Re: [Flashcoders] end of program event?

2010-06-01 Thread Hans Wichman
Hi,

if you use a localsharedobject it will flush automatically as the player
quits. Intercepting the finalize/destroy etc is not possible I think.

hth
hans




On Tue, Jun 1, 2010 at 2:04 AM, Glen Pike  wrote:

> Hi,
>
>   Not sure it this is any good, but try listening for the
> REMOVED_FROM_STAGE event in your document class?
>
>   Failing that, you could setup some JavaScript to talk to Flash on the
> Window.unload event, but by then Flash could have gone...
>
>   Hope this is some help..
>
>   Glen
>
>
> Jim Andrews wrote:
>
>> I want to write text info to disk when the user quits the flash piece
>> playing in the browser.
>>
>> Is there an event I listen to for the end of the program? What event?
>>
>> ja
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[Flashcoders] JSFL question on shapes and strokes.

2010-06-01 Thread Jiri

Hello,

I am trying to convert some drawings on stage into a movieclip via jsfl.
It works when all the elements on stage are separatly grouped. JSFL 
doesnt seem to 'see' non grouped drawings  as seperate entities.


To clearify, I have on frame on the main timeline. In this frame I have 
three shapes that are grouped and two shapes that are just plain circles 
made of a stroke. So in total I have 5 entities on stage. The JSFL 
script below outputs just three times. Does anybody know how I can get 
all five shapes on stage via jsfl, no matter if the are grouped or just 
drawings? I want each item to be converted into a MovieClip.



var doc = fl.getDocumentDOM()
var tl = doc.getTimeline()
var layers = tl.layers;

tl.setSelectedLayers(0);

fl.outputPanel.clear();

for (var l=0; lhttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] end of program event?

2010-06-01 Thread Jim Andrews
Saving state info to disk at the end of a program's run (so state can be 
resumed on later play) is about as standard an operation in programming as 
reading a value in to a variable. It's just so very commonly done.


Therefore, there must be a very standard class for this sort of 
UserDataManager. The UserDataManager, on program start, checks for a prefs 
(short for 'preferences') or .sol (or whatever) file on the system (fills 
the RAM var with default values if no such file exists). On program 
termination, the UserDataManager writes the RAM prefs or .sol (or whatever) 
file to disk. And during the running of the program, other modules 
occassionally save prefs values in the RAM UserDataManager--in the 
SharedObject.


Surely there is a free UserDataManager (or some such name) class that is 
commonly used as a template for reading and writing such info to disk in 
Flash projects?


ja
http://vispo.com

- Original Message - 
From: "Hans Wichman" 

To: "Flash Coders List" 
Sent: Tuesday, June 01, 2010 1:41 AM
Subject: Re: [Flashcoders] end of program event?



Hi,

if you use a localsharedobject it will flush automatically as the player
quits. Intercepting the finalize/destroy etc is not possible I think.

hth
hans




On Tue, Jun 1, 2010 at 2:04 AM, Glen Pike  
wrote:



Hi,

  Not sure it this is any good, but try listening for the
REMOVED_FROM_STAGE event in your document class?

  Failing that, you could setup some JavaScript to talk to Flash on the
Window.unload event, but by then Flash could have gone...

  Hope this is some help..

  Glen


Jim Andrews wrote:


I want to write text info to disk when the user quits the flash piece
playing in the browser.

Is there an event I listen to for the end of the program? What event?

ja


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Re: [Flashcoders] end of program event?

2010-06-01 Thread Hans Wichman
uh yeah the localshared object ;). Probably tons of wrappers out there if
you need one.

On Tue, Jun 1, 2010 at 12:20 PM, Jim Andrews  wrote:

> Saving state info to disk at the end of a program's run (so state can be
> resumed on later play) is about as standard an operation in programming as
> reading a value in to a variable. It's just so very commonly done.
>
> Therefore, there must be a very standard class for this sort of
> UserDataManager. The UserDataManager, on program start, checks for a prefs
> (short for 'preferences') or .sol (or whatever) file on the system (fills
> the RAM var with default values if no such file exists). On program
> termination, the UserDataManager writes the RAM prefs or .sol (or whatever)
> file to disk. And during the running of the program, other modules
> occassionally save prefs values in the RAM UserDataManager--in the
> SharedObject.
>
> Surely there is a free UserDataManager (or some such name) class that is
> commonly used as a template for reading and writing such info to disk in
> Flash projects?
>
> ja
> http://vispo.com
>
> - Original Message - From: "Hans Wichman" <
> j.c.wich...@objectpainters.com>
> To: "Flash Coders List" 
> Sent: Tuesday, June 01, 2010 1:41 AM
> Subject: Re: [Flashcoders] end of program event?
>
>
>
> Hi,
>>
>> if you use a localsharedobject it will flush automatically as the player
>> quits. Intercepting the finalize/destroy etc is not possible I think.
>>
>> hth
>> hans
>>
>>
>>
>>
>> On Tue, Jun 1, 2010 at 2:04 AM, Glen Pike 
>> wrote:
>>
>> Hi,
>>>
>>>  Not sure it this is any good, but try listening for the
>>> REMOVED_FROM_STAGE event in your document class?
>>>
>>>  Failing that, you could setup some JavaScript to talk to Flash on the
>>> Window.unload event, but by then Flash could have gone...
>>>
>>>  Hope this is some help..
>>>
>>>  Glen
>>>
>>>
>>> Jim Andrews wrote:
>>>
>>> I want to write text info to disk when the user quits the flash piece
 playing in the browser.

 Is there an event I listen to for the end of the program? What event?

 ja

>>>
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Re: [Flashcoders] Rede social une usuários do mundo acadêmico

2010-06-01 Thread Juan Pablo Califano
If spam is to be trusted, the site will also allow you to make money by
publishing stuff and inviting friends...

>>>
How do you type an upside-down question mark???
>>>

Don't you dare laughing at one of the best features my language has
contributed to written speech (too bad the rest of the world hasn't noticed
it yet; and, no, we don't share it with anyone else, not even with
Brazilians, Portuguese, et al). :P

People often find it odd, but ¿why do these people feel, at the same time,
that opening parenthesis before closing them is all that natural?

It's Alt + 0191, anyway. Although most Spanish speakers don't seem to care
to put those opening question and exclamation marks these days, just as they
don't care to put those funny accent marks or spelling properly for that
matter. They can't seem to be bothered with such minutiae. ¡Too bad!



2010/6/1 J.C. Berry 

> Just spam about a news site that allows user content.
>
> 2010/5/31 Karl DeSaulniers 
>
>  > Oh boy... here we go again.
> > Anyone got a spanglish dictionary I could use?
> > Sounds like something big. They used the word grande.
> > How do you type an upside-down question mark???
> >
> >
> > On May 31, 2010, at 9:20 PM, Follow Science wrote:
> >
> >  Com o Follow Science, você:
> >>
> >>
> >>Fica sabendo dos próximos eventos
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> >>
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Re: [Flashcoders] Rede social une usuários do m undo acadêmico

2010-06-01 Thread Paul Evans
On 1 Jun 2010, at 13:42, Juan Pablo Califano wrote:

> It's Alt + 0191

or a bit easier on a Mac: Option-? = ¿
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Re: [Flashcoders] Rede social une usuários do mundo acadêmico

2010-06-01 Thread Juan Pablo Califano
Don't know. For me it's quite easy, Shift + the key just next to backspace,
but then I have a Spanish keyboard...

2010/6/1 Paul Evans 

> On 1 Jun 2010, at 13:42, Juan Pablo Califano wrote:
>
> > It's Alt + 0191
>
> or a bit easier on a Mac: Option-? = ¿
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[Flashcoders] buttonMode and textfield

2010-06-01 Thread Lehr, Theodore
Is there anyway to make it so the whole area of a textfield will register if 
the buttonMode is set to true... as it now, the hand cursor only shows if I 
roll over the text - I would like it to act more like a link where you do not 
have to be exactly over the text...
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Re: [Flashcoders] buttonMode and textfield

2010-06-01 Thread Nathan Mynarcik
Put an invisible box over the text and have the eventlistener added to that
instead of the TF.


On Tue, Jun 1, 2010 at 1:10 PM, Lehr, Theodore wrote:

> Is there anyway to make it so the whole area of a textfield will register
> if the buttonMode is set to true... as it now, the hand cursor only shows if
> I roll over the text - I would like it to act more like a link where you do
> not have to be exactly over the text...
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[Flashcoders] Smokescreen: Flash without the plugin

2010-06-01 Thread Joe Minkiewicz
This has begun making the rounds recently but I didn't see it posted here
yet: http://smokescreen.us/.

Check out the demos, it's pretty crazy what they are able to accomplish. I
tried implementing it this morning with some swfs at the place I'm
contracting at but they haven't worked. I do a lot of prototypes of possible
new software that are mainly just glorified slideshows. Some of them play
through even though I have stop points and some only load the first frame
but don't play. I can't wait until the official release so I can play around
some more. Even if it can't handle 100% of what Flash Player can do, for
what I'm doing here it would be great to have the option to play them on an
iPad for presentation purposes.
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Re: [Flashcoders] Smokescreen: Flash without the plugin

2010-06-01 Thread Matt S.
Interesting. Does it only work with timeliner flash? Or can it handle
something entirely code-built?

.m

On Tue, Jun 1, 2010 at 1:54 PM, Joe Minkiewicz  wrote:
> This has begun making the rounds recently but I didn't see it posted here
> yet: http://smokescreen.us/.
>
> Check out the demos, it's pretty crazy what they are able to accomplish. I
> tried implementing it this morning with some swfs at the place I'm
> contracting at but they haven't worked. I do a lot of prototypes of possible
> new software that are mainly just glorified slideshows. Some of them play
> through even though I have stop points and some only load the first frame
> but don't play. I can't wait until the official release so I can play around
> some more. Even if it can't handle 100% of what Flash Player can do, for
> what I'm doing here it would be great to have the option to play them on an
> iPad for presentation purposes.
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[Flashcoders] XML and htmlText

2010-06-01 Thread Lehr, Theodore
To me, at least, this seems very weird... I have a textfield I am creating in 
as... I am doing something like this:

main_txt.htmlText = "Question: 
"+xmlData.children()[i].children()[0]+"";

If I have a line break  IN the xml - it shows up... but the line break 
that is hardcoded in that line does NOT show up... why would that be?
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[Flashcoders] prob with import mx.controls.Alert

2010-06-01 Thread Jim Andrews
I get an error, in Flash Builder 4, with the following line, which is part 
of an ActionScript project.


import mx.controls.Alert;

The error is "1172: Definition mx.controls:Alert could not be found."

How do I fix this?

ja?
http://vispo.com



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Re: [Flashcoders] XML and htmlText

2010-06-01 Thread allandt bik-elliott (thefieldcomic.com)
i think that textfields treat returns (\n or \r) in what it expects to be
html text as whitespace

i'd recommend wrapping any html in  and just inserting them
wholesale rather than getting them as children of a node

so

 


which can be brought into a textfield like this

myText.htmlText = xml.mynode;

On 1 June 2010 20:20, Lehr, Theodore  wrote:

> To me, at least, this seems very weird... I have a textfield I am creating
> in as... I am doing something like this:
>
> main_txt.htmlText = "Question:
> "+xmlData.children()[i].children()[0]+"";
>
> If I have a line break  IN the xml - it shows up... but the line break
> that is hardcoded in that line does NOT show up... why would that be?
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[Flashcoders] another flash without flash library

2010-06-01 Thread allandt bik-elliott (thefieldcomic.com)
http://smokescreen.us/

js lib converts flash to svg and html5

they've said they will be open sourcing the project soon

works pretty okay on my iphone as well

a
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Re: [Flashcoders] another flash without flash library

2010-06-01 Thread Peter B
Shame it doesn't supporet anu of the really ineteresting stuff Flash does
though.
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Re: [Flashcoders] Smokescreen: Flash without the plugin

2010-06-01 Thread Peter B
"Smokescreen currently supports a sizeable subset of Flash 8 animation
capabilities, streaming sound, sound effects, some input and basic
ActionScript"

On 2 June 2010 03:40, Matt S.  wrote:

> Interesting. Does it only work with timeliner flash? Or can it handle
> something entirely code-built?
>
>
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Re: [Flashcoders] Smokescreen: Flash without the plugin

2010-06-01 Thread Bob Wohl
And then all the sudden people start disabling Javascript in their browsers
because they are being bombarded with "flash-like" ads.



On Tue, Jun 1, 2010 at 11:10 AM, Matt S.  wrote:

> Interesting. Does it only work with timeliner flash? Or can it handle
> something entirely code-built?
>
> .m
>
> On Tue, Jun 1, 2010 at 1:54 PM, Joe Minkiewicz 
> wrote:
> > This has begun making the rounds recently but I didn't see it posted here
> > yet: http://smokescreen.us/.
> >
> > Check out the demos, it's pretty crazy what they are able to accomplish.
> I
> > tried implementing it this morning with some swfs at the place I'm
> > contracting at but they haven't worked. I do a lot of prototypes of
> possible
> > new software that are mainly just glorified slideshows. Some of them play
> > through even though I have stop points and some only load the first frame
> > but don't play. I can't wait until the official release so I can play
> around
> > some more. Even if it can't handle 100% of what Flash Player can do, for
> > what I'm doing here it would be great to have the option to play them on
> an
> > iPad for presentation purposes.
> > ___
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> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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Re: [Flashcoders] Smokescreen: Flash without the plugin

2010-06-01 Thread Gerry Creighton
I played around with it a little this evening and it handles basic ease 
timeline tweens in FP8 ok.
When my phone went to sleep and I returned to the site the animation was 
freaking out like it was playing
catchup then it returned to the original speed.

http://www.thespikeranch.com/test/smokescreen/
Helps to view that on an iPhone/touch/pad.

-Gerry


On Jun 1, 2010, at 7:12 PM, Peter B wrote:

> "Smokescreen currently supports a sizeable subset of Flash 8 animation
> capabilities, streaming sound, sound effects, some input and basic
> ActionScript"
> 
> On 2 June 2010 03:40, Matt S.  wrote:
> 
>> Interesting. Does it only work with timeliner flash? Or can it handle
>> something entirely code-built?
>> 
>> 
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[Flashcoders] problem with import mx.controls.Alert

2010-06-01 Thread Jim Andrews

Am I on the right list for a question like this?

I get an error, in Flash Builder 4, with the following line, which is part 
of an ActionScript project.


import mx.controls.Alert;

The error is "1172: Definition mx.controls:Alert could not be found."

How do I fix this?

ja?
http://vispo.com


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Re: [Flashcoders] problem with import mx.controls.Alert

2010-06-01 Thread Eric E. Dolecki
Make a Flex app - Alert is for Flex. Or make your own Alert class. I'm
not sure if linking the Flex SWCs would work for an Alert or not.

On Tue, Jun 1, 2010 at 10:34 PM, Jim Andrews  wrote:
> Am I on the right list for a question like this?
>
> I get an error, in Flash Builder 4, with the following line, which is part
> of an ActionScript project.
>
> import mx.controls.Alert;
>
> The error is "1172: Definition mx.controls:Alert could not be found."
>
> How do I fix this?
>
> ja?
> http://vispo.com
>
>
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Re: [Flashcoders] problem with import mx.controls.Alert

2010-06-01 Thread Jim Andrews
Thanks, Eric. So I guess none of the mx.controls are for Flash but, rather, 
are all for Flex?


ja




Make a Flex app - Alert is for Flex. Or make your own Alert class. I'm
not sure if linking the Flex SWCs would work for an Alert or not.



I get an error, in Flash Builder 4, with the following line, which is 
part

of an ActionScript project.

import mx.controls.Alert;

The error is "1172: Definition mx.controls:Alert could not be found."

How do I fix this?

ja?
http://vispo.com


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