RE: [Flashcoders] re: self published

2006-05-31 Thread Matthew Simpson
I see. Thanks for the knowledge Thomas. Sounds to me like an XML socket is the 
way to go. Good Luck!
 
Matthew



From: [EMAIL PROTECTED] on behalf of Thomas Marbois
Sent: Wed 5/31/2006 1:53 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] re: self published




reply to:

Message: 5
Date: Tue, 30 May 2006 20:01:08 -0400
From: "Matthew Simpson" <[EMAIL PROTECTED]>
Subject: RE: [Flashcoders] self published.
To: "Flashcoders mailing list" 
Message-ID:
<[EMAIL PROTECTED]>
Content-Type: text/plain; charset="iso-8859-1"

I might stand alone on this but these questions popped into my mind 
before I got to the second paragraph of your post: Why would I want 
an open channel of communication between my applications (swf's) and 
you? Why must your utility communicate with your servers? Why would 
you not create your utility and make it available via the exchange as 
a component instead?


--

- its a game or utility that allows real-time interaction with others.
- my server PUSHES data to your screen.
- its not designed for Flash developers to add into the site - its 
designed for anyone with a moderate level of html skills to self 
publish into a site.

- I may instead GIVE a URL link for them to embed or copy into their 
site - but I want to know the benefits or cons for either method.

method a = embed a SWF in someones own domain and communicate with it 
-- push data to it -- via XML socket?
method b = GIVE someone a referenced URL link that they embed into 
their own site.

Does that make sense?

regards

Tj




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Re: [Flashcoders] re: self published

2006-05-31 Thread Mike Britton

Good luck Thomas.  From a high-level perspective, your "server flash
element" can create a localconnection to receive, and your "client flash
element" can do the sending.  In the data can be the type of action
required, allowing for a switch statement to route it properly, as well as
the data itself (XML or whatever).

Keep in mind that localconnections of the same name will break if both are
open at the same time.  If you have concurrent instances of your application
open, you'll observe this problem.

Mike
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[Flashcoders] re: self published

2006-05-31 Thread Thomas Marbois

in reply to:

Message: 8
Date: Tue, 30 May 2006 20:53:56 -0400
From: "Mike Britton" <[EMAIL PROTECTED]>
Subject: Re: [Flashcoders] self published.
To: "Flashcoders mailing list" 
Message-ID:
<[EMAIL PROTECTED]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

Someone please correct me if I'm wrong, but it would be possible to  
make a
connection between servers using LocalConnection.  You'd have to  
ensure your
client swf was assigned an id to "authenticate" their application to  
access

the data.  There would have to be a security model, in other words.

Once again I've never done this so take my advice with a grain of  
salt, but
I'm sure interesting things are possible if they are sophisticated  
enough to
drop a crossdomain.xml to give you the ability to distribute  
components that

interact with your data.

In this case I have to say Flash would make a compelling choice for your
idea.


Mike

-

thanks mikeIm still digging into finding out if it can do what i  
want.  I think it can - but I just dont know the implementation  
details or the subtle security issues that cause communication to  
flash to be difficult.


Basically if I can push some data thru to the client using either XML  
or another method - and recieve data back to my servers - then Im set.


The only other issues i have to research are security of data - and  
security of swf files for decompile -- which I saw was possibly with  
an encryption software.


Cheers,

Tj

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[Flashcoders] re: self published

2006-05-31 Thread Thomas Marbois


reply to:

Message: 5
Date: Tue, 30 May 2006 20:01:08 -0400
From: "Matthew Simpson" <[EMAIL PROTECTED]>
Subject: RE: [Flashcoders] self published.
To: "Flashcoders mailing list" 
Message-ID:
<[EMAIL PROTECTED]>
Content-Type: text/plain; charset="iso-8859-1"

I might stand alone on this but these questions popped into my mind  
before I got to the second paragraph of your post: Why would I want  
an open channel of communication between my applications (swf's) and  
you? Why must your utility communicate with your servers? Why would  
you not create your utility and make it available via the exchange as  
a component instead?


 
--


- its a game or utility that allows real-time interaction with others.
- my server PUSHES data to your screen.
- its not designed for Flash developers to add into the site - its  
designed for anyone with a moderate level of html skills to self  
publish into a site.


- I may instead GIVE a URL link for them to embed or copy into their  
site - but I want to know the benefits or cons for either method.


method a = embed a SWF in someones own domain and communicate with it  
-- push data to it -- via XML socket?
method b = GIVE someone a referenced URL link that they embed into  
their own site.


Does that make sense?

regards

Tj




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