Re: [Flashcoders] setInterval creates tooltip, then kills it

2006-12-29 Thread Grégoire Divaret

The issue is not the interval but the rollOver. when you move your
mouse, the tooltip MC is not immediately moved and you roll over it (so
you got the
I-beam cursor) when it is moved the rollOver function is called again
and the interval is launched again.


You only have to put _root.tooltip.onMouseMove  instead of
_root.tooltip.onEnterFrame and it will be ok (until the user don't move
the mouse too fast)


Mendelsohn, Michael a écrit :

Hi list...

//Happy new year!
I have a tooltip function that makes a tooltip MC follow the mouse over
when rolling over another MC, but it gets blown out after two frames,
and the mouse turns to an I-beam cursor.  I can't figure out why.  I
*don't* think it's a setInterval issue, but I might be wrong.
Curiously, the onEnterFrame function works only when I *don't* set the
_x property of the tooltip MC.

Any feedback is appreciated.
- Michael M.



class toolbarFunctions extends MovieClip {
private var tipID:Number;
function toolbarFunctions() {
}
function onRollOver():Void {
this.tipID = setInterval(this, displayTip, 1000);
}
function displayTip():Void {
// create text container...
_root.createEmptyMovieClip(tooltip, 20);
_root.tooltip.createTextField(tip, 1, 0, 0, 100, 100);
_root.tooltip.tip.text = tooltip;
// make text follow mouse...
_root.tooltip.onEnterFrame = function():Void  {
var coord:Object = {xx:_root._xmouse,
yy:_root._ymouse};
this._x = coord.xx;
this._y = coord.yy;
//this._x = _root._xmouse;
//this._y = _root._ymouse;
//_root.tooltip._x = _root._xmouse;
};
clearInterval(this.tipID);
}
}

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Re: [Flashcoders] which tool to 3d rotate image?

2006-12-28 Thread Grégoire Divaret

Matthew Pease a écrit :

This sounds like a request to Santa Claus.

Heh.  and i was a good boy this year too.

Did you say that all this has to be acomplished dynamicly? So nothing has 
to

be pre-rendered?

Right.


In that case have you considered just creating a box on the fly
something like this:

http://www.flashloaded.com/flashcomponents/3dbox/example3.html


This looks close.   But i'd like to use my own image.   Probably the
front of the postcard will be higher resolution than the image that
actually gets rotated, to speed the rotation.


How about those other tools i mentioned?

i would love it if i could buy a tool that would just do this, or pay
someone to do this for me.  Anyone out there good at AS  3d Flash (or
just image distorting) need a little extra money?


Thank you -
Matt


You can have some code to distort an image with four controls points at
this adress:

http://sandy.media-box.net/blog/distordimage-the-way-to-distord-bitmaps-by-code.html

But I think that even with this it won't be easy to have different
images on the front and the back...

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Re: [Flashcoders] which tool to 3d rotate image?

2006-12-28 Thread Grégoire Divaret

Helmut Granda a écrit :

another more extended explanation by senocular:

http://www.senocular.com/flash/tutorials/transformmatrix/


On 12/28/06, Matthew Pease [EMAIL PROTECTED] wrote:


 This sounds like a request to Santa Claus.
Heh.  and i was a good boy this year too.

 Did you say that all this has to be acomplished dynamicly? So nothing
has to
 be pre-rendered?
Right.

 In that case have you considered just creating a box on the fly
 something like this:

 http://www.flashloaded.com/flashcomponents/3dbox/example3.html

This looks close.   But i'd like to use my own image.   Probably the
front of the postcard will be higher resolution than the image that
actually gets rotated, to speed the rotation.


How about those other tools i mentioned?

i would love it if i could buy a tool that would just do this, or pay
someone to do this for me.  Anyone out there good at AS  3d Flash (or
just image distorting) need a little extra money?


Thank you -
Matt
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The DistortImage class uses BitmapData so I'm not sure that it can be
exported for flash 7...

Transformations described on Senocular can be a solution but the effect
won't be the same.

The best solution to have the same effect for F7 is to use masks but
it's not very clean...

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Re: [Flashcoders] AS to convert bitmap - vector?

2006-12-28 Thread Grégoire Divaret

With Actionscript you can't convert a bitmap into a verctor graphic. You
can only do this in flash with modifybitmaptrace bitmap so it won't be
dynamic...



Matthew Pease a écrit :

Hey Flashcoders -

  It struck me that what I'm trying to do could possibly be better
accomplished via first changing the bitmap into a vector graphic.

  I'm wondering, is it possible to convert a bitmap - a vector
programmatically using Actionscript?

 That way I can convert the image into a vector  then flip that.
The result will look more cartoonish, but that is OK.


Thank you-
Matt
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