Re: [Flashcoders] animation memory leak ... please help
Hi, No I looked into that as a possibility, but I just realized is that over time there is a build up of connections orphaned by the server in the wait state...so I believe this is the source of my problem Thanks again [-percy-] -Original Message- From: Karl DeSaulniers Sender: flashcoders-boun...@chattyfig.figleaf.com Date: Tue, 18 Oct 2011 22:57:22 To: Flash Coders List Reply-To: Flash Coders List Subject: Re: [Flashcoders] animation memory leak ... please help Just checking, but you don't happen to have save bitmap as cache set to your image being animated do you? As it will be cached every move. JAT Karl Sent from losPhone On Oct 18, 2011, at 4:02 PM, Paul Andrews wrote: > On 18/10/2011 21:46, Chris Foster wrote: >> If you're already manually removing event listeners and deleting created >> objects, and you really wanna nail this and don't mind spending a few hours >> learning something new then I totally recommend the Temple Library for >> ActionScript 3 by MediaMonks > > The OP is using AS2.. > >> >> http://code.google.com/p/templelibrary/ >> >> Extend all your MovieClips from 'CoreMovieClip', utilise the 'destruct' >> method, and view/test the results in the 'Memory' class. >> >> It's saved my bacon, hope it's useful to you too. >> >> C: >> >> -Original Message- >> From: flashcoders-boun...@chattyfig.figleaf.com >> [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of [p e r c e p >> t i c o n] >> Sent: Wednesday, 19 October 2011 7:31 AM >> To: Flash Coders List >> Subject: Re: [Flashcoders] animation memory leak ... please help >> >> yes, i delete it and mark it null.. >> >> thx all >> >> On Tue, Oct 18, 2011 at 1:13 PM, Ross Sclafaniwrote: >> >>> Are you disposing of the image after it is offscreen? Have you run the >>> profiler to see what's happening? >>> >>> Ross P. Sclafani >>> Design | Technology | Creative >>> 347.204.5714 >>> http://ross.sclafani.net >>> http://www.twitter.com/rosssclafani >>> >>> On Oct 18, 2011, at 4:00 PM, Adrian Zając wrote: >>> >>>> I think I had this problem once... >>>> How many of images do you have? Maybe it will be better to make the same >>> number of movie clips, and download every jpg only once? >>>> >>>> Adrian >>>> >>>> W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: >>>>> Hi All, >>>>> >>>>> I have an excrutiating memory leak. Here's what i'm doing. >>>>> >>>>> first some specs: >>>>> >>>>> AS2, FP10+, Linux OS, ff browser >>>>> >>>>> I load a jpg into one of two movie clips...once a specified amount of >>> time >>>>> has expired >>>>> i load the next image (download it using moviclip loader) and animate >>> the >>>>> visible movieclip off stage (slide it to the left or right) and at the >>> same >>>>> time i animate it >>>>> i also fade it (mc._alpha -= mc._alpha-someAmount). >>>>> i swap their depths and repeat this process. >>>>> >>>>> what i'd like to know is why after so many hours (8-24) flash starts >>> slowing >>>>> down and ultimately throws up the abort script dialog when i'm not >>> really >>>>> doing anything all that intensive.. >>>>> can someone explain how flash handles animations internally for >>> example...it >>>>> creates a copy of the image in memory..moves it then blits it the >>> screen. >>>>> can anyone give me some pointers as to where to begin looking for this >>> leak >>>>> or if you think this is flash player bug >>>>> >>>>> all advise helpful >>>>> >>>>> thanks >>>>> >>>>> percy >>>>> >>>>> >>>>> >>>>> >>>> ___ >>>> Flashcoders mailing list >>>> Flashcoders@chattyfig.figleaf.com >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> ___ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >> >> > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
Keith On Oct 18, 2011 11:03 PM, "Karl DeSaulniers" wrote: > Just checking, but you don't happen to have save bitmap as cache set to > your image being animated do you? As it will be cached every move. > > JAT > > Karl > > Sent from losPhone > > On Oct 18, 2011, at 4:02 PM, Paul Andrews wrote: > > > On 18/10/2011 21:46, Chris Foster wrote: > >> If you're already manually removing event listeners and deleting created > objects, and you really wanna nail this and don't mind spending a few hours > learning something new then I totally recommend the Temple Library for > ActionScript 3 by MediaMonks > > > > The OP is using AS2.. > > > >> > >> http://code.google.com/p/templelibrary/ > >> > >> Extend all your MovieClips from 'CoreMovieClip', utilise the 'destruct' > method, and view/test the results in the 'Memory' class. > >> > >> It's saved my bacon, hope it's useful to you too. > >> > >> C: > >> > >> -Original Message- > >> From: flashcoders-boun...@chattyfig.figleaf.com [mailto: > flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of [p e r c e p t i c > o n] > >> Sent: Wednesday, 19 October 2011 7:31 AM > >> To: Flash Coders List > >> Subject: Re: [Flashcoders] animation memory leak ... please help > >> > >> yes, i delete it and mark it null.. > >> > >> thx all > >> > >> On Tue, Oct 18, 2011 at 1:13 PM, Ross Sclafani >wrote: > >> > >>> Are you disposing of the image after it is offscreen? Have you run the > >>> profiler to see what's happening? > >>> > >>> Ross P. Sclafani > >>> Design | Technology | Creative > >>> 347.204.5714 > >>> http://ross.sclafani.net > >>> http://www.twitter.com/rosssclafani > >>> > >>> On Oct 18, 2011, at 4:00 PM, Adrian Zając > wrote: > >>> > >>>> I think I had this problem once... > >>>> How many of images do you have? Maybe it will be better to make the > same > >>> number of movie clips, and download every jpg only once? > >>>> > >>>> Adrian > >>>> > >>>> W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: > >>>>> Hi All, > >>>>> > >>>>> I have an excrutiating memory leak. Here's what i'm doing. > >>>>> > >>>>> first some specs: > >>>>> > >>>>> AS2, FP10+, Linux OS, ff browser > >>>>> > >>>>> I load a jpg into one of two movie clips...once a specified amount of > >>> time > >>>>> has expired > >>>>> i load the next image (download it using moviclip loader) and animate > >>> the > >>>>> visible movieclip off stage (slide it to the left or right) and at > the > >>> same > >>>>> time i animate it > >>>>> i also fade it (mc._alpha -= mc._alpha-someAmount). > >>>>> i swap their depths and repeat this process. > >>>>> > >>>>> what i'd like to know is why after so many hours (8-24) flash starts > >>> slowing > >>>>> down and ultimately throws up the abort script dialog when i'm not > >>> really > >>>>> doing anything all that intensive.. > >>>>> can someone explain how flash handles animations internally for > >>> example...it > >>>>> creates a copy of the image in memory..moves it then blits it the > >>> screen. > >>>>> can anyone give me some pointers as to where to begin looking for > this > >>> leak > >>>>> or if you think this is flash player bug > >>>>> > >>>>> all advise helpful > >>>>> > >>>>> thanks > >>>>> > >>>>> percy > >>>>> > >>>>> > >>>>> > >>>>> > >>>> ___ > >>>> Flashcoders mailing list > >>>> Flashcoders@chattyfig.figleaf.com > >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >>> ___ > >>> Flashcoders mailing list > >>> Flashcoders@chattyfig.figleaf.com > >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >>> > >> > >> > > > > ___ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
Just checking, but you don't happen to have save bitmap as cache set to your image being animated do you? As it will be cached every move. JAT Karl Sent from losPhone On Oct 18, 2011, at 4:02 PM, Paul Andrews wrote: > On 18/10/2011 21:46, Chris Foster wrote: >> If you're already manually removing event listeners and deleting created >> objects, and you really wanna nail this and don't mind spending a few hours >> learning something new then I totally recommend the Temple Library for >> ActionScript 3 by MediaMonks > > The OP is using AS2.. > >> >> http://code.google.com/p/templelibrary/ >> >> Extend all your MovieClips from 'CoreMovieClip', utilise the 'destruct' >> method, and view/test the results in the 'Memory' class. >> >> It's saved my bacon, hope it's useful to you too. >> >> C: >> >> -Original Message- >> From: flashcoders-boun...@chattyfig.figleaf.com >> [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of [p e r c e p >> t i c o n] >> Sent: Wednesday, 19 October 2011 7:31 AM >> To: Flash Coders List >> Subject: Re: [Flashcoders] animation memory leak ... please help >> >> yes, i delete it and mark it null.. >> >> thx all >> >> On Tue, Oct 18, 2011 at 1:13 PM, Ross Sclafaniwrote: >> >>> Are you disposing of the image after it is offscreen? Have you run the >>> profiler to see what's happening? >>> >>> Ross P. Sclafani >>> Design | Technology | Creative >>> 347.204.5714 >>> http://ross.sclafani.net >>> http://www.twitter.com/rosssclafani >>> >>> On Oct 18, 2011, at 4:00 PM, Adrian Zając wrote: >>> >>>> I think I had this problem once... >>>> How many of images do you have? Maybe it will be better to make the same >>> number of movie clips, and download every jpg only once? >>>> >>>> Adrian >>>> >>>> W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: >>>>> Hi All, >>>>> >>>>> I have an excrutiating memory leak. Here's what i'm doing. >>>>> >>>>> first some specs: >>>>> >>>>> AS2, FP10+, Linux OS, ff browser >>>>> >>>>> I load a jpg into one of two movie clips...once a specified amount of >>> time >>>>> has expired >>>>> i load the next image (download it using moviclip loader) and animate >>> the >>>>> visible movieclip off stage (slide it to the left or right) and at the >>> same >>>>> time i animate it >>>>> i also fade it (mc._alpha -= mc._alpha-someAmount). >>>>> i swap their depths and repeat this process. >>>>> >>>>> what i'd like to know is why after so many hours (8-24) flash starts >>> slowing >>>>> down and ultimately throws up the abort script dialog when i'm not >>> really >>>>> doing anything all that intensive.. >>>>> can someone explain how flash handles animations internally for >>> example...it >>>>> creates a copy of the image in memory..moves it then blits it the >>> screen. >>>>> can anyone give me some pointers as to where to begin looking for this >>> leak >>>>> or if you think this is flash player bug >>>>> >>>>> all advise helpful >>>>> >>>>> thanks >>>>> >>>>> percy >>>>> >>>>> >>>>> >>>>> >>>> ___ >>>> Flashcoders mailing list >>>> Flashcoders@chattyfig.figleaf.com >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> ___ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >> >> > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
On 18/10/2011 21:46, Chris Foster wrote: If you're already manually removing event listeners and deleting created objects, and you really wanna nail this and don't mind spending a few hours learning something new then I totally recommend the Temple Library for ActionScript 3 by MediaMonks The OP is using AS2.. http://code.google.com/p/templelibrary/ Extend all your MovieClips from 'CoreMovieClip', utilise the 'destruct' method, and view/test the results in the 'Memory' class. It's saved my bacon, hope it's useful to you too. C: -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of [p e r c e p t i c o n] Sent: Wednesday, 19 October 2011 7:31 AM To: Flash Coders List Subject: Re: [Flashcoders] animation memory leak ... please help yes, i delete it and mark it null.. thx all On Tue, Oct 18, 2011 at 1:13 PM, Ross Sclafaniwrote: Are you disposing of the image after it is offscreen? Have you run the profiler to see what's happening? Ross P. Sclafani Design | Technology | Creative 347.204.5714 http://ross.sclafani.net http://www.twitter.com/rosssclafani On Oct 18, 2011, at 4:00 PM, Adrian Zając wrote: I think I had this problem once... How many of images do you have? Maybe it will be better to make the same number of movie clips, and download every jpg only once? Adrian W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: Hi All, I have an excrutiating memory leak. Here's what i'm doing. first some specs: AS2, FP10+, Linux OS, ff browser I load a jpg into one of two movie clips...once a specified amount of time has expired i load the next image (download it using moviclip loader) and animate the visible movieclip off stage (slide it to the left or right) and at the same time i animate it i also fade it (mc._alpha -= mc._alpha-someAmount). i swap their depths and repeat this process. what i'd like to know is why after so many hours (8-24) flash starts slowing down and ultimately throws up the abort script dialog when i'm not really doing anything all that intensive.. can someone explain how flash handles animations internally for example...it creates a copy of the image in memory..moves it then blits it the screen. can anyone give me some pointers as to where to begin looking for this leak or if you think this is flash player bug all advise helpful thanks percy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] animation memory leak ... please help
If you're already manually removing event listeners and deleting created objects, and you really wanna nail this and don't mind spending a few hours learning something new then I totally recommend the Temple Library for ActionScript 3 by MediaMonks http://code.google.com/p/templelibrary/ Extend all your MovieClips from 'CoreMovieClip', utilise the 'destruct' method, and view/test the results in the 'Memory' class. It's saved my bacon, hope it's useful to you too. C: -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of [p e r c e p t i c o n] Sent: Wednesday, 19 October 2011 7:31 AM To: Flash Coders List Subject: Re: [Flashcoders] animation memory leak ... please help yes, i delete it and mark it null.. thx all On Tue, Oct 18, 2011 at 1:13 PM, Ross Sclafani wrote: > Are you disposing of the image after it is offscreen? Have you run the > profiler to see what's happening? > > Ross P. Sclafani > Design | Technology | Creative > 347.204.5714 > http://ross.sclafani.net > http://www.twitter.com/rosssclafani > > On Oct 18, 2011, at 4:00 PM, Adrian Zając wrote: > > > I think I had this problem once... > > How many of images do you have? Maybe it will be better to make the same > number of movie clips, and download every jpg only once? > > > > > > Adrian > > > > W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: > >> Hi All, > >> > >> I have an excrutiating memory leak. Here's what i'm doing. > >> > >> first some specs: > >> > >> AS2, FP10+, Linux OS, ff browser > >> > >> I load a jpg into one of two movie clips...once a specified amount of > time > >> has expired > >> i load the next image (download it using moviclip loader) and animate > the > >> visible movieclip off stage (slide it to the left or right) and at the > same > >> time i animate it > >> i also fade it (mc._alpha -= mc._alpha-someAmount). > >> i swap their depths and repeat this process. > >> > >> what i'd like to know is why after so many hours (8-24) flash starts > slowing > >> down and ultimately throws up the abort script dialog when i'm not > really > >> doing anything all that intensive.. > >> can someone explain how flash handles animations internally for > example...it > >> creates a copy of the image in memory..moves it then blits it the > screen. > >> > >> can anyone give me some pointers as to where to begin looking for this > leak > >> or if you think this is flash player bug > >> > >> all advise helpful > >> > >> thanks > >> > >> percy > >> > >> > >> > >> > > > > ___ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders This e-mail, including any attached files, may contain confidential and privileged information for the sole use of the intended recipient. Any review, use, distribution, or disclosure by others is strictly prohibited. If you are not the intended recipient (or authorized to receive information for the intended recipient), please contact the sender by reply e-mail and delete all copies of this message. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
yes, i delete it and mark it null.. thx all On Tue, Oct 18, 2011 at 1:13 PM, Ross Sclafani wrote: > Are you disposing of the image after it is offscreen? Have you run the > profiler to see what's happening? > > Ross P. Sclafani > Design | Technology | Creative > 347.204.5714 > http://ross.sclafani.net > http://www.twitter.com/rosssclafani > > On Oct 18, 2011, at 4:00 PM, Adrian Zając wrote: > > > I think I had this problem once... > > How many of images do you have? Maybe it will be better to make the same > number of movie clips, and download every jpg only once? > > > > > > Adrian > > > > W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: > >> Hi All, > >> > >> I have an excrutiating memory leak. Here's what i'm doing. > >> > >> first some specs: > >> > >> AS2, FP10+, Linux OS, ff browser > >> > >> I load a jpg into one of two movie clips...once a specified amount of > time > >> has expired > >> i load the next image (download it using moviclip loader) and animate > the > >> visible movieclip off stage (slide it to the left or right) and at the > same > >> time i animate it > >> i also fade it (mc._alpha -= mc._alpha-someAmount). > >> i swap their depths and repeat this process. > >> > >> what i'd like to know is why after so many hours (8-24) flash starts > slowing > >> down and ultimately throws up the abort script dialog when i'm not > really > >> doing anything all that intensive.. > >> can someone explain how flash handles animations internally for > example...it > >> creates a copy of the image in memory..moves it then blits it the > screen. > >> > >> can anyone give me some pointers as to where to begin looking for this > leak > >> or if you think this is flash player bug > >> > >> all advise helpful > >> > >> thanks > >> > >> percy > >> > >> > >> > >> > > > > ___ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
Are you disposing of the image after it is offscreen? Have you run the profiler to see what's happening? Ross P. Sclafani Design | Technology | Creative 347.204.5714 http://ross.sclafani.net http://www.twitter.com/rosssclafani On Oct 18, 2011, at 4:00 PM, Adrian Zając wrote: > I think I had this problem once... > How many of images do you have? Maybe it will be better to make the same > number of movie clips, and download every jpg only once? > > > Adrian > > W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: >> Hi All, >> >> I have an excrutiating memory leak. Here's what i'm doing. >> >> first some specs: >> >> AS2, FP10+, Linux OS, ff browser >> >> I load a jpg into one of two movie clips...once a specified amount of time >> has expired >> i load the next image (download it using moviclip loader) and animate the >> visible movieclip off stage (slide it to the left or right) and at the same >> time i animate it >> i also fade it (mc._alpha -= mc._alpha-someAmount). >> i swap their depths and repeat this process. >> >> what i'd like to know is why after so many hours (8-24) flash starts slowing >> down and ultimately throws up the abort script dialog when i'm not really >> doing anything all that intensive.. >> can someone explain how flash handles animations internally for example...it >> creates a copy of the image in memory..moves it then blits it the screen. >> >> can anyone give me some pointers as to where to begin looking for this leak >> or if you think this is flash player bug >> >> all advise helpful >> >> thanks >> >> percy >> >> >> >> > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
I think I had this problem once... How many of images do you have? Maybe it will be better to make the same number of movie clips, and download every jpg only once? Adrian W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: Hi All, I have an excrutiating memory leak. Here's what i'm doing. first some specs: AS2, FP10+, Linux OS, ff browser I load a jpg into one of two movie clips...once a specified amount of time has expired i load the next image (download it using moviclip loader) and animate the visible movieclip off stage (slide it to the left or right) and at the same time i animate it i also fade it (mc._alpha -= mc._alpha-someAmount). i swap their depths and repeat this process. what i'd like to know is why after so many hours (8-24) flash starts slowing down and ultimately throws up the abort script dialog when i'm not really doing anything all that intensive.. can someone explain how flash handles animations internally for example...it creates a copy of the image in memory..moves it then blits it the screen. can anyone give me some pointers as to where to begin looking for this leak or if you think this is flash player bug all advise helpful thanks percy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
Yes :) Hours. --Original Message-- From: Matt S. Sender: flashcoders-boun...@chattyfig.figleaf.com To: Flash Coders List ReplyTo: Flash Coders List Subject: Re: [Flashcoders] animation memory leak ... please help Sent: Oct 18, 2011 12:43 PM "Hours"? Is that supposed to be minutes? Or is it really running that long nonstop? ..m On Tue, Oct 18, 2011 at 2:39 PM, [p e r c e p t i c o n] < percepti...@gmail.com> wrote: > what i'd like to know is why after so many hours (8-24) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders [-percy-] ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
"Hours"? Is that supposed to be minutes? Or is it really running that long nonstop? .m On Tue, Oct 18, 2011 at 2:39 PM, [p e r c e p t i c o n] < percepti...@gmail.com> wrote: > what i'd like to know is why after so many hours (8-24) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] animation memory leak ... please help
Hi All, I have an excrutiating memory leak. Here's what i'm doing. first some specs: AS2, FP10+, Linux OS, ff browser I load a jpg into one of two movie clips...once a specified amount of time has expired i load the next image (download it using moviclip loader) and animate the visible movieclip off stage (slide it to the left or right) and at the same time i animate it i also fade it (mc._alpha -= mc._alpha-someAmount). i swap their depths and repeat this process. what i'd like to know is why after so many hours (8-24) flash starts slowing down and ultimately throws up the abort script dialog when i'm not really doing anything all that intensive.. can someone explain how flash handles animations internally for example...it creates a copy of the image in memory..moves it then blits it the screen. can anyone give me some pointers as to where to begin looking for this leak or if you think this is flash player bug all advise helpful thanks percy -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders