[E-devel] [Edje] init, add an error message

2008-05-11 Thread watchwolf


 hello,  
 I started playing with Edje/Evas and I forgot to inittialize Edje.
There is no errors messages when you call an Edje's method without
having initialize the library, maybe add a message can be an idea.  
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Re: [E-devel] [Edje] init, add an error message

2008-05-11 Thread Nick Hughart
My initial thought would be that this is just extra overhead that is not 
necessary.  You would have to check within every call and that could add 
up quick.  It's best to realize that you did not initialize and fix your 
code.

[EMAIL PROTECTED] wrote:
  hello,  
  I started playing with Edje/Evas and I forgot to inittialize Edje.
 There is no errors messages when you call an Edje's method without
 having initialize the library, maybe add a message can be an idea.  
 -
 This SF.net email is sponsored by the 2008 JavaOne(SM) Conference 
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 Use priority code J8TL2D2. 
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Re: [E-devel] [Edje] init, add an error message

2008-05-11 Thread Vincent Torri



On Sun, 11 May 2008, Nick Hughart wrote:


My initial thought would be that this is just extra overhead that is not
necessary.  You would have to check within every call and that could add
up quick.  It's best to realize that you did not initialize and fix your
code.


I think that such check in edje_object_add() would be sufficient.

Vincent



[EMAIL PROTECTED] wrote:

 hello,
 I started playing with Edje/Evas and I forgot to inittialize Edje.
There is no errors messages when you call an Edje's method without
having initialize the library, maybe add a message can be an idea.
-
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