Re: [Flashcoders] Programmatically instantiating a class that extends MovieClip.

2006-06-29 Thread eka

Hello :)

it's easy, you must use __proto__

AS2 - MyClass extend MovieClip !!!

MyClass extends MovieClip {

// o Constructor

public function MyClass() {

}

}



var mc = createEmptyMovieClip("myInstance", 1) ;
mc.__proto__ == MyClass.prototype ;
MyClass.call(mc) ;

EKA + :)




2006/6/29, Scott Hyndman <[EMAIL PROTECTED]>:


That's exactly what I mean. As a result you can do cool things like
reparenting -- like moving a button from one window to another. It
handles the MovieClip creation itself.

A code example really isn't too easy, because the framework that
allows this to be possible is quite large. If you were really
interested, you could look at the code. Here's a link:

http://tinyurl.com/jqtwv

It's a gigantic class...so it might be difficult to work through. The
important method is createMovieClips(), which is called when a view
(the type of object that encapsulates movieclips) moves to a new
superview.

Scott

On 29/06/06, Jim Kremens <[EMAIL PROTECTED]> wrote:
> "Why not subclass object instead? Both ActionStep and ASwing work this
> way, then create movieclips on the fly. It's very nice to work with."
>
> So you never really subclass movieclip, you use composition instead.  In
> other words, your class has a movieclip, but it isn't a movieclip.,,
>
> Is that what you mean, or am I missing the point?  Can you give a small
code
> example?
>
> Thanks,
>
> Jim Kremens
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[Flashcoders] FLV or MP3 stops during tween

2006-06-29 Thread Dan Rogers

Hi there, first time on the list...

I am working on a pretty intensive flash UI, which makes use of  
onEnterFrame events, Tween class animations, etc...  and whenever I  
try to stream in an FLV or MP3, the playback completely stops after  
about 5-10 seconds. I can usually make it stop by rolling my mouse  
over a movieclip that uses a Tween to do an alpha fade.


Has anyone had any experience troubleshooting this?  I'm using Flash  
8 and AS2...  and am completely stumped at this point.   I've tried  
both the mx.transitions.Tween and the ZigoTween engine, and they both  
bring the FLV to a halt.


Thanks.
-Dan

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Re: [Flashcoders] Re: Biased Random Particle Distribution

2006-06-29 Thread ryanm

No web site is configured at this address.

   Yeah, my wife lost the credit card and had to get it replaced, and I 
forgot to update the host. :-P


   It should be back up tomorrow afternoon.

ryanm 


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Re: [Flashcoders] Re: Biased Random Particle Distribution

2006-06-29 Thread Latcho

No web site is configured at this address.

Ron Wheeler wrote:
Have a look at http://www.horsefish.net/ElementalFX/ if you want to 
see some neat flash by one of the regulars here.


Ron

Dwayne Neckles wrote:
My god are you guys seriously talking about Flash here. I mean this 
is so advanced. I feel like I gotta be a math whiz and a flash whiz ( 
an unexpected combination ) to get all of this.


god bless you guys, meanwhile Ill be lurking figuring out how exactly 
"biased random particle distribution" can be applied to flash..


ill send an fla if i get it figured out

goodness,

Dwayne

Original Message Follows
From: "clark slater" <[EMAIL PROTECTED]>
Reply-To: Flashcoders mailing list 
To: "Flashcoders mailing list" 
Subject: Re: [Flashcoders] Re: Biased Random Particle Distribution
Date: Sat, 27 May 2006 11:58:57 -0700

Thanks Ron,

I'm working on a dynamic portfolio component for a client and I've been
given static designs that I have to match.

The beginning of the portfolio has a couple hundred *tiny* icons that 
appear
spread across the stage in a non overlapping random pattern. Thing 
is, it's

not a normal distribution - with many more of the icons appearing to the
upper left (origin) of the stage...then spreading out in a random but
decreasingly dense pattern across the stage.

So it turned out that using the squared random value worked really 
well in
this particular case. I was kind of surprised how well it works 
actually.


That link's a wonderful resource for these kind of things, thanks a 
million.


Clark


On 5/27/06, Ron Wheeler <[EMAIL PROTECTED]> wrote:


I was surprised that the squaring gave you any kind of banding since it
should be a smooth bias.
I think that the log transformation will give you less of a bias toward
one side but I have not pulled out all my old stats and calculus books
to check this out.
It would seem that a normal distribution(cut in half and shifted) or a
Poisson might be what you are looking for.
What is the physical phenomenon are you trying to model?

http://mathworld.wolfram.com/topics/ContinuousDistributions.html has
more distributions that I ever knew existed.
It has a picture and formula for each one.

Ron


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Re: [Flashcoders] AS3 Flash 9 - Speed Freak

2006-06-29 Thread David Rorex

Very nice. I can't wait to see some of the cool demos people will make now
that AS3 is officially out

here's my performance stats:
CPU: AMD Sempron 1.81GHz
Firefox: 30fps 55% CPU usage
IE: 49fps 100% CPU usage

-David R

On 6/29/06, neo binedell <[EMAIL PROTECTED]> wrote:


U can have a looky here: http://www.neoji.co.za/neo/taotest.html

Framerate halves in the FireFox, only loses about 15fps in IE ;d

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of neo
binedell
Sent: 29 June 2006 10:23 PM
To: 'Flashcoders mailing list'
Subject: [Flashcoders] AS3 Flash 9 - Speed Freak

I spent some time porting my flash AS2 3D engine over to AS3.
Did some tests to see how they compare and:

AS2:
1  cube  120 fps (max framerate)
16 cubes  34 fps

AS3:
  1  cube  120 fps (max framerate)
16  cubes 120 fps (max framerate)
25  cubes 120 fps (max framerate)
100  cubes  64 fps
400  cubes  24 fps

WHOAH!!

And the engine is not even optimized yet!

Can't wait to push the envelope with a ton of other things.

AS3/Player9 lives up to its promises for speed so far I'd say ;p

~neo

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RE: RE: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Steven Sacks | BLITZ
> Case in point - to use Rails, you must do things inn VERY specific
ways.
> Rails is all about convention, and if you don't adhere to its
conventions,
> you will be boned.

Not true.  For example, one of the conventions Rails uses to make things
easier is their naming conventions, specifically, pluralization.  You
make your MySQL database tables plural, like comments.  You then name
your class Comment and it knows to look in the database for the table
named comments.

However, you don't have to use this.  You can manually override this at
the top of your class and point it to the proper table in your database.

This is the kind of flexibility and power that come with a well thought
out framework.  I don't find XP Components to be a very pragmatic
framework, and as such, it's not of much use to me.
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Re: [Flashcoders] Flash Player 9 Public Beta for Apple Intel-based Macintosh computers

2006-06-29 Thread hank williams

Oh ok. Thats interesting. I run eclipse on a mac and pc and hadnt run
into any problems on the mac yet. I am trying to transition to the
mac, but at the moment I can only do my java stuff there, which is a
bummer. I hope they can get their flex2 issues worked out soon.

So does the new eclipse not use SWT?

Hank

On 6/29/06, Scott Hyndman <[EMAIL PROTECTED]> wrote:

It's the simultaneous new version rollout of 10 Eclipse projects. A
lot of the projects are very cool, but the important one for me is
Eclipse 3.2. The current version of Ecilpse has some problems on Intel
Macs due to its reliance on SWT (which relies on native code). These
should be resolved in this new version.

I'm also looking forward to the new TPTP (a plugin for testing the
performance of applications, and not just ones that are written in
Java). It will not work on the Intel Mac, but since our servers are
not running OSX it doesn't matter. Support for the Mac is planned for
the next version too.

Scott

On 29/06/06, hank williams <[EMAIL PROTECTED]> wrote:
> Hey scott, what is that callipso thing all about. I mean I went to the
> eclipse site and there seemed like alot of kind of esoteric stuff. But
> I am not sure. Can you explain?
>
> Thanks
> Hank
>
> On 6/29/06, Scott Hyndman <[EMAIL PROTECTED]> wrote:
> > Awesome.
> >
> > This and the Eclipse Callipso release (which is compatible with Intel
> > Macs) makes this a pretty good week.
> >
> > Scott
> >
> > On 29/06/06, hank williams <[EMAIL PROTECTED]> wrote:
> > > yipeee!!!
> > >
> > > On 6/29/06, Francis Cheng <[EMAIL PROTECTED]> wrote:
> > > > The Flash Player 9 Public Beta for Apple Intel-based Macintosh computers
> > > > is now available:
> > > >
> > > >
> > > >
> > > > http://www.adobe.com/products/flashplayer/public_beta/
> > > >
> > > >
> > > >
> > > > Francis
> > > >
> > > > ___
> > > > Flashcoders@chattyfig.figleaf.com
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Re: [Flashcoders] Flash Player 9 Public Beta for Apple Intel-based Macintosh computers

2006-06-29 Thread Weyert de Boer

Eclipse 2006 release train is ready to leave the station...

This year's version of Eclipse, version 3.2, is getting ready for final 
release. Codenamed Calisto, the projects that are part of this year's 
release will be available for download on June 30, 2006. JBuilder 
“Peloton” is being built on top of this release. “Peloton” is scheduled 
to ship later this year. Projects included in the Eclipse release include:

Business Intelligence and Reporting Tools (BIRT) 2.1
C/C++ IDE (CDT) 3.1
Data Tools Platform (DTP) 1.0
Eclipse Modeling Framework (EMF) 2.2
Graphical Editor Framework (GEF) 3.2
Graphical Modeling Framework (GMF)1.0
Eclipse Project 3.2
Test and Performance Tools Platform (TPTP) 4.2,
Web Tools Platform (WTP) 1.5
Visual Editor (VE) 1.2.
Highlighted in this release of Eclipse are a new standalone OSGi 
runtime, new Web Services tooling, new platform support for Mac OSX on 
Intel and a preview of Windows Vistas support, and Release 1.0 of DTP 
and GMF.


(source: http://blogs.borland.com/ [of course!])
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Re: [Flashcoders] Flash Player 9 Public Beta for Apple Intel-based Macintosh computers

2006-06-29 Thread Scott Hyndman

It's the simultaneous new version rollout of 10 Eclipse projects. A
lot of the projects are very cool, but the important one for me is
Eclipse 3.2. The current version of Ecilpse has some problems on Intel
Macs due to its reliance on SWT (which relies on native code). These
should be resolved in this new version.

I'm also looking forward to the new TPTP (a plugin for testing the
performance of applications, and not just ones that are written in
Java). It will not work on the Intel Mac, but since our servers are
not running OSX it doesn't matter. Support for the Mac is planned for
the next version too.

Scott

On 29/06/06, hank williams <[EMAIL PROTECTED]> wrote:

Hey scott, what is that callipso thing all about. I mean I went to the
eclipse site and there seemed like alot of kind of esoteric stuff. But
I am not sure. Can you explain?

Thanks
Hank

On 6/29/06, Scott Hyndman <[EMAIL PROTECTED]> wrote:
> Awesome.
>
> This and the Eclipse Callipso release (which is compatible with Intel
> Macs) makes this a pretty good week.
>
> Scott
>
> On 29/06/06, hank williams <[EMAIL PROTECTED]> wrote:
> > yipeee!!!
> >
> > On 6/29/06, Francis Cheng <[EMAIL PROTECTED]> wrote:
> > > The Flash Player 9 Public Beta for Apple Intel-based Macintosh computers
> > > is now available:
> > >
> > >
> > >
> > > http://www.adobe.com/products/flashplayer/public_beta/
> > >
> > >
> > >
> > > Francis
> > >
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
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RE: [Flashcoders] AS3 Flash 9 - Speed Freak

2006-06-29 Thread neo binedell
U can have a looky here: http://www.neoji.co.za/neo/taotest.html

Framerate halves in the FireFox, only loses about 15fps in IE ;d 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of neo binedell
Sent: 29 June 2006 10:23 PM
To: 'Flashcoders mailing list'
Subject: [Flashcoders] AS3 Flash 9 - Speed Freak

I spent some time porting my flash AS2 3D engine over to AS3.
Did some tests to see how they compare and:

AS2: 
 1  cube  120 fps (max framerate)
 16 cubes  34 fps

AS3:
  1  cube  120 fps (max framerate)
 16  cubes 120 fps (max framerate)
 25  cubes 120 fps (max framerate)
100  cubes  64 fps
400  cubes  24 fps

WHOAH!!

And the engine is not even optimized yet!

Can't wait to push the envelope with a ton of other things.

AS3/Player9 lives up to its promises for speed so far I'd say ;p

~neo

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Re: [Flashcoders] Flash Player 9 Public Beta for Apple Intel-based Macintosh computers

2006-06-29 Thread hank williams

Hey scott, what is that callipso thing all about. I mean I went to the
eclipse site and there seemed like alot of kind of esoteric stuff. But
I am not sure. Can you explain?

Thanks
Hank

On 6/29/06, Scott Hyndman <[EMAIL PROTECTED]> wrote:

Awesome.

This and the Eclipse Callipso release (which is compatible with Intel
Macs) makes this a pretty good week.

Scott

On 29/06/06, hank williams <[EMAIL PROTECTED]> wrote:
> yipeee!!!
>
> On 6/29/06, Francis Cheng <[EMAIL PROTECTED]> wrote:
> > The Flash Player 9 Public Beta for Apple Intel-based Macintosh computers
> > is now available:
> >
> >
> >
> > http://www.adobe.com/products/flashplayer/public_beta/
> >
> >
> >
> > Francis
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
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Re: [Flashcoders] Flex 2 and Flash 9 Press Releases

2006-06-29 Thread Weyert de Boer
The Eclipse Source edition as passed earlier this night you can find 
some mac folders, with a eclipse config ini-file:


#Eclipse Runtime Configuration File
#Thu Mar 31 18:10:37 PST 2005
[EMAIL PROTECTED]:start,[EMAIL PROTECTED]:start
osgi.bundles.defaultStartLevel=4
eclipse.product=zorn.standalone.product
[EMAIL PROTECTED]/Library/Application 
Support/Macromedia/Flex Builder 2/Workspace

osgi.splashPath=platform\:/base/plugins/zorn.standalone

I am not sure what the folder in the Application Support folder should 
include though. The compiler seems to be java too.

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Re: [Flashcoders] Flash Player 9 Public Beta for Apple Intel-based Macintosh computers

2006-06-29 Thread Scott Hyndman

Awesome.

This and the Eclipse Callipso release (which is compatible with Intel
Macs) makes this a pretty good week.

Scott

On 29/06/06, hank williams <[EMAIL PROTECTED]> wrote:

yipeee!!!

On 6/29/06, Francis Cheng <[EMAIL PROTECTED]> wrote:
> The Flash Player 9 Public Beta for Apple Intel-based Macintosh computers
> is now available:
>
>
>
> http://www.adobe.com/products/flashplayer/public_beta/
>
>
>
> Francis
>
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Re: [Flashcoders] Flex 2 and Flash 9 Press Releases

2006-06-29 Thread Chris Allen

Any official word on whether a Mac and/or Linux version of Flex
Builder 2 is going to be released? I would rather not have to use
Windows to develop Flex applications. It is an Eclipse plugin after
all, so this doesn't seem too far fetched of an idea to me.

Thanks in advance for any insight.

-Chris
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Re: [Flashcoders] Flash Player 9 Public Beta for Apple Intel-based Macintosh computers

2006-06-29 Thread hank williams

yipeee!!!

On 6/29/06, Francis Cheng <[EMAIL PROTECTED]> wrote:

The Flash Player 9 Public Beta for Apple Intel-based Macintosh computers
is now available:



http://www.adobe.com/products/flashplayer/public_beta/



Francis

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[Flashcoders] Flash Player 9 Public Beta for Apple Intel-based Macintosh computers

2006-06-29 Thread Francis Cheng
The Flash Player 9 Public Beta for Apple Intel-based Macintosh computers
is now available:

 

http://www.adobe.com/products/flashplayer/public_beta/

 

Francis

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Re: [Flashcoders] Programmatically instantiating a class that extends MovieClip.

2006-06-29 Thread Scott Hyndman

That's exactly what I mean. As a result you can do cool things like
reparenting -- like moving a button from one window to another. It
handles the MovieClip creation itself.

A code example really isn't too easy, because the framework that
allows this to be possible is quite large. If you were really
interested, you could look at the code. Here's a link:

http://tinyurl.com/jqtwv

It's a gigantic class...so it might be difficult to work through. The
important method is createMovieClips(), which is called when a view
(the type of object that encapsulates movieclips) moves to a new
superview.

Scott

On 29/06/06, Jim Kremens <[EMAIL PROTECTED]> wrote:

"Why not subclass object instead? Both ActionStep and ASwing work this
way, then create movieclips on the fly. It's very nice to work with."

So you never really subclass movieclip, you use composition instead.  In
other words, your class has a movieclip, but it isn't a movieclip.,,

Is that what you mean, or am I missing the point?  Can you give a small code
example?

Thanks,

Jim Kremens
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RE: [Flashcoders] Programmatically instantiating a class that extendsMovieClip.

2006-06-29 Thread neo binedell
Well usually it would just be:

class SomeClass 
{ 
public function SomeClass( timeline:MovieClip )
{
  ...
}
}
...
var s:SomeClass = new SomeClass( MyCanvasMC );
...
and then you just act on the timeline var.

I usually create a static method that takes parameters
and passes them to the class as it keeps it nice and clean:

class SomeClass
{
   public static function createInstance( host:MovieClip, 
  name:String,
  depth:Number,
  a:Number, b:Object ) : SomeClass
   {
  var sc:SomeClass = host.attachMovie( "SomeClass", name, depth, { $a:
a, $b: b } );

  return sc; 
   } 
}
...
var sc:SomeClass = SomeClass.createInstance( this, "sc", 1, 120, obj );

Keeps all the crufty bits inside the class where it belongs.

~neo

 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim Kremens
Sent: 29 June 2006 10:46 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Programmatically instantiating a class that
extendsMovieClip.

"Why not subclass object instead? Both ActionStep and ASwing work this way,
then create movieclips on the fly. It's very nice to work with."

So you never really subclass movieclip, you use composition instead.  In
other words, your class has a movieclip, but it isn't a movieclip.,,

Is that what you mean, or am I missing the point?  Can you give a small code
example?

Thanks,

Jim Kremens
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RE: [Flashcoders] trying to call a function passed as an argument

2006-06-29 Thread neo binedell
damn, should be:

o[ method ].apply( o, ... args... );


Long day...

~neo


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of neo binedell
Sent: 29 June 2006 10:42 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] trying to call a function passed as an argument

Try something like this:

...
doFirst( "hello", "world", bar, "doLast" ); ...
 
public function doFirst( aS:String, bS:String, o:Object, m:String ) {
trace("the first string is "+aString);

// call the second function here ???
   a[ method ].apply( a, ... args... );
}

~neo

ps:
Interestingly enough addEventListener in AS3 does what your code wants to do
implicitly ;p

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Elie
Zananiri
Sent: 29 June 2006 09:22 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] trying to call a function passed as an argument

Hi all,

I have this method where I need to call a function passed as an argument
(kind of like in setInterval()) and I don't understand the documentation and
can't get it to work.

First of all, I don't understand how to pass the function as a parameter.
Am I passing a String or an actual Function object?  Can I pass a Function
with parameters?  Do I have to write the parentheses in the parameter?

Next, how do I call this function?  The Function.call() function requires a
parameter but I don't get what it does...

Thanks for the help!

-Elie

Here is the structure I have:

class Bar {
  public Bar() {
  }

  public function doLast(bString:String) {
trace("the second string is "+bString);
  }
}

class Foo {
  var bar:Bar;

  public Foo() {
bar = new Bar();
doFirst("hello", "world", bar.doLast);
  }

  public function doFirst(aString:String, bString:String,
aFunction:Function) {
trace("the first string is "+aString);

// call the second function here ???
aFunction.call(??);
  }
}
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Re: RE: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Scott Hyndman

Thinking about it again, I think you're right on one point.  There's
certainly no reason that using their framework should break native Flash
code.  That's just sloppy.  But, as it is a framework, I think it's totally
legit that it makes you do certain things certain ways.


I wouldn't say XPComponents _breaks_ native code...it just chooses not
to use it, abstracting it away into an API that they designed
themselves. In my opinion this is perfectly acceptable and maybe even
desirable if additional functionality is provided as a result.

Scott
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RE: [Flashcoders] trying to call a function passed as an argument

2006-06-29 Thread neo binedell
Try something like this:

...
doFirst( "hello", "world", bar, "doLast" );
...
 
public function doFirst( aS:String, bS:String, o:Object, m:String )
{
trace("the first string is "+aString);

// call the second function here ???
   a[ method ].apply( a, ... args... );
}

~neo

ps:
Interestingly enough addEventListener in AS3 does 
what your code wants to do implicitly ;p

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Elie
Zananiri
Sent: 29 June 2006 09:22 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] trying to call a function passed as an argument

Hi all,

I have this method where I need to call a function passed as an argument
(kind of like in setInterval()) and I don't understand the documentation and
can't get it to work.

First of all, I don't understand how to pass the function as a parameter.
Am I passing a String or an actual Function object?  Can I pass a Function
with parameters?  Do I have to write the parentheses in the parameter?

Next, how do I call this function?  The Function.call() function requires a
parameter but I don't get what it does...

Thanks for the help!

-Elie

Here is the structure I have:

class Bar {
  public Bar() {
  }

  public function doLast(bString:String) {
trace("the second string is "+bString);
  }
}

class Foo {
  var bar:Bar;

  public Foo() {
bar = new Bar();
doFirst("hello", "world", bar.doLast);
  }

  public function doFirst(aString:String, bString:String,
aFunction:Function) {
trace("the first string is "+aString);

// call the second function here ???
aFunction.call(??);
  }
}
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Re: [Flashcoders] Flash 9 Professional AS 3 Preview on labs

2006-06-29 Thread Weyert de Boer

Yeah, it sucks... but a reason to buy a mactel though ;-)
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Re: [Flashcoders] Programmatically instantiating a class that extends MovieClip.

2006-06-29 Thread Jim Kremens

"Why not subclass object instead? Both ActionStep and ASwing work this
way, then create movieclips on the fly. It's very nice to work with."

So you never really subclass movieclip, you use composition instead.  In
other words, your class has a movieclip, but it isn't a movieclip.,,

Is that what you mean, or am I missing the point?  Can you give a small code
example?

Thanks,

Jim Kremens
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Re: RE: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Jim Kremens

" > I think that's false.  There are lots of people who are interested in

using frameworks and using them completely.


We have to agree to disagree on this one."

Thinking about it again, I think you're right on one point.  There's
certainly no reason that using their framework should break native Flash
code.  That's just sloppy.  But, as it is a framework, I think it's totally
legit that it makes you do certain things certain ways.

"It's not like Rails makes other parts of Ruby break."

Case in point - to use Rails, you must do things inn VERY specific ways.
Rails is all about convention, and if you don't adhere to its conventions,
you will be boned.

To sum up, my point is that frameworks shouldn't break anything.  But also
that people should expect when using a framework that they might have to do
things in certain ways.  Seems obvious, but wasn't clear in my last post...

That's all,

Jim Kremens


On 6/29/06, John Mark Hawley <[EMAIL PROTECTED]> wrote:


DepthManager and FocusManager cause a few headaches for people used to
working without the MM components. Granted, nowhere near as bad as XP is
sounding in this thread, but still...

-mark hawley

>
> From: "Steven Sacks | BLITZ" <[EMAIL PROTECTED]>
> Date: 2006/06/29 Thu PM 02:39:22 CDT
> To: "Flashcoders mailing list" 
> Subject: RE: [SPAM?] RE: [Flashcoders] XPcomponents set
>
> > MM did that as well, did you say scam then too ?
>
> With the exception of the DRK series of components, MM's components came
> free with Flash.
>
> And I don't recall any MM components that caused other things to break
> in your application.  The components themselves were buggy and certain
> components didn't play nicely with others, but they didn't require you
> to build your application in a very specific way.
>
> The scam is not that the XP Components break native Flash code.  The
> scam is that they're not components, it's an entire architecture you
> must adhere to but they call them components on their website, IMPLYING
> that they are COMPONENTS not a FRAMEWORK.
>
> XPFramework would be honest.
> ___
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--
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--
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Re: [Flashcoders] Programmatically instantiating a class that extends MovieClip.

2006-06-29 Thread Scott Hyndman

Why not subclass object instead? Both ActionStep and ASwing work this
way, then create movieclips on the fly. It's very nice to work with.

Scott

On 29/06/06, Jim Kremens <[EMAIL PROTECTED]> wrote:

Google 'Ted Patrick' and 'MCE'.

You can't use 'new' but it's a lot better and you don't need a library
symbol.  I've been using a variant of it for about 18 months now with no
trouble.

Jim Kremens


On 6/29/06, Ian Thomas <[EMAIL PROTECTED]> wrote:
>
> To the best of my knowledge, no, unfortunately.
>
> That's one of the reasons that I'm looking forward to AS3. :-)
>
> Ian
>
> On 6/29/06, Jason Lutes <[EMAIL PROTECTED]> wrote:
> > Since this relates to some things that were brought up recently...
> >
> > Is it possible to have a class that extends MovieClip, but doesn't
> > relate/link to a Library symbol, FULLY instantiate itself without
> > additional Timeline code?
> >
> > I'd like to simplify object creation for some classes I created, so that
> I
> > can just use the "new" operator to instantiate them.
> >
> > I'm currently using the instatiating procedure that involves this
> general
> > code:
> >
> > FooClass(this.attachMovie(FooClass.pseudoSymbolName, 'fooInstance',
> > this.getNextHighestDepth()));
> >
> > I've looked around and haven't found a tidier way to accomplish this
> kind
> > of instantiating, so I presume it's not possible. Does anyone know
> > differently?
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[Flashcoders] AS3 Flash 9 - Speed Freak

2006-06-29 Thread neo binedell
I spent some time porting my flash AS2 3D engine over to AS3.
Did some tests to see how they compare and:

AS2: 
 1  cube  120 fps (max framerate)
 16 cubes  34 fps

AS3:
  1  cube  120 fps (max framerate)
 16  cubes 120 fps (max framerate)
 25  cubes 120 fps (max framerate)
100  cubes  64 fps
400  cubes  24 fps

WHOAH!!

And the engine is not even optimized yet!

Can't wait to push the envelope with a ton of other things.

AS3/Player9 lives up to its promises for speed so far I'd say ;p

~neo

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Re: RE: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread John Mark Hawley
DepthManager and FocusManager cause a few headaches for people used to working 
without the MM components. Granted, nowhere near as bad as XP is sounding in 
this thread, but still...

-mark hawley

> 
> From: "Steven Sacks | BLITZ" <[EMAIL PROTECTED]>
> Date: 2006/06/29 Thu PM 02:39:22 CDT
> To: "Flashcoders mailing list" 
> Subject: RE: [SPAM?] RE: [Flashcoders] XPcomponents set
> 
> > MM did that as well, did you say scam then too ?
> 
> With the exception of the DRK series of components, MM's components came
> free with Flash.
> 
> And I don't recall any MM components that caused other things to break
> in your application.  The components themselves were buggy and certain
> components didn't play nicely with others, but they didn't require you
> to build your application in a very specific way.
> 
> The scam is not that the XP Components break native Flash code.  The
> scam is that they're not components, it's an entire architecture you
> must adhere to but they call them components on their website, IMPLYING
> that they are COMPONENTS not a FRAMEWORK.
> 
> XPFramework would be honest.
> ___
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--
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773.968.4980 (cell)

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Re: [Flashcoders] minor version differences

2006-06-29 Thread John Dowdell

Josh Santangelo wrote:
Does anyone know what changed between Flash players 8,0,22,0 and  
8,0,24,0? I'm running into a bug which only appears in the former,  and 
am wondering what other differences there are. After I tear my  hair out 
(this is funny cuz I'm bald) trying to work around it for a  while, I'm 
sure you'll hear more about this particular bug.


Release notes describe two changes... doublecheck me, please, but it 
looks like this was the binary signatures change during installation, 
and I don't see mention of (or recall any) runtime differences.

http://www.adobe.com/support/documentation/en/flashplayer/8/releasenotes.html#24
http://www.adobe.com/devnet/security/security_zone/apsb06-03.html
http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=4da116d3

jd





--
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Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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Re: [Flashcoders] Flash 9 Professional AS 3 Preview on labs

2006-06-29 Thread Aaron Buchanan
That's along the lines of what im thinkin


On 6/28/06 7:38 PM, "Troy Rollins" <[EMAIL PROTECTED]> wrote:

> 
> On Jun 28, 2006, at 7:03 PM, coroner wrote:
> 
>> no, no joke at all... i downloaded this and installed it in the
>> afternoon... it' sflash 9 public alpha ... flash 9, as 3
> 
> I guess Mac users will mostly use AS3 in Flash 9. It doesn't appear
> we're getting Flex Builder 2.
> 
> --
> Troy
> RPSystems, Ltd.
> http://www.rpsystems.net
> 
> 
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Re: [Flashcoders] trying to call a function passed as an argument

2006-06-29 Thread John Mark Hawley
You can't pass a reference to a method call like you seem to be trying to do by 
'bar.doLast'. You *can* pass functions around, but not object methods -- they 
no longer know what object they are supposed to act on.

See:

var a:Array = [1, 2, 3];
a.shift(); // a = [2, 3];
var shiftMethod:Function = a.shift;
shiftMethod(); // a still equals [2, 3] - this did nothing

One solution would be something like this:

public function doFirst(aString:String, aBarInstance:Bar, 
aBarMethodName:String) {
 trace("the first string is "+aString);
 
 aBar["aBarMethodName"]();
}

This is pretty nasty, though. You should probably let us know what the effect 
you are going for is so someone can suggest a better way, probably involving 
either untangling these two objects or using mx.utils.Delegate.

-mark hawley
> 
> From: "Elie Zananiri" <[EMAIL PROTECTED]>
> Date: 2006/06/29 Thu PM 02:21:47 CDT
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] trying to call a function passed as an argument
> 
> Hi all,
> 
> I have this method where I need to call a function passed as an argument
> (kind of like in setInterval()) and I don't understand the documentation and
> can't get it to work.
> 
> First of all, I don't understand how to pass the function as a parameter.
> Am I passing a String or an actual Function object?  Can I pass a Function
> with parameters?  Do I have to write the parentheses in the parameter?
> 
> Next, how do I call this function?  The Function.call() function requires a
> parameter but I don't get what it does...
> 
> Thanks for the help!
> 
> -Elie
> 
> Here is the structure I have:
> 
> class Bar {
>   public Bar() {
>   }
> 
>   public function doLast(bString:String) {
> trace("the second string is "+bString);
>   }
> }
> 
> class Foo {
>   var bar:Bar;
> 
>   public Foo() {
> bar = new Bar();
> doFirst("hello", "world", bar.doLast);
>   }
> 
>   public function doFirst(aString:String, bString:String,
> aFunction:Function) {
> trace("the first string is "+aString);
> 
> // call the second function here ???
> aFunction.call(??);
>   }
> }
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> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> 
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RE: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Steven Sacks | BLITZ
> MM did that as well, did you say scam then too ?

With the exception of the DRK series of components, MM's components came
free with Flash.

And I don't recall any MM components that caused other things to break
in your application.  The components themselves were buggy and certain
components didn't play nicely with others, but they didn't require you
to build your application in a very specific way.

The scam is not that the XP Components break native Flash code.  The
scam is that they're not components, it's an entire architecture you
must adhere to but they call them components on their website, IMPLYING
that they are COMPONENTS not a FRAMEWORK.

XPFramework would be honest.
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RE: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Steven Sacks | BLITZ
> I think that's false.  There are lots of people who are interested in
> using frameworks and using them completely.  

We have to agree to disagree on this one.

> There are always tradeoffs:  adopt the framework, you give some
> things up, but you get others.  Depending on their needs, some people
will
> make that trade, others won't.

Frameworks shouldn't restrict your workflow, they should assist it.

It's not like Rails makes other parts of Ruby break.  It's not like Cake
or Zend break parts of PHP.  They don't force you to work in a specific
way using only their components.  They are extremely well thought out,
flexible frameworks that help developers, not hinder them.

Nobody is jumping up and down shouting how great XP Components is, but
there's plenty of buzz about Rails and Cake and Zend.

There is no good reason for XP components to not play nicely with
anybody else.  I think it's a poor framework because no matter how good
it might be at what it does, what it does is limited.

The primary reason it's not a good framework is that it's not flexible.
It forces you to develop in a very specific way. It forces you to use
only their components. If you don't, your apps don't work right.  When
new versions of Flash come out, and new code doesn't work, and you've
invested all this time learning a framework that is so restrictive and
inflexible, you will be the one who suffers, not them.  They made their
money off you already.

> But I agree that they should make
> their strategy clear on their site.

Absolutely.  Plenty of people purchase the XP components because

1) They look like really good components
2) It's not clear that you have to only use their components
3) It's entirely unclear that you also have to build your root movie
with two frames, with one of their primary components loading in the
rest of your application.

Many developers buy components in the middle of a project because they
need some kind of functionality and either MM's components are cutting
it, or they're trying to save coding time.  XP Components are NOT
designed for that.  They're designed to be used from the ground floor of
an application, to be built entirely within the XP framework.  

Therefore, anyone who buys XP Components expecting them to HELP them in
that situation is going to be extremely disappointed, and is going to be
out $349.  They just got scammed because they didn't take the time to
read the insane amount of documentation you have to read to even find
out these FACTS about the system.  They think, how hard can it be to
implement a component?  I'll refer to the documentation after I
purchase.  Little do they know that if they only spent an hour or so
reading documentation, they'd find out that these components are not
actually components, but a very specific framework for developing
applications.

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Re: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Michael Stuhr

Steven Sacks | BLITZ schrieb:

I don't think it's a scam. I gave them a call when I was working with
them and they were amazingly helpful and polite. I think it's 3 guys
coding a component framework, and one that's not too shabby. Sure, it
doesn't work with MM's framework, but who cares? V2 is garbage
anyways.



It's not just MM's components it doesn't work with, it's Flash in
general.

When you put ANY of their components in your movie, the following Flash
native code no longer works.

Selection.setFocus
TextField.tabIndex
  
that is indeed bad, as long as this framework doesn't handle this stuff 
instead. i don't know if it does.

Like I mentioned before, they are amazingly helpful and polite.  It
doesn't change the fact that their components don't work standalone,
that you must code how they tell you to code and use their framework to
code all your Flash applications, that it's not made clear that this is
a requirement for using their components 

MM did that as well, did you say scam then too ?


micha

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[Flashcoders] trying to call a function passed as an argument

2006-06-29 Thread Elie Zananiri

Hi all,

I have this method where I need to call a function passed as an argument
(kind of like in setInterval()) and I don't understand the documentation and
can't get it to work.

First of all, I don't understand how to pass the function as a parameter.
Am I passing a String or an actual Function object?  Can I pass a Function
with parameters?  Do I have to write the parentheses in the parameter?

Next, how do I call this function?  The Function.call() function requires a
parameter but I don't get what it does...

Thanks for the help!

-Elie

Here is the structure I have:

class Bar {
 public Bar() {
 }

 public function doLast(bString:String) {
   trace("the second string is "+bString);
 }
}

class Foo {
 var bar:Bar;

 public Foo() {
   bar = new Bar();
   doFirst("hello", "world", bar.doLast);
 }

 public function doFirst(aString:String, bString:String,
aFunction:Function) {
   trace("the first string is "+aString);

   // call the second function here ???
   aFunction.call(??);
 }
}
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Re: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Jim Kremens

"that pretty much no one would buy
their components if they knew ahead of time about this restriction"

I think that's false.  There are lots of people who are interested in using
frameworks and using them completely.  Making a viable frmaework that will
integrate nicely with everyone in the world's swf is pretty much
impossible.  There are always tradeoffs:  adopt the framework, you give some
things up, but you get others.  Depending on their needs, some people will
make that trade, others won't.

So I disagree with the point above.  But I agree that they should make their
strategy clear on their site.

Jim Kremens


On 6/29/06, Scott Hyndman <[EMAIL PROTECTED]> wrote:


I don't see why that matters exactly?

Scott

On 29/06/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:
> > I don't think it's a scam. I gave them a call when I was working with
> > them and they were amazingly helpful and polite. I think it's 3 guys
> > coding a component framework, and one that's not too shabby. Sure, it
> > doesn't work with MM's framework, but who cares? V2 is garbage
> > anyways.
>
> It's not just MM's components it doesn't work with, it's Flash in
> general.
>
> When you put ANY of their components in your movie, the following Flash
> native code no longer works.
>
> Selection.setFocus
> TextField.tabIndex
>
> Like I mentioned before, they are amazingly helpful and polite.  It
> doesn't change the fact that their components don't work standalone,
> that you must code how they tell you to code and use their framework to
> code all your Flash applications, that it's not made clear that this is
> a requirement for using their components prior to purchase, and they and
> everyone else here know full well that pretty much no one would buy
> their components if they knew ahead of time about this restriction, yes,
> it's a scam.
>
> Just because you put a lot of hard work into something doesn't
> automatically make it valuable.
> ___
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> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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--
Jim Kremens
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[Flashcoders] How to japanese people embed fonts?

2006-06-29 Thread janosch

Hello,

i have to get japanese characters into our application, but as i see it, 
there is no solution for this :(


I found three ways embed a font, but every one has a big trap..

1) Flash: create a new Font-symbol in the library.
  Problem: you can not define, which characters should be embeded 
(i want them all)


2) Flash: create a TextField on the stage, embed there the characters 
you need
  Problem: you can not give a name to the embeded font => you can 
not embed more then one style (big / italic / font size) because they 
come in conflict (they have all the same name)


3) swfmill: embed a font with the font-tag
  Problem: there is a Bug in swfmill, i only get 680 characters

So now, there are so many japanese flashers, how do they do it? I often 
saw images instead of font  in their flashes, but not always.


Thanks a lot,
Janosch
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Re: [Flashcoders] [SOLVED]TextField PrintJob oddities

2006-06-29 Thread John Mark Hawley
Hooray for me! It looks like embedding the font and applying a TextFormat to 
the temporary TextField does the trick. Of course, now I have to ensure that 
there's a suitable font embedded in any SWF that uses this class, but I guess 
you can't have it all. Anyone else discover an alternate solution that would 
avoid this?

-mark hawley

> 
> From: John Mark Hawley <[EMAIL PROTECTED]>
> Date: 2006/06/29 Thu PM 01:22:27 CDT
> To: 
> Subject: [Flashcoders] TextField PrintJob oddities
> 
> I'm having an odd problem with a wrapper I've written for the PrintJob class. 
> One of the methods of the wrapper, printString(), takes a string of arbitrary 
> length and is *supposed* to print all of it, breaking it over pages as 
> needed. It *almost* works, and I need some assistance figuring out where the 
> real problem is. Here's how it works now:
> 
> 1. start the printJob so we have access to pageWidth and pageHeight
> 
> 2. create a temporary TextField with the dimensions of pageWidth and 
> pageHeight, with multiline and wordWrap on, all other settings as default
> 
> 3. put the string into the TextField
> 
> 4. get the number of pages and number of lines per page by setting scroll=1 
> and checking bottomScroll and maxscroll
> 
> 5. add enough newline padding to the end of the string so that the last page 
> can scroll up high enough
> 
> 5. for each page:
> a.  set scroll = loopIndex * linesPerPage + 1
> b.  addPage( tempTextField )
> 
> 6. send the printJob to the printer
> 
> Sound good? Good. Now, when I look at my temporary text field on screen, I 
> see that, with my printer settings and default formatting, 50 lines are 
> visible on screen at a time. *However* when I look at my printouts, I get 55 
> lines per page! (This is a problem because the code *thinks* only 50 lines 
> fit on a page, so the pagination goes screwy.) Oh, and this happens even if I 
> printAsBitmap.
> 
> Is there an alternate approach I'm missing? Is the size difference between 
> screen and print text linear? Should I be fooling around with different 
> TextFormats to try applying to my temporary TextField? I welcome any 
> suggestions.
> 
> -Mark Hawley
> 
> --
> John Mark Hawley
> The Nilbog Group
> 773.968.4980 (cell)
> 
> ___
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--
John Mark Hawley
The Nilbog Group
773.968.4980 (cell)

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Re: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Scott Hyndman

I don't see why that matters exactly?

Scott

On 29/06/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:

> I don't think it's a scam. I gave them a call when I was working with
> them and they were amazingly helpful and polite. I think it's 3 guys
> coding a component framework, and one that's not too shabby. Sure, it
> doesn't work with MM's framework, but who cares? V2 is garbage
> anyways.

It's not just MM's components it doesn't work with, it's Flash in
general.

When you put ANY of their components in your movie, the following Flash
native code no longer works.

Selection.setFocus
TextField.tabIndex

Like I mentioned before, they are amazingly helpful and polite.  It
doesn't change the fact that their components don't work standalone,
that you must code how they tell you to code and use their framework to
code all your Flash applications, that it's not made clear that this is
a requirement for using their components prior to purchase, and they and
everyone else here know full well that pretty much no one would buy
their components if they knew ahead of time about this restriction, yes,
it's a scam.

Just because you put a lot of hard work into something doesn't
automatically make it valuable.
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[Flashcoders] minor version differences

2006-06-29 Thread Josh Santangelo
Does anyone know what changed between Flash players 8,0,22,0 and  
8,0,24,0? I'm running into a bug which only appears in the former,  
and am wondering what other differences there are. After I tear my  
hair out (this is funny cuz I'm bald) trying to work around it for a  
while, I'm sure you'll hear more about this particular bug.


-josh
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[Flashcoders] Filters on components?

2006-06-29 Thread Mendelsohn, Michael
Filters don't apply to movie clips that have a component definition?  Is
this true, or something I'm doing wrong on the timeline?

- Michael M.

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Re: [Flashcoders] Flex 2 and Flash 9 Press Releases

2006-06-29 Thread David Rorex

Unofficially they say a beta is coming 'real soon', and 'before the end of
the year'

gnash isn't even to flash 7 yet. so the official player is still ahead. i
predict flash 9 for linux will be out before gnash 8 is solid. it's a nice
idea, and perhaps can be something installed on distros by default to give
some flash support, but it will never be able to catch up with the official
player (since they are always making new versions).

-David R

On 6/29/06, Karthik <[EMAIL PROTECTED]> wrote:


FP9 for Linux out only in 2007 [
http://weblogs.macromedia.com/emmy/archives/2006/05/yes_virginia_th.cfm
].. That. is. annoying...

-K
P.S Go Gnash!


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[Flashcoders] TextField PrintJob oddities

2006-06-29 Thread John Mark Hawley
I'm having an odd problem with a wrapper I've written for the PrintJob class. 
One of the methods of the wrapper, printString(), takes a string of arbitrary 
length and is *supposed* to print all of it, breaking it over pages as needed. 
It *almost* works, and I need some assistance figuring out where the real 
problem is. Here's how it works now:

1. start the printJob so we have access to pageWidth and pageHeight

2. create a temporary TextField with the dimensions of pageWidth and 
pageHeight, with multiline and wordWrap on, all other settings as default

3. put the string into the TextField

4. get the number of pages and number of lines per page by setting scroll=1 and 
checking bottomScroll and maxscroll

5. add enough newline padding to the end of the string so that the last page 
can scroll up high enough

5. for each page:
a.  set scroll = loopIndex * linesPerPage + 1
b.  addPage( tempTextField )

6. send the printJob to the printer

Sound good? Good. Now, when I look at my temporary text field on screen, I see 
that, with my printer settings and default formatting, 50 lines are visible on 
screen at a time. *However* when I look at my printouts, I get 55 lines per 
page! (This is a problem because the code *thinks* only 50 lines fit on a page, 
so the pagination goes screwy.) Oh, and this happens even if I printAsBitmap.

Is there an alternate approach I'm missing? Is the size difference between 
screen and print text linear? Should I be fooling around with different 
TextFormats to try applying to my temporary TextField? I welcome any 
suggestions.

-Mark Hawley

--
John Mark Hawley
The Nilbog Group
773.968.4980 (cell)

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Re: [Flashcoders] Flash 9 Professional AS 3 Preview on labs

2006-06-29 Thread Paul Neave

On a similar note, are Adobe looking for feedback (improvements,
enhancement suggestions etc.) on this preview release of Flash 9 or is
it being released just so we can have a play around with AS3 for free?
Ta,
Paul.
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RE: [Flashcoders] Rubiks Cube

2006-06-29 Thread Andreas Weber
Eric Lin, neuro surgeon and brilliant Flash hobbyist, has one:

http://www.geocities.com/~dr_ericlin/flash/indexgeo.html

hth
--
Andreas Weber
motiondraw.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Danny
Kodicek
Sent: Donnerstag, 29. Juni 2006 14:13
To: Flashcoders mailing list
Subject: [Flashcoders] Rubiks Cube


Just wondering if anyone has any Flash 8 Rubiks Cube code lying around? I
can do it myself (the only example I found in a quick search was F5), but I
thought it was worth asking if there was an open source version to save me
reinventing the wheel.

Thanks
Danny



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RE: [Flashcoders] Plot Graph / Spline (was: Help needed)

2006-06-29 Thread Andreas Weber
Sounds like you are looking for a Spline class;
http://motiondraw.com/md/as_samples/t/CatmullRomSpline/tween.html

And don't miss Jim Armstrong's series of about 8 technotes on different
splines:
http://www.2112fx.com/blog/

hth
--
Andreas Weber
motiondraw.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Roliks Long
Sent: Donnerstag, 29. Juni 2006 16:50
To: Flashcoders mailing list
Subject: [Flashcoders] Help needed



Hey guys I have a questionn.

   My client wants to have flash display a spectrum wave graph. I am using
Swift and I know it examines the MP3 during the conversion process and
generates spectrum values that can be used to create the spectrum analyzer
animation. Wouldnt it be possible to take this information for all 17 values
per frame and plot a graphic of the wave (EX: like a sin, cos wave or wav
editor). I have tried a couple things and I havent been able to get it to
work at all. 

Any help would be appreciated as I am at a loss and getting frustrated now.
Thanks -Ski



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RE: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Steven Sacks | BLITZ
> I don't think it's a scam. I gave them a call when I was working with
> them and they were amazingly helpful and polite. I think it's 3 guys
> coding a component framework, and one that's not too shabby. Sure, it
> doesn't work with MM's framework, but who cares? V2 is garbage
> anyways.

It's not just MM's components it doesn't work with, it's Flash in
general.

When you put ANY of their components in your movie, the following Flash
native code no longer works.

Selection.setFocus
TextField.tabIndex

Like I mentioned before, they are amazingly helpful and polite.  It
doesn't change the fact that their components don't work standalone,
that you must code how they tell you to code and use their framework to
code all your Flash applications, that it's not made clear that this is
a requirement for using their components prior to purchase, and they and
everyone else here know full well that pretty much no one would buy
their components if they knew ahead of time about this restriction, yes,
it's a scam.

Just because you put a lot of hard work into something doesn't
automatically make it valuable.
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Re: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Scott Hyndman

I don't think it's a scam. I gave them a call when I was working with
them and they were amazingly helpful and polite. I think it's 3 guys
coding a component framework, and one that's not too shabby. Sure, it
doesn't work with MM's framework, but who cares? V2 is garbage
anyways.

Scott

On 28/06/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:

> My experience exactly :-(. Perhaps I will be able to use them in a
future
> project, but as for now, money down the drain. Had it been clearly
stated
> on
> the site that the comoponents can't be used stand-alone, I would not
have
> purchased them. Of course, they're non-refundable.

I somehow doubt he would sell his components if people knew ahead of
time they weren't meant to be used stand-alone.  Hence, they're not
really components, but pieces of a larger framework, which you are not
only purchasing, but must take the time to learn HIS way of coding which
means you can't work using your own methods, nor can you put his
components into an existing application.


> In my case, over last couple of weeks, I have received no response to
> multiple inquiries regarding the components. Initially I was very
polite
> and
> just asked for some examples/help, but I'm sure my later messages must
> have
> had a somewhat annoyed tone :->.

IMO, it's a scam.  But, that's just my opinion.  You can formulate your
own. By the way, the author is on Flashcoders (or at least was a year
ago).  Maybe if enough people start exposing his components for what
they are, he'll chime in.

-Steven





>
> Are the Ghostwire components still being developed further or added
to?
>
> Ville
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Steven
> Sacks
> | BLITZ
> Sent: Wednesday, June 28, 2006 12:01
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] XPcomponents set
>
> What is not entirely clear on the website is that the XPComponents are
> NOT designed to be used as standalone components in YOUR application,
> but are meant to be used when you build applications using the
> DEVELOPERS' EXACT framework.
>
> We paid for the components but found out very quickly that they
wouldn't
> work for us because they caused all kinds of issues with Selection,
> tabIndex, and other non-XP components.
>
> I don't want this to sound disparaging, as the author of the
components
> was very helpful when I asked him about the issues I was having,
> however, I disagree with his approach.  The website doesn't explain
> clearly that you cannot just throw one of his components in your movie
> and expect it to work, or that using his components in your movie can
> break your existing code and won't get along with other components
(MMs
> or other 3rd party ones) or even with Flash's native code (like
> Selection and tabIndex).  You MUST use the exact framework he has
> developed from the get go.  To me, it's kind of misleading to simply
> call them components, since you're actually purchasing a framework
which
> contains custom components to work within that framework.
>
> If you're looking for great, lightweight, skinnable components you can
> just throw into your existing code, I recommend the Ghostwire
components
> set.  I have had a lot of success with them.  They're written in AS1
but
> AS2 compiles as AS1 anyway and their ease of use, skinnability, and
> ability to get along with your existing code make them a winner in my
> book.
>
> http://www.ghostwire.com/
>
> HTH,
> Steven
>
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Re: [Flashcoders] the speed of bitmapdata

2006-06-29 Thread Jim Cheng

Steven Sacks | BLITZ wrote:

Here's a great option to accomplish this.

Make a movieclip with a 50x50 black rectangle in it, and delete the
outline.  Put that movieclip behind your video clip, set its _x and _y
to the video _x and _y minus 2 and set its _width and _height to the
video _width and _height plus 4.


If the target size isn't exactly 50x50, that'll still cause it to scale.

Though if Andreas can target Flash Player 8 or above (which I presume is 
a valid assumption since he's considering using setPixel), applying your 
technique with a scale9Grid will rectify the situation quite nicely.


It's both pixel-perfect and dog-gone fast in terms of rendering speed
(at least compared with pixel-pushing).

Jim
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RE: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Steven Sacks | BLITZ
> Maybe a scam is a harsh word 
...
> but you don't just forget to mention such a "huge" detail by accident.

I sold you a car that looks fairly new.  It will get you from point A to
point B.  I forgot to mention that it's not street legal and it runs on
leaded fuel.

What's the word for that?
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Re: [Flashcoders] Flash player inventor explains everything

2006-06-29 Thread Tom Jackson

thanks dave will definitely check this out, your names the same as my
favourite guitarist :P

On 29/06/06, dave matthews <[EMAIL PROTECTED]> wrote:


one of 'the gods of the internet' speaks,

  This one hour video/Breeze presentation by  "Principal Scientist, Flash
Player"  Gary Grossman  is the best, most in depth explanation of what's
happening in the Flash Platform ever published.

http://seminars.breezecentral.com/p64058844/

enjoy,

Dave Matthews
http://www.2GoTo.com


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RE: [Flashcoders] the speed of bitmapdata

2006-06-29 Thread Steven Sacks | BLITZ
Here's a great option to accomplish this.

Make a movieclip with a 50x50 black rectangle in it, and delete the
outline.  Put that movieclip behind your video clip, set its _x and _y
to the video _x and _y minus 2 and set its _width and _height to the
video _width and _height plus 4.

HTH!

BLITZ | Steven Sacks - 310-551-0200 x209

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[Flashcoders] Flash player inventor explains everything

2006-06-29 Thread dave matthews

one of 'the gods of the internet' speaks,

 This one hour video/Breeze presentation by  "Principal Scientist, Flash 
Player"  Gary Grossman  is the best, most in depth explanation of what's 
happening in the Flash Platform ever published.


http://seminars.breezecentral.com/p64058844/

enjoy,

Dave Matthews
http://www.2GoTo.com


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Re: [Flashcoders] Programmatically instantiating a class that extends MovieClip.

2006-06-29 Thread Jim Kremens

Google 'Ted Patrick' and 'MCE'.

You can't use 'new' but it's a lot better and you don't need a library
symbol.  I've been using a variant of it for about 18 months now with no
trouble.

Jim Kremens


On 6/29/06, Ian Thomas <[EMAIL PROTECTED]> wrote:


To the best of my knowledge, no, unfortunately.

That's one of the reasons that I'm looking forward to AS3. :-)

Ian

On 6/29/06, Jason Lutes <[EMAIL PROTECTED]> wrote:
> Since this relates to some things that were brought up recently...
>
> Is it possible to have a class that extends MovieClip, but doesn't
> relate/link to a Library symbol, FULLY instantiate itself without
> additional Timeline code?
>
> I'd like to simplify object creation for some classes I created, so that
I
> can just use the "new" operator to instantiate them.
>
> I'm currently using the instatiating procedure that involves this
general
> code:
>
> FooClass(this.attachMovie(FooClass.pseudoSymbolName, 'fooInstance',
> this.getNextHighestDepth()));
>
> I've looked around and haven't found a tidier way to accomplish this
kind
> of instantiating, so I presume it's not possible. Does anyone know
> differently?
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--
Jim Kremens
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[Flashcoders] Event listeners for MovieClip subclass instances.

2006-06-29 Thread Jason Lutes
How can I set up event listeners (for a roll-over event, for example) so
that someone else can't later clobber functionality I assign to an
instance from within a class by overwriting built-in handler functions
(onRollOver, for example)? I need to have both my class-described event
handling and a potential later handler definition (by a co-worker, for
example) work in tandem. I hope that made sense.

Is this possible, and how?


-
pixelTwiddler, a.k.a. Jason

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Re: [Flashcoders] Programmatically instantiating a class that extends MovieClip.

2006-06-29 Thread Ian Thomas

To the best of my knowledge, no, unfortunately.

That's one of the reasons that I'm looking forward to AS3. :-)

Ian

On 6/29/06, Jason Lutes <[EMAIL PROTECTED]> wrote:

Since this relates to some things that were brought up recently...

Is it possible to have a class that extends MovieClip, but doesn't
relate/link to a Library symbol, FULLY instantiate itself without
additional Timeline code?

I'd like to simplify object creation for some classes I created, so that I
can just use the "new" operator to instantiate them.

I'm currently using the instatiating procedure that involves this general
code:

FooClass(this.attachMovie(FooClass.pseudoSymbolName, 'fooInstance',
this.getNextHighestDepth()));

I've looked around and haven't found a tidier way to accomplish this kind
of instantiating, so I presume it's not possible. Does anyone know
differently?

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[Flashcoders] Help with ClassFile, referencing functions within an imported ClassFile

2006-06-29 Thread Mike Anderson
Hello All,
 
I am using Robert Penners updated AS 2.0 ClassFile, which is being brought in 
via an "import" statement, into my own Extended MovieClip ClassFile.
 
I have a list of Icons that are dynamically being brought in (through a SQL 
Remoting Call), and each Icon has it's own Shape and Size.  Since Flash STILL 
DOES NOT have it's own Dynamic Registration that developers have been begging 
for, I had to use a 3rd party solution.  These Icons must scale from the Center 
Out, so a solution like this is absolutely required.
 
If I try to access the new properties (some of those being _x2 and _y2) from 
within my ClassFile, they are unknown to the Class.  If I try to access the 
properties from OUTSIDE of the Class, I am able to do so.
 
Is there anything I need to do, in order to access these newly created 
Properties and Methods from within the ClassFile that imported the Dynamic 
Registration ClassFile??
 
Thanks in advance for any information you can offer,
 
Mike
 
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Re: [Flashcoders] the speed of bitmapdata

2006-06-29 Thread mike cann

perhaps create a black sqare movieclip then draw that to your bitmap? Not
sure if that was is any quicker than set pixel..

On 29/06/06, Andreas Rønning <[EMAIL PROTECTED]> wrote:


Anyone know a fast way to draw a pixel perfect rectangle onto a
bitmapData instance without a loop and setPixel? I have a
picture-in-picture video thing going on and the client wants a black 1px
outline around the picture in picture, and i fear my method now is stupid
:P

- A
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[Flashcoders] Programmatically instantiating a class that extends MovieClip.

2006-06-29 Thread Jason Lutes
Since this relates to some things that were brought up recently...

Is it possible to have a class that extends MovieClip, but doesn't
relate/link to a Library symbol, FULLY instantiate itself without
additional Timeline code?

I'd like to simplify object creation for some classes I created, so that I
can just use the "new" operator to instantiate them.

I'm currently using the instatiating procedure that involves this general
code:

FooClass(this.attachMovie(FooClass.pseudoSymbolName, 'fooInstance',
this.getNextHighestDepth()));

I've looked around and haven't found a tidier way to accomplish this kind
of instantiating, so I presume it's not possible. Does anyone know
differently?


-
pixelTwiddler, a.k.a. Jason

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Re: [Flashcoders] Flash 9 Alpha - Components Panel Disabled

2006-06-29 Thread Duncan Reid

ugh, I need to learn to read those things...

sorry for the noise all.


On 6/29/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:


>>> I just now installed the Flash 9 Alpha and noticed that the
component
>>> panel
>>> is disabled. I could not make it work.
>>>
>>> Just wondering is it just for me or a common problem for all?

>>Yea i noticed that also.  Wierd thing is they are in the directory:

Read the release notes guys. :) Adobe labs release notes indicate that
several things are disabled, including components and component panels.
It's a preview release to only let you try out AS 3.0 compiling.

http://labs.adobe.com/technologies/flash9as3preview/releasenotes.html

Disabled Features:

Actions Panel
Check syntax
Auto format
Script Assist
Debug options
Insert a target path
Library Symbol Context Menu
Export SWC File...
Convert to Compiled Clip
Component Definition...
Library Context Menu
Component Definition...
Components
Components Panel
Components Inspector
Other Panels
Strings
WebServices
Debugger

Jason Merrill
Bank of America
Learning & Organization Effectiveness - Technology Solutions






>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Duncan Reid
>>Sent: Wednesday, June 28, 2006 10:33 PM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Flash 9 Alpha - Components Panel Disabled
>>
>>Yea i noticed that also.  Wierd thing is they are in the directory:
>>
>>C:\Program Files\Adobe\Flash 9 Public
Alpha\en\Configuration\Components
>>
>>same as flash 8:
>>
>>C:\Program Files\Macromedia\Flash 8\en\Configuration\Components
>>
>>but like you said, they seem to be disabled.
>>
>>Dunc
>>
>>On 6/28/06, Arul <[EMAIL PROTECTED]> wrote:
>>>
>>> Hi Guys,
>>>
>>> I just now installed the Flash 9 Alpha and noticed that the
component
>>> panel
>>> is disabled. I could not make it work.
>>>
>>> Just wondering is it just for me or a common problem for all?
>>>
>>> Regards,
>>> Arul
>>>
>>> ___
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Re: [Flashcoders] Help needed

2006-06-29 Thread Tom Rhodes
you can draw a best fit curve through points created from the data to 
get what you want, have a look on google for a class to do the best fit 
stuff, i've seen one but don't remember where. shouldn't be too tricky...


Roliks Long wrote:

Hey guys I have a questionn.

   My client wants to have flash display a spectrum wave graph. I am using Swift and I know it examines the MP3 during the conversion process and generates spectrum values that can be used to create the spectrum analyzer animation. Wouldnt it be possible to take this information for all 17 values per frame and plot a graphic of the wave (EX: like a sin, cos wave or wav editor). I have tried a couple things and I havent been able to get it to work at all. 


Any help would be appreciated as I am at a loss and getting frustrated now.
Thanks
-Ski





  

Subject: RE: [Flashcoders]  color
Date: Thu, 29 Jun 2006 10:19:42 -0400
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com

Jason/Adrian,

I am running a SWF and it displays the  text and bullet in the color
from the CSS.

Here is a sample:

function loadCSS() {
setupCSS = new TextField.StyleSheet();
setupCSS.onLoad = function(success) {
if (success) {
trace("CSS Loaded")
}
};
setupCSS.load("template.css");
}

function displayText(currentText) {
interfaceSWF.mainTxt.styleSheet = setupCSS;
interfaceSWF.mainTxt.html = true;
interfaceSWF.mainTxt.multiline = true;
interfaceSWF.mainTxt.selectable = false;
interfaceSWF.mainTxt.wordWrap = true;
interfaceSWF.mainTxt.htmlText = currentText;
}

CSS - li {color: #C1A9C3;font-weight: 900;font-family: Arial;font-size:
16px;display: block}

Not sure if placing the  inside the  is causing the issue for
you.

-- Chuck

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Thursday, June 29, 2006 9:54 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders]  color

Also, be sure you are testing the .swf in HTML a browser.  If you just
double-click the .swf file on your hard drive, the bullet does not get
colored (not sure why that is the case)

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
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_
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--

__

Tom Rhodes - Developer / Composer
Wheelhouse Creative Ltd, 2 Albion Place,
Hammersmith, London. W6 0QT
Tel: 020 8748 4466  Fax: 020 8748 4850
www.wheelhousecreative.co.uk
__

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RE: [Flashcoders] Preventing Compilation of components and source code

2006-06-29 Thread neo binedell
Add an xml exclude file for each swf you want classes excluded from.
The xml file should be named [yourswfname]_exclude.xml
e.g. 

You have an fla named nx_core.fla

It imports a class com.nx.sdk.core.SomeClass but you will load it from
another swf that exports it.

You create an xml file called nx_core_exclude.xml and place it in
the same dir as the fla.

You place the following inside the xml file:






Compile and check out the swf with ASV and you will see
that the classes were not included. Now load you swf after
the swf that contains the classes and everything works just dandy.

regards
~neo

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lori Hutchek
Sent: 29 June 2006 05:23 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Preventing Compilation of components and source code

Hey All,

 

I'm trying to build an application with distributed swf's, which contain
components and have linkages to external source code files. One thing I've
come across is that some of the same code references and components are
being used across my files (ie. I'm using a radio button in 4 different
places). I'd like to prevent the code from compiling over and over again
into each of these files and make one file that contains all of the code for
the application. Does anyone know any tutorials or references I can read up
on how to do this? And can u tell me if what I'm suggesting is just crazy
and impossible?

 

Thanks,

Lori -

 

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[Flashcoders] avoiding clipping with multiple dropshadows

2006-06-29 Thread Doug Tangren
Hi. I am running into a problem where I have many clips on stage  
whose filters property is set to a dropshadow obj instance I  
created.  This whole movie is loaded into another fla movie that also  
applies a mask of the region where that movie plays.  When the inner  
clips that have dropshadows apply tween it creates a clipping  
animation where a box appears around those clips.  If I remove the  
dropshadows it works fine.  If I keep the dropshadows and view the  
swf that I am loading into the containing fla, everything seems  
fine.  It is only when I have my dropshadows applied and load it into  
a container that applies a mask clip to that movie that this clipping  
occurs.  Has anyone ran into this sort of problem before?


Doug Tangren
[EMAIL PROTECTED]



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Re: [Flashcoders] Preventing Compilation of components and source code

2006-06-29 Thread Jim Cheng

Lori Hutchek wrote:



different places). I'd like to prevent the code from compiling over and
over again into each of these files and make one file that contains all
of the code for the application. Does anyone know any tutorials or
references I can read up on how to do this? And can u tell me if what
I'm suggesting is just crazy and impossible?


You might want to look into compiled clips and SWCs (to avoid redundant 
compilations of a component during development), and shared libraries 
(to share components at run-time between multiple SWFs and reduce total 
bandwidth usage).


Unfortunately, these techniques are relatively advanced topics and have 
historically been somewhat of a black art.  In particular, they aren't 
terribly well-documented in the documentation or third-party literature 
and tend towards some idiosyncratic and unexpected behavior.


If you're all buckled in, here's a few links to get you started:

  Adobe LiveDocs on Compiled Clips and SWCs
  livedocs.macromedia.com/flash/8/main/2940.html

  Adobe Flash TechNote on Using Shared Libraries
  http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_14767

  Mario Klingemann's Blog Post on Shared Libraries
  http://www.quasimondo.com/archives/000227.php

Jim
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[Flashcoders] Preventing Compilation of components and source code

2006-06-29 Thread Lori Hutchek
Hey All,

 

I'm trying to build an application with distributed swf's, which contain
components and have linkages to external source code files. One thing
I've come across is that some of the same code references and components
are being used across my files (ie. I'm using a radio button in 4
different places). I'd like to prevent the code from compiling over and
over again into each of these files and make one file that contains all
of the code for the application. Does anyone know any tutorials or
references I can read up on how to do this? And can u tell me if what
I'm suggesting is just crazy and impossible?

 

Thanks,

Lori -

 

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RE: [Flashcoders] [SOLUTION] TO LIST ADMIN: German autoreply boun ces

2006-06-29 Thread Merrill, Jason
Thanks Dave!

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Dave Watts
>>Sent: Thursday, June 29, 2006 11:09 AM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders] [SOLUTION] TO LIST ADMIN: German autoreply boun
>>ces
>>
>>> Now I´ve got the header, the questionable address seems to be
>>> itimmermans at gondrom.com, the mail says that there is no
>>> mailbox with that name.
>>
>>That was the address, and it has been unsubscribed. Sorry for the
>>inconvenience.
>>
>>Dave Watts, CTO, Fig Leaf Software
>>http://www.figleaf.com/
>>
>>Fig Leaf Software provides the highest caliber vendor-authorized
>>instruction at our training centers in Washington DC, Atlanta,
>>Chicago, Baltimore, Northern Virginia, or on-site at your location.
>>Visit http://training.figleaf.com/ for more information!
>>___
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>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
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RE: [Flashcoders] [SOLUTION] TO LIST ADMIN: German autoreply boun ces

2006-06-29 Thread Dave Watts
> Now I´ve got the header, the questionable address seems to be 
> itimmermans at gondrom.com, the mail says that there is no 
> mailbox with that name.

That was the address, and it has been unsubscribed. Sorry for the
inconvenience.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
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[Flashcoders] Help needed

2006-06-29 Thread Roliks Long

Hey guys I have a questionn.

   My client wants to have flash display a spectrum wave graph. I am using 
Swift and I know it examines the MP3 during the conversion process and 
generates spectrum values that can be used to create the spectrum analyzer 
animation. Wouldnt it be possible to take this information for all 17 values 
per frame and plot a graphic of the wave (EX: like a sin, cos wave or wav 
editor). I have tried a couple things and I havent been able to get it to work 
at all. 

Any help would be appreciated as I am at a loss and getting frustrated now.
Thanks
-Ski





> Subject: RE: [Flashcoders]  color
> Date: Thu, 29 Jun 2006 10:19:42 -0400
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> 
> Jason/Adrian,
> 
> I am running a SWF and it displays the  text and bullet in the color
> from the CSS.
> 
> Here is a sample:
> 
> function loadCSS() {
>   setupCSS = new TextField.StyleSheet();
>   setupCSS.onLoad = function(success) {
>   if (success) {
>   trace("CSS Loaded")
>   }
>   };
>   setupCSS.load("template.css");
> }
> 
> function displayText(currentText) {
>   interfaceSWF.mainTxt.styleSheet = setupCSS;
>   interfaceSWF.mainTxt.html = true;
>   interfaceSWF.mainTxt.multiline = true;
>   interfaceSWF.mainTxt.selectable = false;
>   interfaceSWF.mainTxt.wordWrap = true;
>   interfaceSWF.mainTxt.htmlText = currentText;
> }
> 
> CSS - li {color: #C1A9C3;font-weight: 900;font-family: Arial;font-size:
> 16px;display: block}
> 
> Not sure if placing the  inside the  is causing the issue for
> you.
> 
> -- Chuck
> 
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
> Jason
> Sent: Thursday, June 29, 2006 9:54 AM
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders]  color
> 
> Also, be sure you are testing the .swf in HTML a browser.  If you just
> double-click the .swf file on your hard drive, the bullet does not get
> colored (not sure why that is the case)
> 
> Jason Merrill
> Bank of America 
> Learning & Organization Effectiveness - Technology Solutions 
>  
>  
>  
>  
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Re: [Flashcoders] color

2006-06-29 Thread Adrian Park

Thanks Jason,

Your code enabled me to work out exactly what's going on - it only works for
Flash Player 8 or above! If you publish to 7 the bullets won't be coloured.

Perhaps it doesn't work when you run the swf off the desktop because the
standalone player didn't have this update rolled into it?

Thanks for your help with this - I feel much better now I understand what is
going on!

Cheers, Adrian.

On 6/29/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:


Also, be sure you are testing the .swf in HTML a browser.  If you just
double-click the .swf file on your hard drive, the bullet does not get
colored (not sure why that is the case)

Jason Merrill
Bank of America
Learning & Organization Effectiveness - Technology Solutions




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RE: [Flashcoders] color

2006-06-29 Thread Lewis, Chuck
Jason/Adrian,

I am running a SWF and it displays the  text and bullet in the color
from the CSS.

Here is a sample:

function loadCSS() {
setupCSS = new TextField.StyleSheet();
setupCSS.onLoad = function(success) {
if (success) {
trace("CSS Loaded")
}
};
setupCSS.load("template.css");
}

function displayText(currentText) {
interfaceSWF.mainTxt.styleSheet = setupCSS;
interfaceSWF.mainTxt.html = true;
interfaceSWF.mainTxt.multiline = true;
interfaceSWF.mainTxt.selectable = false;
interfaceSWF.mainTxt.wordWrap = true;
interfaceSWF.mainTxt.htmlText = currentText;
}

CSS - li {color: #C1A9C3;font-weight: 900;font-family: Arial;font-size:
16px;display: block}

Not sure if placing the  inside the  is causing the issue for
you.

-- Chuck

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Thursday, June 29, 2006 9:54 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders]  color

Also, be sure you are testing the .swf in HTML a browser.  If you just
double-click the .swf file on your hard drive, the bullet does not get
colored (not sure why that is the case)

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
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Re: [Flashcoders] simple xor crypting as 3.0

2006-06-29 Thread neve_capricorn

hi jim,

wow..thanks for that post!

so it seems to be possible i think.

best regards
tom

- Original Message - 
From: "Jim Cheng" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Thursday, June 29, 2006 3:04 PM
Subject: Re: [Flashcoders] simple xor crypting as 3.0



[EMAIL PROTECTED] wrote:

my goal is to encrypt the hole flv with xor and to decrypt it with the 
bytearray function from the net-class. but it seems unpossible to
send the encrypt data to an "video-object" cause adobe/flash player 9 
dont

gives us raw acces to video or sound-objects.
please correct me when iam false.


Actually, you may be able to do this in ActionScript 3.0 by passing your 
ByteArray back in through a Loader instance.  This way, you should be able 
to at least decode a SWF embedding an FLV on the fly and pass it back 
through--though I don't know whether this is possible with a raw FLV file.


You might want to check out the following entry from David Rorex's blog:

  http://blog.davr.org/2006/04/21/dynamic-sound-in-85/

Back in April, he managed to encode a Flash 8 SWF containing a sound into 
a Flash 9 SWF, decode it at run-time and pass it back in for playback as a 
initial experiment towards creating procedurally generated sound at 
run-time.


Jim
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RE: [Flashcoders] Re:Flash Site Looses FUcntionality on Server

2006-06-29 Thread Merrill, Jason
>>My files are relative to the htm file.

I hope you mean, your paths are relative to the htm file, not the files.

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 
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[Flashcoders] Re:Flash Site Looses FUcntionality on Server

2006-06-29 Thread Gravelat, Pierre
Thanks for the suggestions. 

 

My files are relative to the htm file.

 

I downloaded the tool and will experiment with it. It seems to be a gem.

 

Cheers,

 

Pierre A. Gravelat

Systems Analyst/Web Developer

Brevard County Information Systems

Tel: 617 7395 #54133

email: [EMAIL PROTECTED]

 

[Any views or opinions expressed in this message
are solely those of the individual sender, except (1) where
the message states such views or opinions are on behalf of 
a particular entity;  and (2) the sender is authorized by 
the entity to give such views or opinions. ]

 

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RE: [Flashcoders] color

2006-06-29 Thread Merrill, Jason
Also, be sure you are testing the .swf in HTML a browser.  If you just
double-click the .swf file on your hard drive, the bullet does not get
colored (not sure why that is the case)

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
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RE: [Flashcoders] color

2006-06-29 Thread Merrill, Jason
>>The css is definitely loaded and the Flash text displays all of the
styling
>>other than the bullets remaining black.
>>
>>Here's my test code so you can verify I'm not missing something.

OK I'll send you a working sample offlist.  

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 
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RE: [Flashcoders] [SOLUTION] TO LIST ADMIN: German autoreply bounces

2006-06-29 Thread André Goliath
Now I´ve got the header, the questionable address seems to be
itimmermans at gondrom.com, the mail says that there is no mailbox with that
name. 

I´ve just phoned the company and the address does not exists any longer, it
may be removed.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of André
Goliath
Sent: Thursday, June 29, 2006 3:22 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

No bouncer,..

If anyone forwards the bouncer to me off-list I´ll hapily translate it 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of André
Goliath
Sent: Thursday, June 29, 2006 3:09 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

In theory I should get the bouncer message now by sending this reply, so
I´ll get back to you with the translation if neccessary. 

In theory, there is no difference between theory and practise.
In practise, there is...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dave Watts
Sent: Thursday, June 29, 2006 3:00 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

> Hi Dave - I get an autoreply message with some German text 
> and "cannot be delivered" in English every time I post 
> something to the list.  My post goes through, but this is 
> quite annoying.  I've heard others on the list get the same 
> thing.  The return address is 
> flashcoders@chattyfig.figleaf.com - I assume this original 
> bounce is coming from a member's server  - someone who's 
> e-mail is subscribed to the list, but no longer has a valid 
> e-mail address or something - can we figure out who it is and 
> wipe them until they get this resolved?  I guess I could set 
> up a filter for it, but is it possible to fix this?

It's possible, if I can figure out the intended recipient from the bounce
message.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
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Re: [Flashcoders] color

2006-06-29 Thread Adrian Park

Hey Jason,

The css is definitely loaded and the Flash text displays all of the styling
other than the bullets remaining black.

Here's my test code so you can verify I'm not missing something.


this.createTextField( "txtfld", 100, 10, 10, 300, 200 );
var t:TextField = this.txtfld;
t.html = true;
t.multiline = true;

var testCSS = new TextField.StyleSheet();

list = "item 1item 2item 3item
4item 5";

testCSS.load("example.css");
testCSS.onLoad = function(success) {
 if (success) {
   t.styleSheet = testCSS;
   t.text = list;
 } else {
   trace ( "css loading error" );
 }
};

ul { color: #9A9CA6; font-weight: 900; font-family: Arial; font-size: 16px;
display: block; }
li { color: #9A9CA6; font-weight: 900; font-family: Arial; font-size: 16px;
display: block; }

Perhaps you could send me some sample code offlist?

Thanks, Adrian.

On 6/29/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:


Are you sure the stylesheet is fully loaded and then being applied to
the Flash text?  The .css you posted looks right.

Jason Merrill
Bank of America
Learning & Organization Effectiveness - Technology Solutions





>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Adrian Park
>>Sent: Thursday, June 29, 2006 5:31 AM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders]  color
>>
>>OK, this is bugging me now!
>>
>>Chuck, you suggested using the following would work. Jason, you said
it did.
>>I can't get it to work! The size and colour of the text between the
's
>>is affected but the bullets are still black. What am I missing?!
>>
>>li {color: #9A9CA6;font-weight: 900;font-family: Arial;font-size:
>>16px;display: block}
>>
>>I don't like being beaten by code!
>>
>>Thanks in advance.
>>Adrian P
>>
>>On 6/26/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:
>>>
>>> >>I use css in my Flash and changed the color of both  and 
>>> colors
>>> >>and it worked fine.
>>>
>>> That worked, thanks!
>>>
>>> Jason Merrill
>>> Bank of America
>>> Learning & Organization Effectiveness - Technology Solutions
>>>
>>>
>>>
>>>
>>>
>>>
>>> >>-Original Message-
>>> >>From: [EMAIL PROTECTED]
[mailto:flashcoders-
>>> >>[EMAIL PROTECTED] On Behalf Of Lewis, Chuck
>>> >>Sent: Monday, June 26, 2006 11:38 AM
>>> >>To: Flashcoders mailing list
>>> >>Subject: RE: [Flashcoders]  color
>>> >>
>>> >>I use css in my Flash and changed the color of both  and 
>>> colors
>>> >>and it worked fine.
>>> >>
>>> >>li {color: #9A9CA6;font-weight: 900;font-family: Arial;font-size:
>>> >>16px;display: block}
>>> >>
>>> >>-- Chuck
>>> >>
>>> >>___
>>> >>Flashcoders@chattyfig.figleaf.com
>>> >>To change your subscription options or search the archive:
>>> >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>> >>
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>>> >>Premier Authorized Adobe Consulting and Training
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>>>
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>>>
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[Flashcoders] keystroke button flash

2006-06-29 Thread nazira
I would like to know how to create keystroke button in flash so that it can 
work with remote control in the same way as it works in  PowerPoint 
presentations.

thanks

naz



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[Flashcoders] the speed of bitmapdata

2006-06-29 Thread Andreas Rønning
Anyone know a fast way to draw a pixel perfect rectangle onto a 
bitmapData instance without a loop and setPixel? I have a 
picture-in-picture video thing going on and the client wants a black 1px 
outline around the picture in picture, and i fear my method now is stupid :P


- A
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RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

2006-06-29 Thread André Goliath
No bouncer,..

If anyone forwards the bouncer to me off-list I´ll hapily translate it 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of André
Goliath
Sent: Thursday, June 29, 2006 3:09 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

In theory I should get the bouncer message now by sending this reply, so
I´ll get back to you with the translation if neccessary. 

In theory, there is no difference between theory and practise.
In practise, there is...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dave Watts
Sent: Thursday, June 29, 2006 3:00 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

> Hi Dave - I get an autoreply message with some German text 
> and "cannot be delivered" in English every time I post 
> something to the list.  My post goes through, but this is 
> quite annoying.  I've heard others on the list get the same 
> thing.  The return address is 
> flashcoders@chattyfig.figleaf.com - I assume this original 
> bounce is coming from a member's server  - someone who's 
> e-mail is subscribed to the list, but no longer has a valid 
> e-mail address or something - can we figure out who it is and 
> wipe them until they get this resolved?  I guess I could set 
> up a filter for it, but is it possible to fix this?

It's possible, if I can figure out the intended recipient from the bounce
message.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

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Chicago, Baltimore, Northern Virginia, or on-site at your location.
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RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

2006-06-29 Thread André Goliath
In theory I should get the bouncer message now by sending this reply, so
I´ll get back to you with the translation if neccessary. 

In theory, there is no difference between theory and practise.
In practise, there is...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dave Watts
Sent: Thursday, June 29, 2006 3:00 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

> Hi Dave - I get an autoreply message with some German text 
> and "cannot be delivered" in English every time I post 
> something to the list.  My post goes through, but this is 
> quite annoying.  I've heard others on the list get the same 
> thing.  The return address is 
> flashcoders@chattyfig.figleaf.com - I assume this original 
> bounce is coming from a member's server  - someone who's 
> e-mail is subscribed to the list, but no longer has a valid 
> e-mail address or something - can we figure out who it is and 
> wipe them until they get this resolved?  I guess I could set 
> up a filter for it, but is it possible to fix this?

It's possible, if I can figure out the intended recipient from the bounce
message.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!
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Re: [Flashcoders] simple xor crypting as 3.0

2006-06-29 Thread Jim Cheng

[EMAIL PROTECTED] wrote:

my goal is to encrypt the hole flv with xor and to decrypt it with the 
bytearray function from the net-class. but it seems unpossible to

send the encrypt data to an "video-object" cause adobe/flash player 9 dont
gives us raw acces to video or sound-objects.
please correct me when iam false.


Actually, you may be able to do this in ActionScript 3.0 by passing your 
ByteArray back in through a Loader instance.  This way, you should be 
able to at least decode a SWF embedding an FLV on the fly and pass it 
back through--though I don't know whether this is possible with a raw 
FLV file.


You might want to check out the following entry from David Rorex's blog:

  http://blog.davr.org/2006/04/21/dynamic-sound-in-85/

Back in April, he managed to encode a Flash 8 SWF containing a sound 
into a Flash 9 SWF, decode it at run-time and pass it back in for 
playback as a initial experiment towards creating procedurally generated 
sound at run-time.


Jim
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RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

2006-06-29 Thread Merrill, Jason
It seems this is in the header, if this helps tracking down the
offender.   

Received: from mrbusi2.netcologne.de (mrbusi2.netcologne.de
[194.8.194.214])
X-Mailer: DvISE by Tobit Software, Germany (0224.43474445464650495153)

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Merrill, Jason
>>Sent: Thursday, June 29, 2006 8:44 AM
>>To: Flashcoders mailing list
>>Subject: [Flashcoders] TO LIST ADMIN: German autoreply bounces
>>
>>Hi Dave - I get an autoreply message with some German text and "cannot
>>be delivered" in English every time I post something to the list.  My
>>post goes through, but this is quite annoying.  I've heard others on
the
>>list get the same thing.  The return address is
>>flashcoders@chattyfig.figleaf.com - I assume this original bounce is
>>coming from a member's server  - someone who's e-mail is subscribed to
>>the list, but no longer has a valid e-mail address or something - can
we
>>figure out who it is and wipe them until they get this resolved?  I
>>guess I could set up a filter for it, but is it possible to fix this?
>>Thanks!
>>
>>Jason Merrill
>>Bank of America
>>Learning & Organization Effectiveness - Technology Solutions
>>
>>
>>
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RE: [Flashcoders] TO LIST ADMIN: German autoreply bounces

2006-06-29 Thread Dave Watts
> Hi Dave - I get an autoreply message with some German text 
> and "cannot be delivered" in English every time I post 
> something to the list.  My post goes through, but this is 
> quite annoying.  I've heard others on the list get the same 
> thing.  The return address is 
> flashcoders@chattyfig.figleaf.com - I assume this original 
> bounce is coming from a member's server  - someone who's 
> e-mail is subscribed to the list, but no longer has a valid 
> e-mail address or something - can we figure out who it is and 
> wipe them until they get this resolved?  I guess I could set 
> up a filter for it, but is it possible to fix this?

It's possible, if I can figure out the intended recipient from the bounce
message.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!
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[Flashcoders] TO LIST ADMIN: German autoreply bounces

2006-06-29 Thread Merrill, Jason
Hi Dave - I get an autoreply message with some German text and "cannot
be delivered" in English every time I post something to the list.  My
post goes through, but this is quite annoying.  I've heard others on the
list get the same thing.  The return address is
flashcoders@chattyfig.figleaf.com - I assume this original bounce is
coming from a member's server  - someone who's e-mail is subscribed to
the list, but no longer has a valid e-mail address or something - can we
figure out who it is and wipe them until they get this resolved?  I
guess I could set up a filter for it, but is it possible to fix this?
Thanks!

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
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RE: [Flashcoders] Flash 9 Alpha - Components Panel Disabled

2006-06-29 Thread Merrill, Jason
>>> I just now installed the Flash 9 Alpha and noticed that the
component
>>> panel
>>> is disabled. I could not make it work.
>>>
>>> Just wondering is it just for me or a common problem for all?

>>Yea i noticed that also.  Wierd thing is they are in the directory:

Read the release notes guys. :) Adobe labs release notes indicate that
several things are disabled, including components and component panels.
It's a preview release to only let you try out AS 3.0 compiling.

http://labs.adobe.com/technologies/flash9as3preview/releasenotes.html 

Disabled Features:

Actions Panel 
Check syntax 
Auto format 
Script Assist 
Debug options 
Insert a target path 
Library Symbol Context Menu 
Export SWC File... 
Convert to Compiled Clip 
Component Definition... 
Library Context Menu 
Component Definition... 
Components 
Components Panel 
Components Inspector 
Other Panels 
Strings 
WebServices 
Debugger

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Duncan Reid
>>Sent: Wednesday, June 28, 2006 10:33 PM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Flash 9 Alpha - Components Panel Disabled
>>
>>Yea i noticed that also.  Wierd thing is they are in the directory:
>>
>>C:\Program Files\Adobe\Flash 9 Public
Alpha\en\Configuration\Components
>>
>>same as flash 8:
>>
>>C:\Program Files\Macromedia\Flash 8\en\Configuration\Components
>>
>>but like you said, they seem to be disabled.
>>
>>Dunc
>>
>>On 6/28/06, Arul <[EMAIL PROTECTED]> wrote:
>>>
>>> Hi Guys,
>>>
>>> I just now installed the Flash 9 Alpha and noticed that the
component
>>> panel
>>> is disabled. I could not make it work.
>>>
>>> Just wondering is it just for me or a common problem for all?
>>>
>>> Regards,
>>> Arul
>>>
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[Flashcoders] Rubiks Cube

2006-06-29 Thread Danny Kodicek
Just wondering if anyone has any Flash 8 Rubiks Cube code lying around? I
can do it myself (the only example I found in a quick search was F5), but I
thought it was worth asking if there was an open source version to save me
reinventing the wheel.

Thanks
Danny


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RE: [Flashcoders] Q:Determining timeline scope from within class

2006-06-29 Thread Merrill, Jason
I tend to think using _global is really icky... but whatever works for
you I guess.  Personal preference.  :) 

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Steven Sacks | BLITZ
>>Sent: Wednesday, June 28, 2006 7:18 PM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders] Q:Determining timeline scope from within
class
>>
>>Use a _global namespace.
>>
>>On your root timeline:
>>
>>_global.APP = this;
>>
>>Then, in your sub-timelines/swfs
>>
>>APP.ContentClip = this;
>>APP.Navigation = this;
>>
>>etc.
>>
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[Flashcoders] simple xor crypting as 3.0

2006-06-29 Thread neve_capricorn

hi,

i would like to develope a little encryption for flv -streams in as 3.0.

my goal is to encrypt the hole flv with xor and to decrypt it with the 
bytearray function from the net-class. but it seems unpossible to

send the encrypt data to an "video-object" cause adobe/flash player 9 dont
gives us raw acces to video or sound-objects. 


please correct me when iam false.

regards
tom, germany

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RE: [Flashcoders] color

2006-06-29 Thread Merrill, Jason
Are you sure the stylesheet is fully loaded and then being applied to
the Flash text?  The .css you posted looks right.  

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 
>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Adrian Park
>>Sent: Thursday, June 29, 2006 5:31 AM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders]  color
>>
>>OK, this is bugging me now!
>>
>>Chuck, you suggested using the following would work. Jason, you said
it did.
>>I can't get it to work! The size and colour of the text between the
's
>>is affected but the bullets are still black. What am I missing?!
>>
>>li {color: #9A9CA6;font-weight: 900;font-family: Arial;font-size:
>>16px;display: block}
>>
>>I don't like being beaten by code!
>>
>>Thanks in advance.
>>Adrian P
>>
>>On 6/26/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:
>>>
>>> >>I use css in my Flash and changed the color of both  and 
>>> colors
>>> >>and it worked fine.
>>>
>>> That worked, thanks!
>>>
>>> Jason Merrill
>>> Bank of America
>>> Learning & Organization Effectiveness - Technology Solutions
>>>
>>>
>>>
>>>
>>>
>>>
>>> >>-Original Message-
>>> >>From: [EMAIL PROTECTED]
[mailto:flashcoders-
>>> >>[EMAIL PROTECTED] On Behalf Of Lewis, Chuck
>>> >>Sent: Monday, June 26, 2006 11:38 AM
>>> >>To: Flashcoders mailing list
>>> >>Subject: RE: [Flashcoders]  color
>>> >>
>>> >>I use css in my Flash and changed the color of both  and 
>>> colors
>>> >>and it worked fine.
>>> >>
>>> >>li {color: #9A9CA6;font-weight: 900;font-family: Arial;font-size:
>>> >>16px;display: block}
>>> >>
>>> >>-- Chuck
>>> >>
>>> >>___
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[Flashcoders] What is the error when LoadVars fails?

2006-06-29 Thread Ramon Miguel M. Tayag

Hi everyone,

I have a site that uses LoadVars.  Currently, all the files except PHP
files are hosted on server 1.  The PHP files are on server 2.  I did
it this way because we have control over the permissions in server 2,
and not server 1.

I use this code:
http://pastebin.ca/74723 and I published the swf file to access network only.

With other classes in Flash there's a function onLoadError that
returns an arg Error, in this case, it's just a Boolean.

When both swf and PHP are in the same server, it works fine.  But when
I use the code above, I get an error.  I'd like to know what the error
is so I can fix it.

Thank you,

--
Ramon Miguel M. Tayag
Managing Director
Quirkworks
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[Flashcoders] What is the error when LoadVars fails?

2006-06-29 Thread Ramon Miguel M. Tayag

Hi everyone,

I have a site that uses LoadVars.  Currently, all the files except PHP
files are hosted on server 1.  The PHP files are on server 2.  I did
it this way because we have control over the permissions in server 2,
and not server 1.

I use this code:
http://pastebin.ca/74723 and I published the swf file to access network only.

With other classes in Flash there's a function onLoadError that
returns an arg Error, in this case, it's just a Boolean.

When both swf and PHP are in the same server, it works fine.  But when
I use the code above, I get an error.  I'd like to know what the error
is so I can fix it.

Thank you,

--
Ramon Miguel M. Tayag
Managing Director
Quirkworks
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[Flashcoders] What is the error when LoadVars fails?

2006-06-29 Thread Ramon Miguel M. Tayag

Hi everyone,

I have a site that uses LoadVars.  Currently, all the files except PHP
files are hosted on server 1.  The PHP files are on server 2.  I did
it this way because we have control over the permissions in server 2,
and not server 1.

I use this code:
http://pastebin.ca/74723 and I published the swf file to access network only.

With other classes in Flash there's a function onLoadError that
returns an arg Error, in this case, it's just a Boolean.

When both swf and PHP are in the same server, it works fine.  But when
I use the code above, I get an error.  I'd like to know what the error
is so I can fix it.

Thank you,

--
Ramon Miguel M. Tayag
Managing Director
Quirkworks
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[Flashcoders] What is the error when LoadVars fails?

2006-06-29 Thread Ramon Miguel M. Tayag

Hi everyone,

I have a site that uses LoadVars.  Currently, all the files except PHP
files are hosted on server 1.  The PHP files are on server 2.  I did
it this way because we have control over the permissions in server 2,
and not server 1.

I use this code:
http://pastebin.ca/74723 and I published the swf file to access network only.

With other classes in Flash there's a function onLoadError that
returns an arg Error, in this case, it's just a Boolean.

When both swf and PHP are in the same server, it works fine.  But when
I use the code above, I get an error.  I'd like to know what the error
is so I can fix it.

Thank you,
--
Ramon Miguel M. Tayag
Managing Director
Quirkworks
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RE: [Flashcoders] Q:2 Way Comunication between classes

2006-06-29 Thread neo binedell
You've got yourself a cyclic dependency there.
I'm surprised it runs at all.

var a:FirstClass = new FirstClass();

// construction calls
--> FirstClass (which creates)
---> SecondClass (which creates)
> FirstClass  (which creates)
--> SecondClass (which creates)
---> etc, etc, etc (which creates)

An object can never be a child 
of itself in a container hierarchy.

I don't believe I've ever had a need
for something like this in 20 years
of programming.

Don't use new SomeClass, pass a reference
of each class to the other or if they
are instances of different classes 
make them implement an interface and
pass that around or you will get cyclic
include issues.

~neo


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 29 June 2006 11:11 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Q:2 Way Comunication between classes

I have 2 menus systems that I need to establish communication between.

Each menu system is controlled by a class that uses EventDispatcher to keep
track of which button is currently selected.

The problem is when I try to establish 2 WAY communication between these 2
menu classes.

I can use composition to communicate ONE way, but when I try and reference
each class from the other, I get some pretty funky things happening! I think
its because its a many to many relationship...


//FIRST CLASS

//constructor
function FirstClass(){
var sc= new SecondClass()
}



//SECOND CLASS

//constructor
function SecondClass(){
var fd= new FirstClass()
}


Any suggestions appreciated!

Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

"...all improvisation is life in search of a style."
 - Bruce Mau,'LifeStyle'
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Re: [Flashcoders] color

2006-06-29 Thread Adrian Park

OK, this is bugging me now!

Chuck, you suggested using the following would work. Jason, you said it did.
I can't get it to work! The size and colour of the text between the 's
is affected but the bullets are still black. What am I missing?!

li {color: #9A9CA6;font-weight: 900;font-family: Arial;font-size:
16px;display: block}

I don't like being beaten by code!

Thanks in advance.
Adrian P

On 6/26/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:


>>I use css in my Flash and changed the color of both  and 
colors
>>and it worked fine.

That worked, thanks!

Jason Merrill
Bank of America
Learning & Organization Effectiveness - Technology Solutions






>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Lewis, Chuck
>>Sent: Monday, June 26, 2006 11:38 AM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders]  color
>>
>>I use css in my Flash and changed the color of both  and 
colors
>>and it worked fine.
>>
>>li {color: #9A9CA6;font-weight: 900;font-family: Arial;font-size:
>>16px;display: block}
>>
>>-- Chuck
>>
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Re: [Flashcoders] Flex 2 and Flash 9 Press Releases

2006-06-29 Thread Karthik

FP9 for Linux out only in 2007 [
http://weblogs.macromedia.com/emmy/archives/2006/05/yes_virginia_th.cfm
].. That. is. annoying...

-K
P.S Go Gnash!
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[Flashcoders] Q:2 Way Comunication between classes

2006-06-29 Thread bitstreams
I have 2 menus systems that I need to establish communication between.

Each menu system is controlled by a class that uses EventDispatcher to keep 
track of which button is currently selected.

The problem is when I try to establish 2 WAY communication between these 2 menu 
classes.

I can use composition to communicate ONE way, but when I try and reference each 
class from the other, I get some pretty funky things happening! I think its 
because its a many to many relationship...


//FIRST CLASS

//constructor
function FirstClass(){
var sc= new SecondClass()
}



//SECOND CLASS

//constructor
function SecondClass(){
var fd= new FirstClass()
}


Any suggestions appreciated!

Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

"...all improvisation is life in search of a style."
 - Bruce Mau,'LifeStyle'
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Re: [SPAM?] RE: [Flashcoders] XPcomponents set

2006-06-29 Thread Yves Peckstadt

Thanks for the information all.

The same goes for us ofcourse, if we knew ahead of time that the components
are required to be used in the framework we would have never bought them.
One could say it's wrong of us to assume they'll just work stand-alone but
if the author doesn't mention anything about the framework on his site we
just assume it'll work stand-alone and don't conflict with other components
or other frameworks.

Imo that should be requirement number one for a good component set anyway.

Maybe a scam is a harsh word since I'm sure the author put a lot of work in
the components but you don't just forget to mention such a "huge" detail by
accident.
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Re: [Flashcoders] Singleton issues with AS2 class ...

2006-06-29 Thread Chris Velevitch

You're calling getInstance inside the constructor and getInstance is
calling the constructor, thus infinitely calling getInstance. Also,
getInstance needs to be static.


Chris
--
Chris Velevitch
Manager - Sydney Flash Platform Developers Group
www.flashdev.org.au
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Re: [Flashcoders] Flash and Javascript Communication Problem

2006-06-29 Thread Paul Barton

John,
I see your point!
Both the server and the browser are changing when I upload. Currently I
don't have access to there internal server, this is only a temporary
situation.
I think the way forward is to get the client to view it on our server
(changing the browser and not the server ) and see where we go from there.
Cheers for your input,
Paul

On 6/28/06, John Dowdell <[EMAIL PROTECTED]> wrote:


Paul Barton wrote:
> I have a problem communicating between the Flash Player and the
javascript
> in it's container file. On my server (Apache running on an IIS server) a
> can
> communicate using both the ExternalInterface API to pull the data or
> SetVariable to push it to the Flash Player. When I upload it to the
clients
> server neither of these to methods work. The client insists on IE ( the
job
> is for their intranet) the security setting in IE seem fine they are
> running
> Flash Player 8 and their IT department assures me it's not an anti-virus
> problem (although they can't confirm that) and I am at a complete loss
> as to
> why this is the case.

From the above, I'm not sure whether the browser has stayed the same
when you've changed which server it came from. (Rephrased, if the client
can see it from your server but not theirs, all on the same computer, in
the same browser.)

Another isolation test would be whether other browser/control
communication works normally in the balking browser... if your client
can view WWW pages which use ActiveX Scripting.

If their browser never works then you'd look at the Microsoft
permissions... I remember an IE/Win prefs tab for "Disable ActiveX
Scripting", for instance. I'm not sure whether this is the case there,
though.

Changing one part of the problem at a time may be the fastest way to
zoom in on the area of difference...?

jd






--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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