Re: [Flashcoders] hover event for links in HTML textfields - possible?
Thanks for the answers, all. Unfortunately I've only just gotten my hands on CS3, hence the late reply. From a little bit of mucking about, it seems possible to use a combination of a:hover in CSS, asfunction, and the TextField.getCharIndexAtPoint(x:Number, y:Number) function to get close to the desired effect. It looks like a:hover and TextField.getCharIndexAtPoint() don't interfere with each other in any way. I'm working on a function now to somehow correlate the a:hovers and the TextField.getCharIndexAtPoint()s. This whole process seems a little on the clunky side, but really, this TextField.getCharIndexAtPoint() thing is the bee's knees. @Michael William Ypes: Thanks for the link to TextMetrics. It looks like a really useful class. Unfortunately, I am not certain how to apply it to this current problem (where I get a single character's index, then try to work out whether it's enclosed in a tags in the greater scheme of things) but can think of about a hundred other uses for it. Thanks again List! Cheers, CB. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Audio lag on KeyboardEvent.KEY_DOWN
Hi List, I'm dipping my toe into AS3 and thought I'd play around with sound by making a little piano keyboard which is played by pressing keys on the computer keyboard. It works - the appropriate sounds play on KeyboardEvent.KEY_DOWN - however, I've noticed that there is often a lag between the keyboard event and the actual sound playing. The occurrence of the lag seems pretty random. The sounds are MP3s which are load()ed into Sound objects on init(). On KeyboardEvent.KEY_DOWN, the appropriate Sound is play()ed. I've checked all the MP3s, and they don't have extra silence at the beginning. I don't think it has to do with the number of MP3s involved (14), because I noticed the lag even when I was testing it out with 2 sounds. Has anyone dealt with this before, and know what the problem might be? You can see (or rather, hear) the lag for yourself here: http://snipurl.com/7ndr2-meep Thanks! In hope, CB. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] hover event for links in HTML textfields - possible?
Hello List, Is there something like a hover event for links in HTML textfields? For example, imagine an HTML textfield which displays the poem Jabberwocky. If the user hovers over any of Lewis Carroll's nonsense words, a definition appears in something like a tool-tip. Is such a thing possible? Cheers, CB. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] mp3 player AS2
Hi Natalia, I've had to deal with this issue too. I found that the sound's duration is not known until it is fully loaded. Like you, I had a progress bar and a time display. I dealt with it like so: For the progress bar, approximate the sound duration by working out the milliseconds per byte, then the total milliseconds (in the code below, it is the function getSoundDuration()). Then you use that value in the function you use to update the playhead. (In the code below, that is the function setPlayhead()). For the time display, I just displayed the amount loaded so far, (converted into time) followed by a +. (To indicate that there was more coming). This was useful for displaying load progress. You can see this in the function displayTime(). function getSoundDuration() { if (mySound.getBytesLoaded() == mySound.getBytesTotal()) { totalMilliseconds = mySound.duration; } else { millisecondsPerByte = Math.round(mySound.getBytesLoaded() / mySound.duration); totalMilliseconds = Math.round(mySound.duration + ((mySound.getBytesTotal() - mySound.getBytesLoaded()) / millisecondsPerByte)); } return totalMilliseconds; } function setPlayhead() { loader.playhead._x = mySound.position/getSoundDuration()*widthOfLoader; updateAfterEvent(); } function displayTime() { if (mySound.duration0) { if (mySound.getBytesLoaded() == mySound.getBytesTotal()) { currDuration = formatTime(mySound.duration); } else { currDuration = formatTime(mySound.duration)++; } } time_txt.text = currPosition + ( + currDuration + ); } Hope that helps! On Sun, Nov 23, 2008 at 8:04 AM, natalia Vikhtinskaya [EMAIL PROTECTED] wrote: Please help me understand how correctly to show duration time. I started this player http://www.natavi.co.uk/player/player.html It shows progress of playing position correctly on pc, but online it plays crazy. I saw many examples in net where it shows playing progress correctly even if file is not fully loaded. How? Code: ... xml.load(audio/songs.xml); this.onEnterFrame = handleSlides; function playSong(this_cps):Void { cps=this_cps; clearInterval(my_intervalLoad); s.stop(); s = new Sound(); s.onSoundComplete = function() { playSong(++cps); }; if ((cps sa.length - 1) || (cps 0)) { cps = 0; } s.loadSound(sa[cps].earl, true); s.setVolume(curVolume); s.onLoad = function(success:Boolean) { if (success) { clearInterval(my_intervalLoad); } }; progress_mc._xscale=0; progress_loading_mc._xscale=0; pos=0; isPlaying = true; trackInfo.text = sa[cps].artist + - + sa[cps].track; playPause.gotoAndStop(pause); } function checkProgressLoading(the_sound:Sound):Void { var pct:Number = Math.round(the_sound.getBytesLoaded()/the_sound.getBytesTotal()* 100); progress_loading_mc._xscale = pct; } function handleSlides(){ if (isPlaying) { pos=s.position } progress_mc._xscale = Math.round(100*pos/s.duration); UpdateTextCur(); // it shows s.position UpdateTexLeft(); // it show what left } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS3 training courses in Sydney
Hi List, As an anxious AS2 developer, I was wondering if anyone could recommend an AS3 training course in Sydney (Australia). So far, I have come across this course at Dynamic Web Training - http://www.dynamicwebtraining.com.au/courses/flash-training-3.htm - but was wondering if there were others people might recommend. Thanks for any suggestions! Best regards, CB. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] [AS2] Vista, asfunction, selectable=false and autoSize=true
Hello List, I'm working with some AS2 code that creates a textfield which has selectable=false and autoSize=true, and uses asfunction to change its own contents. I recently noticed that, while it works successfully on Windows XP and on a Mac (unsure of version), it does not seem to work on Vista. I should clarify, it does not seem to work on Vista in a browser (works fine when you control+enter). After a fair amount of un/commenting, it seems like the problem is that, on Vista, you can't have selectable=false AND autoSize=true and expect asfunction to work. It works fine if you comment out either of those lines. If anyone has Vista, I would sincerely appreciate it if you could give it a burl in a browser, sample code below, just copy and paste. I only have access to one Vista machine, so it would be great to get some confirmation. And if anyone could shed some light on why this is happening at all, 'twould be 'twerrific! (I understand that Use AS3 is the answer to many problems, but unfortunately I'm not in the position to do that right now). Thanks very much! // --- Click on a word to embolden it. // --- Code begins. var str:String = The quick brown fox jumps over the lazy dog.; var str_array:Array = str.split( ); var newStr:String = ; var clicked_array:Array = []; this.createTextField(content_txt,this.getNextHighestDepth(),10,10,300,50); with (content_txt) { autoSize = true; selectable = false; border = true; html = true; wordWrap = true; } function render() { newStr = ; for (var i = 0; istr_array.length; i++) { if (clicked_array[i] == 1) { newStr += b; } newStr += a href='asfunction:clickedOn,+i+'+str_array[i]+/a ; if (clicked_array[i] == 1) { newStr += /b; } } content_txt.htmlText = newStr; } function clickedOn(num) { clicked_array[num] = 1; render(); } render(); // --- Code ends ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] [AS2] Vista, asfunction, selectable=false and autoSize=true
Hello Ian, Thanks very much for trying it out for me. Definitely heartening to hear that it is working as expected. Apologies for not describing correct/broken behaviour in the original post. Correct behaviour: word goes bold when you click on it. Broken behaviour: the asfunction hand cursor appears correctly, until you click on a word. In which case, nothing happens except that the hand becomes an arrow, and nothing appears to be clickable anymore. I too was very surprised to see that there was a difference on Vista, especially as I tried it out on IE7 and FF2, and both had the latest version of Flash Player. (Broken behaviour in both browsers, neither of which have more than the default level of adblocking). From your results, it seems that it must just be the machine I tested it on. I will have to try to get access to more Vista machines to confirm it. Thanks once again! CB Botha. On Wed, Oct 15, 2008 at 7:47 PM, Ian Thomas [EMAIL PROTECTED] wrote: Hi there, What would be helpful is to know what the behaviour you expect _is_, and what you see when it's broken. I would be very surprised if there is a difference on Vista for this sort of functionality, particularly a difference between Flash Player standalone and in a browser. I suspect something else must be going on on that machine. (Adblocking? Wrong version of the Flash Player?) Testing it on Vista: in the IDE, in Chrome, in Firefox 3, in IE 7 and in Safari I get a line of text in a textfield - when I click on any word it goes bold. With a very quick look at your code, that seems to be correct. HTH, Ian On Wed, Oct 15, 2008 at 10:25 AM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Hello List, I'm working with some AS2 code that creates a textfield which has selectable=false and autoSize=true, and uses asfunction to change its own contents. I recently noticed that, while it works successfully on Windows XP and on a Mac (unsure of version), it does not seem to work on Vista. I should clarify, it does not seem to work on Vista in a browser (works fine when you control+enter). After a fair amount of un/commenting, it seems like the problem is that, on Vista, you can't have selectable=false AND autoSize=true and expect asfunction to work. It works fine if you comment out either of those lines. If anyone has Vista, I would sincerely appreciate it if you could give it a burl in a browser, sample code below, just copy and paste. I only have access to one Vista machine, so it would be great to get some confirmation. And if anyone could shed some light on why this is happening at all, 'twould be 'twerrific! (I understand that Use AS3 is the answer to many problems, but unfortunately I'm not in the position to do that right now). Thanks very much! // --- Click on a word to embolden it. // --- Code begins. var str:String = The quick brown fox jumps over the lazy dog.; var str_array:Array = str.split( ); var newStr:String = ; var clicked_array:Array = []; this.createTextField(content_txt,this.getNextHighestDepth(),10,10,300,50); with (content_txt) { autoSize = true; selectable = false; border = true; html = true; wordWrap = true; } function render() { newStr = ; for (var i = 0; istr_array.length; i++) { if (clicked_array[i] == 1) { newStr += b; } newStr += a href='asfunction:clickedOn,+i+'+str_array[i]+/a ; if (clicked_array[i] == 1) { newStr += /b; } } content_txt.htmlText = newStr; } function clickedOn(num) { clicked_array[num] = 1; render(); } render(); // --- Code ends ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Overlapping two SWFs (wmode = transparent) in Firefox
I'm experimenting with two SWFs in separate DIVs, stacked exactly atop each other, with wmode = transparent. Both SWFs have clickable / draggable items. I have noticed that in Firefox 2, the bottom SWF is basically blocked (nothing clickable or draggable), while in IE7 it seems to work fine. Can anyone confirm that this is in fact the normal (if not ideal) behaviour in Firefox, or if I'm doing something wrong? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] The Charges Against ActionScript 3.0
hi all, i just published an article called Charges Against ActionScript 3.0 covering the things people don't like about ActionScript 3.0. it's posted on O'Reilly's InsideRIA, here: http://www.insideria.com/2008/07/the-charges-against-actionscri.html The article discusses the following issues: 1. The removal of on()/onClipEvent() from Flash CS3 makes creating simple interactivity hard. 2. Getting rid of loaded .swf files is hard. 3. Casting DisplayObject.parent makes controlling parent movie clips hard. 4. The removal of getURL() makes linking hard. 5. The removal of loadMovie() makes loading .swf files and images hard. 6. ActionScript 3.0's additional errors make coding cumbersome. 7. Referring to library symbols dynamically is unintuitive. 8. Adding custom functionality to manually created text fields, to all movie clips, or to all buttons is cumbersome. 9. The removal of duplicateMovieClip() makes cloning a MovieClip instance (really) hard. if you have comments, please leave them on the article so i can respond if necessary. colin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] RE: AS3 events, events
Thanks Jason. What you suggested is what I put together during the interim. All events bubble up to Main which then calls a method on whatever instance it has to. So is this the way events are usually handled in AS3. So you bubble up an event to the highest object in the chain, and have it handle the event?. Makes sense I supose. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS3 events, events, events ...
The AS3 event framework still leaves me slightly puzzled. For one, I'm not sure why there's no EventListener class, or why they didn't name EventDispatcher something else, like EventProxy or EventBiatch, anyway, ignore that - I'll layout a question. Let's say you have 5 classes, all of which extend Sprite: (1)Main(2)Layout(3)PanelTop(4)PanelButton(5)DataManager Now let's say the following exists: A. Main contains an instance of Layout. Layout contains an instance of PanelTop. PanelTop contains an instance of PanelButton (ie: Main - Layout - PanelTop - PanelButton) B. Main also contains an instance of DataManager (ie: Main - DataManager) C. Within the PanelTop class, the instance of PanelButton is listening for a MouseEvent (click). The handler for this event is a method within PanelTop that creates a new custom event and then dispatches the event. SO here is my first question: HOW does the DataManager class listen for this event (which is created and dispatched from within PanelTop)?. DOES the DataManager class have to contain an instance of either PanelTop or PanelButton? If so (which I think is the case), you may see why I don't quite understand the event framework. Anyway, we'll see if anyone can advise on this for starters. CHeers, SF. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: AS3 events framework ...
Thanks all. Rich that is my problem, you've said: You can dispatch from one instance and listen from another So the second instance has to be instantiated somewhere else in the application? What if the handler for the event isn't in the same class where I instantiate the event? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS3 events framework ...
Considering that all events commence with the capture phase (stage to target), is there anyway to have just one stage listener for all events (of any type) that kills off event propagation, then routes said event to perhaps an event manager or function that determines the event type and what operation is required? If possible, would this be ideal when you know your application only has 10-15 events (either user or system generated) to account for? I still don't completely understand the AS3 event framework and it doesn't seem to make sense to me to have 10 or 15 listeners located throughout an application. Not to mention the fact that, as far as I'm aware, within any class from which you want to listen for an event, you need to have a instance of the dispatching object, then add the listener to the same object? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to avoid fake data being sent to server?
this might help you: http://cosmincimpoi.blogspot.com/2007/09/loadvariables-security-by-built-in.html#links email me for details On Jun 18, 2008, at 4:19 PM, Abe Pazos wrote: Does anyone know documentation explaining how to secure Flash client / Server communication? Imagine you have a Flash game. When the game is over, the score is stored in the server. The value can be changed from 150 points to 100 points in memory using some game cracking tools, if you use plain numbers on a variable. You can store the data in some special format which can't be found using that kind of tools. But the client can be easily decompiled. Or maybe you can intercept and change the value (using some kind of network proxy) while it's sent to the server. How does it work in online casinos? I guess the result is probably calculated before it happens on server side, so you just see a representation. This is possible in cases where the input are some numbers, and the result is calculated from that input. But this involves no real user interaction. Anyone on the list dealt with these problems before? Thanks :) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to avoid fake data being sent to server?
yes and no solution comes in 2 parts: 1. use loadvariables loadVariables(.../script.php?foo1=1foo2=2, this, POST) this is something: when u use loadvariables... flash will send all _root variables too... so php will recive foo1, foo2 and all variables that reside in _root ... with loadvariables. i know this is kinda bad but works... make sure u have enough variables in root... most of us have more than enough :) if anyone use decompilers/http request.. will see .../script.php? foo1=1foo2=2 but i have a little surprise in php: 2. extra check in php - make sure script is called from swf and not from browser. you can add some ip ban script for those who try. ?php if (!isset($_REQUEST[speed]) || !isset($_REQUEST[stuffurl])) die(); . . . enjoy On Jun 18, 2008, at 7:25 PM, Ricky Bacon wrote: [EMAIL PROTECTED] wrote: this might help you: http://cosmincimpoi.blogspot.com/2007/09/loadvariables-security-by-built-in.html#links Security through obscurity is not a very good idea. You also still have the problem of someone decompiling the swf and modifying it to their needs. -Ricky ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Paste rich text possible in Flash?
Just say you have text in Microsoft Word which is formatted bold and a certain colour. Is it possible to copy that text into a Flash (MX2004 or 8) input field and retain (or at least discover and recreate) that formatting? My gut feeling is no, as I haven't yet come across examples of this on the web. Even copying bold text in an HTML-enabled input textfield and pasting it into the same textfield doesn't carry across the formatting. I'd appreciate any thoughts on this, even (or I should say, especially) a No, this can't be done. Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] INSERT BREAKPOINTS and run debugger without Flash IDE ...
Depends what compiler and debugger you're using. I suggest using Flex and it's debugger if you're building anything of size. Here is a link http://learn.adobe.com/wiki/display/Flex/Debugging+tutorial If you don't have access to Flex, maybe try FlashDevelop and this plugin http://flashdevelop.org/community/viewtopic.php?t=2958sid=fb8828a1a76b8bdb825bea82b16cbcb7 Also, maybe try open source Flex http://opensource.adobe.com/wiki/display/flexsdk/Download+Flex+3 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FLV issue
I had a similar problem when I was encoding with Sorenson 4 and hadn't yet discovered the joyes of the FLV MetaData Injector. [ http://www.buraks.com/flvmdi/]. Hopefully it's this easy to fix :-) On Sat, Jun 14, 2008 at 12:00 AM, Fabio Pinatti [EMAIL PROTECTED] wrote: Hi all, I'm getting a error that is drving me crazy. I'm using as2+flv playback in a project, and my video has 4 seconds length. when I put this value as buffer time in component, it pre-buffers the video, but when it plays, it goes very quiclky to the end, when the expected would be the video play normally in it framerate, after buffered... I don't know if that can be a encoding issue, a flash player issue, or a issue of mine... Can anyone give me some tips, please? Thanks in advance. -- Fabio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Input textfields - is it possible, when filled up, to behave like a browser input textfield?
Hello List, Not only can I not work out how to fix this problem, but I'm also having problems describing it pithily. Please bear with me and I hope someone has pointers, even if just to say Nup, can't be done. With input textfields in a browser (that is, the ones I've checked, FF2 and IE7), when you type enough to fill up the textfield, the cursor stays at the very right of the textfield, and the overflow text (the text you are still typing) comes up character by character, each character shifting the existing text to the left by one character-width. With input textfields in Flash (MX2004 and 8), when you type enough to fill up the textfield - or rather, when you get within about 5px of the right side of the textfield - the existing text jumps a good distance (about 20px) to the left, thus opening up more space for you to type into. 1) I need the input textfields in Flash to behave like the browser input textfield behaviour described - essentially, I need to prevent the text jump left behaviour. Is it possible, and if not, how can it be faked? 2) Leading on from how can it be faked, what is the actual condition required to cause the text jumps to the left behaviour in Flash? I've been trying to get around it by making the textfield 1 space wider than its contents, but the number of spaces required seems to vary with the font size - smaller font size seems to require more extra spaces to prevent text jump - so I'm guessing it's something else. Any suggestions and pointers very much appreciated. Even an iota of clue clueless, which is my current situation. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] user friendly URL in flash site
http://www.asual.com/swfaddress/ On Jun 1, 2008, at 2:32 PM, Pavel Krůšek wrote: Hi everybody, can anyone tell me, how to make user friendly URLs in flash site, like it seems for example here: http://www.group94.com/#/website/work/ thnaks, Pavel ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Ideas for a Fill in the gaps activity
Piers, I thank you kindly. In fact, I fall humbly to my knees and offer you my first-born goat. A rough draft of your idea can be seen here: http://snipurl.com/2azzy-meep There was a concern regarding large chunks of (non-editable) text dropping to the next line, so I've temporarily gotten around it by putting each non-editable word into its own textfield. Is that overkill? Will there be problems with drawing hundreds of textfields onChange? Next hurdle: working out how to deal with reeeally long text entry. ie, when the input textfield width exceeds line space remaining. Creating a new, symbiotic input textfield for user input to flow into strikes me as a massive headache, especially when it comes evaluating the user data later. I spose we can but try. I'll keep posting improvements as (or if) they happen. Thanks again! On Tue, May 27, 2008 at 8:21 PM, Piers Cowburn [EMAIL PROTECTED] wrote: Here's a solution (in English rather than code though): Create an array of your two different types of fields (editable and non-editable). Create a render function (triggered once at the start, and then subsequently by the Change event of any of the editable fields) which loops through this array making labels / input fields for each one accordingly. Each time you create a new label, check to see if the width of it will exceed the width of the page, and if so, split it into two fields, with the second being on a new line. I think that should work. Piers On 27 May 2008, at 10:52, Paul Andrews wrote: - Original Message - From: [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, May 27, 2008 5:29 AM Subject: [Flashcoders] Ideas for a Fill in the gaps activity Hello Flashcoders, I have a Fill in the gaps activity, done in HTML and Javascript (very quickly). It can be seen here: http://snipurl.com/2askk-meep. I have to make something like this in Flash, and it's leaving me stumped. It seems like I'd need all the text (plus growable gaps) to be within one text field, to retain the flow of the words in the paragraph. However, said text field can't just be an input text field because that would make all the text editable. Any ideas very welcome. Even a very small idea 0 idea, which is what I have at the moment. Thanks! I have done this for a commercial product using drag and drop. All the gaps were just drop zones, suitably sized to accept the (largest possible) draggable answer. The non editable text was just labels. The layout was fixed with text flow done by hand. It was a multiple choicedrag and drop thing though - in your case you can just substitute the drop zone for input fields. It is messy, so I'm looking forward to some clever solutions.. Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders [EMAIL PROTECTED] 0207 631 3278 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: AS3: Static functions and events
Jon, that looks the goods. If you want every class to have this ability (application-wide), then I guess using your technique you'd create a Global Event Manager class, and pull an instance of this class into every type. Maybe inheritance would be the go here too. Cheers for the link MHG, the gSkinner class looks like a solution at this point. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] interview with flash player engineer jim corbett
fitc just posted an hour-long interview i did in april with jim corbett, one of the adobe's flash player engineers. see: http://www.moock.org/blog/archives/000276.html topics covered include: -garbage collecting loaded .swf files (see grant skinner's post at http://www.gskinner.com/blog/archives/2008/04/failure_to_unlo.html) -ecmascript4: is it too much? -future of the web client ecosystem -life as a player engineer -history of flash player's internals -macromedia and adobe culture -flash player engineering process -politics of the web -future player features -jon gay's vector renderer i'm considering talking to adobe about doing more of these, so if you like the format/content of the interview and would like to see more interviews with adobe engineers, please leave a comment at the above url. colin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] variable with # sign
Thanks for getting back to me. I'm targeting Flash Player 8. Essentially, I am creating an HTML form in Flash, but I'm running into trouble because the form refers to database field names with symbols I can't place in a variable name and I need to pass the variable name with the data. The form in my FLA has input fields for First Name and Email address. Each input field has a Var associated with it. The First Name field's Var is f:1700253695 The Email field's Var is f:31 Then in Actionscript I have variables for the hidden fields that would be used in an HTML version of the form (not sure if this is necessary) and a submit button function to send the variable names and their values to the sign-up form on the server. var f#1700253695 = TEXT:First%20Name; var f#31 = TEXT:Email%20Address; submitBtn.onRelease = function(){ getURL(http://www.topica.com/f/p.html;, ,GET); } The problem I'm having is that the database on the server requires either the colon or the # sign in the field name, but I can't figure out how to publish the SWF with them. If there isn't a way, I think I will use the ExternalInterface API to send my field values to a form in my HTML wrapper and send the data from there. I'm not well versed in Javascript so I'm trying to avoid that if possible. Any help would be greatly appreciated. Thanks again. -Alex On Feb 21, 2008, at 12:50 AM, Martin Klasson wrote: this[f#31] = TEXT:Email%20Address; This could work for you I guess, it wont give you a compiler error, but I would revise the code since I wouldnt suggest this ugly solution. If you could show more code on how you are sending the data, as well as what Flash Player version you are targeting there would easier to give you a more helpful hand if you want the solution to be more legit than the solution above. / Martin 2008/2/21, [EMAIL PROTECTED] [EMAIL PROTECTED]: Hi. I need to pass a variable to a email sign-up form and it needs to be named f#31 I have it written: var f#31 = TEXT:Email%20Address; Flash gives me an error when I try to publish this and I assume its because the variable name has the # sign. How do I get around this? I've tried escape sequences to no avail. Thanks! -Alex ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] variable with # sign
Thanks everyone. I couldn't get it to work in Flash, so I hid a form in my HTML wrapper, passed the user input data to it with a Javascript function and then sent it to the server through another Javascript call. Probably could be cleaned up, but it works. Thanks again. -A function flashTxt(txt1, txt2, txt3, txt4, txt5) { document.getElementById('txt1').value = txt1; document.getElementById('txt2').value = txt2; document.getElementById('txt3').value = txt3; document.getElementById('txt4').value = txt4; document.getElementById('txt5').value = txt5; } /script script function submitform() { document.myform.submit(); } /script On Feb 21, 2008, at 1:37 AM, Muzak wrote: What your database looks like and variable names in your Flash application, have (and shouldn't have) no impact on each other. Afterall, you'll be sending/loading data through some script/ webserver/remoting, so you can *massage* your data before sending it to Flash and vice versa. So saying that you need to name variables: var f#1700253695; var f#31 is nonsense ;-) var myReallyCoolFlashVariableForAnEmailAddress = [EMAIL PROTECTED]; Send that to your server side script, which then stores it in the database (or whatever). - Original Message - From: [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, February 21, 2008 10:14 AM Subject: Re: [Flashcoders] variable with # sign Thanks for getting back to me. I'm targeting Flash Player 8. Essentially, I am creating an HTML form in Flash, but I'm running into trouble because the form refers to database field names with symbols I can't place in a variable name and I need to pass the variable name with the data. The form in my FLA has input fields for First Name and Email address. Each input field has a Var associated with it. The First Name field's Var is f:1700253695 The Email field's Var is f:31 Then in Actionscript I have variables for the hidden fields that would be used in an HTML version of the form (not sure if this is necessary) and a submit button function to send the variable names and their values to the sign-up form on the server. var f#1700253695 = TEXT:First%20Name; var f#31 = TEXT:Email%20Address; submitBtn.onRelease = function(){ getURL(http://www.topica.com/f/p.html;, ,GET); } The problem I'm having is that the database on the server requires either the colon or the # sign in the field name, but I can't figure out how to publish the SWF with them. If there isn't a way, I think I will use the ExternalInterface API to send my field values to a form in my HTML wrapper and send the data from there. I'm not well versed in Javascript so I'm trying to avoid that if possible. Any help would be greatly appreciated. Thanks again. -Alex On Feb 21, 2008, at 12:50 AM, Martin Klasson wrote: this[f#31] = TEXT:Email%20Address; This could work for you I guess, it wont give you a compiler error, but I would revise the code since I wouldnt suggest this ugly solution. If you could show more code on how you are sending the data, as well as what Flash Player version you are targeting there would easier to give you a more helpful hand if you want the solution to be more legit than the solution above. / Martin 2008/2/21, [EMAIL PROTECTED] [EMAIL PROTECTED]: Hi. I need to pass a variable to a email sign-up form and it needs to be named f#31 I have it written: var f#31 = TEXT:Email%20Address; Flash gives me an error when I try to publish this and I assume its because the variable name has the # sign. How do I get around this? I've tried escape sequences to no avail. Thanks! -Alex ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] variable with # sign
I hear you Glen. I'm connecting to Topica, a fairly popular online email marketing application. And I'm probably making it sound like something it isn't out of my own ignorance. Essentially, I'm trying to recreate the sign-up from that Topica's system generates for its clients in HTML into Flash. The HTML form has input text fields like NAME=f:1700253685 and I don't know how to re-create the form function in Flash to send the user input data entered into the corresponding field. I think I get tripped up by the : in the NAME but that could be way wrong. The workaround I came up with was to send the data to a hidden form in my HTML wrapper and then submit it through a Javascript function called from Flash. That way the form is essentially the same one the Topica system gave me and I'm using Flash to populate it. Nothing elegant about it, but I don't know enough and Topica doesn't provide any support for sending the user input data directly from Flash. And I can only trust the sign-up form they give all their users has the safeguards you are describing below. -A On Feb 21, 2008, at 5:57 AM, Glen Pike wrote: It sounds like your server side code is putting stuff straight into the database from your form. If you are doing this, then please stop - THIS IS BAD... 1, you are maybe not checking your data from the form for dodgy stuff. 2, you are probably allowing the form to specify what fields in the database you are filling in. 3. why does your database not let you create your own tables with sensible field names? It may be good from a lazy programming perspective, but this is a security nightmare. You should always have your server side code check validate your data, then decide where each bit of data goes. The client should not specify where the data goes - otherwise your database ends up hacked. This also applies to contact forms that specify the recipient in the form itself. DON'T DO IT, IT'S BAD, LEARN ABOUT SECURITY (please) :) HTH Glen [EMAIL PROTECTED] wrote: Thanks for getting back to me. I'm targeting Flash Player 8. Essentially, I am creating an HTML form in Flash, but I'm running into trouble because the form refers to database field names with symbols I can't place in a variable name and I need to pass the variable name with the data. The form in my FLA has input fields for First Name and Email address. Each input field has a Var associated with it. The First Name field's Var is f:1700253695 The Email field's Var is f:31 Then in Actionscript I have variables for the hidden fields that would be used in an HTML version of the form (not sure if this is necessary) and a submit button function to send the variable names and their values to the sign-up form on the server. var f#1700253695 = TEXT:First%20Name; var f#31 = TEXT:Email%20Address; submitBtn.onRelease = function(){ getURL(http://www.topica.com/f/p.html;, ,GET); } The problem I'm having is that the database on the server requires either the colon or the # sign in the field name, but I can't figure out how to publish the SWF with them. If there isn't a way, I think I will use the ExternalInterface API to send my field values to a form in my HTML wrapper and send the data from there. I'm not well versed in Javascript so I'm trying to avoid that if possible. Any help would be greatly appreciated. Thanks again. -Alex On Feb 21, 2008, at 12:50 AM, Martin Klasson wrote: this[f#31] = TEXT:Email%20Address; This could work for you I guess, it wont give you a compiler error, but I would revise the code since I wouldnt suggest this ugly solution. If you could show more code on how you are sending the data, as well as what Flash Player version you are targeting there would easier to give you a more helpful hand if you want the solution to be more legit than the solution above. / Martin 2008/2/21, [EMAIL PROTECTED] [EMAIL PROTECTED]: Hi. I need to pass a variable to a email sign-up form and it needs to be named f#31 I have it written: var f#31 = TEXT:Email%20Address; Flash gives me an error when I try to publish this and I assume its because the variable name has the # sign. How do I get around this? I've tried escape sequences to no avail. Thanks! -Alex ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Martin Klasson Flash Developer Parkgatan 9-11 S-411 24 Göteborg Sweden Office +46 (0) 31 711 54 50 Cell +46 (0) 730 964 561 [EMAIL PROTECTED] www.kokokaka.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01736
[Flashcoders] variable with # sign
Hi. I need to pass a variable to a email sign-up form and it needs to be named f#31 I have it written: var f#31 = TEXT:Email%20Address; Flash gives me an error when I try to publish this and I assume its because the variable name has the # sign. How do I get around this? I've tried escape sequences to no avail. Thanks! -Alex ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] is there a way of detecting whether or not the mouse is in a movie at all?
looks like you're using ActionScript 2.0, but just for the record, in ActionScript 3.0 you can use the Event.MOUSE_LEAVE event to detect when the mouse leaves Flash Player's display area. colin Hans Wichman wrote: Hi, that is only detectable when the mouse is down (try tracing xmouse and ymouse while mouse is down, versus when its not). Another thing you can do is look at how long the mouse hasnt moved. greetz JC On Feb 8, 2008 1:40 PM, Allandt Bik-Elliott (Receptacle) [EMAIL PROTECTED] wrote: hi guys just a quickie i've got an expandable flash banner that has a transparent movie clip (called roll_mc) over the top of it to detect whether to expand or not but because i can't seem to get an accurate false from my hittest if the mouse goes out of the banner, i was wondering if there was a way to detect if the mouse was in the movie at all here is what i have function gotoExpand():Void { trace (x mouse is +_root._xmouse); trace (y mouse is +_root._ymouse); if (roll_mc.hitTest(_root._xmouse, _root._ymouse) _root._xmouse345 _root._ymouse345) nextFrame(); } the movie is 350x350 but if you move the mouse out of the movie pretty quickly, it registers that the mouse is still within the movie example traces: //mouse is moved fairly slowly x mouse is 349 y mouse is 208 x mouse is 349 y mouse is 208 x mouse is 185 y mouse is 349 x mouse is 348 y mouse is 95 //mouse moved fairly quickly x mouse is 336 y mouse is 225 anyone have any ideas? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] load flex swf into flash CS3 project
Hello- I need to load a compiled AS3 based Flex 3 swf (a simple form with data validation) into an AS3 based Flash project I'm working on in CS3. I tried importing the .swf into the library pre-compile as well as loading it at runtime and nothing shows up. Can this be done? Any ideas? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Short syntax for accessing nested display objects? (AS3)
sending again because my first post didn't seem to get through. sorry if this is a double post... -- hi alistair, you are confusing variable names with instance names. they're not the same thing. when you do this: var cont1:Sprite = new Sprite(); cont.addChild(cont1); you are not naming the sprite cont1, you are simply assigning the variable cont1 a reference to the new Sprite. so you can't do: cont.getChildByName(cont1); because the Sprite referenced by cont has no instance name. you *can* do this: var room:Sprite = new Sprite(); var b:Sprite = new Sprite(); b.name = ball; room.addChild(b); trace(room.getChildByName(ball)); however, that technique is not recommended because it requires you to refer to the object by an arbitrary string name (ball) that cannot be checked at compile time. in a pure ActionScript 3.0 program, rather than using instance names, you should reference all display objects through a variable. e.g., b.bounce() instead of: Ball(room.getChildByName(ball)).bounce() (in the above code, the cast to Ball is required because getChildByName()'s return type is DisplayObject.) if other areas of your code need access to the ball, pass them a reference to it. for example, you might have a Room class with a getBall() method: public function getBall ():Ball { return theBall; } all that said, if you are just creating instances on the timeline in the Flash authoring tool, and you name them using the properties panel, you can reference them directly by name. e.g., if you have a clip that you named ball on the main timeline, you can reference that clip using this code on that timeline: trace(this.ball); the preceding code works because the compiler automatically adds a variable named 'ball' to the document class (the class representing the main timeline), and assigns 'ball' a reference to your named clip. colin keith wrote: Is there a reason you can't access the Sprite with the variable you first created? cont.visible=false; -- Keith H -- Alistair Colling wrote: Hiya everyone, good to see the list back up and running. I'm trying to access a sprite that is inside of 2 other sprites and I have 2 questions about this: 1) It seems that the syntax for targeting this sprite once it is created is quite long winded (2 temporary vars have to be created): var cont:Sprite = new Sprite(); this.addChild(cont); var cont1:Sprite = new Sprite(); cont.addChild(cont1); var child1:Sprite = new H1(); var target =cont.getChildByName(cont1); var targ2 = target.getChildByName(child1); targ2._visible = false; 2) Also, I can't data type my target var as a Sprite otherwise I get an error (unless I cast the type as well). If anyone knows of a better of doing this I would be really interested to hear it :) Cheers, Ali ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] digest
digest ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Short syntax for accessing nested display objects? (AS3)
hi alistair, you are confusing variable names with instance names. they're not the same thing. when you do this: var cont1:Sprite = new Sprite(); cont.addChild(cont1); you are not naming the sprite cont1, you are simply assigning the variable cont1 a reference to the new Sprite. so you can't do: cont.getChildByName(cont1); because the Sprite referenced by cont has no instance name. you *can* do this: var room:Sprite = new Sprite(); var b:Sprite = new Sprite(); b.name = ball; room.addChild(b); trace(room.getChildByName(ball)); however, that technique is not recommended because it requires you to refer to the object by an arbitrary string name (ball) that cannot be checked at compile time. in a pure ActionScript 3.0 program, rather than using instance names, you should reference all display objects through a variable. e.g., b.bounce() instead of: Ball(room.getChildByName(ball)).bounce() (in the above code, the cast to Ball is required because getChildByName()'s return type is DisplayObject.) if other areas of your code need access to the ball, pass them a reference to it. for example, you might have a Room class with a getBall() method: public function getBall ():Ball { return theBall; } all that said, if you are just creating instances on the timeline in the Flash authoring tool, and you name them using the properties panel, you can reference them directly by name. e.g., if you have a clip that you named ball on the main timeline, you can reference that clip using this code on that timeline: trace(this.ball); the preceding code works because the compiler automatically adds a variable named 'ball' to the document class (the class representing the main timeline), and assigns 'ball' a reference to your named clip. colin Alistair Colling wrote: Hiya everyone, good to see the list back up and running. I'm trying to access a sprite that is inside of 2 other sprites and I have 2 questions about this: 1) It seems that the syntax for targeting this sprite once it is created is quite long winded (2 temporary vars have to be created): var cont:Sprite = new Sprite(); this.addChild(cont); var cont1:Sprite = new Sprite(); cont.addChild(cont1); var child1:Sprite = new H1(); var target =cont.getChildByName(cont1); var targ2 = target.getChildByName(child1); targ2._visible = false; 2) Also, I can't data type my target var as a Sprite otherwise I get an error (unless I cast the type as well). If anyone knows of a better of doing this I would be really interested to hear it :) Cheers, Ali ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] UNSUBSCRIBE
UNSUBSCRIBE On 10/19/07, Pedro Miguel V.Matias C. Braz [EMAIL PROTECTED] wrote: UNSUBSCRIBE melhores cumprimentos Pedro Braz DCTS/DIT/DT Unidade de Ambientes Locais Tel. Externos: (+351) - 21 761 20 10- Fax: (+351) - 21.761.28.61 Tel. Internos: 117 010- Fax: 117.861 e-mail: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dave Watts Sent: quinta-feira, 18 de Outubro de 2007 17:47 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Welcome to the new list server! Our new list server is up! I apologize for the downtime. We've transferred the list to new hardware, so we should be outage-free for the foreseeable future. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders AVISO LEGAL Esta mensagem é confidencial e dirigida apenas ao destinatário. Se a recebeu por erro solicitamos que o comunique ao remetente e a elimine assim como qualquer documento anexo. Não há renúncia à confidencialidade nem a nenhum privilégio devido a erro de transmissão. Qualquer opinião expressa nesta mensagem pertence unicamente ao autor remetente, e não representa necessariamente a opinião do Santander Totta, a não ser que expressamente se diga que o remetente está autorizado para o efectuar. DISCLAIMER This message is confidential and intended exclusively for the addressee. If you received this message by mistake please inform the sender and delete the message and attachments. No confidentiality nor any privilege regarding the information is waived or lost by any mistransmission. Any views or opinions contained in this message are solely those of the author, and do not necessarily represent those of Santander Totta, unless specifically stated and the sender is authorized to do so. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Full screen mode.. How?
Hey Omar, Check this out: http://www.adobe.com/devnet/flashplayer/articles/full_screen_mode.html Cheers... Chris Omar Fouad wrote: How can i make flash in a browser to show up in full screen like the youtube videos and here http://www.tempsgraphie.com/isao/?? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Certification
resend. my first effort at cut and paste came through with extraneous characters. i retry below using a different workflow ... hr resend hi carl, i am unable to access the archives for this list. so i am just going to cut and paste in below the body of a post i made dec 9 2006 in response to a question just like yours. best of luck in knocking off the certification! hr i recently sat and passed the Flash 8 Certification exam. i had previously passed the Developer cert for both Flash MX and MX 2004. i had never sat the Designer cert. my impression is that the Flash 8 Certification exam IS a Developer exam. my guess is that to pass the Flash 8 certification, you have to know ActionScript. mind you, when you sit the exam you might end up with a completely different set of questions. my guess is that they have hundreds of questions, of which you will have to answer 70. passing grade is 70%, meaning you have to get 49+ correct to pass. and you have 75 minutes to complete the exam. yeah, the test prep materials for the Flash 8 Cert suck. but ... here are some things you definitely should do: -- sample questions that download with the PDF at Adobe.com with the info about the Flash 8 exam http://partners.adobe.com/public/en/ace/ACE_Exam_Guide_Flash_8.pdf -- sample question that download with the PDF at Adobe.com with the info about the Flash MX 2004 Developer exam www.adobe.com/support/training/certified_professional_program/flmx2004_dev_sample.pdf -- sample question that download with the PDF at Adobe.com with the info about the Flash MX 2004 Designer exam www.adobe.com/support/training/certified_professional_program/flmx2004_des_sample.pdf -- know what is new with Flash 8. there are 1 hour of training videos on F8 new features here: http://movielibrary.lynda.com/html/modPage.asp?ID=170 and you can get a 24 hour free pass here: http://www.lynda.com/freepass/24 beyond that, you can use some MX 2004 Developer study guide materials. tom kitta created a sample exam and put up a ton of his notes. you can find links to both here: http://www.tomkitta.com/flash/index.cfm and you can still get the MX 2004 Developer study guide book: http://www.amazon.com/Macromedia-Flash-Certified-Developer-Study/dp/0321256026/ as i said earlier, you might end up with completely different questions than I did. following are 3 topics that I saw more than 1 question on: -- LoadVars -- Font outline embedding. defaults for static text, dynamic text, input text. etc. -- Video. Video class. import formats supported. -- Audio. Sound class. import formats supported. one surprise for me was no questions related to components. v2 or otherwise. none. nada. there were non-ActionScript questions. some related to the IDE. so maybe those came in from the Designer cert, or maybe not. things like publish profiles, bandwidth profiler, etc. one last bit of advice, if you can afford to take it twice, the best way to find out what is on the exam is to take it. you definitely have to prep for the first time that you take the exam. in the event that you don't pass on the first go, you have to know enough to know what you didn't know. if that makes sense. so if you can afford the risk of taking the test a second time don't over agonize about it. prep, go, if you pass the first time excellent. if not, likely you will know exactly what you need to study up on to pass it with flying colors the second time around. i hope this helps. please post back about your experience after you take the exam. and anyone else who has taken the exam. please post your impressions too. best of luck! Carl Welch [EMAIL PROTECTED] wrote: Hi flashcoders, I am looking into becoming Flash Certified. Does anyone know about how to prepare for taking the exam? What books or programs are available? I can't seem to google a straight answer... and adobe's site is pretty confusing... like a never ending rabbit trail. Thanks for any advice. -- Carl Welch http://www.carlwelch.com [EMAIL PROTECTED] 805.403.4819 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Got a little couch potato? Check out fun summer activities for kids. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Debugger's not up to it.
john, just curious, in this case are you using as3 in cs3? i ask because the flash cs3 promo material touts a new advanced debugger consistent with the flex builder 2 debugger. personally, i never found any use for the debugger in flash 8 or earlier. i do find useful the debugger in flex builder 2. i have not yet tried the debugger for as3 in cs3. i do see this article up on devnet regarding the as3 debugger in cs3: introducing the actionscript 3.0 debugger by peter elst http://www.adobe.com/devnet/flash/articles/as3_debugger.html has anyone here tried out the cs3 as3 debugger? can anyone offer feedback whether you have find the cs3 as3 debugger of any use? p John McCormack [EMAIL PROTECTED] wrote: I am getting increasingly frustrated trying to debug in the Flash IDE. I see some, but not all of the variables I expect to see as I step through code. Also, when I step to the next line I step to some unexpected line. A google search throws up: trace(), step over/into/outof and our wonderful Xray but nothing on making the Flash debugger do a proper job. Perhaps I am missing something. Can anyone throw any light on this inadequate behaviour? In desperation. John - Sick sense of humor? Visit Yahoo! TV's Comedy with an Edge to see what's on, when. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] XMLSocket and problems
I use AS2.0 / XMLSocket connections a lot and it's the onXML method I use to catch inbound stuff - not sure it this is your issue, but a thought anyhow Original Message From: [EMAIL PROTECTED] Date: 03/06/2007 23:28 To: Flashcoders mailing listflashcoders@chattyfig.figleaf.com Subj: [Flashcoders] XMLSocket and problems Hey got a problem and not sure where to look for hte issue, I using XMLSocket and trying to connect to a data port for information.. It does the same thing in the sandbox or running from the server where it trying to connect too... I connect to the server and the onconnect is executed... but the problem is I don't get andyOnData data coming in... if i telnet to the server and port , the server spews out information. port is above 1024 I am using flash 8 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Tiscali Broadband only £9.99 a month for your first 3 months! http://www.tiscali.co.uk/products/broadband/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Actionscript Developers in Central London
Hi, We're currently looking to hire competent Actionscripters for permanent roles to work on gaming applications. Essential skills AS2.0 / OOP Competence with version control (SVN ideally) Good understanding of HTTP comms Dealing with server side XML Optimising graphic performance Desirable skills AS3/Flexbuilder/Flex unit Developing flash clients to XML socket servers Strong animation/ game design J2EE Salaries are good, and commesurate to experience and combined with a performance bonus scheme, company expanding rapidly. Environment is fast moving with scope to learn a lot from an experienced and hard working team. UK work permit required. If you're interested drop me a line [EMAIL PROTECTED] Tom ___ Tiscali Broadband only £9.99 a month for your first 3 months! http://www.tiscali.co.uk/products/broadband/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Text to MP3
hi! For Text to MP3 check out www.unmovie.net! It´s an art project/installation and they generate sound from text serverside onthefly... check backstage for a list of software and scripts: http://193.197.170.79/portal/portal_new.htm i think it´s mbrola http://tcts.fpms.ac.be/synthesis/mbrola.html for that! cheers, michael. ___ [EMAIL PROTECTED] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] FLVPlayback with Live Streams: Access to NetStream onStatus OR Equivalent of NetStream.Play.UnpublishNotify
i have a requirement where i have to use the FLVPlayback component with live streams from FMS. with FLVPlayback, is there any way that i can have access to the NetStream.onStatus event so that i can test for NetStream.Play.UnpublishNotify? or does FLVPlayback have anything equivalent to NetStream.Play.UnpublishNotify for determining when a live stream concludes? i have reviewed the docs on FLVPlayback and i am at an impass. background follows: i am writing a swf that receives live streams from FMS. The requirement calls for using the FLVPlayback component. i would like to display the current state of the live broadcast, for example: Not yet started, Live, Broadcast Over, etc. in an article by Stefan Richter i have found sample code that sets up an NetStream.onStatus handler. from Stefan's article it looks like the following two codes on the NetStream info object can be used to determine when a stream starts and stops: NetStream.Play.PublishNotify (start), and NetStream.Play.UnpublishNotify (stop). however, when using a FLVPlayback component it is unclear to me how to access the NetStream.onStatus event. Is this possible? with FLVPlayback to detect stream starts, the FLVPlayback stateChange event provides logic I can use instead of NetStream.Play.PublishNotify. but i can not yet find logic on FLVPlayback that provides an alternative to UnpublishNotify. so far I have test without success the following FLVPlayback events: stateChange, complete, stopped, playing, paused, and close. I also put an onEnterFrame handler to test the FLVPlayback state property, but it just continues to display buffering after the live stream UnpublishNotify event occurs. any assistance would be appreciated. - The fish are biting. Get more visitors on your site using Yahoo! Search Marketing. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Does ByteLoaded/bytesTotal work loading from CDROM ?
hi, I think one of the best approach is to use NetConnection/NetStream with metadata companion, you'll find good examples on documentation or just googling a bit. :) Jaco - pixeldump - Segue Messaggio Originale - Da : Fabio Sonnati [EMAIL PROTECTED] A : flashcoders@chattyfig.figleaf.com oggetto : Re: [Flashcoders] Does ByteLoaded/bytesTotal work loading from CDROM ? Data : Mon, 19 Mar 2007 22:37:07 +0100 ok, do you know any workaround? I'm loading big FLVs from CDROM and I cannot know when Flash has completely loaded them hi, AFAIK not, flash player uses different criteria when http headers are/[n't] availables. :) Jaco - pixeldump - Original Message - From: Fabio Sonnati [EMAIL PROTECTED] To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com Sent: Monday, March 19, 2007 5:32 PM Subject: [Flashcoders] Does ByteLoaded/bytesTotal work loading from CDROM ? Does ByteLoaded / bytesTotal work loading from CDROM ? when I try, I get ByeLoaded = byteTotal since the beginning... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ Informazione NOD32 2126 (20070319) __ Questo messaggio è stato controllato dal Sistema Antivirus NOD32 http://www.nod32.it ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Dynamic FontField issue when tweening
Please, Does anybody knows a workaround to prevent the 'words messy between lines' when resizing a dynamic font field, the only way it seems to work it is export as bitmap font, but them we got flickered corners... here is what i´m talking about: (click on the field) http://www.randalgrave.com/font.html ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] simple math question...
MovieClip._width / 2 = its _x center MovieClip._height / 2 = its _y center hope it helps [p e r c e p t i c o n] wrote: good people, how do i move a moviClip to center itself at (_xmouse, _ymouse)...i have the onPress part down...i just need to center it on those coordinates thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash IDE thinks standard #include .as file is aclass file
Are you working on a LAN? I had the same issue here, the cause was that my computer clock were different from the network computer clock. When I moved the files to my HD it worked out. Muzak wrote: I've seen this happen when the include .as file had the same name as the fla it's included in. Just a thought.. regards, Muzak - Original Message - From: Mike Mountain [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, February 16, 2007 12:58 PM Subject: [Flashcoders] Flash IDE thinks standard #include .as file is aclass file I've been working on an as file for some time - it's used as an #include, it isn't a class (although it's part of a project which has classes), just a means for me to tidy away some pretty rudimentary timeline code from designers. Everything was working fine but now the IDE won't validate the code - even though there's nothing wrong with it - it keeps spitting out errors: ActionScript 2.0 class scripts may only define class or interface constructs. Blah Copy the code into a brand new as file, click the tick, works fine - save it out with a filename, click the tick, breaks. I've deleted my ASO files and still no joy - even if I comment out all the code it still bloody complains. Anyhow, anyone shed any light on this? - Or how to fix it, I think it start when I put some imports in the file by mistake. Cheers M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] What do you think are the best Flash projects and RIA's
May the old fashioned RR be a good sample for you? http://www.rr.com/flash/ Cheers. James Deakin wrote: yeah thats a great little tag browser but I'm looking for RIA's and web shops. Stuff where data and money are invloved. cool thing though. James On 2/14/07, Guilherme Cruz [EMAIL PROTECTED] wrote: I like this one http://www.airtightinteractive.com/projects/related_tag_browser/app/ On 2/14/07, James Deakin [EMAIL PROTECTED] wrote: What do you think are the best Flash projects and RIA's? I'm involved in lots of project where I work and I am beings asked for examples more and more as large companies begin to see the advantages of Flash based interfaces and RIA's. I want to persuade people that Flash isn't a toy and I need some really good examples of solid work. I have a few I always rely on but I though I would put it to the vote. So what are your top ten? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] hooking up GUI in pure OO code...
try adding a Delegate to fix the scope issue. import mx.utils.Delegate; class Main { var myButton:Button; // placed on stage in authoring time function init() { myButton.onRelease = Delegate.create ( this, doSomething ); } function doSomething() { trace(something); } } Cheers, Andrew. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] questions about [embed] in AS3
august, this reply is not answering all your questions. could others please explain this further? i think [Embed] is a flex thing. i'm not sure on this. anyone else who can comment? the square brackets indicate compiler directive metadata. i think the flash compiler just ignores [Embed] since flex has no library, it uses the [Embed] convention instead. docs on it here: http://livedocs.macromedia.com/flex/201/html/embed_082_3.html August Gresens [EMAIL PROTECTED] wrote: Hello I just starting to learn AS3, making my way through the Mook rough cuts. I just read the chapter on external assets, and I've some questions about this curious [embed] feature. * I'm trying think of a precedent for this in another language, but can think of anything. The closest thing I could think of is the Java Class.getResource() method. Is this the intention? * I take it that this facility essentially gives you the ability to create your own symbol library. Is this right? * If so, I assume that one would create asset classes with static methods to return references to these symbols. These classes could be arranged in a library package of the developer's design. This would allow one to publish a SWF or SWC, and these classes would provide an interface to retrieving the symbols? Is this how this is typically used? * Initially declaring each asset with [embed] as a Class seemed strange. But since each one is really a symbol, which can be instanced, I guess it makes sense. Is this right? * I understand that the tight coupling between a class and it's assets are intentional with [embed]. It makes me wonder, however if there a way with Flex to manufacture SWF instances using a common class template? In other words, using mxml is there a way to manufacture a SWF of a certain type with compile time assets loaded into it's properties? (If so, could you point me to some documentation that would show me how to do this?) In general, I'd be interested in how people are using this feature in the field, especially for large projects. Thanks, August - Now that's room service! Choose from over 150,000 hotels in 45,000 destinations on Yahoo! Travel to find your fit. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Tracer / FF2
its about time you provided something of value to the community Grden... :) grant ducks! looking forward to seeing this! Is the xray viewer a new version or is it still flash 8 ? (I'm using xray with a flash app under flash 8 thats being loaded into a flash 9 flex app, not quite sure how I'm going to log both :) ) Grant. - Original Message - From: John Grden [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: 1/9/07 2:57 PM Subject: Re: [Flashcoders] Flash Tracer / FF2 The good news is, it's as simple as: import com.blitzagency.xray.logger.XrayLog; private var log:XrayLog = new XrayLog(); //..usage: log.debug(string message[, object]); log.info(string message[, object]); log.warn(string message[, object]); log.error(string message[, object]); log.fatal(string message[, object]); if you're using the debug player, it'll catch the stack trace to give you what class/method made the call and the out put works with the current flex2 xray interface. On 1/9/07, John Grden wrote: I'll make it officially available tonight and post a message about where to get it. It's on my laptop and I'm not going to be able to get to it until then, On 1/9/07, slangeberg wrote: Where can I find info on the logger (flex 2/ as3)? is it available publicly? Thanks, -Scott On 1/9/07, John Grden wrote: LOL, i'm getting there I promise!! I have Xray logger for Flex2 / as3 apps and have been using that for a while now. But as for a connector that does the inspection, I'm working on it now. There's been a lot of requests ;) On 1/9/07, slangeberg wrote: Does XRay work with AS3 / Flex 2 apps? -Scott On 1/8/07, Steven Sacks | BLITZ wrote: There's a standalone debug executable available too at http://www.osflash.org/xray/ BLITZ | Steven Sacks - 310-551-0200 x208 -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, January 08, 2007 3:54 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Flash Tracer / FF2 I can do you one better. Download the XRay connector and classes from Blitz agency and use this link http://www.rockonflash.com/xray/flex/Xray.html and tell me what you think ;) T - Original Message - From: Eric Lee To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com Sent: Monday, January 08, 2007 5:42 PM Subject: [Flashcoders] Flash Tracer / FF2 For those of you who haven't used it, there's a cool FF plugin called Flash Tracer (https://addons.mozilla.org/firefox/3469/) that lets you view any traces generated by a SWF within firefox. My problem is that, since upgrading to FF2, I haven't been able to get it to work properly. Has anyone had similar issues / know of a fix? Thanks! -Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG
Re: [Flashcoders] Flash Tracer / FF2
lol, had to have my weekly crack at you :) How does it react to two clients trying to send it data, I've never really tried it with local connection, since my flash 8 system will be talking to it at the same time as the flex app... yes I'm using the flex 2 release, you chastized me last time I used an old version :) Grant - Original Message - From: John Grden [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: 1/9/07 3:19 PM Subject: Re: [Flashcoders] Flash Tracer / FF2 why I oughtta...pow, right in the kisser! The Flex2 interface will talk as2 or as3 apps that use the logger. AS3 doesn't have any other functionality other than logging. It uses local connection with AMF0 so it's the same across the board. does that answer your question? If you're not using the Flex2 version, here it is online: http://www.rockonflash.com/xray/flex/Xray.html On 9 Jan 2007 20:04:26 -, [EMAIL PROTECTED] wrote: its about time you provided something of value to the community Grden... :) looking forward to seeing this! Is the xray viewer a new version or is it still flash 8 ? (I'm using xray with a flash app under flash 8 thats being loaded into a flash 9 flex app, not quite sure how I'm going to log both :) ) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Tracer / FF2
cool man, thanks a bunch John. Grant. - Original Message - From: John Grden [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: 1/9/07 3:31 PM Subject: Re: [Flashcoders] Flash Tracer / FF2 ;) if you have to apps sending it log data, that works just fine, however, it doesn't support looking at 2 separate apps yet. I DO have plans on how to fix that so you can inspect 2 applications and select from any one flash app thats registered with Xray. On 9 Jan 2007 20:22:41 -, [EMAIL PROTECTED] wrote: lol, had to have my weekly crack at you :) How does it react to two clients trying to send it data, I've never really tried it with local connection, since my flash 8 system will be talking to it at the same time as the flex app... yes I'm using the flex 2 release, you chastized me last time I used an old version :) Grant ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash 8 Certification Study Tips?
doug, Also here is a link to another thread from last week here on FlashCoders summarizing my experiences with the exam: http://chattyfig.figleaf.com/pipermail/flashcoders/2006-December/177023.html and yet another link to a post by two Flash developers who passed the exam and over the weekend posted some comments about their experience: http://www.aboutnico.be/?p=54 best of luck. please post back after you take the exam and let us know how the exam looked to you. JOR [EMAIL PROTECTED] wrote: Hey Doug, I wrote a little about my experience with the exam on my blog. Good luck with your test! James James O'Reilly Consultant Adobe Certified Flash Expert http://www.jamesor.com Design Code Train Doug Coning wrote: Greetings All, I'm preparing to take the Flash 8 Certification and was wondering if anyone who has already taken the test had any study tips on areas that you wished you may have been more prepared for? Thanks, Doug Coning Senior Web Development Programmer FORUM Solutions [EMAIL PROTECTED] ___ __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] SWF Decompiler
andy, are you decompiling your own SWFs? also, what are you seeking from decompiling the SWFs? i ask for 2 reasons: 1) if you are decompiling other people's SWFs, they usually do not like it, so stop. 2) not all SWFs come from FLAs anymore. if you do not know the provenance of the SWF, after decompiling you may end up with gibberish. decompilers originally tartgeted FLA authored SWFs but today they may be from MXML, SWiSH Max, etc. that all having been said, i concur with Alias. Buraks.com/ASV is the gold standard for SWF decompilers. it costs $$ but it is worth it. i have also tried Sothink but found it no where in league with Buraks.com/ASV. Here is a link for a review on ASV from last year: http://www.flashmagazine.com/945.htm Alias [EMAIL PROTECTED] wrote: Haven't used eltima, but I'd generally recommend ASV as being the best decompiler going. http://www.buraks.com/asv/ HTH, Alias __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] :: anyone passed flash 8 certification exam?::
Gee Steve, You normally are such a force for good in the world. But that post on the Flash cert was harsh. I can understand why you wouldn't take the time of day to think about taking a cert exam. But then why take the time to bash it? The cert thing is good. Not evil. You live near the epicenter of the Flash universe. But not everybody does. It is good for people to use objective measures to know that they are making progress. Please stick to your normal form of playing nice with the other kids here in the Flash playground :-) Best wishes to you and yours this holiday season! Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: Flash 8 Certification Exam? Srsly? And you pay for it? That's crazy talk! If you've got money to throw away, why not give it to a charity this holiday season and use it for something that actually makes a difference? - Need a quick answer? Get one in minutes from people who know. Ask your question on Yahoo! Answers. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] :: anyone passed flash 8 certification exam?::
hi jordan, now do you feel better? now that you got that off your chest and out in the open? certifications are worthless. unless ... -- you are a newbie, and you are not even sure you are worthy of calling yourself a Flash developer. trust me, if you can pass this exam, you do know stuff. keep going. -- you are a non-technical hiring manager. yeah, you can just take the candidate's word for it that they know Flash. but i also definitely recommend that you look at their portfolio, and even more importantly check their references (to be sure that it is their portfolio). but if you are lazy and you can check that they passed an exam, at least that is better than nothing. -- you have a salary job for a big bureaucratic corporation, and hell if you know why, but if you pass the exam they will give you a pay raise. -- you or your employer partner with Adobe and passing the exam is a requirement for your continued employment. -- or it is a choice between college and the real world. heck a certification exam is $150. 4 year college degree $150,000 i have never met a subject matter expert that doesn't disdain the whole notion of certification exams. i guess it is not unlike neither bill gates nor steve jobs having college degrees. but hey, they still hire people that do. enough babble from me. technical certifications exist. i took them. my passing them in no way makes me a better flashcoder than you or steve. nor does it make me worse ;-) Now same to you, let's get back to playing nice with the other kids here in the Flash playground :-) Best wishes to you and yours this holiday season! Jordan Snyder [EMAIL PROTECTED] wrote: I don't agree with the smartassitude, but perhaps what Steven is insinuating is that proving that you know some syntax does not prove that you can actually do anything with it. I'm not at the epicenter of the Flash Universe and I think the cert is worthless. Is that a better way to put it? ;) Cheers! - Want to start your own business? Learn how on Yahoo! Small Business. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] :: anyone passed flash 8 certification exam?::
jordan, you hit the essence of it. it is hopping over a low bar. technical certs are minimal, entry level credentials. kind of like a drivers license. and true, just because you have a license doesn't mean that you know how to drive ;-) achieving a technical cert is in no way on par with winning MAX Awards, Flash Film Festival, or landing a big account. and certainly passing a certification exam doesn't mean you will be able to go around seemingly effortlessly dropping code solutions here on flashcoders like steven does. so relative to those high honors, i concur that the cert is worth less. but ... when you are coming off ground zero, knocking off a cert can be a nice milestone along the way. btw, Flash certs are version specific. of all the languages i code, actionscript has been the most horribly unstable. however, now that Adobe has actionscript tied to ECMA-262, my hope is that as3 will be the last gut wrenching change for actionscript. point being when the Flash 9 cert comes out anyone who passes it will have to be up to date on as3, and conversely won't be required to know as2 or as1 (really, finally, good-bye prototype ;-) Jordan Snyder [EMAIL PROTECTED] wrote: Haha fair enough. Just understand that my tone was playful and did not illicit a smartass response. You do make some good points as to the uses of a cert, but I'm still not sure that makes it worth much...with a Flash cert, I'm not going to demand the same respect as with a 4 year degree. There is no comparison there. And the other things seem as though they could be accomplished by actually DOING something with Flash, not just learning definitions. If you have a hiring manager who can BS enough to learn some definitions, and a potential hire than can BS enough to learn some definitions, what have you got in the long run? I will digress and recognize the validity of a cert in some instances, but I still think it's hopping over a low bar. Cheers! __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] :: anyone passed flash 8 certification exam?::
arin, i recently sat and passed the Flash 8 Certification exam. i had previously passed the Developer cert for both Flash MX and MX 2004. i had never sat the Designer cert. my impression is that the Flash 8 Certification exam IS a Developer exam. my guess is that to pass the Flash 8 certification, you have to know ActionScript. mind you, when you sit the exam you might end up with a completely different set of questions. my guess is that they have hundreds of questions, of which you will have to answer 70. passing grade is 70%, meaning you have to get 49+ correct to pass. and you have 75 minutes to complete the exam. yeah, the test prep materials for the Flash 8 Cert suck. but ... here are some things you definitely should do: -- sample questions that download with the PDF at Adobe.com with the info about the Flash 8 exam http://partners.adobe.com/public/en/ace/ACE_Exam_Guide_Flash_8.pdf -- sample question that download with the PDF at Adobe.com with the info about the Flash MX 2004 Developer exam www.adobe.com/support/training/certified_professional_program/flmx2004_dev_sample.pdf -- sample question that download with the PDF at Adobe.com with the info about the Flash MX 2004 Designer exam www.adobe.com/support/training/certified_professional_program/flmx2004_des_sample.pdf -- know what is new with Flash 8. there are 1 hour of training videos on F8 new features here: http://movielibrary.lynda.com/html/modPage.asp?ID=170 and you can get a 24 hour free pass here: http://www.lynda.com/freepass/24 beyond that, you can use some MX 2004 Developer study guide materials. tom kitta created a sample exam and put up a ton of his notes. you can find links to both here: http://www.tomkitta.com/flash/index.cfm and you can still get the MX 2004 Developer study guide book: http://www.amazon.com/Macromedia-Flash-Certified-Developer-Study/dp/0321256026/ as i said earlier, you might end up with completely different questions than I did. following are 3 topics that I saw more than 1 question on: -- LoadVars -- Font outline embedding. defaults for static text, dynamic text, input text. etc. -- Video. Video class. import formats supported. -- Audio. Sound class. import formats supported. one surprise for me was no questions related to components. v2 or otherwise. none. nada. there were non-ActionScript questions. some related to the IDE. so maybe those came in from the Designer cert, or maybe not. things like publish profiles, bandwidth profiler, etc. one last bit of advice, if you can afford to take it twice, the best way to find out what is on the exam is to take it. you definitely have to prep for the first time that you take the exam. in the event that you don't pass on the first go, you have to know enough to know what you didn't know. if that makes sense. so if you can afford the risk of taking the test a second time don't over agonize about it. prep, go, if you pass the first time excellent. if not, likely you will know exactly what you need to study up on to pass it with flying colors the second time around. i hope this helps. please post back about your experience after you take the exam. and anyone else who has taken the exam. please post your impressions too. best of luck! On 12/6/06, Orindom Dhar [EMAIL PROTECTED] wrote:Hello, Has anyone out there,cleared the flash 8 professional certification exam. If yes, could you please give some advice on how to prepare for it. Unlike previous flash certifications, in flash 8 they have combined the designer and developer and made it as one,its ridiculous! As a hardcore actionscripter I would have loved to skip the graphic designing part.Sigh!Also there is no clear cut blueprint from adobe for flash 8 cert exam. Any help in this regard is highly appreciated. regards, Arin - Have a burning question? Go to Yahoo! Answers and get answers from real people who know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] SharedObject and Load Balanced Server (Local SharedObjects)
i thought about this last night and I believe this is more of a question about how the load balancing server would work - what the URLs would look like. If the load balanced server ends up generating alternate domains, like www2.domain.com, www3.domain.com, etc. I am thinking I might be able to use System.exactSettings System.exactSettings allows us the specify whether or not to use the superdomain (domain.com) or exact domain (www2.domain.com, www3.domain.com) matching rules for locally persistent data. If set to false, then the superdomain would be used, and settings and data for SWF files hosted at *.domain.com are all stored in one place on the client machine. but i'll be screwed if my .swf files get served from some damn akamai server with a funky akamai domain name - from what I have read I do not believe it is possible to shared local persistent data accross domains (local SharedObjects). if anyone knows otherwise, I'd love to know how! On Thu Oct 26 15:32 , '[EMAIL PROTECTED]' [EMAIL PROTECTED] sent: attempt to send this didn't go through - If I have a flash module which uses SharedObject in a page on a website which is load balanced, what implications might that have for how data is stored on the client's machine? I'm asking because I know SharedObjects write .sol files to the client's machine using the domain from which the .swf was loaded, so if that .swf was served through a load balanced server, would the flash module have access to the same SharedObject the next time the user hits the site? I am worried that the originating domain for the .swf might be different from the site's domain due to load balancing, thus it would write a SharedObject using the domain of its origin which could be different the next time the user visits the site. thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] SharedObject and Load Balanced Server
* I apologize if this ends up being a duplicate post, but I think my first attempt to send this didn't go through - If I have a flash module which uses SharedObject in a page on a website which is load balanced, what implications might that have for how data is stored on the client's machine? I'm asking because I know SharedObjects write .sol files to the client's machine using the domain from which the .swf was loaded, so if that .swf was served through a load balanced server, would the flash module have access to the same SharedObject the next time the user hits the site? I am worried that the originating domain for the .swf might be different from the site's domain due to load balancing, thus it would write a SharedObject using the domain of its origin which could be different the next time the user visits the site. thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flashcom hosting
is this the default? i've been using fms on my company servers and i got everything fine with this, but i just signed a flashcom host service for my own use and my folder structure is empty, no scriptlibs, apllication, documentaion or anyother folder, is this the default? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [JOB] Web Designer / Developer - Delft, The Netherlands - Full Time-contract
Web Designer / Developer Location: Delft, The Netherlands XD designers is looking for a Web Designer with developer skills. - High level graphic and webdesign skills - Experience with actionscript 1, 2, OOP, HTML, CSS, Javascript, PHP, mySQL Please send your resume, portfolio and a short letter to [EMAIL PROTECTED] *More information on our company: www.xd.nl* *Job-description in Dutch Language (we are looking for someone living nearby Delft) * *XD designers is per direct op zoek naar een: Internetontwerper/-vormgever (40 uur)* * Wie ben je?* Bij elk nieuw ontwerp ga je tot het uiterste. Je denkt mee met de klant en weet zijn wensen te vertalen in een passende oplossing. Je bent trots op je werk en draagt dat ook uit. Je bent een absolute perfectionist met oog voor detail en vormgeving. Je interesses op vormgevingsvlak gaan verder dan alleen Internet en typografie. Naast je vakinhoudelijke talenten, beschik je over goede communicatieve vaardigheden en 'voel' je goed aan wat een klant wil. *Wat ga je doen?* Het werk bestaat voor een groot deel uit het zelfstandig ontwerpen en vormgeven van dynamische internetpagina's en -applicaties. Onze sites worden over het algemeen voorzien van ons eigen content management systeem en hebben een herkenbare stijl. De vormgeving en directe uitstraling van onze sites zijn voor ons en onze klanten zeer belangrijk. Wij zijn van mening dat ontwerp en uitwerking hand in hand gaan. Naast het ontwerpen en vormgeven zul je dus ook een deel van de technische uitwerking voor je rekening nemen. Er zal moeten worden gewerkt aan flash-animaties en actionscript-applicaties, html, css-styling en php-implementaties. Voor de technische vraagstukken kun werk je meestal samen met één van onze programmeurs. *Wat moet je kunnen?* Wij verwachten een professionele 'handen-uit-de-mouwen'-instelling. Je beschikt over een bovengemiddelde beheersing van Illustrator, Fireworks, Photoshop, Flash, Actionscript 1 en 2. Je beschikt over een bovengemiddeld talent voor vormgeving en hebt minimaal 3 jaar ervaring in het vakgebied. Je hebt verstand van beeldscherm-ergonomie en --typografie en weet hier op creatieve wijze telkens gebruik van te maken. *Opleiding en werkervaring* Een afgeronde opleiding op HBO- of WO-niveau en minimaal 3 jaar ervaring in dit vakgebied. Een rijbewijs is pré. *Wat bieden wij?* Wij bieden een vaste plek in ons veelzijdige team. Een goed salaris en bijkomende secundaire voorwaarden, waaronder een pensioenregeling. *Wat bieden wij?* Wij bieden een vaste plek in ons veelzijdige team. Een goed salaris en bijkomende secundaire voorwaarden, waaronder een pensioenregeling. *Interesse? *Denk jij dat je goed past in bovenstaand profiel en wil je nader kennismaken? Stuur dan je CV, portfolio en een korte sollicitatiebrief naar [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Delegate Help
i need to call playFlv() inside another function, but this ain't working... and i have never used Delegate class or some other workaround private function playFlv(file:String){ trace(file); } private function getFLV(id:String):Void{ var xml:XML = new XML(); xml.onLoad = function(ok){ if(ok){ var node:Array = xml.firstChild.childNodes; etc... playFlv(test); } }; xml.load(id); } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] NetConnection Fail Error
Any idea why? I'm trying to publish a live video on my local network... Locally on my pc works fine, feed and player, but when i go lo local host feed still working but no one can see the cam. here is my code: feed: var nc:NetConnection = new NetConnection(); nc.connect(rtmp://localhost/videoApp); var ns:NetStream = new NetStream(nc); ns.attachVideo(Camera.get()); vid.attachVideo(Camera.get()); ns.publish(chrisCam, live); player: var nc:NetConnection = new NetConnection(); nc.connect(rtmp://localhost/videoApp); var ns:NetStream = new NetStream(nc); vid.attachVideo(ns); ns.play(chrisCam); ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] class function call onMouseAction
please, anyone knows what's the silly error I'm not catching here? when I assign the rollOver to the class instance (setPlayButton), I don't getting able to access the 'getPlayFile function' thru its rollOver, why? public function create(name:String, target:MovieClip, depth:Number, x:Number,y:Number):VideoThumb { vid = VideoThumb(target.attachMovie(thumb, name, depth)); vid._files = new Array(); setXY(x, y); setPlayButton(); return vid; } private function setPlayButton(){ var mc:MovieClip = vid.toolbar.playVideoButton; mc.onRollOver = mc.onDragOver = function():Void{ trace(getPlayFile(0)); } } public function getPlayFile(index:Number):String{ return vid._files[index]; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] handling PHP sessions in actionscript
HI Sorry if this is all info that's in the archive. I did check but I'm getting pushed for time () basic question really. I have a basic system whereby user has to register and log-in in order to play an online game. when handling PHP sessions do I just append the session_ID to the POST array when sending info back to the server? Thanks James mail2web - Check your email from the web at http://mail2web.com/ . ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] 5 Star Rating System
Thanks for the illumination! However, here's a link with a nice voting system To Whom It May Concern... http://www.flashkod.com/code.aspx?ID=18813 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] 5 Star Rating System
Hi, Can somebody give me a tutorial or a link to fla source of a nice 5 Star Rating System with XML back end... Pliz help ! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] .swf's containing html's location
You can send a parameter in source code like: manualy param name=movie value=main.swf?url=test.asp and embed src=main.swf?url=test.asp ... or dynamic (for example with asp) param name=movie value=main.swf?url=%Request.ServerVariables(URL)% and embed src=main.swf?url=%Request.ServerVariables(URL)% ... note: if current page in a folder %Request.ServerVariables(URL)% gives you foldername/test.asp mail2web - Check your email from the web at http://mail2web.com/ . ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Character enconding problem PHP-Flash (AMFPHP)
yes, through Gateway::setCharsetHandler (there's an explanation in the Gateway.php file itself) otherwise look at this: http://www.sephiroth.it/tutorials/flashPHP/amfphp_iconv/ Marcelo de Moraes Serpa ha scritto: Hello! I´m using CakePHP as the application server and the admin system is all in html (built with Cake) - all the data is entered through this interface. The problem is that flash uses UTF8 which is different from the enconding Cake uses (it seems)H. I would really love to know if AMFPP has something to deal with that issue automatically, otherwise, I would have to convert each string on each end manually... Cheers, - Marcelo. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Alessandro Crugnola Flash | PHP | Python developer http://www.blumerstudio.com http://www.sephiroth.it +39 3939402645 +39 0236522445 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] external interface not working
Hi Doug, I had faced a similar problem. Upload the file on a webserver and check. Original Message: - From: Doug Tangren [EMAIL PROTECTED] Date: Tue, 9 May 2006 23:05:24 -0400 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] external interface not working I am a mac user using flash 8 testing on safari 2.0.3. , flash's external interface and I am not getting flash to communicate with javascript or visa versa. Can anyone help? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com mail2web - Check your email from the web at http://mail2web.com/ . ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] binary data Flash !
Binary Data through XMLSocket : --- How we can send binary data through XMLSocket.I have been able to receive binary data but not been able to send binary data through XMLSocket i tried using Array but it automatically inserted commas between the elements of Array.Is there is any data structure that i can use to send the binary data through xmlsocket. Max mail2web - Check your email from the web at http://mail2web.com/ . ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] obfuscation swf !
Is there any good way or method for obfuscation a Flash file so that swf works fine after obfuscation and also prevent any one to understand the code easily . Few common softwares for obfuscation are just not that good as swf stops working after using them . Of if not obfuscation is there any other method to prevent swf to be decompiled to fla . help will be really appreciate . Thx Max mail2web - Check your email from the web at http://mail2web.com/ . ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] binary data Flash !
Hi ! what all is needed to convert AS2 based fla to AS3 ? will there be any changes in code required to have binary data work fine both sending and receiving of binary data from tcp/ip socket ? Max Original Message: - From: Peter Hall [EMAIL PROTECTED] Date: Sun, 7 May 2006 15:05:01 +0100 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] binary data Flash ! And FWIW, you will have all kinds of problems using XMLSocket for binary data, in either direction. For example, when receiving binary data, if there is a null byte, the byte will be considered to be a packet delimiter, and will be removed (and preceding data will be passed as a string to onData). Peter On 5/7/06, Peter Hall [EMAIL PROTECTED] wrote: No, not really. If you can wait until Flash Player 9, the AS3 Socket object handles binary data natively. Peter On 5/7/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Binary Data through XMLSocket : --- How we can send binary data through XMLSocket.I have been able to receive binary data but not been able to send binary data through XMLSocket i tried using Array but it automatically inserted commas between the elements of Array.Isthere is any data structure that i can use to send the binary data through xmlsocket. Max mail2web - Check your email from the web at http://mail2web.com/ . ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com mail2web - Check your email from the web at http://mail2web.com/ . ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Zoom effect
Thank you lols, but... I'am afraid it's not what i'am looking for :) I suggest that you install and run the offline Zinio reader on : www.zinio.com They have a smart way to zoom into the flipping pages... This is the same exact effect that i'am getting crazy to work!! I know it's not flash based but ther's a mathematic stuff that could compute the ratio of scaling object and position like on the reader... Please save my life ;-) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of MBDI ICSC Rodrigo E. Curiel Salazar Sent: mercredi 19 avril 2006 19:06 To: Flashcoders mailing list Subject: Re: [Flashcoders] Zoom effect check this, closer to what you want, i think http://www.sephiroth.it/file_detail.php?id=131 Rodrigo On 4/19/06, Clint Tredway [EMAIL PROTECTED] wrote: Yup, I am working on a project that has a 'zoom' effect and the Tween class is what I am using to do it. Here is a link that was helpful to me. http://www.kirupa.com/developer/actionscript/tween.htm -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julian 'Julik' Tarkhanov Sent: Wednesday, April 19, 2006 1:44 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Zoom effect On 19-apr-2006, at 19:04, [EMAIL PROTECTED] Ammor wrote: Hello, I' am getting crazy achieving some kind of zoom effect on my MC !!! If you just create any MC on the stage like a rectangle 300*500 px and put the code below in an empty frame, it will work... But what i want to do is like setting new coordinates on the scaled MC so that it takes the _xmouse/_ymouse click as the new center. I mean : when the user clicks, it scales 150 percent but reposition it self according to the mouse click as if it was the area zoomed into ;-) Sorry, I hope I was understood !!! Any kind ideas ? I found Tweens working perfectly for this type of job. on(press) { import mx.transitions.Tween; import mx.transitions.easing.*; new Tween(this, _x, mx.transitions.easing.Regular.easeOut, this._x, _root._xmouse, 2, true); new Tween(this, _y, mx.transitions.easing.Regular.easeOut, this._y, _root._ymouse, 2, true); new Tween(this, _xscale, mx.transitions.easing.Regular.easeOut, this._xscale, this._xscale+10, 2, true); new Tween(this, _yscale, mx.transitions.easing.Regular.easeOut, this._yscale, this._yscale+10, 2, true); } -- Julian 'Julik' Tarkhanov me at julik.nl ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Zoom effect
Oh, yes that's may be complete... I may change some mouse functions too... Cool, but where can we have the source ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Keith Reinfeld Sent: jeudi 20 avril 2006 18:49 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Zoom effect Have a look at my 'Dynamic Zoom' piece and see if it is what you are looking for (URL below). Click 'Gallery' then select 'Dynamic Zoom' from the 'Effects' menu. -Keith http://home.mn.rr.com/keithreinfeld -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Ammor Sent: Thursday, April 20, 2006 7:39 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Zoom effect Thank you lols, but... I'am afraid it's not what i'am looking for :) I suggest that you install and run the offline Zinio reader on : www.zinio.com They have a smart way to zoom into the flipping pages... This is the same exact effect that i'am getting crazy to work!! I know it's not flash based but ther's a mathematic stuff that could compute the ratio of scaling object and position like on the reader... Please save my life ;-) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of MBDI ICSC Rodrigo E. Curiel Salazar Sent: mercredi 19 avril 2006 19:06 To: Flashcoders mailing list Subject: Re: [Flashcoders] Zoom effect check this, closer to what you want, i think http://www.sephiroth.it/file_detail.php?id=131 Rodrigo On 4/19/06, Clint Tredway [EMAIL PROTECTED] wrote: Yup, I am working on a project that has a 'zoom' effect and the Tween class is what I am using to do it. Here is a link that was helpful to me. http://www.kirupa.com/developer/actionscript/tween.htm -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julian 'Julik' Tarkhanov Sent: Wednesday, April 19, 2006 1:44 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Zoom effect On 19-apr-2006, at 19:04, [EMAIL PROTECTED] Ammor wrote: Hello, I' am getting crazy achieving some kind of zoom effect on my MC !!! If you just create any MC on the stage like a rectangle 300*500 px and put the code below in an empty frame, it will work... But what i want to do is like setting new coordinates on the scaled MC so that it takes the _xmouse/_ymouse click as the new center. I mean : when the user clicks, it scales 150 percent but reposition it self according to the mouse click as if it was the area zoomed into ;-) Sorry, I hope I was understood !!! Any kind ideas ? I found Tweens working perfectly for this type of job. on(press) { import mx.transitions.Tween; import mx.transitions.easing.*; new Tween(this, _x, mx.transitions.easing.Regular.easeOut, this._x, _root._xmouse, 2, true); new Tween(this, _y, mx.transitions.easing.Regular.easeOut, this._y, _root._ymouse, 2, true); new Tween(this, _xscale, mx.transitions.easing.Regular.easeOut, this._xscale, this._xscale+10, 2, true); new Tween(this, _yscale, mx.transitions.easing.Regular.easeOut, this._yscale, this._yscale+10, 2, true); } -- Julian 'Julik' Tarkhanov me at julik.nl ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman
[Flashcoders] Zoom effect
Hello, I am getting crazy achieving some kind of zoom effect on my MC !!! If you just create any MC on the stage like a rectangle 300*500 px and put the code below in an empty frame, it will work But what i want to do is like setting new coordinates on the scaled MC so that it takes the _xmouse/_ymouse click as the new center. I mean : when the user clicks, it scales 150 percent but reposition it self according to the mouse click as if it was the area zoomed into ;-) Sorry, I hope I was understood !!! Any kind ideas ? Hers my code : mc.onMouseDown = function() { startX = this._x; startY = this._y; beginX = this._width; beginY = this._height; if (!this.scaled) { this.onEnterFrame = scaleIt(150); this.scaled = true; } else { this.onEnterFrame = scaleIt(100); this.scaled = false; } }; function scaleIt(pScale) { return function () { this._xscale -= (this._xscale - pScale) * .1; this._yscale -= (this._yscale - pScale) * .1; this._x = ((beginX - this._width) / 2) + startX; this._y = ((beginY - this._height) / 2) + startY; }; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] (no subject)
Hello - Excemel is looking for a top-rate Flash developer to develop an online learning course. This position will start immediately. Minimum Requirements: (please, if you do not meet these minimum requirements, save us both time by not responding.) 1. Immediate availability to work 40 hours/week during normal business hours (time zone irrelevant) 2. Minimum 4 years' experience in Flash design and actionScripting 3. Online portfolio demonstrating work on similar projects (interactive e-learning) 4. ActionScript 2.0 including high comfort level with built-in tween class, custom functions, arrays, external .as scripts 5. Demonstrated experience with connecting Flash to ASP .NET middleware - both sending and receiving Requirements that will move you to the top of the heap: In addition to the minimum requirements noted above: 1. 3 or more years experience with developing e-Learning projects in Flash 2. High awareness of customer service (i.e., we customer, you vendor) This initial opportunity is for a short-term project. However, there is MUCH more work ready to start if we both feel good about what is accomplished on this project. Please submit resume and link to online portfolio to: [EMAIL PROTECTED] Please, no phone calls - we will ping you if you look like the right fit. Excemel learning solutions www.excemel.com Steve Hagwood founder | learning architect 704.650.8146 [EMAIL PROTECTED] Excemel learning solutions www.excemel.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Why is my setInterval only firing once ...
nInterval = setInterval(tweenClip, 50); should be: nInterval = setInterval(tweenClip, 50); Stephen Ford wrote: I have a setInterval call that is only firing once. Here is the part of my class where it's occuring: --- public function repositionClip():Void{ nWidth = Math.round(Stage.width); nHeight = Math.round(Stage.height); nMidX = nStageWidth/2; nMidY = nStageHeight/2; mcMain._x = nMidX; mcMain._y = nMidY; nInterval = setInterval(tweenClip, 50); } public static function tweenClip():Void{ trace(function called: tweenClip());} --- Can anyone advise as to what is happening here ? Thanks, Stephen.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: Why is my setInterval only firing once ...
sorry, i thought the problem was you using: tweenClip() which would execute it straight away.. A.Cicak wrote: how it fired even once in that case?! [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] nInterval = setInterval(tweenClip, 50); should be: nInterval = setInterval(tweenClip, 50); Stephen Ford wrote: I have a setInterval call that is only firing once. Here is the part of my class where it's occuring: --- public function repositionClip():Void{ nWidth = Math.round(Stage.width); nHeight = Math.round(Stage.height); nMidX = nStageWidth/2; nMidY = nStageHeight/2; mcMain._x = nMidX; mcMain._y = nMidY; nInterval = setInterval(tweenClip, 50); } public static function tweenClip():Void{ trace(function called: tweenClip());} --- Can anyone advise as to what is happening here ? Thanks, Stephen.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] CSS with TextArea
Hi, I want to apply a CCS on on text in a textArea. I try: textStyle= new TextField.StyleSheet(); textStyle.load(style.css); textArea.setStyle(_style); but, this don't work! I want to set a textArea. but, I get StyleSheet from TextField I think this is the problem... Somebody can help me? Rodrigo Schramm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
Using setInterval, I can only call a method (or funciton) same time later. I can't continue to run from the same point, at same function. Exist another solution for this? Schramm Danny Kodicek wrote: Hello, is possible to make a wait or sleep (like java) to stop a code execution and after n seconds return to execute? Not directly, but you can create the same functionality with setInterval() Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
If you are inside a loop, and need to wait you have a big problem! I would like a semaphore for syncronization. :-\ The Adobe/Macromedia must put this on Flash. (AS) :'( . Danny, thanks for you help! ;-) Rodrigo Schramm Danny Kodicek wrote: Using setInterval, I can only call a method (or funciton) same time later. I can't continue to run from the same point, at same function. Exist another solution for this? Yes, put your remaining code into a separate function: id=setInterval(function(){myRemainingCode},2000) You can comfortably (well, messily) create a whole set of commands that run at intervals. The only problem is that you might want to avoid any other functions running in the intervening time. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
Ryan Potter wrote: Here is another way that might help. You can use Fuse to sequence and wait. Code Post: http://thoughtwillrise.com/ Fuse: http://mosessupposes.com/Fuse/index.html Very cool! :-) But, if I put same code after line 15 in exemple below??? :-( Rodrigo Schramm Actionscript: 1. function drawLoadManager(){ 2. trace(Draw Load Manager Called); 3. var lm = this.loadManager = new Fuse(); 4. lm.push({ func:myMethodOne, scope:this, command:pause}); 5. lm.push({ func:loadData, scope:this, command:pause}); 6. lm.push({ func:loadMyClip, scope:this, command:pause}); 7. lm.start(); 8. } 9. 10. function myMethodOne(){ 11. 12. do some code... 13. 14. // resume the load manager to load the next item 15. this.loadManager.resume(); 16. } 17. function loadData(){ 18. this.xml = new XML(); 19. this.xml.ignoreWhite = true; 20. // CREATE A REFERENCE TO THE CURRENT TIMELINE 21. this.xml._parent = this; 22. this.xml.onLoad = function () { 23. // resume the load manager to load the next item 24. this._parent.loadManager.resume(); 25. } 26. this.xml.load(this.datafile); 27. } 28. function loadMyClip(){ 29. this.myClip.loadMovie(load something); 30. // create some sort of load handler 31. this.myClip.onLoad(){ 32. // resume the load manager to load the next item 33. this._parent.loadManager.resume(); 34. } 35. } -Original Message- From: [EMAIL PROTECTED] on behalf of iashido Sent: Tue 3/21/2006 7:16 AM To: Flashcoders mailing list Cc: Subject: Re: [Flashcoders] wait or sleep http://proto.layer51.com/d.aspx?f=454 On Mar 21, 2006, at 4:13 PM, Danny Kodicek wrote: Using setInterval, I can only call a method (or funciton) same time later. I can't continue to run from the same point, at same function. Exist another solution for this? Yes, put your remaining code into a separate function: id=setInterval(function(){myRemainingCode},2000) You can comfortably (well, messily) create a whole set of commands that run at intervals. The only problem is that you might want to avoid any other functions running in the intervening time. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com www.itseveryday.ro www.iashido.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] PDF integration into flash
Hello, It may seems a newbie question, but I' am just getting crazy to find any tutorial or tips talking about PDF integration, zoom and search functionalities into flash. I want to do some stuff like the well known ZINIO reader: www.zinio.com So I want to include dynamically PDF file into my movie and integrate zoom and search on it. Please can anyone save my life? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] PDF integration into flash
Yep, I've already checked it, but it gives this kind of built-in interface with the intuitive toolbar to manipulate the document... What I want is a method to integrate those functionalities and the PDF document within my self made flash interface! Have you seen the zinio reader? www.zinio.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim Tann Sent: vendredi 24 février 2006 13:59 To: Flashcoders mailing list Subject: RE: [Flashcoders] PDF integration into flash Check out flash paper http://www.macromedia.com/software/flashpaper/?promoid=BINU Jim -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Ammor Sent: 24 February 2006 13:46 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] PDF integration into flash Hello, It may seems a newbie question, but I' am just getting crazy to find any tutorial or tips talking about PDF integration, zoom and search functionalities into flash. I want to do some stuff like the well known ZINIO reader: www.zinio.com So I want to include dynamically PDF file into my movie and integrate zoom and search on it. Please can anyone save my life? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sandy 0.2, a 3D API for Flash
If you can write the tutorials, couldn't you just add a working .swf of the tutorial in the forum as well? I think people (like me) are too lazy to download the code, do a tutorial and compile a swf just to see what speed it runs at. Andreas Alan Shaw wrote: Since Thomas worked his ass off for two weeks to get this 0.2 release done, he has taken off for a few days. There are several working tutorials in the forum: http://sandy.media-box.net/forum/ and more are coming. Documentation will also grow. I'd say performance is quite good except for the texture mapping. That will probably have to wait until the AS3 version to become truly useful. I'll add a cubic panorama example to the tutorials in the next few days just to demonstrate the technique. On 1/26/06, Paul Neave [EMAIL PROTECTED] wrote: Those examples are quite old... release 0.2 has just come out of beta, so creating examples and improving the documentation is the next big task. On 26/01/06, Sander [EMAIL PROTECTED] wrote: Aha, found some Sandy 3D samples https://dev.media-box.net/sandy/trac/browser These recent? It was a Google hit. no examples anywhere? franto wrote: I'm interested for sure, working on Virtual world engine called FlashLIfe in AS3, but have no much free time, it wll be open source as well... Franto On 1/26/06, Paul Neave [EMAIL PROTECTED] wrote: I'd like to announce Sandy 0.2 on behalf of Thomas (aka Kiroukou) over at Media Box: http://sandy.media-box.net/ This is an amazing set of open source APIs for developers to create 3D models in Flash. More info here: http://sandy.media-box.net/blog/2006/01/20/sandy-02-a-brand-new- world/ Contribute and discuss on the forum here: http://sandy.media- box.net/forum/ I've had my nose in plenty of attempts to create a standardised 3D API for Flash for years, and this is by far the most appealing and exciting API yet. It's still in its early stages but already showing great promise. I've heard from Thomas that if there is enough interest, an AS3 version may be written for around the 0.4 release... but only if there's enough interest! Enjoy, Paul. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- - - --- Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- http://www.neave.com/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] ****************** Unicode Input ***************************
nice ascii work on the subject! Devendran I wrote: Hi all, We can Display Unicode Characters in dynamic and Input text field. Is it possible to get unicodeInput in a input text? Consider this. You are having One input text box. By selecting a language, your Key press should be displayed as choosen language(in input text). If u select Chinese Langugae. When you type it should be chinese If u select Hindi Language. when you type it should be Hindi . All these should happen in single text field.(And have to controll with script) Thanks regards Devendran.I - Yahoo! Shopping Find Great Deals on Holiday Gifts at Yahoo! Shopping ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Problem with delay tween on some instance...
Hello everybody, i use tween of laco [laco.wz.cz] with delay on some instances. i want to delete a delay and the tween to on previous instance when i use a tween on other instance, but i don't manage it. can anybody help me ? thank Ps : i'm French, so sorry for my english ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
R: [Flashcoders] iRiver U10
Hi Eric, join and ask this to FlashLite Yahoo list. iRiver U10 has the FalshLite player embedded :) Have also a read on Macromedia Dev Net section; there is an article by Johnathan Duran. regards marco casario http://casario.blogs.com Messaggio originale Da: [EMAIL PROTECTED] Data: 2-dic-2005 14.56 A: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Ogg: [Flashcoders] iRiver U10 Has anyone developed anything for the U10 yet? What I am wondering about is how the default functionality is playing audio/etc. Is the Flash OS wrapped in something with makes calls to the default music player/video player, etc? Does the Flash OS get the list of available tracks/videos/etc from something, through a wrapper, into the SWF? I am looking into how to develop things other than standalone games on the U10. Is there a CDK coming soon for the U10? I heard rumor there is one in the works. Or maybe its out and I don't know about it yet? BTW - parts of the U10 are nice, but if you got at all lost on an iPod, you'll really get lost in the UI of this device - a pretty bad UI in my opinion. - edolecki ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http: //chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] water ripple
http://andreas.rayon.no/temp/watery.html Totally useless. Performance is a big ish. - Andreas hmmm? http://www.thesundancekid.net/code/water/ anyway. not really what eric was looking for. Andreas Rønning wrote: ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] _x and _y repositioning for child, child, child mc (Flash MX 6.0)
I usually use something like this: function getY(mc:MovieClip):Number { var y:Number = mc._y; if (mc._parent != undefined) y += this.getY(mc._parent); return y; } but of course that takes it all the way back to _root. shouldn't be too hard to check against another movie clip instead of undefined. andreas Jay Lepore wrote: Hello, I have a very complex form with many mc\childMc1\childMc2\childMc3\childMc4\childMc5... Type clips within it. I often have a need to line up the _x and _y of a deeply nested childMC with one of the other earlier childMC's For instance if the mc8 is the last child _level0.mc1.mc2.mc3.mc4.mc5.mc6.mc7.mc8 And I need it to be repositioned at say mc4's x,y position what is the best technique. The linked .FLA file makes it obvious if you wish to download it: www.flashbomb.com/files/localToGlobal_test.fla In that example, I want to press the button and have the clips line up at the top. I have spent all day today trying to come up with a quick solution using localToLocal and a variety of other relative positioning techniques and functions but have failed. It's 1:32AM on Thanksgiving Eve! In case of emergency, call the flashcoders group! What sayeth the group? Jay FlashBOMB.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Swfs embedded in an email
include a gif in the e-mail. design it right and perhaps you can get a few more clicks than from a regular text link. andreas Danny Kodicek wrote: Bad idea whichever way you look at it. Flash on PC = ActiveX = disabled by default, and there aint nuthin you can do about it. Thought so, but I had to ask. Standard practice is to put a link in the email pointing to the swf. Except that in my experience, no one ever clicks on them. Hey ho, thanks anyway. Best Danny ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Ho to hide flash layer in Mozilla?
i guess you could try moving it to -1000px or something like that. might be a work around at least.. Gregory_GOusable wrote: Hello Flashcoders, I have a DIV layer (named 'my_layer') which is over HTML page. Then I want to hide it using Js call as getURL(javascript:hideLayer();); Javascript: = function hideLayer() { document.all('my_layer').style.visibility='hidden'; } = It works nice in IE and Opera, but for some reason (?) doesn't work in Mozilla (I tested with Mozilla 1.7.3) Mean while it hides the swf, the links at HTML page are still not clickable. Any idea? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] gotoAndStop(..); then accessing a movieclip.
thanks for the help. for the next project i'll tell the designer that's how i want it done. problem is that i'm already 90% done with the project and i was hoping for a solution that didn't involve the designer at this stage. i could change everything myself but at this point it's too much work. thanks! andreas Joseph Balderson wrote: On your local frame, you'd have the money.amount.text field present, but either set _visisble=false with AS, or change the alpha to 0 in the property inspector. Then, when the playhead gets to remote, you'd change to _visible=true or the alpha back to 99.9 in the property inspector for the text field. That way you can set the field text without it showing in the first 'frame'. It's a technique that works for almost any asset that needs to be updated/set X frames deep into a timeline. Joseph Balderson Interactive Media Design Development http://www.joeflash.ca Faculty Member, Flash Development, Humber College School of Media Studies http://mediastudies.humber.ca [EMAIL PROTECTED] wrote: Let's say you have a MC with 2 frame labels (localPlayer and remotePlayer for example) and then you have different movie clips inside that MC. Something like this: |local|remote___ ammo |x| life | |x money | |x Then you want to do something like this in your AS code (assuming you've previously stopped on local): gotoAndStop(remote); money.amount.text = $100; This wouldn't work because you have to wait one frame before you'd be able to access money but what's your prefered way of waiting one frame? Is there a real easy way to do it without putting AS code in your timeline and without using setInterval(..) to wait one frame? I hope I've just missed something that's real easy in flash. andreas ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] [ANN] FlashDevelop 2.0 beta5
wow, nice editor. never seen it before. code completition is sweet and the editor is only 1.5 Mb's big. Philippe wrote: FlashDevelop 2.0 is a highly customizable script editor providing: - advanced ActionScript 2 completion without any project configuration, - Flash 8 and Flash MX2004 compatibility, - MTASC code checking, building preview, - integrated socket logger, - easy plugin extensibility. FlashDevelop 2.0 is an opensource .NET project hosted on OSFlash.org. Download informations: http://flashdevelop.org ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] [ANN] FlashDevelop 2.0 beta5
yeah. after writing that i did find a couple of bugs so i might not make the switch just yet. :) eric dolecki wrote: Its a decent start :) ed On 11/8/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: wow, nice editor. never seen it before. code completition is sweet and the editor is only 1.5 Mb's big. Philippe wrote: FlashDevelop 2.0 is a highly customizable script editor providing: - advanced ActionScript 2 completion without any project configuration, - Flash 8 and Flash MX2004 compatibility, - MTASC code checking, building preview, - integrated socket logger, - easy plugin extensibility. FlashDevelop 2.0 is an opensource .NET project hosted on OSFlash.org. Download informations: http://flashdevelop.org ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] sound fadeOut
If you want to keep things simple, and the volume fade doesn't need to be linear, couldn't you just run a soundUpdate function and keep track of the volume in a variable. something like this: var volume = 0; var destVolume = 100; setInterval(soundUpdate, 100); function soundUpdate() { volume += (destVolume - volume) / 20; track.setVolume(volume); } then when you need the volume to change you could just do: on (rollOver) { destVolume = 0; } then maybe add another interval that sets destVolume back to 100. you could probably replace the volume += (destVolume .. with something better but at least it should work. :) Andreas MetaArt wrote: In my movie, I have a jingle, that is loaded by this code: code:--- ---track = new Sound(); track.loadSound(everybody.mp3, true); track.setVolume(0); vol = 0; fade = setInterval(fadeIn, 100); function fadeIn() { vol += 1; track.setVolume(vol); if (vol=90) { clearInterval(fade); } };-- during playback of this jingle, is possible that happens an event (a rollOver action) by the user that start the playback of an other audio file, this time a talkin' human voice. The problem is that the jingle cover the voice, or whatever the two audios overlaps. Therefore, I want do something that, on rollOver, do the jingle has a fast fadeOut, starting by the volume level where it is. How can I obtain this? Enrico Tomaselli + web designer + [EMAIL PROTECTED] http://www.metatad.it ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] sound fadeOut
so then the code here would work since it's not linear. but i'm not sure what you mean by linear adjustments prove to sound highly inaccurate? in this case i don't think it matters anyway since it's just a small change of volume and he's probably not coding some online dj mixing software. or maybe he is.. :) andreas Eric E. Dolecki wrote: I've found that linear adjustments prove to sound highly inaccurate - or strange. You'll notice no difference, and then the change will be quite abrupt. So be careful with these kinds of things - linear is probably not the best way to go. e.dolecki On Nov 7, 2005, at 5:21 AM, [EMAIL PROTECTED] wrote: If you want to keep things simple, and the volume fade doesn't need to be linear, couldn't you just run a soundUpdate function and keep track of the volume in a variable. something like this: var volume = 0; var destVolume = 100; setInterval(soundUpdate, 100); function soundUpdate() { volume += (destVolume - volume) / 20; track.setVolume(volume); } then when you need the volume to change you could just do: on (rollOver) { destVolume = 0; } then maybe add another interval that sets destVolume back to 100. you could probably replace the volume += (destVolume .. with something better but at least it should work. :) Andreas MetaArt wrote: In my movie, I have a jingle, that is loaded by this code: code:--- ---track = new Sound(); track.loadSound(everybody.mp3, true); track.setVolume(0); vol = 0; fade = setInterval(fadeIn, 100); function fadeIn() { vol += 1; track.setVolume(vol); if (vol=90) { clearInterval(fade); } };-- during playback of this jingle, is possible that happens an event (a rollOver action) by the user that start the playback of an other audio file, this time a talkin' human voice. The problem is that the jingle cover the voice, or whatever the two audios overlaps. Therefore, I want do something that, on rollOver, do the jingle has a fast fadeOut, starting by the volume level where it is. How can I obtain this? Enrico Tomaselli + web designer + [EMAIL PROTECTED] http://www.metatad.it ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] lightbulb motion
http://www.thesundancekid.net/code/pendel/index.html http://www.thesundancekid.net/code/cloth/index.html fps is set too low (for some reason i can't remember now) which is why the movement looks a bit jerky. unfortunately i don't have the fla:s here in london but i built the code around a white paper from one of the coders who worked on the game Hitman. it was real easy to follow and if you just google for verlet hitman and perhaps something else, i'm sure you can find it too. i created a class around it in javascript a couple of years back and then later converted that to flash. /andreas Corban Baxter wrote: Hey guys I am trying to create an effect as if a light bulb is swaying from a string in the ceiling. Anyone know what the best approach would be to do something like this? Corban Baxter | rich media designer | www.funimation.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash and ASP/MSSQL
Sure Flash can talk straight to a database! All you need to do is set the connection string or something! - shure it can not, it needs a server side language of your choice to do so. to clear things up. - you have a html form with a flash movie embedded. - the html form calls a server side script to submit the data of the form to a database. - the html form can only send variables which are in its scope. - as you have a flash movie embedded in your form you have to make the variables of the flash movie available to the html form. -to do so, you have to send the the variables in the flash movie to the html form, or as Michael Bedar said: You would need to call a javascript function from AS when the user clicks the inside swf and set the value of a hidden form field. - you call a javascipt function from a flash movie like: getURL(javascript:processFlashData( + xVal + , + yVal + )); - the js function needs to write the variables into hidden fiels in the html form. one more thing: I've always thought you used loadVariables to call an (in my experience) ASP or PHP page that talked to the database. thats true, but you dont want to send the variables from the flash movie to the db, you want the html form to do that... gr, ~ Benjamin Herholz | Code www.dawn2.com Hamburg - Copenhagen m: +49 (0) 160 96670732 ~ Amanda Kuek wrote: On 30/10/05, Michael Bedar [EMAIL PROTECTED] wrote: You would need to call a javascript function from AS when the user clicks the inside swf and set the value of a hidden form field.. then the user can click the HTML send button and send everything. Thank you very much. I haven't done this before, but from some quick googling, I assume that one would use something like fscommand or getURL? The person who gave me the brief said something along the lines of Sure Flash can talk straight to a database! All you need to do is set the connection string or something! I hitherto hadn't realised this was possible - I've always thought you used loadVariables to call an (in my experience) ASP or PHP page that talked to the database. Can anyone clear this one up for me please? Thanks very much, Amanda. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] a little OT (maybe): Flash in Firefox
maybe this is obvious but you ARE running it through a webserver, right? not just opening the file from your harddrive... /andreas f a r i d|s i l v a|a b o i d wrote: I think that your server does not have php support. Check it with your hosting provider -- SalU2 f a r i d | s i l v a | a b o i d www.e-foco.com.ar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders