Re: [Flashcoders] [AS3] Timers behaving erratically
i've had this happen many times and even posted to the list about iti use the debugger that comes with the flash ide alot and only then can i see what's happening...if you look at the instances using the debugger you can see that the instances haven't cleared their values. what i've done in the past is make sure that i call removeMovieClip as well as call delete, and pray! :) hope this helps - Original Message From: Daniel Thompson [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Friday, February 23, 2007 6:13:07 PM Subject: RE: [Flashcoders] [AS3] Timers behaving erratically classes. The second time this class is instantiated, the timers don't fire. Any reason why this is happening? Actually, nowhere in the application they aren't firing. Here's the code that disables the application: public static function disable(message:String):void { with (_instance) { var snapshot:Bitmap = takeSnapshot(); destroyForm(); _container.addChildAt(snapshot, 0); _container.addChildAt(drawCurtains(), 1); _container.stage.addEventListener(MouseEvent.CLICK, mouseClickHandler); showAlert(message); _container.stage.invalidate(); _enabled = false; } } private function destroyForm():void { _container.removeChild(_container.getChildByName(form)); _form = null; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] hooking up GUI in pure OO code...
Hi Jason, in a situation like this i first determine if Button is a dynamic class...if it is i designate a variable and assign it the parent class to it like this myButton.parentObj = this; this way i can call any function that's a memeber of the parent class like so... myButton.onRelease = function() { this.parentObj.doSomething(); } if it's not a dynamic class then you can either hack it to be or design another call back mechanizm hope this helps b - Original Message From: Jason Boyd [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Sunday, February 4, 2007 1:56:39 PM Subject: [Flashcoders] hooking up GUI in pure OO code... OK this is making me nuts. It seems to be an impossible scope problem, to do something that ought to be very very possible, and in fact common. The basic problem: I want to have initialization code in a Main class that hooks up GUI controls to methods in this class (acting as a controller class essentially). For various reasons, I do not want to use components; the GUI elements are either Buttons or MovieClips. Again, this ought to be possible, right? So here's the problem case: class Main { var myButton:Button; // placed on stage in authoring time function init() { myButton.onRelease = function() { doSomething(); } } function doSomething() { trace(something); } } This does not work, nor is there any way I can wrap my head around getting it to work, as the anonymous function assigned to the button event handler has this scoped as the button itself, so doSomething() refers to a non-existent function myButton.doSomething(). Simply assigning the member function to the button event handler directly doesn't help, as this function is then unable to call other member functions for the same reason. E.g.: function init() { myButton.onRelease = doSomething(); } function doSomething() { // this will be called now, but this still refers to the button, not objects of this class } There has *got* to be some way around this issue. Right? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] export images from flash
hi all, i'm wondering if it's possible to export a jpg from flash and post it to a server for an application like Image Magick to composite...? thanks much ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] export images from flash
thank you. b - Original Message From: Mick G [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, January 8, 2007 2:51:13 PM Subject: Re: [Flashcoders] export images from flash http://www.quasimondo.com/archives/000572.php On 1/8/07, badi malik [EMAIL PROTECTED] wrote: hi all, i'm wondering if it's possible to export a jpg from flash and post it to a server for an application like Image Magick to composite...? thanks much ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Switch case problem...
you might be missing a ':' b - Original Message From: Jose Maria Barros [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, December 5, 2006 11:01:30 AM Subject: Re: [Flashcoders] Switch case problem... yes On 12/5/06, Joey Rivera [EMAIL PROTECTED] wrote: You putting breaks in the case statements? Joey Rivera Flash Developer iLearn, Inc. (770) 218-0972 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jose Maria Barros Sent: Tuesday, December 05, 2006 1:50 PM To: Flashcoders mailing list Subject: [Flashcoders] Switch case problem... Hi.. Ive done a function with a switch case wich have each one a string variable value with the name of the link... var linkName:String = ; switch(linkName) { case link1: //run function with a gotoAndPlay that goes to the frame(linkName) case link2: //run function with a gotoAndPlay that goes to the frame(linkName) etc } And when i press a button for that link...he stores the value in the variable(linkName) and he runs the function... The problem is that when i press the button one...he goes to that link...but when i press the same button again...he goes to other link... I dont understand...i appreciate some help.. Thanks in advance. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] C++ flash host supporting transparency
here ya go http://www.codeproject.com/useritems/FlashGui.asp best b - Original Message From: Chris Douglass [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, October 11, 2006 7:34:31 AM Subject: [Flashcoders] C++ flash host supporting transparency Hey, I'm building a C++ app to run on Windows (then maybe on Mac and X) that will host SWFs. On Windows I'm using the Flash activeX control to host my Flash app. I'd like to render the Flash viewport/window onto my application's surface with transparency such that only the content on the stage is drawn to my window. Does anyone know how you would implement this within a custom host/container like mine? How do the browsers implement this (well the ones that support it)? Does Flash tell the host the key color being used for transparency? I've seen a few articles here and there that Flash sends its output to an off-screen buffer that the browsers use to render Flash content with non-rectangular transparency. But, I'm not sure how as a host container the Flash frame buffers and transparency key color are accessible to me. Does the stage color become the RGB key color value that Flash communicates to the browser to assist with this process? What if that same color is used in the content of your movie/content within your SWF? Do the browsers render those pixels transparently as well? Anyway, I'm going to start some tests but thought maybe someone could shed some light for me. Also, does anyone have experience building their own SWF host application that runs on Windows and Mac? I need to port my app (and am not interested in using the commercial swf/exe hosts out there, at least not yet ;]) to the Mac, so whatever transparency technique I use on Win32 would hopefully not require a full-rewrite on the Mac (yeah right). Is there an SDK for people wanting to build their own hosts for Flash apps? Is there a lower-level interface/API I can tap into that exposes the Flash content/internals so that developers can write their own unique hosts? What wrapper/API is exposed to the Mac platform developers for creating containers on OSX? Thanks for ANY input :) I'll start fiddling with WMODE and see what happens for starters... Where is the definitive internals book on the Flash runtime engine? Does one exist? Chris Douglass Innovative Code Design Atlanta, GA www.innovativecode.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FLVPlayer and addASCuePoint
Hi til, are you still there?...i did something similar on a different project...take a look in eric's dropbox basically...nav cue points are embedded in the video, but actionscript cuepoints you can add dynamically...give me a call and we can discuss it list -- sorry for thiswe work together... b - Original Message From: til [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, September 19, 2006 4:53:27 PM Subject: [Flashcoders] FLVPlayer and addASCuePoint Hello everyone. After a long hiatus from this list, I decided to resubscribe, becasue i am at my wit's end :( Thankfully, chattyfig has some of the world's best AS coders so I'm sure this is no problem for you people. Here goes: I got a FLVplayer (flash 8 pro) instance and loaded an flv that has no cuepoints encoded. I really don't want to encode cuepoints, but use AS to create them. The code below works fine: it moves the playback to 8secs into the film. BUT! -- here is the problem! -- the trace action I have set for that cuepoint JUST WONT EXECUTE. The only way I can make it show is to seek to about 3 secs before my cuepoint, but obviously that also plays the film 3 secs earlier. I tired using seekToNavCuePoint() but that doesn't do anything, not even moves playback header. What else could I try? Again ,the video jumps as expected, but the action isnt happening. // load file Vid1.contentPath = film.flv; // cue point listening var listnerObject:Object = new Object(); listnerObject.cuePoint = function(eventObject:Object):Void { cuepointers(eventObject); // calling function below } Vid1.addEventListener(cuePoint, listnerObject); // make cuepoints Vid1.addASCuePoint(1,cuePt1); Vid1.addASCuePoint(8,cuePt8); // button to seek to a specific cuepoint btn1.onPress = function(){ Vid1.seek(Vid1.findCuePoint(cuePt8)[time]); } // my function to do something when the cuepoint is hit function cuepointers(eventObject){ switch(eventObject.info.name){ case cuePt1 : trace(cue1); break; case cuePt8 : trace(cue8); // here! this action just wont happen :( break; default : break; }//end switch } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] flv playback component question...
hi, I've noticed that the cuePoints array is often null even when the component is already on stage and i fill in the parameters in the properties box...does anyone know the real location of the cue points?...when i try to call findNearestCuePoint i get error msgs...the metadata contains the navigation cue points alright, but the actionscript cue points aren't where they're supposed to be...i know they exist because the app responds to them just fine... note: i'm not using fms... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] more flv playback component questions...
hi again, does anyone know how to make the playback component respond to minutes...it appears as though it only like seconds but doesn't like something like 64 seconds... thanks b ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] bandwidth detection...
thanks greg... no, i'm not using FMS. I searched for bandwidth detection before, but came up empty handed...not that there weren't any articles, but none of them seemed quite what i was looking for at the time...i'll look again and see what comes up this time.. regards b - Original Message From: greg h [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Saturday, September 16, 2006 2:59:56 PM Subject: Re: [Flashcoders] bandwidth detection... badi, Am I correct that you are NOT using the Flash Media Server? (fyi ... bandwidth detection is a feature of FMShttp://www.adobe.com/products/flashmediaserver/productinfo/features/#f-3-1 .) Normally I would suggest your cross posting your question on the FlashCommlist, but weirdly that list has been off-line for almost a month. In case it comes back up, you can find it here: http://chattyfig.figleaf.com/mailman/listinfo/flashcomm I googled the following: bandwidth detection flash and there are 11,300 matches, 46 of which are at Adobe.com. While you wait for others to post on this thread, you might want to check what you can find with a similar google search. hth, g On 9/15/06, badi malik [EMAIL PROTECTED] wrote: I'm wondering if anyone has any suggestions regarding bandwidth detection...i'm trying to choose between high and low bandwidth versions of the same video thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] bandwidth detection...
Hi Duncan, wow...impressive...thanks alot! b - Original Message From: Duncan Reid [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Saturday, September 16, 2006 7:40:39 PM Subject: Re: [Flashcoders] bandwidth detection... Hi Badi, Have a look at the first example on this page. I have not used this personally, but have looked at some of their other files and they are all well done. At the very least it may get you started. http://www.betriebsraum.de/blog/downloads/ good luck, Dunc On 9/16/06, badi malik [EMAIL PROTECTED] wrote: thanks greg... no, i'm not using FMS. I searched for bandwidth detection before, but came up empty handed...not that there weren't any articles, but none of them seemed quite what i was looking for at the time...i'll look again and see what comes up this time.. regards b - Original Message From: greg h [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Saturday, September 16, 2006 2:59:56 PM Subject: Re: [Flashcoders] bandwidth detection... badi, Am I correct that you are NOT using the Flash Media Server? (fyi ... bandwidth detection is a feature of FMS http://www.adobe.com/products/flashmediaserver/productinfo/features/#f-3-1 .) Normally I would suggest your cross posting your question on the FlashCommlist, but weirdly that list has been off-line for almost a month. In case it comes back up, you can find it here: http://chattyfig.figleaf.com/mailman/listinfo/flashcomm I googled the following: bandwidth detection flash and there are 11,300 matches, 46 of which are at Adobe.com. While you wait for others to post on this thread, you might want to check what you can find with a similar google search. hth, g On 9/15/06, badi malik [EMAIL PROTECTED] wrote: I'm wondering if anyone has any suggestions regarding bandwidth detection...i'm trying to choose between high and low bandwidth versions of the same video thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] bandwidth detection...
I'm wondering if anyone has any suggestions regarding bandwidth detection...i'm trying to choose between high and low bandwidth versions of the same video thanks - Original Message From: Claus Wahlers [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, September 15, 2006 7:52:08 AM Subject: Re: [Flashcoders] BitmapData.getPixel() - negative value ? Number.toString() is a little borked. Meister Skinner explains it here: http://www.gskinner.com/blog/archives/2005/12/source_code_tra.html Cheers, Claus. Jeroen Beckers wrote: var n:Number = -16777216 trace(n.toString(16)); Gives me: -100 ? Claus Wahlers wrote: pixel = -16777216 -16777216 is 0xff00 (solid black) Try to trace pixel.toString(16) Cheers, Claus. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com