RE: [Flashcoders] Transition from AS2 to AS3... with minimum pain
I found this a useful guide when I switched: http://senocular.com/flash/tutorials/as3withflashcs3/?page=1 I started messing around doing a few tests on everyday tasks like creating buttons, loading images etc and then just dove in on a paid project. You learn quicker on the job! Never looked back, although after a year or so I'm only just starting things in OOP. Best, David > From: k...@designdrumm.com > Subject: Re: [Flashcoders] Transition from AS2 to AS3... with minimum pain > Date: Wed, 31 Mar 2010 23:27:47 -0500 > To: flashcoders@chattyfig.figleaf.com > > Thanks Mattheis. > Because I freelance, I can end up creating or taking over project. > I know that I don't have to use them, but I would like to learn how > they work so that > if I take on another persons project, I'm not all thumbs and I can > confidently say I can take the job. > But, I also figured there was a basic structure to it like AS2AS2 > that was apart from the design patterns. > I just need to get into the functionality of AS3 to see what I can > and can not do atm to work on projects that make me money. > > Well thank you all for your input, I will most likely be talking to > you more about this. > For now you answered my question beyond my expectations and you guys > got me pumped. :P > Thanks, > > > Karl > > > On Mar 31, 2010, at 11:11 PM, Mattheis, Erik (MIN - WSW) wrote: > > You don't *have* to use design patterns, you can learn the syntax by > just doing everything in your document class as you would make an AS2 > project with all the script in the first frame. I found and still > find http://www.kirupa.com/forum/showthread.php?t=223798 useful and > it used to show up a lot when googling how to do stuff in AS3. > > From: flashcoders-boun...@chattyfig.figleaf.com [flashcoders- > boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers > [k...@designdrumm.com] > Sent: Wednesday, March 31, 2010 9:57 PM > To: Flash Coders List > Subject: Re: [Flashcoders] Transition from AS2 to AS3... with minimum > pain > > Thanks for that Chris. > I am interested in seeing what GAIA is. I have heard of the DVD and I > have an AS3 book I was going to send beno. > I never even touched AS1. I just dove right into AS2 projects. That > is how I got into AS2. > I figure I can do the same with AS3. I guess what "frightens me" if > you will about AS3 > is the way it is structured and classes. I don't get them. But I > haven't wrote any so > guess its time to get my hands dirty. > > Best, > > Karl > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Karl DeSaulniers > Design Drumm > http://designdrumm.com > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _ Tell us your greatest, weirdest and funniest Hotmail stories http://clk.atdmt.com/UKM/go/195013117/direct/01/___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Transition from AS2 to AS3... with minimum pain
Thanks Mattheis. Because I freelance, I can end up creating or taking over project. I know that I don't have to use them, but I would like to learn how they work so that if I take on another persons project, I'm not all thumbs and I can confidently say I can take the job. But, I also figured there was a basic structure to it like AS2AS2 that was apart from the design patterns. I just need to get into the functionality of AS3 to see what I can and can not do atm to work on projects that make me money. Well thank you all for your input, I will most likely be talking to you more about this. For now you answered my question beyond my expectations and you guys got me pumped. :P Thanks, Karl On Mar 31, 2010, at 11:11 PM, Mattheis, Erik (MIN - WSW) wrote: You don't *have* to use design patterns, you can learn the syntax by just doing everything in your document class as you would make an AS2 project with all the script in the first frame. I found and still find http://www.kirupa.com/forum/showthread.php?t=223798 useful and it used to show up a lot when googling how to do stuff in AS3. From: flashcoders-boun...@chattyfig.figleaf.com [flashcoders- boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers [k...@designdrumm.com] Sent: Wednesday, March 31, 2010 9:57 PM To: Flash Coders List Subject: Re: [Flashcoders] Transition from AS2 to AS3... with minimum pain Thanks for that Chris. I am interested in seeing what GAIA is. I have heard of the DVD and I have an AS3 book I was going to send beno. I never even touched AS1. I just dove right into AS2 projects. That is how I got into AS2. I figure I can do the same with AS3. I guess what "frightens me" if you will about AS3 is the way it is structured and classes. I don't get them. But I haven't wrote any so guess its time to get my hands dirty. Best, Karl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Transition from AS2 to AS3... with minimum pain
You don't *have* to use design patterns, you can learn the syntax by just doing everything in your document class as you would make an AS2 project with all the script in the first frame. I found and still find http://www.kirupa.com/forum/showthread.php?t=223798 useful and it used to show up a lot when googling how to do stuff in AS3. From: flashcoders-boun...@chattyfig.figleaf.com [flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers [k...@designdrumm.com] Sent: Wednesday, March 31, 2010 9:57 PM To: Flash Coders List Subject: Re: [Flashcoders] Transition from AS2 to AS3... with minimum pain Thanks for that Chris. I am interested in seeing what GAIA is. I have heard of the DVD and I have an AS3 book I was going to send beno. I never even touched AS1. I just dove right into AS2 projects. That is how I got into AS2. I figure I can do the same with AS3. I guess what "frightens me" if you will about AS3 is the way it is structured and classes. I don't get them. But I haven't wrote any so guess its time to get my hands dirty. Best, Karl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Transition from AS2 to AS3... with minimum pain
Thanks for that Chris. I am interested in seeing what GAIA is. I have heard of the DVD and I have an AS3 book I was going to send beno. I never even touched AS1. I just dove right into AS2 projects. That is how I got into AS2. I figure I can do the same with AS3. I guess what "frightens me" if you will about AS3 is the way it is structured and classes. I don't get them. But I haven't wrote any so guess its time to get my hands dirty. Best, Karl On Mar 31, 2010, at 8:05 PM, Chris Foster wrote: FWIW, I made the transition to AS3 about a year ago (eLearning lags a little behind the rest of the commercial world). Here's what made my journey easy... 1) Use the GAIA framework as a starting point for all my projects. 2) Watched Colin Moock's 'Lost Actionscript Weekend' DVDs 3) Purchased 'Essential Actionscript 3' 4) No practice runs, just started building projects with the new tools GAIA reduced the amount of 'housekeeping programming' significantly. No need to write loaders, preloaders, asset management, plus excellent site creation utility (scaffolding) and a solid user community. The 'Lost Actionscript Weekend' videos mirror the "Essential Actionscript 3' book structure. I found the book too heavy to sit through, but the videos brought it to life for me (and made the book more useful as a 'more information' tool). Just biting the bullet and using these tools immediately on commercial work was MUCH less headache than I'd anticipated. The problems I needed to solve were about the work at hand, and not about chasing down housekeeping bugs. Next on the horizon is RobotLegs - it seems to be gaining traction, and appears to play nice with GAIA. Anyone else shared this path? Or have an alternative to offer? C: -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: Thursday, 1 April 2010 11:50 AM To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? I agree Taka. I need to kick it into hight gear is the consensus I am hearing. So I am on it. I don't think it will be as painful as I was thinking, but we'll see what my learning curve is. I must admit (at the risk of brown nosing) I have enjoyed reading all of the posts on this list about AS3. It has helped and I am not even doing AS3 yet. There are a lot of professionals on this list. People who really know their stuff. I feel lucky to have found it. And Dave rocks.. My hat is off to all of you and my thanks for tolerating my dinosaur ass... :)) Karl On Mar 31, 2010, at 7:39 PM, Taka Kojima wrote: Hey, if you're doing well with AS2, there's nothing wrong with that. It's not going away for a long time. Jason is right, and to his point: The interactive industry is probably one of the the fastest changing industries in the world. If you aren't willing to change (and I am not saying you are not willing Karl), pick a different career. As web developers, competence, being able to quickly learn and pick up on new technologies, etc. go hand in hand with being good at what we do. Sure that could be said for any field of work, but I think it's extremely relevant for this field. AS2 will be completely dead and irrelevant in 3 years, in 10 years from now Flash Player will probably not even support AS 2 content, if Flash Player itself is still relevant then. Talking about the web's future 10 years from now is generally not a good idea, so I am not going to go down that path. On Wed, Mar 31, 2010 at 5:27 PM, Merrill, Jason < jason.merr...@bankofamerica.com> wrote: Hey Karl - a few more things - check out the Migration Cheat Sheet for AS3 here: http://actionscriptcheatsheet.com/blog/quick-referencecheatsheet- for-act ionscript-20/ (Some of the other cheat sheets will be useful too.) Read through that and you'll start to get comfortable with the changes. It can seem painful at first, but start slow - for example, create a test project where you use AS3 to insert a Textfield on the screen and set a value on it - then create a button that removes it or something. Pretty soon you'll be off and running - and we'll be here to help. Jason Merrill Bank of America Global Learning Learning & Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: Wednesday, March 31, 2010 6:08 PM To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? I tend to agree with Jason here, I am a freelancer and I have missed out on a lot of jobs because I am not an AS3 developer. Your probably right on the ease of use and the functionality of AS3 being better, otherwise what would be the use of creating AS3. Again, thanks for all
[Flashcoders] Transition from AS2 to AS3... with minimum pain
FWIW, I made the transition to AS3 about a year ago (eLearning lags a little behind the rest of the commercial world). Here's what made my journey easy... 1) Use the GAIA framework as a starting point for all my projects. 2) Watched Colin Moock's 'Lost Actionscript Weekend' DVDs 3) Purchased 'Essential Actionscript 3' 4) No practice runs, just started building projects with the new tools GAIA reduced the amount of 'housekeeping programming' significantly. No need to write loaders, preloaders, asset management, plus excellent site creation utility (scaffolding) and a solid user community. The 'Lost Actionscript Weekend' videos mirror the "Essential Actionscript 3' book structure. I found the book too heavy to sit through, but the videos brought it to life for me (and made the book more useful as a 'more information' tool). Just biting the bullet and using these tools immediately on commercial work was MUCH less headache than I'd anticipated. The problems I needed to solve were about the work at hand, and not about chasing down housekeeping bugs. Next on the horizon is RobotLegs - it seems to be gaining traction, and appears to play nice with GAIA. Anyone else shared this path? Or have an alternative to offer? C: -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: Thursday, 1 April 2010 11:50 AM To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? I agree Taka. I need to kick it into hight gear is the consensus I am hearing. So I am on it. I don't think it will be as painful as I was thinking, but we'll see what my learning curve is. I must admit (at the risk of brown nosing) I have enjoyed reading all of the posts on this list about AS3. It has helped and I am not even doing AS3 yet. There are a lot of professionals on this list. People who really know their stuff. I feel lucky to have found it. And Dave rocks.. My hat is off to all of you and my thanks for tolerating my dinosaur ass... :)) Karl On Mar 31, 2010, at 7:39 PM, Taka Kojima wrote: >> Hey, if you're doing well with AS2, there's nothing wrong with that. >> It's not going away for a long time. Jason is right, and to his point: The interactive industry is probably one of the the fastest changing industries in the world. If you aren't willing to change (and I am not saying you are not willing Karl), pick a different career. As web developers, competence, being able to quickly learn and pick up on new technologies, etc. go hand in hand with being good at what we do. Sure that could be said for any field of work, but I think it's extremely relevant for this field. AS2 will be completely dead and irrelevant in 3 years, in 10 years from now Flash Player will probably not even support AS 2 content, if Flash Player itself is still relevant then. Talking about the web's future 10 years from now is generally not a good idea, so I am not going to go down that path. On Wed, Mar 31, 2010 at 5:27 PM, Merrill, Jason < jason.merr...@bankofamerica.com> wrote: > Hey Karl - a few more things - check out the Migration Cheat Sheet for > AS3 here: > > http://actionscriptcheatsheet.com/blog/quick-referencecheatsheet- > for-act > ionscript-20/ > (Some of the other cheat sheets will be useful too.) > > Read through that and you'll start to get comfortable with the > changes. > It can seem painful at first, but start slow - for example, create a > test project where you use AS3 to insert a Textfield on the screen and > set a value on it - then create a button that removes it or something. > Pretty soon you'll be off and running - and we'll be here to help. > > > > > Jason Merrill > > Bank of America Global Learning > Learning & Performance Solutions > > Join the Bank of America Flash Platform Community and visit our > Instructional Technology Design Blog > (note: these are for Bank of America employees only) > > > > > > > -Original Message- > From: flashcoders-boun...@chattyfig.figleaf.com > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl > DeSaulniers > Sent: Wednesday, March 31, 2010 6:08 PM > To: Flash Coders List > Subject: Re: [Flashcoders] What good is a Controller? > > I tend to agree with Jason here, I am a freelancer and I have missed > out on a lot of jobs because I am not an AS3 developer. > Your probably right on the ease of use and the functionality of AS3 > being better, otherwise what would be the use of creating AS3. > > Again, thanks for all your comments. > I am going to try to migrate as soon as I can. > I know its just an amount of getting into it and getting it done. > > Best Regards, > > Karl DeSaulniers > > > > On Mar 31, 2010, at 5:01 PM, Merrill, Jason wrote: > >>> Hey, if you're doing well with AS2, there's nothing wrong with that. >>> It's not going away for a long time. > > I disagree with that - what happens when you lose your job and have to > pu