got
off the drawing board.

On 9/7/07, John Huggins <[EMAIL PROTECTED]> wrote:

Another question is, for the contester, which transmitter and
receiver parameters deserve their very own control knob?


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Re: [Elecraft] rig size

2007-09-07 Thread hank k8dd

hank k8dd wrote:


AF & RF gain for each - the AF gain being the most used, so AF/RF main 
& AF/RF Sub.   AF---())---RFfor each
I dislike having to use the concentric, or "inner" control without 
disturbing the the other. 

I think what I meant for the AF/RF might be better visualized as

  AF --o)---RF/SQ main  upper control

  AF --o)---RF/SQ sublower control

I have never seen much use for a squelch on an HF radio, but I don't 
operate FM on 10 or 6 M


And while I'm opening myself up .
I liked the PF1, PF2, PF3 instead of the Pitch, Text Dec, Data MD . 
Make the next two to the left  XIT   RIT   and PF4, PF5 under them 
.. Put the RIT at the edge - easier to press after 6 hours in front 
of the radio . Guess I'd rather define what I want for that row of 
switches!


Besides . It's all "soft" isn't it?  Maybe we could change them in 
the future!


73HankK8DD


--
---
If God intended you to be on single sideband,
he would have given you only one nostril.
- Steve, K2PTS (SK)
---

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Re: [Elecraft] rig size

2007-09-07 Thread hank k8dd

John Huggins wrote:
Another question is, for the contester, which transmitter and receiver 
parameters deserve their very own control knob?


John


That's a great question!
Main tuning - large
Second VFO/Receiver - smaller
AF & RF gain for each - the AF gain being the most used, so AF/RF main & 
AF/RF Sub.  
 AF---())---RFfor each
I dislike having to use the concentric, or "inner" control without 
disturbing the the other.
Those are the most used in a contest. 


Then there is the RIT for the "non-zero-beaters"!
And next would be the filter width on a knob rather than buttons you 
must cycle through.


Then keyer speed, but lately that is controlled by the PC / K1EL Winkeyer.
The Bandswitch used to be right up there, but that's controlled by the 
PC now with contest and logging programs!


Power, Mic gain, Compression, are nice, but pretty much "set & forget" 
in a contest.  You don't have a lot of time to be messing with them when 
you are running or S&P.


I'd think most everything else can be buttons  as long as they don't 
bounce!


73HankK8DD

--
---
If God intended you to be on single sideband,
he would have given you only one nostril.
- Steve, K2PTS (SK)
---

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Re: [Elecraft] rig size

2007-09-07 Thread Julian G4ILO
That would be the advantage of a CAT program software interface - at
least, a theoretical advantage since I haven't seen a program that
actually does this. You could allow the user to design their own
interface. Give them a palette of knobs and buttons and displays, let
them set properties to say what parameter they controlled or showed.

I actually thought of writing a program like this, but it is easier
said than done and programming is not much fun, especially when it's
more or less what you do all day for a living, so the idea never got
off the drawing board.
-- 
Julian, G4ILO K2 s/n: 392  K3 s/n: ???
G4ILO's Shack: www.g4ilo.com
Ham-Directory: www.ham-directory.com


On 9/7/07, John Huggins <[EMAIL PROTECTED]> wrote:
> Another question is, for the contester, which transmitter and receiver
> parameters deserve their very own control knob?
>
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Re: [Elecraft] rig size

2007-09-07 Thread dj7mgq
Hi Larry,

> Sounds like our careers are similar, Toby. For decades I sat in front of 
.. ...
> "decision list".

That is why I think the "old style" would make sense for ham radio. It is live
and not post production. Non-linear setups are fantastic for 'after the fact'
editing but not for live events such as sports. 

Having to move my hands and "center of attention" from horizontal to vertical
and back has always bugged me. And wouldn't a shuttle/jog knob for tuning be
wonderful?

vy 73 de toby
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Re: [Elecraft] rig size

2007-09-07 Thread Larry Phipps
Sounds like our careers are similar, Toby. For decades I sat in front of 
an array of switchers, mixers, edit controllers, etc., but from the late 
'90s until I retired it was all done with SGI workstations. The old 
style is definitely faster for live production, but for complex 
post-production you can't beat the computer approach which integrates 
editing, audio and CGI into one intuitive application... and one 
"decision list".  Sort of like traditional rigs vs. SDRs.


I made my decision to go with the K3 vs. something like a Flex 5000, 
mainly because I do simple operation and speed and performance is more 
important to me than complexity in my old age ;-) Also, of course, 
because I can build and maintain it ;-)


73,
Larry N8LP



[EMAIL PROTECTED] wrote:

To tell you the truth, based on years spent in TV control rooms and edit suites,
I feel the ideal setup would be panels with large buttons, sliders and shuttle
style knobs, sunk in the surface of the table. Might end up looking a bit like
these: ,
 or
.


vy 73 de toby
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Re: [Elecraft] rig size

2007-09-07 Thread John Huggins
Another question is, for the contester, which transmitter and receiver 
parameters deserve their very own control knob?


John

Charles Harpole wrote:

Even today's rigs have plenty of panel space only today that part is 
called the top (or the bottom).


I say, set it on its rear .  Computer tower configurations won out 
over the flat type like the first IBM PCs cases ham radio can do 
that too.


Which do u want
Low and deep
Wide and shallow
?

Charles Harpole
[EMAIL PROTECTED]

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Re: [Elecraft] rig size

2007-09-07 Thread dj7mgq
To tell you the truth, based on years spent in TV control rooms and edit suites,
I feel the ideal setup would be panels with large buttons, sliders and shuttle
style knobs, sunk in the surface of the table. Might end up looking a bit like
these: ,
 or
.


vy 73 de toby
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