Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-17 Thread Gustavo Duenas

In Theory, I've actually never done something like that, is simple:

1. convert the movie to quicktime (use qtpro)
2. export as a jpg sequence of images.
3. import into illustrator and do the graphics there. Use live trace  
in the imported images, then use expand and you'll have the paths.
4. export the sequence of Illus Paths to flash and there create the  
movie clips and you could use a time line if you want this a s a flv  
or use behaviours like tellTarget(fl8) in any of the MC timelines in  
order to have this in this own time.

5. add the sound
5. export the swf and pray.(heheheh) is joke .

This is the way i'll do this in Theory, I've never actually done  
something like that.


Regards

Gustavo

On May 16, 2007, at 2:59 AM, Matthias Dittgen wrote:


Hi,

we did something similar some time ago, but for a small sequence only.
We wore black clothes and were filmed in front of a white wall. We did
post-production in Photoshop and Illustrator. We used actions (batch
processing) in Photoshop and converted Selections into Pathes which
could be exported/imported to Illustrator, where another action
converted them into fills and saved to single-frame SWF files. These
files were imported into Flash as sequence. And there you are..
You can then use these shapes as masks and have nice effects this way.

hth,
Matthias

2007/5/15, Helios Pregioni Bayma [EMAIL PROTECTED]:

Hi,

I have a project with animation of a person, and the client is in  
doubt

about real person animed or silhouette like the one in
http://u10.iriver.com/.

Do you know what are the best techniques for both? The iriver  
example, what

technique do you think it uses?
My weakeast point in Flash is animation, and the design company  
will take
care of it, but they asked me that cause they know nothing about  
Flash.

Anyone has a tip for doing those differente animations?

Thanks!
Helios
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904 . 2650330
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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-17 Thread Jay Carlson
another way would be to use final cut...video the dancing/movement on  
a green screen, bring it into final cut, mask the dancing with the  
green screen effect and make the background black, then reverse the  
image so the body was black and the background was white.  there's  
your video to convert to a flv or keyframes.  it might make the task  
a little easier than using quicktime or photoshop  illustrator.  it  
will also keep your file size down if you leave it as a video...this  
is all in theory as well.  I've never actually done it.  maybe off  
topic, but can a flv be given a transparent background and be used as  
a mask?  that might help as well.


   J.
On May 17, 2007, at 8:55 AM, Gustavo Duenas wrote:


In Theory, I've actually never done something like that, is simple:

1. convert the movie to quicktime (use qtpro)
2. export as a jpg sequence of images.
3. import into illustrator and do the graphics there. Use live  
trace in the imported images, then use expand and you'll have the  
paths.
4. export the sequence of Illus Paths to flash and there create the  
movie clips and you could use a time line if you want this a s a  
flv or use behaviours like tellTarget(fl8) in any of the MC  
timelines in order to have this in this own time.

5. add the sound
5. export the swf and pray.(heheheh) is joke .

This is the way i'll do this in Theory, I've never actually done  
something like that.


Regards

Gustavo

On May 16, 2007, at 2:59 AM, Matthias Dittgen wrote:


Hi,

we did something similar some time ago, but for a small sequence  
only.
We wore black clothes and were filmed in front of a white wall. We  
did

post-production in Photoshop and Illustrator. We used actions (batch
processing) in Photoshop and converted Selections into Pathes which
could be exported/imported to Illustrator, where another action
converted them into fills and saved to single-frame SWF files. These
files were imported into Flash as sequence. And there you are..
You can then use these shapes as masks and have nice effects this  
way.


hth,
Matthias

2007/5/15, Helios Pregioni Bayma [EMAIL PROTECTED]:

Hi,

I have a project with animation of a person, and the client is in  
doubt

about real person animed or silhouette like the one in
http://u10.iriver.com/.

Do you know what are the best techniques for both? The iriver  
example, what

technique do you think it uses?
My weakeast point in Flash is animation, and the design company  
will take
care of it, but they asked me that cause they know nothing about  
Flash.

Anyone has a tip for doing those differente animations?

Thanks!
Helios
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LEFT AND RIGHT SOLUTIONS LLC
1225 W. Beaver St. Suite 119
Jacksonville, Fl.  32204
904 . 2650330
www.leftandrightsolutions.com


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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-17 Thread Gustavo Duenas
My advice to whoever want to do this kind of animation for a  
client...charge them very good, this looks actually a lot of work,  
doesn't matter the kind of programs you might use.


Respects.

Gustavo Duenas


On May 17, 2007, at 10:52 AM, Jay Carlson wrote:

another way would be to use final cut...video the dancing/movement  
on a green screen, bring it into final cut, mask the dancing with  
the green screen effect and make the background black, then reverse  
the image so the body was black and the background was white.   
there's your video to convert to a flv or keyframes.  it might make  
the task a little easier than using quicktime or photoshop   
illustrator.  it will also keep your file size down if you leave it  
as a video...this is all in theory as well.  I've never actually  
done it.  maybe off topic, but can a flv be given a transparent  
background and be used as a mask?  that might help as well.


   J.
On May 17, 2007, at 8:55 AM, Gustavo Duenas wrote:


In Theory, I've actually never done something like that, is simple:

1. convert the movie to quicktime (use qtpro)
2. export as a jpg sequence of images.
3. import into illustrator and do the graphics there. Use live  
trace in the imported images, then use expand and you'll have the  
paths.
4. export the sequence of Illus Paths to flash and there create  
the movie clips and you could use a time line if you want this a s  
a flv or use behaviours like tellTarget(fl8) in any of the MC  
timelines in order to have this in this own time.

5. add the sound
5. export the swf and pray.(heheheh) is joke .

This is the way i'll do this in Theory, I've never actually done  
something like that.


Regards

Gustavo

On May 16, 2007, at 2:59 AM, Matthias Dittgen wrote:


Hi,

we did something similar some time ago, but for a small sequence  
only.
We wore black clothes and were filmed in front of a white wall.  
We did

post-production in Photoshop and Illustrator. We used actions (batch
processing) in Photoshop and converted Selections into Pathes which
could be exported/imported to Illustrator, where another action
converted them into fills and saved to single-frame SWF files. These
files were imported into Flash as sequence. And there you are..
You can then use these shapes as masks and have nice effects this  
way.


hth,
Matthias

2007/5/15, Helios Pregioni Bayma [EMAIL PROTECTED]:

Hi,

I have a project with animation of a person, and the client is  
in doubt

about real person animed or silhouette like the one in
http://u10.iriver.com/.

Do you know what are the best techniques for both? The iriver  
example, what

technique do you think it uses?
My weakeast point in Flash is animation, and the design company  
will take
care of it, but they asked me that cause they know nothing about  
Flash.

Anyone has a tip for doing those differente animations?

Thanks!
Helios
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LEFT AND RIGHT SOLUTIONS LLC
1225 W. Beaver St. Suite 119
Jacksonville, Fl.  32204
904 . 2650330
www.leftandrightsolutions.com


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Gustavo Duenas
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LEFT AND RIGHT SOLUTIONS LLC
1225 W. Beaver St. Suite 119
Jacksonville, Fl.  32204
904 . 2650330
www.leftandrightsolutions.com


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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-17 Thread Matthias Dittgen

I think your workflow DOES matter!!! :-)

I only know of the workflow that is based on single frames. There
might be workflows that directly manipulate video.

So for our workflow, there were the following things very important:
* use tools, that can do batch jobs, sometimes called actions or macros!
* your source material/video should be of few colors or high contrast
to allow seperation of shapes from background
* the quality of your raster2vector tool. we used photoshop magic tool
to automatically select the background (not the shape), then inverted
the selection and transformed the selection into a path, which could
be exported to illustrator. So Photoshop was our raster2vector tool,
and turned out to be really good. You can also prepare your raster
images with photoshop using de-interlace filter (if your source is pal
video), sharpen, enhance contrast, etc.

Sorry for repeating myself, but I forgot to mention the magic
selection tool before. ;-)

hth,
Matthias


2007/5/17, Gustavo Duenas [EMAIL PROTECTED]:

My advice to whoever want to do this kind of animation for a
client...charge them very good, this looks actually a lot of work,
doesn't matter the kind of programs you might use.

Respects.

Gustavo Duenas


On May 17, 2007, at 10:52 AM, Jay Carlson wrote:

 another way would be to use final cut...video the dancing/movement
 on a green screen, bring it into final cut, mask the dancing with
 the green screen effect and make the background black, then reverse
 the image so the body was black and the background was white.
 there's your video to convert to a flv or keyframes.  it might make
 the task a little easier than using quicktime or photoshop 
 illustrator.  it will also keep your file size down if you leave it
 as a video...this is all in theory as well.  I've never actually
 done it.  maybe off topic, but can a flv be given a transparent
 background and be used as a mask?  that might help as well.

J.
 On May 17, 2007, at 8:55 AM, Gustavo Duenas wrote:

 In Theory, I've actually never done something like that, is simple:

 1. convert the movie to quicktime (use qtpro)
 2. export as a jpg sequence of images.
 3. import into illustrator and do the graphics there. Use live
 trace in the imported images, then use expand and you'll have the
 paths.
 4. export the sequence of Illus Paths to flash and there create
 the movie clips and you could use a time line if you want this a s
 a flv or use behaviours like tellTarget(fl8) in any of the MC
 timelines in order to have this in this own time.
 5. add the sound
 5. export the swf and pray.(heheheh) is joke .

 This is the way i'll do this in Theory, I've never actually done
 something like that.

 Regards

 Gustavo

 On May 16, 2007, at 2:59 AM, Matthias Dittgen wrote:

 Hi,

 we did something similar some time ago, but for a small sequence
 only.
 We wore black clothes and were filmed in front of a white wall.
 We did
 post-production in Photoshop and Illustrator. We used actions (batch
 processing) in Photoshop and converted Selections into Pathes which
 could be exported/imported to Illustrator, where another action
 converted them into fills and saved to single-frame SWF files. These
 files were imported into Flash as sequence. And there you are..
 You can then use these shapes as masks and have nice effects this
 way.

 hth,
 Matthias

 2007/5/15, Helios Pregioni Bayma [EMAIL PROTECTED]:
 Hi,

 I have a project with animation of a person, and the client is
 in doubt
 about real person animed or silhouette like the one in
 http://u10.iriver.com/.

 Do you know what are the best techniques for both? The iriver
 example, what
 technique do you think it uses?
 My weakeast point in Flash is animation, and the design company
 will take
 care of it, but they asked me that cause they know nothing about
 Flash.
 Anyone has a tip for doing those differente animations?

 Thanks!
 Helios
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 Gustavo Duenas
 Creative Director
 LEFT AND RIGHT SOLUTIONS LLC
 1225 W. Beaver St. Suite 119
 Jacksonville, Fl.  32204
 904 . 2650330
 www.leftandrightsolutions.com


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 Brought to you 

Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-17 Thread Muzak
Not sure you noticed, but this is flashcoders ;-)

Stuff like this has been done since Flash 4, so I'm sure there's plenty of 
tutotials and how to's out there.. just google.



- Original Message - 
From: Matthias Dittgen [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, May 17, 2007 7:02 PM
Subject: Re: [Flashcoders] Flash animation like http://u10.iriver.com/


I think your workflow DOES matter!!! :-)

 I only know of the workflow that is based on single frames. There
 might be workflows that directly manipulate video.

 So for our workflow, there were the following things very important:
 * use tools, that can do batch jobs, sometimes called actions or macros!
 * your source material/video should be of few colors or high contrast
 to allow seperation of shapes from background
 * the quality of your raster2vector tool. we used photoshop magic tool
 to automatically select the background (not the shape), then inverted
 the selection and transformed the selection into a path, which could
 be exported to illustrator. So Photoshop was our raster2vector tool,
 and turned out to be really good. You can also prepare your raster
 images with photoshop using de-interlace filter (if your source is pal
 video), sharpen, enhance contrast, etc.

 Sorry for repeating myself, but I forgot to mention the magic
 selection tool before. ;-)

 hth,
 Matthias


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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-17 Thread Helios Pregioni Bayma

Thanks all!

And Muzak, this is flashcoders, and the great advantage of coming here and
asking other coders their opinions, their way to work, is that we can talk
about different ways, different approaches, to do the same thing,
and discuss and change knowledgment about flashcode and techniques (what we
can´t in google).
I believe this is the very best of this, no matter how long people know the
subject.
And I include you, that helped many people in this list, many times.

Thanks,
Helios
Rio de Janeiro, Brasil
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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-16 Thread Matthias Dittgen

Hi,

we did something similar some time ago, but for a small sequence only.
We wore black clothes and were filmed in front of a white wall. We did
post-production in Photoshop and Illustrator. We used actions (batch
processing) in Photoshop and converted Selections into Pathes which
could be exported/imported to Illustrator, where another action
converted them into fills and saved to single-frame SWF files. These
files were imported into Flash as sequence. And there you are..
You can then use these shapes as masks and have nice effects this way.

hth,
Matthias

2007/5/15, Helios Pregioni Bayma [EMAIL PROTECTED]:

Hi,

I have a project with animation of a person, and the client is in doubt
about real person animed or silhouette like the one in
http://u10.iriver.com/.

Do you know what are the best techniques for both? The iriver example, what
technique do you think it uses?
My weakeast point in Flash is animation, and the design company will take
care of it, but they asked me that cause they know nothing about Flash.
Anyone has a tip for doing those differente animations?

Thanks!
Helios
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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-16 Thread Helios Pregioni Bayma

I really like those ideas, Flix Pro and techniques.
I´ll discuss with design team and do what we can.

Thanks a lot, Jason, Bob, Rich and Matthias

Helios
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[Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-15 Thread Helios Pregioni Bayma

Hi,

I have a project with animation of a person, and the client is in doubt
about real person animed or silhouette like the one in
http://u10.iriver.com/.

Do you know what are the best techniques for both? The iriver example, what
technique do you think it uses?
My weakeast point in Flash is animation, and the design company will take
care of it, but they asked me that cause they know nothing about Flash.
Anyone has a tip for doing those differente animations?

Thanks!
Helios
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RE: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-15 Thread Merrill, Jason
You can't do fluid motion like that in Flash without some real-life
motion capture first.  Looks like they could have done some tracing to
vector of bitmap sequences from a video file.  

Jason Merrill
Bank of America  
GTO Learning  Leadership Development
eTools  Multimedia Team


 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Helios Pregioni Bayma
Sent: Tuesday, May 15, 2007 3:57 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Flash animation like http://u10.iriver.com/

Hi,

I have a project with animation of a person, and the client 
is in doubt about real person animed or silhouette like the 
one in http://u10.iriver.com/.

Do you know what are the best techniques for both? The iriver 
example, what technique do you think it uses?
My weakeast point in Flash is animation, and the design 
company will take care of it, but they asked me that cause 
they know nothing about Flash.
Anyone has a tip for doing those differente animations?

Thanks!
Helios
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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-15 Thread Helios Pregioni Bayma

Yeah Jason, I thought so, and do you know what software could trace
real-life motion?
Should it be After Effects? Another one?

Thanks
Helios
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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-15 Thread Bob Wohl

http://www.on2.com/consumer/flix-pro

I've never had any exp. with that but I've seen tons of ads for it. ;)


on another note, that could be a bitmap sequence that has been
tracebitmapped - with the edges looking not as smooth as hand drawn.

B.



On 5/15/07, Helios Pregioni Bayma [EMAIL PROTECTED] wrote:


Yeah Jason, I thought so, and do you know what software could trace
real-life motion?
Should it be After Effects? Another one?

Thanks
Helios
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Re: [Flashcoders] Flash animation like http://u10.iriver.com/

2007-05-15 Thread Rich Shupe
Yes, FlixPro can output to vector. The trick starting with a source that is
as clear and high-contrast as possible. To keep processing to a minimum, try
to film the sequence with an actor dressed as darkly and uniformly as
possible on a white background. Lights can wash out the background
altogether. If needed, you can increase the contrast in pre-processing and
then run it through FlixPro to output to vector.

Rich



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