[Flashcoders] Advanced Rollover Physics/Math...
Hi cool list... I'm trying to create a subtle/smooth rollover animation of elements that react (scale) to the mouse position, and are aware of each other, so they move out of the way for each other instead of overlapping. I came across this subject a couple of times on the internet, but I can't find it with google anymore. The following image explains the simple subject: http://img209.imageshack.us/img209/7434/testuu7.gif The following image explains more what I want design-wise: http://img165.imageshack.us/img165/5407/test2ec9.gif Somebody who can point me in the right direction? Can I do this with a physics-engine? Without gravity, but with the awareness of the other elements? How would you do it? Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Advanced Rollover Physics/Math...
Hah, that reminds of of the classic Yugop site, back during Flash 4 days -- the one with the rotating cube preloader, the older generation among us might remember... What you're actually trying to do is a bit different, though. When you think about it, it's not unlike a tree-map, where you add weight to the node the mouse is over, and subtract from the others. http://en.wikipedia.org/wiki/Treemapping HTH, Mark On Thu, Feb 12, 2009 at 2:03 PM, Sander Schuurman sander.schuur...@oswaldandruby.com wrote: Hi cool list... I'm trying to create a subtle/smooth rollover animation of elements that react (scale) to the mouse position, and are aware of each other, so they move out of the way for each other instead of overlapping. I came across this subject a couple of times on the internet, but I can't find it with google anymore. The following image explains the simple subject: http://img209.imageshack.us/img209/7434/testuu7.gif The following image explains more what I want design-wise: http://img165.imageshack.us/img165/5407/test2ec9.gif Somebody who can point me in the right direction? Can I do this with a physics-engine? Without gravity, but with the awareness of the other elements? How would you do it? Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Advanced Rollover Physics/Math...
You could probably pull this off with a physics engine. You could probably do it without also as a entire engine could be overkill. On Thu, Feb 12, 2009 at 6:03 AM, Sander Schuurman sander.schuur...@oswaldandruby.com wrote: Hi cool list... I'm trying to create a subtle/smooth rollover animation of elements that react (scale) to the mouse position, and are aware of each other, so they move out of the way for each other instead of overlapping. I came across this subject a couple of times on the internet, but I can't find it with google anymore. The following image explains the simple subject: http://img209.imageshack.us/img209/7434/testuu7.gif The following image explains more what I want design-wise: http://img165.imageshack.us/img165/5407/test2ec9.gif Somebody who can point me in the right direction? Can I do this with a physics-engine? Without gravity, but with the awareness of the other elements? How would you do it? Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Advanced Rollover Physics/Math...
Do you know kinda where to start... I'm trying to figure out how I would program the awareness of the elements. There must be some kind of idle position, and every element needs to know where the mouse cursor is and to know in wich direction to move, and know how big it needs to be according to the mouseposition, and how much space there is inside his 'zone', etc. etc. pfoe -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Steve Mathews Sent: Thursday, 12 February 2009 16:50 To: Flash Coders List Subject: Re: [Flashcoders] Advanced Rollover Physics/Math... You could probably pull this off with a physics engine. You could probably do it without also as a entire engine could be overkill. On Thu, Feb 12, 2009 at 6:03 AM, Sander Schuurman sander.schuur...@oswaldandruby.com wrote: Hi cool list... I'm trying to create a subtle/smooth rollover animation of elements that react (scale) to the mouse position, and are aware of each other, so they move out of the way for each other instead of overlapping. I came across this subject a couple of times on the internet, but I can't find it with google anymore. The following image explains the simple subject: http://img209.imageshack.us/img209/7434/testuu7.gif The following image explains more what I want design-wise: http://img165.imageshack.us/img165/5407/test2ec9.gif Somebody who can point me in the right direction? Can I do this with a physics-engine? Without gravity, but with the awareness of the other elements? How would you do it? Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] orkut - Invitation to join from Omar Fouad
You have been invited to join Omar Fouad's (omarfouad@gmail.com) network of friends at orkut. To join orkut click on the following link: http://www.orkut.com/Join.aspx?id=4993EB61DCE44931 Having problems? If you get an error when you try to accept this invitation, you may need to copy and paste this URL into a new browser window. * * * orkut is a community of friends and trusted acquaintances that connects individuals through a social network that grows person by person. With orkut, you can catch up with old friends, make new acquaintances through people you trust, and maybe even find that certain someone you've been looking for everywhere. orkut helps you organize and attend events, join communities that share your interests, and find partners to participate in the activities you most enjoy. * * * If you're already an orkut member, make sure that the email address at which you received this note is entered into your orkut profile. That way, you'll automatically be connected to all of your friends. This invitation was sent on behalf of Omar Fouad (omarfouad@gmail.com). You can block all orkut users from sending you email by visiting: http://www.orkut.com/Block.aspx ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Advanced Rollover Physics/Math...
Thinking of the position of imaginary vertical and horizontal lines between the elements may be a better approach. -- Erik Mattheis Senior Interactive Developer Weber Shandwick Digital Minneapolis ph: 952 346 6610 cell: 612 377 2272 -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Sander Schuurman Sent: Thursday, February 12, 2009 10:25 AM To: Flash Coders List Subject: RE: [Flashcoders] Advanced Rollover Physics/Math... Do you know kinda where to start... I'm trying to figure out how I would program the awareness of the elements. There must be some kind of idle position, and every element needs to know where the mouse cursor is and to know in wich direction to move, and know how big it needs to be according to the mouseposition, and how much space there is inside his 'zone', etc. etc. pfoe -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Steve Mathews Sent: Thursday, 12 February 2009 16:50 To: Flash Coders List Subject: Re: [Flashcoders] Advanced Rollover Physics/Math... You could probably pull this off with a physics engine. You could probably do it without also as a entire engine could be overkill. On Thu, Feb 12, 2009 at 6:03 AM, Sander Schuurman sander.schuur...@oswaldandruby.com wrote: Hi cool list... I'm trying to create a subtle/smooth rollover animation of elements that react (scale) to the mouse position, and are aware of each other, so they move out of the way for each other instead of overlapping. I came across this subject a couple of times on the internet, but I can't find it with google anymore. The following image explains the simple subject: http://img209.imageshack.us/img209/7434/testuu7.gif The following image explains more what I want design-wise: http://img165.imageshack.us/img165/5407/test2ec9.gif Somebody who can point me in the right direction? Can I do this with a physics-engine? Without gravity, but with the awareness of the other elements? How would you do it? Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] orkut - Invitation to join from Omar Fouad
already on facebook, myspaz, linkdin and something else i can't remember the name of - i'm a bit burned out on social network sites On Thu, Feb 12, 2009 at 4:26 PM, Omar Fouad 8678358898537157...@mail.orkut.com wrote: You have been invited to join Omar Fouad's (omarfouad@gmail.com) network of friends at orkut. To join orkut click on the following link: http://www.orkut.com/Join.aspx?id=4993EB61DCE44931 Having problems? If you get an error when you try to accept this invitation, you may need to copy and paste this URL into a new browser window. * * * orkut is a community of friends and trusted acquaintances that connects individuals through a social network that grows person by person. With orkut, you can catch up with old friends, make new acquaintances through people you trust, and maybe even find that certain someone you've been looking for everywhere. orkut helps you organize and attend events, join communities that share your interests, and find partners to participate in the activities you most enjoy. * * * If you're already an orkut member, make sure that the email address at which you received this note is entered into your orkut profile. That way, you'll automatically be connected to all of your friends. This invitation was sent on behalf of Omar Fouad (omarfouad@gmail.com ). You can block all orkut users from sending you email by visiting: http://www.orkut.com/Block.aspx ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Advanced Rollover Physics/Math...
and every element needs to know where the mouse cursor is and to know in wich direction to move No they don't, a parent class should take care of all of that. The elements themselves should not be aware of any of this and should be told (by the parent class) when and how to resize/animate/etc.. regards, Muzak - Original Message - From: Sander Schuurman sander.schuur...@oswaldandruby.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, February 12, 2009 5:24 PM Subject: RE: [Flashcoders] Advanced Rollover Physics/Math... Do you know kinda where to start... I'm trying to figure out how I would program the awareness of the elements. There must be some kind of idle position, and every element needs to know where the mouse cursor is and to know in wich direction to move, and know how big it needs to be according to the mouseposition, and how much space there is inside his 'zone', etc. etc. pfoe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders