[Flashcoders] What IDE on Mac ?

2009-12-14 Thread Greg Ligierko
I grown up with PC, Windows and in work I am completely happy with
FlashDevelop + CS3. For some time I am also a happy MacBook user, but
it is hard for me to swap with AS2/AS3 coding to Mac. So far I could
not establish a comfortable work environment on Mac. 

I read about two options:
- adapting Xcode to ActionSript (seems complex),
- Eclypse with ActionScript plugin.

I had no success in adapting Xcode and I did not even tried installing
Eclypse. I would like to know your opinion on which option is more
efficient and more comparable to Win based FlashDevelop + CS3 IDE. For
work, I need badly code snippets and syntax check. Runtime debugging
is not crucial for me.

Tia,
Greg

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Re: [Flashcoders] What IDE on Mac ?

2009-12-14 Thread Steven Sacks

FDT is pretty much your best choice.


On 12/14/2009 3:53 AM, Greg Ligierko wrote:

I grown up with PC, Windows and in work I am completely happy with
FlashDevelop + CS3. For some time I am also a happy MacBook user, but
it is hard for me to swap with AS2/AS3 coding to Mac. So far I could
not establish a comfortable work environment on Mac.

I read about two options:
- adapting Xcode to ActionSript (seems complex),
- Eclypse with ActionScript plugin.

I had no success in adapting Xcode and I did not even tried installing
Eclypse. I would like to know your opinion on which option is more
efficient and more comparable to Win based FlashDevelop + CS3 IDE. For
work, I need badly code snippets and syntax check. Runtime debugging
is not crucial for me.

Tia,
Greg

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Re: [Flashcoders] What IDE on Mac ?

2009-12-14 Thread Matt Gitchell
There's been some interesting Twitter buzz about IntelliJ IDEA's AS3
implementation lately, but I haven't gotten around to checking it out yet.
Would love to hear a report if anyone has time to do so!

--Matt

On Mon, Dec 14, 2009 at 4:13 AM, Steven Sacks wrote:

> FDT is pretty much your best choice.
>
>
>
> On 12/14/2009 3:53 AM, Greg Ligierko wrote:
>
>> I grown up with PC, Windows and in work I am completely happy with
>> FlashDevelop + CS3. For some time I am also a happy MacBook user, but
>> it is hard for me to swap with AS2/AS3 coding to Mac. So far I could
>> not establish a comfortable work environment on Mac.
>>
>> I read about two options:
>> - adapting Xcode to ActionSript (seems complex),
>> - Eclypse with ActionScript plugin.
>>
>> I had no success in adapting Xcode and I did not even tried installing
>> Eclypse. I would like to know your opinion on which option is more
>> efficient and more comparable to Win based FlashDevelop + CS3 IDE. For
>> work, I need badly code snippets and syntax check. Runtime debugging
>> is not crucial for me.
>>
>> Tia,
>> Greg
>>
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Re: [Flashcoders] What IDE on Mac ?

2009-12-14 Thread Greg Ligierko
Thanks a lot. I am downloading the trial in this moment.

The price of FDT Professional and Enterprise are rather high. Would
you still recommend the cheaper "Pure" version ? I can see it does not
support "High-Speed Search and Type Hierarchy".

g

Monday, December 14, 2009 (1:13:08 PM) Steven Sacks wrote:

> FDT is pretty much your best choice.


> On 12/14/2009 3:53 AM, Greg Ligierko wrote:
>> I grown up with PC, Windows and in work I am completely happy with
>> FlashDevelop + CS3. For some time I am also a happy MacBook user, but
>> it is hard for me to swap with AS2/AS3 coding to Mac. So far I could
>> not establish a comfortable work environment on Mac.
>>
>> I read about two options:
>> - adapting Xcode to ActionSript (seems complex),
>> - Eclypse with ActionScript plugin.
>>
>> I had no success in adapting Xcode and I did not even tried installing
>> Eclypse. I would like to know your opinion on which option is more
>> efficient and more comparable to Win based FlashDevelop + CS3 IDE. For
>> work, I need badly code snippets and syntax check. Runtime debugging
>> is not crucial for me.
>>
>> Tia,
>> Greg


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Re: [Flashcoders] What IDE on Mac ?

2009-12-14 Thread Steven Sacks
If you want to see an example of FDT in action, check out the Robot Legs Hello 
World video tutorial.  John doesn't touch the mouse once throughout the 
tutorial.  It's pretty insane how much you can do in FDT without the mouse. I'm 
a die-hard FlashDevelop user and even I'm impressed.


http://pv3d.org/2009/11/18/robotlegs-hello-world-video-tutorial/
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Re: [Flashcoders] Re:Trying to set multiple images to 'export for AS' with JSFL

2009-12-14 Thread Konrad Grzegorzewicz
Thanks, it looks nice.
I'm really happy I finally got into jsfl, I just keep finding that js is not
exactly actionscript :-)
best
k


2009/12/9 Greg Ligierko 

> If you haven't seen this already:
> http://code.google.com/p/fueljsfl/
> There is a set of interesting JSFL scripts for various purposes. Also
> manipulation of bitmap items. But I cannot bet there is the exact case.
> g
>
>
> Wednesday, December 09, 2009 (12:48:52 AM) napisano:
>
> > Thanks guys.
> > I found a partial solution, which is changing all bitmap names with JSFL
> and
> > then clicking 600 times to assign a class name which by default is the
> > symbol name. Easier than setting the name by hand for each symbol, but
> still
> > a bit dumb.
>
>
> > 2009/12/2 Cedric Muller 
>
> >> but it isn't a MovieClip, is it ?
> >> A MovieClip can contain a (or multiple) Bitmaps, but a Bitmap cannot
> >> contain a MovieClip, so are these really the same ?
> >> and if you take lots of them: lots of Bitmaps are better than lots of
> >> MovieClips.
> >> ... or you can convert a MovieClip to Bitmap, but the opposite would be
> >> quite hard.
> >>
> >> But I may be caught in a landslide, and I don't know where I'll end 
> I
> >> answer without knowing what the inital question was. Pun me!
> >>
> >>
> >>  Craig Bowman wrote:
> >>>
>  It's NOT a bug. A bitmap can't be assigned the attributes you want
>  directly
>  and never has. It must be wrapped inside a symbol, like a MovieClip.
> 
> >>>
> >>> Not true, there is a fully working Bitmap symbol type just for this.
> >>>
> >>
>
>
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[Flashcoders] Erratic behaviour of TextEvent.LINK

2009-12-14 Thread Wenzler, Thomas
Hi list,
I'm currently building an application with FlashDevelop/FlashIDE that
gets embedded into a Director standalone later on. 
My content gets loaded from xml files with CDATA sections containing
html-formatted text like this chunk here:
Marker: test 
oder PDF:mein pdf 
oder Link : mydomain.de  
ansteuern.
The event is then captured by my swf and sent to the embedding Director
App via LocalConnection.
My problem is that at random one of my href's seems not to be
captured(no linkage, no hand cursor, like it was plain text), even
worse, testing it standalone yields different results from testing it
with Director(in flash, all links work, in director one fails), and
worst of all embedding the same CDATA in different xml files yields
different failures (flash fails with one of the links embedded that
worked flawlwssly in another xml) with the same data-I can see no method
in this madness.
Fruitless efforts to debug this included setting the textfields to
selectable(after googling the TextEvent) to no avail. 
So I need
a) some hint how to deal with textEvent.LINK properly and error-free
or
b) a plan B to capture links from html-formatted xml nodes and trigger
some functions in Director.

Kind of frustrated at the moment, glad for every input.
Thanks in advance
Thomas

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Re: [Flashcoders] What IDE on Mac ?

2009-12-14 Thread Greg Ligierko
Thanks a lot. FDT looks impressive. I am testing the trial and seems to
be very powerful. Auto creation of props and methods is cool. What is
also important, very easy to install and set up.

g


Monday, December 14, 2009 (3:14:28 PM) Steven Sacks wrote:

> If you want to see an example of FDT in action, check out the Robot Legs Hello
> World video tutorial.  John doesn't touch the mouse once throughout the
> tutorial.  It's pretty insane how much you can do in FDT without the mouse. 
> I'm
> a die-hard FlashDevelop user and even I'm impressed.

> http://pv3d.org/2009/11/18/robotlegs-hello-world-video-tutorial/
> ___


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Re: [Flashcoders] Erratic behaviour of TextEvent.LINK

2009-12-14 Thread Meinte van't Kruis
I worked a few times with HTMLText and the Link event, and didn't run into
any significant problems. If I were you, i'd not be looking at any problems
with
that event, but more or less see what the differences are in the Director
environment.

I've not worked with Director alot, but does it embed it's own flash player?
And which
version does it embed, maybe there's some differences there.

good luck,
Meinte

On Mon, Dec 14, 2009 at 4:15 PM, Wenzler, Thomas  wrote:

> Hi list,
> I'm currently building an application with FlashDevelop/FlashIDE that
> gets embedded into a Director standalone later on.
> My content gets loaded from xml files with CDATA sections containing
> html-formatted text like this chunk here:
> Marker: test
> oder PDF:mein pdf
> oder Link : mydomain.de
> ansteuern.
> The event is then captured by my swf and sent to the embedding Director
> App via LocalConnection.
> My problem is that at random one of my href's seems not to be
> captured(no linkage, no hand cursor, like it was plain text), even
> worse, testing it standalone yields different results from testing it
> with Director(in flash, all links work, in director one fails), and
> worst of all embedding the same CDATA in different xml files yields
> different failures (flash fails with one of the links embedded that
> worked flawlwssly in another xml) with the same data-I can see no method
> in this madness.
> Fruitless efforts to debug this included setting the textfields to
> selectable(after googling the TextEvent) to no avail.
> So I need
> a) some hint how to deal with textEvent.LINK properly and error-free
> or
> b) a plan B to capture links from html-formatted xml nodes and trigger
> some functions in Director.
>
> Kind of frustrated at the moment, glad for every input.
> Thanks in advance
> Thomas
>
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-- 
Meinte van't Kruis

Freelance Flash Platform Dev (mxml,actionscript,flex,air)

malatze
http://www.malatze.com/
http://www.linkedin.com/in/meinte
mei...@malatze.com
0617459744
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Re: [Flashcoders] Publish transparent .gif file in AS3

2009-12-14 Thread Juan Pablo Califano
I'm not aware of any GIF encoders written in Actionscript.

If you absolutely need to use GIF (and nobody has yet written an encoder in
AS), I only see 3 options:

1) Get the GIF spec and write the encoder from scratch.
2) Find some open source encoder in other language (like Java) and port it
to Actionscript.
3) As it was already suggested, use the PNGEncoder in as3corelib, send the
encoded image to the server and have the server re-encode it to GIF. In php,
using the GD library, re-encoding should be only a couple of lines.

1) is the hardest, and it's probably not worth the hassle. 2) is close to 1)
in many ways. 3) is the most reasonable option, I think. Unless you
absolutely need to do everything client side.

Cheers
Juan Pablo Califano

2009/12/11 Sumeet Kumar 

> Thanks for your replies.
> I got lot of links using which i can publish jpeg and png images, but
> nothing for gifCan you please send me some link in reference to this.
>
> Thanks again.
> Sumeet Kumar
> - Original Message - From: "David Hunter" <
> davehunte...@hotmail.com>
>
> To: 
> Sent: Thursday, December 10, 2009 10:18 PM
> Subject: RE: [Flashcoders] Publish transparent .gif file in AS3
>
>
>
>
> thanks. all the more reason to upgrade!
>
>  Date: Thu, 10 Dec 2009 17:35:08 +0100
>> From: he...@henke37.cjb.net
>> To: flashcoders@chattyfig.figleaf.com
>> Subject: Re: [Flashcoders] Publish transparent .gif file in AS3
>>
>> David Hunter wrote:
>> >
>> > hi Hendrik, are you on CS4? i'm still on CS3. the >
>> FileReference.download() method allows for URLRequests not bytearrays. > in
>> CS4 there is a save() method which allows you to pass bytearrays. is > that
>> what you mean or am i missing a trick with download() and > URLRequest? it
>> states that i can't use a bytearray datatype for > URLRequest.data with
>> download().
>> > thanks.
>> >
>>
>> Good catch, of course I meant the save method.
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RE: [Flashcoders] Publish transparent .gif file in AS3

2009-12-14 Thread David Hunter

option 3 is easy. i don't know any php but have written little scripts that 
handle that sort of thing. check the php online documentation. in fact example 
#2 for imagegif function is exactly what juan suggests:
http://uk3.php.net/manual/en/function.imagegif.php

> Date: Mon, 14 Dec 2009 23:39:10 -0300
> Subject: Re: [Flashcoders] Publish transparent .gif file in AS3
> From: califa010.flashcod...@gmail.com
> To: flashcoders@chattyfig.figleaf.com
> 
> I'm not aware of any GIF encoders written in Actionscript.
> 
> If you absolutely need to use GIF (and nobody has yet written an encoder in
> AS), I only see 3 options:
> 
> 1) Get the GIF spec and write the encoder from scratch.
> 2) Find some open source encoder in other language (like Java) and port it
> to Actionscript.
> 3) As it was already suggested, use the PNGEncoder in as3corelib, send the
> encoded image to the server and have the server re-encode it to GIF. In php,
> using the GD library, re-encoding should be only a couple of lines.
> 
> 1) is the hardest, and it's probably not worth the hassle. 2) is close to 1)
> in many ways. 3) is the most reasonable option, I think. Unless you
> absolutely need to do everything client side.
> 
> Cheers
> Juan Pablo Califano
> 
> 2009/12/11 Sumeet Kumar 
> 
> > Thanks for your replies.
> > I got lot of links using which i can publish jpeg and png images, but
> > nothing for gifCan you please send me some link in reference to this.
> >
> > Thanks again.
> > Sumeet Kumar
> > - Original Message - From: "David Hunter" <
> > davehunte...@hotmail.com>
> >
> > To: 
> > Sent: Thursday, December 10, 2009 10:18 PM
> > Subject: RE: [Flashcoders] Publish transparent .gif file in AS3
> >
> >
> >
> >
> > thanks. all the more reason to upgrade!
> >
> >  Date: Thu, 10 Dec 2009 17:35:08 +0100
> >> From: he...@henke37.cjb.net
> >> To: flashcoders@chattyfig.figleaf.com
> >> Subject: Re: [Flashcoders] Publish transparent .gif file in AS3
> >>
> >> David Hunter wrote:
> >> >
> >> > hi Hendrik, are you on CS4? i'm still on CS3. the >
> >> FileReference.download() method allows for URLRequests not bytearrays. > in
> >> CS4 there is a save() method which allows you to pass bytearrays. is > that
> >> what you mean or am i missing a trick with download() and > URLRequest? it
> >> states that i can't use a bytearray datatype for > URLRequest.data with
> >> download().
> >> > thanks.
> >> >
> >>
> >> Good catch, of course I meant the save method.
> >> ___
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> >>
> >
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