Re: [expert] 3Dfx OpenGL acceleration breaks after changing resolutions,and doesn't come back.

2000-11-20 Thread John D. Kim

I believe that only applies to Voodoo 3 chipsets.

On Sun, 19 Nov 2000, Anton Graham wrote:

 Submitted 19-Nov-00 by Sean, Sharon  Kyle Harbour:
  Oh yeah, if I set the resolution to 32bit, 1280x1024, the way I like it,
  during the install, OpenGL
 
 3dfx's accelleration only works at 16 bpp under any OS.
 
 -- 
 Anton GrahamGPG ID: 0x18F78541
 [EMAIL PROTECTED] RSA key available upon request
  
 If you think the pen is mightier than the sword, the next time someone pulls
 out a sword I'd like to see you get up there with your Bic.
 
 
 

John Kim
Linux System Engineer @ ASL - visit us at www.aslab.com




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[expert] 3Dfx OpenGL acceleration breaks after changing resolutions, and doesn't come back.

2000-11-19 Thread Sean, Sharon Kyle Harbour

My Open GL hardware acceleration breaks after I use the Drak tool to change
resolutions.

Particulars -
Abit BP6 dual Celeron 433 motherboard.
20 GB IDE drive not running on the UDMA66 controller.
96 MB ram PC100
Voodoo Banshee Diamond Fusion 16 MB PCI
Mandrake 7.2 download version, 2 disk developer install, all options.
Initial X config is XFree86 4.0x (It doesn't give me a choice) at 16bit,
800x600.

Everything actually works pretty well after a fresh install using this
config. All the
OpenGL games work great, getting 30-90 frames a second both full screen and
windowed.
As soon as I change resolutions, it stops working. This wouldn't bother me
very much, but
it doesn't start working again when I change the resolution and color depth
back to 16bit, 800x600.

Any ideas on this?
Oh yeah, if I set the resolution to 32bit, 1280x1024, the way I like it,
during the install, OpenGL
acceleration never works, no matter what other color depth/resolutions I
try. I'm reinstalling right now, and I am going to
copy the working XF86Config file before I try anything else.

Thanks,

Sean Harbour
Las Vegas, NV




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Re: [expert] 3Dfx OpenGL acceleration breaks after changing resolutions, and doesn't come back.

2000-11-19 Thread Anton Graham

Submitted 19-Nov-00 by Sean, Sharon  Kyle Harbour:
 Oh yeah, if I set the resolution to 32bit, 1280x1024, the way I like it,
 during the install, OpenGL

3dfx's accelleration only works at 16 bpp under any OS.

-- 
Anton GrahamGPG ID: 0x18F78541
[EMAIL PROTECTED] RSA key available upon request
 
If you think the pen is mightier than the sword, the next time someone pulls
out a sword I'd like to see you get up there with your Bic.




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