Re: [Flashcoders] RegEx
Thanks for confirming it. That is one heck of a mistake/confusing bit in the documentation. I was looking at http://help.adobe.com/en_US/AS3LCR/Flash_10.0/String.html#match() Muzak wrote: Must be a mistake. There's no such mention here: http://livedocs.adobe.com/flex/3/langref/String.html#match() - Original Message - From: "Anthony Pace" To: "Flash Coders List" Sent: Sunday, May 10, 2009 12:54 AM Subject: [Flashcoders] RegEx I am reading the documentation, and it says that match and replace are only for air 1.0 and they have that nasty trilobal air logo. What the heck If that is the case then why are they running in the flash player? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: Creating MXP with Flex Builder?
Doh! I've figured it out: the Adobe Extension Manager is not just for loading for MXPs. It also *creates* MXPs. Seems you just need to create a file with extension *.mxi in the same folder as the *.swc. Then in Adobe Extension Manager, choose File -> Package Extension, and select the mxi, and save the mxp. There's info on how to create an mxi (and by extension an mxp) in this excellent post by Mike Jones: http://blog.flashgen.com/components/distribution/distribution-via- mxp/ For my own test, I stripped down the mxi to just this: type="flashcomponentswc" requires-restart = "false" > required="true"/> That simple mxi plus the swc was enough for the Extension Manager to create an mxp, which I could then add by choosing File -> Install Extension. Does anybody know offhand whether an mxp is as easily decompiled as a swc? On 2009-05-11 , at 14:39 , Gerry Beauregard wrote: I'm development a library of interactive sound effects in Action Script 3 using Flex Builder. I've got loads of experience with audio coding on various platforms in various languages (especially C++). However, I'm relatively new to Flash development, so I have some (perhaps naive) questions about how to package the library. Perhaps some of you can help. Until now, I've been thinking of packaging the library as a SWC, but after some investigation, it seems that flash components are normally packaged & sold as MXP files, e.g. on sites like flashloaded.com. As far as I can tell, Flex Builder doesn't provide any way to directly create an MXP. Is there some extra plugin for Flex Builder for creating an MXP? Or is there some separate tool that can create an MXP from a SWC? I've seen the Adobe Extension Manager mentioned in the context of MXPs... but from what I've read so far, it sounds like it manages loading of MXPs, rather than their creation. I've seen some docs on MXI files, which appear to simply be XML files for defining what goes into an MXP... but I still haven't figured out what tool will read in an MXI and files to which it refers to generate an MXP... any tips would be most welcome! I'm developing on a Mac, btw, but can easily switch to using Windows if the tools available on Windows are better. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] PSD Parser thumbs and metadata; who asked?
Hi List, Cant remember who asked but last week orso somebody about a PSD Parser and metadata getting thumbs out. Been looking around the libspark project: http://www.libspark.org/svn/as3/PSDParser/ They have a plethora of fantastic projects, worth taking a look. Have fun! Sid Sidney de Koning - be a geek, in rockstar style! Flash / AIR Developer @ www.funky-monkey.nl Technical Writer @ www.insideria.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] e.target subobjects how do I refrence??
Liutoday, you sent me this line of code below. Unfortunetally in AS3 it fails. a) where is the var _obj you have a underscore, and then in tweenmax you have obj with no underscore? is this correct? b) you have _obj as a Button... these are movieclips. they have a name Btn for refrence, but they link to a menusSquare_mc which is a movie clip... can you re-write it with MovieClip c) you have e.target "space" Button; this line throws a error. why the space, and why the word Button? 1086: Syntax error: expecting semicolon before Button. If i remove the Button, I get this error... 1046: Type was not found or was not a compile-time constant: Button. if i CHANGE button to MovieClip (which is what it is suppose to be...) I get this error. 1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:MovieClip. liutoday Sun, 10 May 2009 18:59:46 -0700 function down(e:MouseEvent):void{ var _obj:Button = e.target Button; TweenMax.to(obj.menuSquare_mc, .3, {alpha:.06, delay:0, ease:Sine.easeOut}); } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] e.target subobjects how do I refrence??
Or if they are MovieClips, then: var _obj:Button = e.target as MovieClip; Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Merrill, Jason Sent: Monday, May 11, 2009 5:57 PM To: Flash Coders List Subject: RE: [Flashcoders] e.target subobjects how do I refrence?? Try var _obj:Button = e.target as Button; instead. Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] e.target subobjects how do I refrence??
Try var _obj:Button = e.target as Button; instead. Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders