Re: [Flashcoders] MX transitions: Website that shows examples?

2006-12-15 Thread Ryan Pescatore Frisk

Jason, as this is your second direct rebuff of the Fuse Kit,
it seems you may have other reasons for not promoting it.

Is it out of the scope of this list to wonder why?

30k?

 I understand the problem if you're engineering web based
apps, not including overextended RAI's which are much different.

it seems one Man's performance is another's, well - performance.

30k is large but not so unreasonable for smooth animation which
brings web environments closer to real life, aka video, aka motion  
graphics, aka sales.


On Dec 15, 2006, at 4:45 PM, Merrill, Jason wrote:


1. Fuse -- From what I have gathered, this is great for big
projects, but not so much for the small things.


But not really big projects, or projects that already have a lot of
overhead in the CPU already.  I have found the performance of Fuse  
to be

less than satisfactory in stressful situations.  This is my personal
experience only.  Open up a .swf that uses Fuse with a .swf decompiler
and you'll see how much extra code you're adding to your projects.
Using the Fuse classes, (unless you selectively import only the  
ones you
need - if you are savy enough to figure that out), will add 30k to  
your

Flash file and almost 4,000 lines of code.

Jason Merrill
Bank of America
Learning  Organizational Effectiveness




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Re: [Flashcoders] MX transitions: Website that shows examples?

2006-12-15 Thread Ryan Pescatore Frisk


Oh, sorry!
I did not mean to talk out of term.
Only wanted to know if there was another reason for your dismissal.

Ryan

---
Strange Attractors Design
[EMAIL PROTECTED] | www.strangeattractors.com
---


On Dec 15, 2006, at 11:35 PM, Merrill, Jason wrote:

Ryan, calm down dude.  He asked the question, So, out of all the  
above
mentioned classes/scripts, what is best? -  he then summarized  
what he

had learned about the Fuse kit from the thread, and I felt he was
missing an important thing I had said about the Fuse kit's size and
performance.  Why do you have a problem with me answering his  
question?

This list is here to help people.  If you think I have said something
technically incorrect, then fine, tell me, correct me - please.  But
don't harp on me for trying to help someone by answering their  
question.


Jason Merrill
Bank of America
Learning  Organizational Effectiveness


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Re: [Flashcoders] MX transitions: Website that shows examples?

2006-12-15 Thread Ryan Pescatore Frisk

Jason

I can see that you  I may stand at opposite sides of the Flash  
developer( user) experience.
I really was only wondering if you utilized other classes/methods for  
animation, nothing more or less.
I'm also fearful of lists that disregard comments from active  
developers.




On Dec 15, 2006, at 11:43 PM, Merrill, Jason wrote:


Oh, sorry!
I did not mean to talk out of term.
Only wanted to know if there was another reason for your dismissal.


Uh, no - just what I said.  What in the world could you possibly be
talking about?  Like I am making my own competing classes or
something


30k is large but not so unreasonable for smooth animation
which brings web environments closer to real life, aka video,
aka motion graphics, aka sales.


What does the Fuse kit does to animation that is smoother and  
closer

to real life than what you can already do with the Adobe-supplied
tween, easing, and transition classes?  I'm curious.  Perhaps there is
something, I dunno.  I NEVER said the Fuse kit was all bad, it's  
pretty

cool - mostly. There are just some things to be wary of when using it,
that's all. Sure, I've become disenchanted with it, but that doesn't
mean it wouldn't be a good choice for other kinds of projects.

Jason Merrill
Bank of America
Learning  Organizational Effectiveness


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