RE: [Flashcoders] loadComplete but no loadInit
Random thought--is it possible that the initialization code for the loaded SWF is throwing an error? (I have no idea if this would stop onLoadInit from being called, though.) It's a long shot, but -- T. Michael Keesey -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Fairfield Sent: Thursday, July 27, 2006 6:30 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] loadComplete but no loadInit Exactly the problem I encountered a few days ago - but no solution to it yet. The only clue I have is that in the testing environment both onLoadComplete and onLoadInit were successfully working. It was when I tried launching either a standalone projector or the swf independently, that the onLoadInit became erratic - it would fail on certain pages and not on others. I am loading external swfs as page content using movieClipLoader, and I know it isn't the page content or size, because all are identical ( small files of about 15k with exactly the same content). I have tried using delegates and cleaning the Listener and Loader (removing and deleting, then recreating) up completely after each load - same result. The answer is out there somewhere . T Fairfield ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] loadComplete but no loadInit
Exactly the problem I encountered a few days ago - but no solution to it yet. The only clue I have is that in the testing environment both onLoadComplete and onLoadInit were successfully working. It was when I tried launching either a standalone projector or the swf independently, that the onLoadInit became erratic - it would fail on certain pages and not on others. I am loading external swfs as page content using movieClipLoader, and I know it isn't the page content or size, because all are identical ( small files of about 15k with exactly the same content). I have tried using delegates and cleaning the Listener and Loader (removing and deleting, then recreating) up completely after each load - same result. The answer is out there somewhere . T Fairfield ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] loadComplete but no loadInit
Can anyone think of a reason why I might get a loadComplete without getting a loadInit when using MovieClipLoader? That is, the swf loads in, but never plays (a trace action in the first frame doesn't execute). The httpStatus flag on loadComplete is coming through as 0, and the very same code is working correctly in a different movie. More details if required, but right now I'm stuck for the right questions, let alone the right answers. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com