Re: [expert] Wine and OpenGL issues

2003-10-14 Thread Ronald J. Hall
On Tuesday 14 October 2003 01:12 am, Turgut Kalfaoglu wrote:
 Thanks darklord,
   If I can't get decent performance out of regular wine, I may have to pay
 for the wineX. Until then I'll struggle :) In any case, yesterday I
 re-built DRI (Xfree86 that is). It took ages (for some reason its make
 program starts at the beginning after a failure; and I had a few
 compilation failures; usually simple things like they put a library file
 into the wrong directory ,etc) but I finally got 'direct rendering: Yes'
 in glxinfo. I will update Halflife today to its most recent version and
 then try again. Thanks for letting me know of WineX..  -turgut

You don't have to pay for it - there is a CVS version that can be built. I 
think it doesn't include some things though - check with their website for 
all the details.

-- 
  
  /\  
DarkLord 
  \/  


Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com


Re: [expert] Wine and OpenGL issues

2003-10-14 Thread Turgut Kalfaoglu

Thanks - I tried wineX, but I realised I was having better luck with wine
itself. I reinstalled DRI (straightforward, but takes a long time), and
Wine's CVS version. Now I have halflife in a 1024x768 window running at
60fps; and kazaalite++ at the same time. 

What's great about linux is that this combination never ran this well
under native windows xp :)  it would always stutter and make the game
unplayable. I'm in heaven!

-turgut


-
Turgut Kalfaoglu:  http://www.kalfaoglu.com
EgeNet Internet Services: http://www.egenet.com.tr



Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com


Re: [expert] Wine and OpenGL issues

2003-10-14 Thread Ronald J. Hall
On Tuesday 14 October 2003 08:40 am, Turgut Kalfaoglu wrote:
 Thanks - I tried wineX, but I realised I was having better luck with wine
 itself. I reinstalled DRI (straightforward, but takes a long time), and
 Wine's CVS version. Now I have halflife in a 1024x768 window running at
 60fps; and kazaalite++ at the same time.

 What's great about linux is that this combination never ran this well
 under native windows xp :)  it would always stutter and make the game
 unplayable. I'm in heaven!

 -turgut


 -
 Turgut Kalfaoglu:  http://www.kalfaoglu.com
 EgeNet Internet Services: http://www.egenet.com.tr

HalfLife runs like that under WineX as well

-- 
  
  /\  
DarkLord 
  \/  


Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com


Re: [expert] Wine and OpenGL issues

2003-10-13 Thread Ronald J. Hall
On Monday 13 October 2003 04:37 am, Turgut Kalfaoglu wrote:
 Hi there - I just installed the CVS version of wine, to my Mandrake 9.1
 (with kernel 2.6.0test7), and noticed that OpenGL applications complain
 that 'that mode of openGL is not supported', regardless of which mode I
 use!

 Are there any known issues with our version of XFree86 or Wine perhaps?
 Thanks, -turgut

 -
 Turgut Kalfaoglu:  http://www.kalfaoglu.com
 EgeNet Internet Services: http://www.egenet.com.tr

Have you tried WineX? Works great with OpenGL apps here...

-- 
  
  /\  
DarkLord 
  \/  


Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com


Re: [expert] Wine and OpenGL issues

2003-10-13 Thread Turgut Kalfaoglu

Thanks darklord, 
  If I can't get decent performance out of regular wine, I may have to pay
for the wineX. Until then I'll struggle :) In any case, yesterday I
re-built DRI (Xfree86 that is). It took ages (for some reason its make
program starts at the beginning after a failure; and I had a few
compilation failures; usually simple things like they put a library file
into the wrong directory ,etc) but I finally got 'direct rendering: Yes' 
in glxinfo. I will update Halflife today to its most recent version and
then try again. Thanks for letting me know of WineX..  -turgut


On Mon, 13 Oct 2003, Ronald J. Hall wrote:

 On Monday 13 October 2003 04:37 am, Turgut Kalfaoglu wrote:
  Hi there - I just installed the CVS version of wine, to my Mandrake 9.1
  (with kernel 2.6.0test7), and noticed that OpenGL applications complain
  that 'that mode of openGL is not supported', regardless of which mode I
  use!
 
  Are there any known issues with our version of XFree86 or Wine perhaps?
  Thanks, -turgut
 
  -
  Turgut Kalfaoglu:  http://www.kalfaoglu.com
  EgeNet Internet Services: http://www.egenet.com.tr
 
 Have you tried WineX? Works great with OpenGL apps here...
 
 -- 
   
   /\  
 DarkLord 
   \/  
 
 
 

-
Turgut Kalfaoglu:  http://www.kalfaoglu.com
EgeNet Internet Services: http://www.egenet.com.tr



Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com