Re: [Flashcoders] Flash CS3 UI Bug

2007-09-06 Thread Nick Gerig
yeah i was noticing this yesterday . it also does it with the debug 
window! Why you would want an active debug window to go behind panels I 
dont know.


Michael Trim wrote:

Why are the panels in Flash CS3 (Windows) set to always on top?  When I



test movie in Flash, the test movie window goes BEHIND ALL PANELS?

+1 it's a very annoying 'feature'
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Re: AW: Subject: [Flashcoders] FLV issues on Mac PC

2007-08-08 Thread Nick Gerig

try changing the path for Mac to mac syntax eg.  : instead of /

Wenzler, Thomas wrote:

Hello Dan,

if your swfs that are loaded to your main application load the flvs, and
you use a build in FLV-playback component you might just run into a
pathing issue with the components skin which causes the component to
stop working. 
The component skin uses a relative path which you either have to change

when you load your component into another path or simply change the
location of the skin.swf...

Maybe this can solve your problem...though i wonder why it is occurring
only under macOS

Good luck

Thomas
--

Message: 9
Date: Tue, 7 Aug 2007 10:56:19 -0500
From: Holth, Daniel C. [EMAIL PROTECTED]
Subject: [Flashcoders] FLV issues on Mac  PC
To: flashcoders@chattyfig.figleaf.com
Message-ID:

[EMAIL PROTECTED]
Content-Type: text/plain;   charset=us-ascii


Hello,

We're creating a training CD-Rom that uses multiple swfs and FLVs.  One
of the requirements is that the CD-Rom work both on a Mac and PC.  We're
having some difficulties getting the FLVs to play on the Mac.

The problem seems to stem from differences in how the Mac (Safari?) pull
FLVs.  If I have the FLV on the root directory of the CD-Rom with the
main_application.swf file, it plays fine, but if I have the course
directories structured how I would like (explained below) it wont play
on the Mac.  It continues to play on the PC.

I would like to have all my swfs organized in volume-chapter folder
structure, and all the FLV videos in a separate Videos folder at the
root level.  Since the main_application.swf loads in other SWFs, the
loaded swfs are treated as if they too are on the root level (instead of
e:\volume\chapter\loaded_swf.swf).  This would seem to work fine,
because then I could still point al the swfs to look for the flv in the
videos directory at the root, but like I said, unless I have the FLVs on
the root level they won't load.

Unfortunately, I can't seem to get this system to work on the Mac.  If I
put all the flvs at the root level it will work, but we're looking at
some 50+ flvs, and that would be really cluttered and un-organized.
We'd also like to avoid using projectors, since this will eventually be
moved to the internet.

Thoughts or suggestions much appreciated.  Let me know if you need
further clarifications.

Thanks!

-Dan


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Re: [Flashcoders] Bitmap text (no anti-alias) still aliasing?

2007-06-13 Thread Nick Gerig

Hi Matt,


certain characters are definately something I've had before too.

The solution I've found for static textfields is break the text apart. 
Modify  Break Apart  x2 .



Cheers


Nick

Phil Chung wrote:

Matt,

I've found that there are 2 common reasons why bitmap fonts are blurry in
some regions:

1) The textfield has been stretched to a size other than 100% (even 100.1%
causes issues).  Check your Transform panel to make sure.

2) Certain characters within the text can cause problems.  For example, I'd
previously pasted some text from MS Word into a text file and loaded that
into a textfield with an embedded bitmap font.  Parts would be crisp, but
others blurry.  I narrowed it down to the apostrophe that was pasted from MS
Word (other characters can also cause issues).  Once i replaced it with a
plain apostrophe, it was all good.

Not sure if either of these is the cause for your situation, but its worth a
try.

Phil

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of matt
stuehler
Sent: Wednesday, June 13, 2007 8:52 AM
To: flashcoders@chattyfig.figleaf.com
Subject: SPAM-LOW: Re: [Flashcoders] Bitmap text (no anti-alias) still
aliasing?


Alias,

My apologies - I was a little premature in my last post.

It looks like Flash doesn't properly calculate the height of static
text field using a device font IF you select Use device fonts and
select a particular font. However, if you use font = _sans as you
suggested (which forces the use device fonts setting), then Flash
does calculate the height correctly.

In other words, if you're using a device font, Flash will properly
calculate the height if the font is _sans, _serif, or _typewriter
(which is exactly what you suggested); but not if you use another
font.

All in all, this is a pretty good workaround for my particular
project, but I still wonder why the Bitmap text (no anti-alias)
setting doesn't work as you'd expect?

Thanks again.

Cheers,
Matt

On 6/13/07, matt stuehler [EMAIL PROTECTED] wrote:
  

Alias,

Many thanks for that suggestion!

As you suggested, using device fonts does in fact fix the anti-aliasing


problem
  

However, giving up the ability to use masks seems like a pretty
serious compromise.

Another problem this causes - I need to be able to determine the
height of these text fields, and it looks like Flash isn't able to
properly determine the height when device fonts are used. In other
words, if you have a clip containing only a static text field that
uses device fonts, Flash won't properly calculate the height of that
clip.

Is there a way around this issue too?

Thanks again for you insight.

Cheers,
Matt



On 6/13/07, Alias™ [EMAIL PROTECTED] wrote:


Don't use the bitmap text option in the properties tab, set the font
to _sans, _serif, or _typewriter instead. This will force flash
to use the machine's local device fonts instead. The only drawback
with this is that you may run into issues with masking/fading the
text, but it should be manageable if you're aware of the constraints
from the start.

Hope this helps,
Alias

On 13/06/07, matt stuehler [EMAIL PROTECTED] wrote:
  

All,

I'm working on an application with lots of long text content using
11pt fonts. To enhance readability, I'm using Bitmap text (no
anti-alias).

However, in long (tall) static text blocks, PARTS of the text are
aliasing. In other words, the first few paragraphs will have have no
anti-alias, then a few paragraphs will, and then the last few won't,
even though it's all part of the same static text field.

I've ensured that the _x and _y co-ordinates are integers, as are the
_x and _y co-ordinates of the movieclip that contains the text field.
And that movieclip is on level 0, so that means that the text field is
definitely on integer pixels.

The result is that the text looks terrible - parts are crystal clear,
and other parts are blurry - the inconsistency is what's so annoying.

Has anyone else run into this problem, or come up with a solution?
I've tried a variety of fonts, and line-spacing, to no avail.

Many thanks in advance for your advice and insight!

Cheers,
Matt Stuehler
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Re: [Flashcoders] is flash still alive?

2007-03-13 Thread Nick Gerig
Flash contracting in London is booming at the moment, has been for that 
last year and a bit. If you are good and know Flash insideout, code AS1 
and 2, then you'll have no problems.



Cheers


Nick

David Mendels wrote:

Hi,

Flash is booming.  Flash and Flex complement each other and have helped
expand the community to new folks, not Flex has not replaced Flash.

Rumor has it that a major new release of the Flash authoring tool is due
soon:
http://arstechnica.com/journals/apple.ars/2007/03/05/adobe-confirms-cs3-
launch-date

-David
Adobe 


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ottocid
Sent: Monday, March 12, 2007 6:52 PM
To: Flashcoders mailing list
Subject: [Flashcoders] is flash still alive?

This may sound a stupid question.

But I've been away from flash developing for one year. And I need to
know if there is still the same request of flash actionscript
programmers of last year of flash is becoming obsolete, in favour of
Flex or simply in favour of classical html/serverside applications,
that are google friendly / accessible etc...

In next months I will leave italy to go in London searching for a job,
and I need to know if being a STRONG actionscript developer is still a
good reference.

Thanks in advance

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Re: [Flashcoders] is flash still alive?

2007-03-13 Thread Nick Gerig

Hi Ivan


this is going off topic really but I'd just email the london 
agencies directly. They may want to work with you but most stuff needs 
to be done onsite in their studio for various reasons.


Cheers


Nick

Ivan Dembicki wrote:

Hello Nick,

Could you please tell me...
I'm searching for a job in UK.
I have good experiance (from 2000), large portfolio and known
projects. But now I'm in Moscow and I have dirty English.
As a consequence my resume is not considered by job agencies.
Is there any way to find an employer directly skipping the agency
stage?


NG Flash contracting in London is booming at the moment, has been for that
NG last year and a bit. If you are good and know Flash insideout, code AS1
NG and 2, then you'll have no problems.


  





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Re: [Flashcoders] embedded font not displaying

2006-09-26 Thread Nick Gerig

slangeberg wrote:


tried turning auto-kern off?



Unchecking 'auto-kern' did fix it for me! Many thanks. I noticed my other
fields did not have it checked, so not sure why this one did!

Scott


glad it saved you - I'll always remember the auto-kern feature for the 
amount of hours I lost trying to figure it out



Cheers


Nick



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Re: SPAM-LOW: Re: [Flashcoders] embedded font not displaying

2006-09-25 Thread Nick Gerig

tried turning auto-kern off?


eric dolecki wrote:


Hmm - weird. All other fonts are working for me at the moment except for
basic Arial. This indeed seems quite random.

- e.

On 9/25/06, slangeberg [EMAIL PROTECTED] wrote:



Just happened to me, with Arial bold. Totally random so far (I've 
embedded

arial successfully before), and no idea what.

-Scott

On 9/25/06, eric dolecki [EMAIL PROTECTED] wrote:

 Has anyone had a dynamic text field with text set to embedded not
display?
 the field is nested within some mcs, but there is no masking, no bold,
no
 italic, etc. And its simple Arial. When embedded (even if I set the
string
 in the IDE) - nothing displays. Is this a bug with FP8?

 - e.
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--

: : ) Scott
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Re: [Flashcoders] Slighty OT: phone suggestions?

2006-09-03 Thread Nick Gerig

most series 60 3rd edition phones have wifi though -

take a look at the n93 - or n73 - the camera on these models is much 
better than the n80



FL2 would be great to have on s60 3rd ed phones, at the moment its a 
real pain though. If you don't want to do FL1.1 then I would get a 
cheapo phone from ebay to work with FL2 and then wait for FL2 to emerge 
in whatever form for the new Nokias.



John Grden wrote:

yeah the wifi, is a great feature - exactly why I was looking at that 
model


On 9/1/06, Serge Jespers [EMAIL PROTECTED] wrote:



Bill Perry told me a while back that they were working on the FL2
player for S60 3rd edition phones (like the N80).
Haven't heard back from him in a while though so I have no idea on
where Adobe is with that at this point...

Having an N80 myself (bought it for the Wifi capabilities), I really
want this too...

Serge
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Re: [Flashcoders] Slighty OT: phone suggestions?

2006-08-30 Thread Nick Gerig

John Grden wrote:


Thanks guys, yeah the N80 was one I was just looking at and there are
features that I hadnt even considered (like wireless internet 
connectivity).




careful though because unless Nokia make the 2.0 player available as a 
download for the N80 there is no guarantee that it will be available for 
that series. Also the N80 is the first in a new wave of phones so you 
could do better :)


N80 at present has no FL2 player available.


I'm assuming there's info on FL2 at Nokia's site, but do you have any
specific links I can check out?



heres a bit of info:

http://s60.com/business/productinfo/applicationsandtechnologies/flashlite


Cheers

Nick



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Re: [Flashcoders] Slighty OT: phone suggestions?

2006-08-24 Thread Nick Gerig

N70 I think runs FL2.

bit more slimline than the truck that is the 6680. Also has a 2mb 
Carl Zeis camera.


Or you could wait a good few months (prob. christmas time) for Nokia to 
start shipping the latest FL2 phones



Cheers

Nick

Johannes Nel wrote:


i saw an awsome app on a nokia 6680 a couple of days ago, just sold me on
the phone :) bulky as hell though (you get a nice camera with it...). 
i have

a 7610 and that chokes a bit from time to time on flashlite 2 stuff, not
unusable though.

On 8/23/06, John Grden [EMAIL PROTECTED] wrote:



I was wondering if anyone had some suggestions/favorite cell phones that
run
Flash light 2.0 swf's?  Any that were easier to deal in development or
offer
more features overall?

Thanks!

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[  JPG  ]
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Re: [Flashcoders] Flash lite - MP3 player

2006-08-15 Thread Nick Gerig

Its not possible with the dev version of FL due to memory restrictions

I have made a 3gp audio player, but that's a bit of a hack really.

Due to FL memory limitations you can only really playback maximum 50% of 
the available memory - which translates as 1mb in the dev version of FL2.


Hopefully when OEMs deploy the player they will add on some custom 
functions or bump up the memory but that remains to be seen.



Cheers


Nick

justin blunk wrote:

I apologize if this is not the right mailing list to inquire about 
this. Can someone tell me where I could find out some information on 
using flash lite, with respect to how a mp3 player could be put on a 
mobile phone? In other words, I have a mp3 player made in flash and 
was wanting to put this on a mobile phone using flash lite.


Thanks for the help.



From: [EMAIL PROTECTED]
Reply-To: flashcoders@chattyfig.figleaf.com
To: flashcoders@chattyfig.figleaf.com
Subject: Flashcoders Digest, Vol 19, Issue 45
Date: Tue, 15 Aug 2006 12:00:14 -0400 (EDT)

Send Flashcoders mailing list submissions to
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To subscribe or unsubscribe via the World Wide Web, visit
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When replying, please edit your Subject line so it is more specific
than Re: Contents of Flashcoders digest...


Today's Topics:

   1. Re: v2 scroll pane clips its content (eric dolecki)
   2. RE: FlashRelief TableMaker (Merrill, Jason)
   3. Re: Flex 2 - what is the equivalent of _parent for flex
  2(application scope question) (Muzak)
   4. RE: v2 scroll pane clips its content (Mendelsohn, Michael)
   5. Re: double click problem (Michael Stuhr)
   6. RE: double click problem (Merrill, Jason)
   7. Re: diff between var == value VS var eq value (dnk)
   8. Re: diff between var == value VS var eq value (dnk)
   9. Re: FlashRelief TableMaker (Digital Rust)
  10. RE: FlashRelief TableMaker (Merrill, Jason)


--

Message: 1
Date: Tue, 15 Aug 2006 11:00:45 -0400
From: eric dolecki [EMAIL PROTECTED]
Subject: Re: [Flashcoders] v2 scroll pane clips its content
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain; charset=UTF-8; format=flowed

Make sure the registration point of the contents getting slapped into 
the

pane are at 0,0. Sounds like its off there.

On 8/15/06, Mendelsohn, Michael [EMAIL PROTECTED] wrote:

 Hi list...

 I have a v2 scroll pane on the stage that is cutting off the 
content on

 the left side.  I suppose there isn't any AS to manipulate the offset
 location of the content.  Any ideas?

 - Michael M.

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Message: 2
Date: Tue, 15 Aug 2006 11:09:56 -0400
From: Merrill, Jason [EMAIL PROTECTED]
Subject: RE: [Flashcoders] FlashRelief TableMaker
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain; charset=us-ascii

I guess since I received 0 responses, nobody has used this tool or any
of FlashRelief's other products?

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions


-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Merrill, Jason
Sent: Wednesday, August 09, 2006 5:10 PM
To: Flashcoders mailing list
Subject: [Flashcoders] FlashRelief TableMaker

Anyone have any experiences - good or bad - with FlashRelief and their
TableMaker Component?  Anyone know where they are located?

http://www.flashrelief.com

Looks pretty nice for $25.

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions




--

Message: 3
Date: Tue, 15 Aug 2006 17:11:23 +0200
From: Muzak [EMAIL PROTECTED]
Subject: Re: [Flashcoders] Flex 2 - what is the equivalent of _parent
for flex2(application scope question)
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID: [EMAIL PROTECTED]

Dispatch an event from the DeleteRenderer when it's done.
Listen for the event in the parent (or whatever controls the 
datagrid) and refresh the datagrid from there.


regards,
Muzak

- Original Message -
From: Jon Kong [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, August 15, 2006 4:46 PM
Subject: [Flashcoders] Flex 2 - what is the equivalent of _parent for 
flex 2(application scope question)



 I'm having 

Re: [Flashcoders] Getting info on flash lite for brew

2006-08-15 Thread Nick Gerig




Specifically, in case anybody here knows, I am wondering if flash lite
brew will allow flash to download and play mp3 files.



yes I am pretty sure it will but I think it still has the very big 
memory restrictions of FL 2.0. So you can't playback anything greater 
than 50% in size of the memory available to FL.



Cheers

Nick



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Re: [Flashcoders] Flash lite - MP3 player

2006-08-15 Thread Nick Gerig

hank williams wrote:


On 8/15/06, Nick Gerig [EMAIL PROTECTED] wrote:


Its not possible with the dev version of FL due to memory restrictions

I have made a 3gp audio player, but that's a bit of a hack really.


Is this true even using external device sounds



Yes - heres the problem with Flash Lite sound:


Native sound is poor - so its fine for game effects, maybe voice sound, 
but in terms of music playback I don't think its good enough. However 
with native sound you can at least use close to the full memory 
available to the FL player.


Device sound is great, even if it does have limited control. However it 
consumes double the memory, once to load the sound file and hold it in 
memory and then the same amount of memory again to pass the sound over 
to the device for playback I am not sure why this is the case but thats 
how it is for FL2.0 dev player.


It would be great if FL sound was the same as video where the whole 
playback is just forwarded to the device. So there are no FL memory 
limitations.



The only saviour would be when, for example, Nokia actually deploy the 
player that they either provide 6 or 7 mb of memory for FL2 (unlikely) 
or they provide a custom api for music playback. IMHO music (along with 
Video)  is one of the biggest pulls on mobile so I think it would be a 
real shame if the deployed player has the same music limitations as the 
dev player.



Cheers


Nick



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Re: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Nick Gerig
carriers have total control in Japan which is what makes such a great
development environment for content - you have 2 carriers with
consistent platforms across devices - add to that DRM and you have a
very nice platform for development. The thing with FL over there is that
its used as a very basic content type, so animation and erm
animation rule. There is very little usage beyond that. What is
happening outside of Japan is that the content is completely different -
there will be some cross over where concepts that worked in Japan will
happen outside with FL but I think that will be a very small percentage
of FL content outside Japan.

In terms of FL2.0 timeframes - handsets have a long production
lifecycle, end of story. So the only way FL could be here quicker is if
FL2.0 was created sooner ;)


Cheers

Nick

Anthony Lee wrote:

i read somewhere that flash lite is far
more popular in Japan



Popular yes, but not due to a more conducive environment. Last time I
looked the only carrier to have Flash Lite 2 handsets deliberately
reengineered them to not work. Who knows why, probably some under the
table thing to protect their 1.1 content providers.

  

that the carries have far too much control over developers



I believe that's the case in Japan too.

Tony
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: RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Nick Gerig

1.1 and you have to register with the carrier to be a content provider.
___
  



thats not true - you have to register to be part of their official
portal - which is the same the world over. However you can distribute
content through unofficial portals or through content aggregators
without any operator contact. The key issue with any content provider is
that you need to be able to bill for it - which necessitates some
contact with an operator directly or indirectly.


Cheers

Nick



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Re: [Flashcoders] Aliased Dynamic Text in 2004

2006-06-08 Thread Nick Gerig



In fact, when I try to include font outlines, nothing shows up.

 



tried unchecking auto kern?


or maybe that was a Flash 8 thing worth a try.


Cheers


Nick



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Re: [Flashcoders] create an object of type defined with a string

2006-06-01 Thread Nick Gerig

just for the record you don't need to use eval:

trace(new [Array]() instanceof Array)


Cheers

Nick


Danny Kodicek wrote:

Thanks, Zimmen and Ian, that's helpful. I'll probably go with Ian's 
solution, which seems a bit more robust (I've been caught out before 
by clever tricks using eval()...)


Danny






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Re: [Flashcoders] WAV to SWF Audio

2006-05-24 Thread Nick Gerig

Could try SUPER too

http://www.erightsoft.com/SUPER.html

Jim Cheng wrote:


Lewis, Chuck wrote:


I have over a thousand audio (WAV) files that I need to convert each to
SWF.



Try SWFTools' WAV2SWF converter.

It's free as in GPL and runs on Windows, OS X, and most Unix systems.

http://www.swftools.org/

Jim
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Re: [Flashcoders] Streaming Audio to Mobile Devices with FlashLite 2

2006-05-24 Thread Nick Gerig
well there are no phones with FL2.0 installed at the moment, so thats 
pretty straight forward :)


if you are using loadSound (device sound) then FL consumes the size of 
the sound file in memory  to load the file and then the same again to 
playback the audio. So if a device has 2mb of memory you really cant  
load and play a sound much bigger than 980 ish kb.


This memory doubling is not the case for embeded sound, but then 
embedded sound sounds a lot worse than device sound. In short, if you 
want to get around memory and sound playback quality restrictions in 
Flash Lite 2 then you should use the device video playback and stream 
(rtsp) or load locally the sound as a 3gp or mp4 video file!


Not sure how caching works with rtsp but as its a streaming protocol I 
guess it doesnt cache, in terms of Flash Lite, it will just pass any 
video off to the device so the caching will be device dependent


Cheers

Nick

Jeff Mastropietro wrote:

I'm looking for information on the most widely supported audio file 
types on mobile devices the have FlashLite 2 installed.


Does anyone have experience with streaming audio to mobile devices?  
What file types are best to use?  How small do files have to be to 
work well?  How large can they be to still sound good?


I also, have a technical question about how loudSound works in the 
FlashLite 2 player.  Does the FlashLite 2 player attempt to cache the 
entire music file like the browser Flash player does, or is it smart 
enough to handle streams without caching the entire file?


Thanks,
Jeff
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Re: [Flashcoders] Streaming Audio to Mobile Devices with FlashLite 2

2006-05-24 Thread Nick Gerig
well if they are full length mp3s then its no go, unless you transcode 
to 3gp and then do rtsp direct to flash lite


but really rtsp isn't that valid an option unless you are working with 
an operator, if you arent working with an operator in some form then 
users will have connection issues with rtsp and they will get massive 
data bills too!


Cheers

Nick

Jeff Mastropietro wrote:

The application I need to prototype is streaming music from a user's 
collection on our servers to their phones on request.  The application 
will prompt for login information, and authenticate on the server 
before allowing access.  Then there will be an interface that will 
allow the user to select a track, or playlist to listen to.  The music 
files in our system are currently stored as 192k bitrate MP3s.


Obviously the MP3s as they are too big to stream to the device.  I was 
trying to get a feel for if downsampling the MP3s to a lower quality 
would be acceptable, or if transcoding them to a different file format 
is a better idea.


Jeff


Nick Gerig wrote:

well there are no phones with FL2.0 installed at the moment, so thats 
pretty straight forward :)


if you are using loadSound (device sound) then FL consumes the size 
of the sound file in memory  to load the file and then the same again 
to playback the audio. So if a device has 2mb of memory you really 
cant  load and play a sound much bigger than 980 ish kb.


This memory doubling is not the case for embeded sound, but then 
embedded sound sounds a lot worse than device sound. In short, if you 
want to get around memory and sound playback quality restrictions in 
Flash Lite 2 then you should use the device video playback and stream 
(rtsp) or load locally the sound as a 3gp or mp4 video file!


Not sure how caching works with rtsp but as its a streaming protocol 
I guess it doesnt cache, in terms of Flash Lite, it will just pass 
any video off to the device so the caching will be device dependent


Cheers

Nick

Jeff Mastropietro wrote:





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Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Nick Gerig

maybe:

newClip.intervalid = setInterval(newClip,doSomething, 200);



Kevin Aebig wrote:


Nope... didn't work. This is weird because a call to newClip.doSomething()
works exactly as expected... 


Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


 






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Re: [Flashcoders] sound problem

2006-02-23 Thread Nick Gerig

I think you need to set the scope of the sound when you do new Sound(scope)


cheers

Nick

Thomas Arnoldi wrote:


I don't know about tabbed browser, but when I back click on explorer, the
sound keeps playing. It doesn't in firefox.


Thomas Arnoldi
[EMAIL PROTECTED]
www.syntheticdesign.dk
tlf. 36 44 99 98


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim Berkey
Sent: 23. februar 2006 18:29
To: Flashcoders mailing list
Subject: Re: [Flashcoders] sound problem


Do you mean in a 'tabbed' browser, so that the tab with the sound on it 
stays active after moving to another tab? That's the only time I've 
encountered that.
- Original Message - 
From: Thomas Arnoldi [EMAIL PROTECTED]

To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, February 23, 2006 12:20 PM
Subject: [Flashcoders] sound problem


 


Hi all,

I wonder if anyone found a solution: The problem is that I have a 
loaded a external soundfile in a swf file and if the user leaves the 
page, the sound keeps playing.


Thanks Thomas.


Thomas Arnoldi
[EMAIL PROTECTED]
www.syntheticdesign.dk http://www.syntheticdesign.dk/


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Re: [Flashcoders] Flash Lite 2.0 phone list

2006-01-12 Thread Nick Gerig


The majority of Non-Nokia devices listed are Japanese handsets with 
FL1.1 or FL1.0 preinstalled.





- All the phones that could be supported using the current technology 
once distribution deals

with the manufacturers are sorted out



No - any phones there are because the deals have already been done



- All the phones that the current player will run on once the current 
testing period

is over.

I assumed  FL2.0 is final and only  the IDE extension is pre-release 
software


- All the phones that the Flash Lite 2.0 player could be ported to if 
someone pays

Macrobe to do it.



FL2.0 could be ported to literally any phone if someone pays :)



Which of these applies will make a big difference to the speed of 
adoption - if
the current player will be released for all these models in a few 
months then
this could become quite big pretty quickly - otherwise its going to 
take a while.




The issue currently is that is that although there is a long list of 
Nokias that FL will run on, will a player ever be distributed for those 
phones? The short answer is that unless the old MM policy has changed 
with Adobe - NO! Nokia will distribute the FL player in its emerging 
handsets, in fact it has already started in Asia with the N90, most 
probably worldwide with the N91 this month. But the older Nokia's will 
never get a FL player unless someone pays for it. IMHO this is a massive 
hit that only the developer community and consumers take, even if it 
does also have a slight impact on the growth of the FL content market 
which is still pretty immature outside Japan. The only situation where 
older Nokias will get FL2 is where a service provide/operator decides to 
license the player for its customers with existing Nokia handsets, 
however that is not necessarily a smooth process because each player is 
IMEI tied and therefore cumbersome to deliver OTA.


Hope that helps a little.



cheers


Nick



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[Flashcoders] Key Listeners array

2006-01-05 Thread Nick Gerig
Is there anyway of accessing the Key listeners? I dont want to change 
the listeners array, just need to see whos in it :)



cheers

Nick



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Re: [Flashcoders] Key Listeners array

2006-01-05 Thread Nick Gerig

Great, thanks Jesse!

JesterXL wrote:


trace(Key._listeners);

- Original Message - 
From: Nick Gerig [EMAIL PROTECTED]

To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, January 05, 2006 12:39 PM
Subject: [Flashcoders] Key Listeners array


Is there anyway of accessing the Key listeners? I dont want to change 
the listeners array, just need to see whos in it :)



cheers

Nick



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