[Flashcoders] Cross-domain Shared Objects

2007-07-11 Thread Adrian Parr

Hi All,

I am building an app that allows the user to personalise as screensaver
online.

1) User chooses some settings and these are saved to a shared object.
2) User downloads Flash screensaver (made with Screentime for Flash).
3) Screensaver runs and loads in the shared objects from above.
4) User sees personalised screensaver tunning!!

Well, that is the theory. But it is looking like there is no way for the
local screensaver file to access the shared object that was saved by the
online SWF.

I have come across the PDF file from Adobe ...
http://www.adobe.com/devnet/flashplayer/articles/fp8_security-related_apis.pdf
and it says on page 14 ...
There is no mechanism to access shared objects across sandbox boundaries.

Has anyone tried to do something similar?

Am I going to have to give up on shared objects and use a backend scripting
language and database instead?  :-(

Shared objects was looking like such a neat solution.  :-(

Any thoughs welcome ...

Cheers,

Adrian Parr
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[Flashcoders] Re: Cross-domain Shared Objects

2007-07-11 Thread Adrian Parr

P.S. I am using Flash 8.



On 11/07/07, Adrian Parr [EMAIL PROTECTED] wrote:


Hi All,

I am building an app that allows the user to personalise as screensaver
online.

1) User chooses some settings and these are saved to a shared object.
2) User downloads Flash screensaver (made with Screentime for Flash).
3) Screensaver runs and loads in the shared objects from above.
4) User sees personalised screensaver tunning!!

Well, that is the theory. But it is looking like there is no way for the
local screensaver file to access the shared object that was saved by the
online SWF.

I have come across the PDF file from Adobe ...
http://www.adobe.com/devnet/flashplayer/articles/fp8_security-related_apis.pdf

and it says on page 14 ...
There is no mechanism to access shared objects across sandbox
boundaries.

Has anyone tried to do something similar?

Am I going to have to give up on shared objects and use a backend
scripting language and database instead?  :-(

Shared objects was looking like such a neat solution.  :-(

Any thoughs welcome ...

Cheers,

Adrian Parr


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Re: [Flashcoders] Cross-domain Shared Objects

2007-07-11 Thread Adrian Parr

Hi Everyone,

Thanks for replying. I've been playing around with shared objects this
afternoon and had 'some' success.

What I've done is ...

Created a very small SWF that just creates the shared object instance, and
has two functions inside it. The first function writes the required data to
the shared object and the second function reads the required data from the
shared object.

I then load this SWF in to my main online SWF using loadMovie, and when I
want to store the data I call the first function inside the loaded SWF. This
creates a shared object on the computer in the folder path the mirrors the
location and filename of the small SWF (not the main SWF).

Finally, in my local screensaver EXE/SWF I load the small SWF in from the
online location using loadMovie again (requires Internet access) and call
the second function that read the data back. Because this is the exact same
file that wrote it in the first place it finds the shared object.

I have used allowDomain in a few places just to make sure. I will try
removing some of these and see what happens.

It the moment it seems to work. I have created a screensaver using SWF
Studio 3.2 and it is reading in data that was created by my online app!!

Still much testing to be done though.

Ta,

Adrian





On 11/07/07, Ivan Dembicki [EMAIL PROTECTED] wrote:


private

Hello Adrian,

http://www.bezier.ru/SyntaxHighlighter/
- press settings.
set your settings.
- is it something like you need?



AP Hi All,

AP I am building an app that allows the user to personalise as
screensaver
AP online.

AP 1) User chooses some settings and these are saved to a shared object.
AP 2) User downloads Flash screensaver (made with Screentime for Flash).
AP 3) Screensaver runs and loads in the shared objects from above.
AP 4) User sees personalised screensaver tunning!!

AP Well, that is the theory. But it is looking like there is no way for
the
AP local screensaver file to access the shared object that was saved by
the
AP online SWF.

AP I have come across the PDF file from Adobe ...
AP
http://www.adobe.com/devnet/flashplayer/articles/fp8_security-related_apis.pdf
AP and it says on page 14 ...
AP There is no mechanism to access shared objects across sandbox
boundaries.

AP Has anyone tried to do something similar?

AP Am I going to have to give up on shared objects and use a backend
scripting
AP language and database instead?  :-(

AP Shared objects was looking like such a neat solution.  :-(

AP Any thoughs welcome ...

AP Cheers,

AP Adrian Parr
AP ___
AP Flashcoders@chattyfig.figleaf.com
AP To change your subscription options or search the archive:
AP http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

AP Brought to you by Fig Leaf Software
AP Premier Authorized Adobe Consulting and Training
AP http://www.figleaf.com
AP http://training.figleaf.com

--
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com



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Re: [Flashcoders] Coding suffixes and prefixes triggering code hinting

2007-07-03 Thread Adrian Parr

Hi Hans and Arul,

Thanks for replying. That has sorted it.

All the best,

Adrian




On 03/07/07, Arul Prasad M L [EMAIL PROTECTED] wrote:

This is the one:
C:\Program Files\Macromedia\Flash 8\en\First
Run\ActionsPanel\ActionScript_1_2\ActionsPanel.xml

or, you can safely modify the copy of the same file available in ur home
directory, in here:

C:\Documents and Settings\username\Local Settings\Application
Data\Macromedia\Flash 8\en\Configuration\ActionsPanel\ActionScript_1_2

scroll down to the typeinfo nodes.

--
Arul Prasad
http://arulprasad.blogspot.com


On 7/2/07, Adrian Parr [EMAIL PROTECTED] wrote:

 Hi All,

 I vaguely remember there being a way of modifying the in-built
 triggers for code hinting.

 For example, if you type ...

 ball_mc.

 Flash will detect that you are referring to a MovieClip and provide
 the relevant code hints in a little popup window.

 Which is all very nice if you want to use those suffixes. But for my
 next project I want to use prefixes instead. For example ...

 mcBall

 Is there an XML file somewhere that I can edit to modify Flash's
 automatic code hinting to allow this?

 I realise that strict-typing every reference to a MovieClip would
 force the code hinting, but this isn't always possible or practical.

 Thanks in advance,

 Adrian
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[Flashcoders] Coding suffixes and prefixes triggering code hinting

2007-07-02 Thread Adrian Parr

Hi All,

I vaguely remember there being a way of modifying the in-built
triggers for code hinting.

For example, if you type ...

ball_mc.

Flash will detect that you are referring to a MovieClip and provide
the relevant code hints in a little popup window.

Which is all very nice if you want to use those suffixes. But for my
next project I want to use prefixes instead. For example ...

mcBall

Is there an XML file somewhere that I can edit to modify Flash's
automatic code hinting to allow this?

I realise that strict-typing every reference to a MovieClip would
force the code hinting, but this isn't always possible or practical.

Thanks in advance,

Adrian
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[Flashcoders] Bitmap Class and FileReference.download

2005-12-06 Thread Adrian Parr
Hi All,

I am doing some research for an upcoming project ...

With the new Bitmap Class and FileReference.download functionality in
Flash 8, is it possible to create a drawing app that can grab what the
user has drawn (using the Bitmap Class) and then download it to a folder
on a webserver as a JPEG (using the FileReference.download method)?

Or can I only sample every colour value (using getPixel) and then send a
string of these values up to a script (such as PHP) on the server that
then creates a JPEG on the fly (using the GD Graphics Library)?

Thanks,

Adrian Parr

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[Flashcoders] Bitmap Class and FileReference.upload

2005-12-02 Thread Adrian Parr
Hi All,

Happy Friday afternoon!!

I am doing some research for an upcoming project ...

With the new Bitmap Class and FileReference.upload functionality in
Flash 8, is it possible to create a drawing app that can grab what the
user has drawn (using the Bitmap Class) and then upload it to a server
(using the FileReference.upload method)?

Thanks,

Adrian Parr

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RE: [Flashcoders] Bitmap Class and FileReference.upload

2005-12-02 Thread Adrian Parr
Sorry folks,

Should that be FileReference.download ?

Adrian


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adrian
Parr
Sent: 02 December 2005 16:22
To: 'Flashcoders mailing list'
Subject: [Flashcoders] Bitmap Class and FileReference.upload

Hi All,

Happy Friday afternoon!!

I am doing some research for an upcoming project ...

With the new Bitmap Class and FileReference.upload functionality in
Flash 8, is it possible to create a drawing app that can grab what the
user has drawn (using the Bitmap Class) and then upload it to a server
(using the FileReference.upload method)?

Thanks,

Adrian Parr

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RE: [Flashcoders] Can Flash auto update the player itself?

2005-12-02 Thread Adrian Parr
The FlashObject also supports the Flash Player Express Install process
as well now.

http://blog.deconcept.com/2005/08/13/using-flash-player-express-install-
with-flashobject/


Adrian Parr



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Wade
Arnold
Sent: 02 December 2005 17:03
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Can Flash auto update the player itself?

http://blog.deconcept.com/flashobject/#download

The user has to make a couple clicks but this 1000% better than 
anything else.

wade


On Dec 2, 2005, at 10:38 AM, inbox.flash wrote:


  Can flash detect a previous plugin version and auto update 
 without the user doing anything?

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[Flashcoders] LoaderClass in Flash 8

2005-10-26 Thread Adrian Parr
Hi All,

I am loading in a series of SWFs in to movieclips, as quickly as
possible, and I need to know when they are all loaded. I am publishing
as Flash 8.

Is it best to use the built-in movieClipLoader class or something like
Bokel's loaderClass. Is his class redundant these days?

I've checked the FlashCoders archive and found a thread from Dec04-Jan05
titled 'Movieclip Loader Class vs Bokel's Loader Class'. And people
seemed to prefer Ralf's version. Does anyone know if there is an AS2
version of his class?

Any advice would be helpful.

Many thanks,

Adrian Parr

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