Re: [Flashcoders] sound stick around issue
Sweet. GL Karl On Sep 10, 2009, at 12:36 AM, Sam Brown wrote: Hey Karl, Thank you for the suggestion - you've helped me get to the bottom of this. Although stopAllSounds() is AS2, that was enough of a breadcrumb to find the AS3 equivalent: // make sure you import this class: import flash.media.SoundMixer; // triggered in the out transition SoundMixer.stopAll(); I'm sure there's a more elegant way to do this, but it works. Issue solved, thank you! Best Regards, Sam On Wed, Sep 9, 2009 at 9:07 PM, Karl DeSaulniers k...@designdrumm.comwrote: Oops I think it's actually stopAllSounds(); Karl Sent from losPhone On Sep 9, 2009, at 11:03 PM, Karl DeSaulniers k...@designdrumm.com wrote: Well this may not stop the flv from playing and it's AS2 code, so there may be an equivilant in AS3, but try. stopAllSounds; At the end of the out transition. HTHs Karl Sent from losPhone On Sep 9, 2009, at 8:53 PM, Sam Brown 4sambr...@gmail.com wrote: Hello all, I have an issue which will probably be a softball for you guys... Basically I have a gallery-type nav; when you click on an item, an external swf is loaded into a container_mc. The container_mc lives in the main timeline and is simply used to tween the loaded swf in/out and around. I'm accessing a close button that lives in the loaded swf via: event.target.content.close_btn.addEventListener(MouseEvent.CLICK, outroAnimationandUnloadContainer_mc); In this loaded swf is an instance of the flv playback component. The close_btn to unloads the swf fine, but the audio keeps playing. I need flv_playback.stop() but I'm confused how to access it. I can't use event.target.content.flv.stop() b/c the event is a level deeper than the event.target.content.close_btn.addEventListener used above. So - how do I make that flv shut-up when I unload it off the stage? Thank you very much. Any advice is greatly appreciated. Sam ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] sound stick around issue
Hello all, I have an issue which will probably be a softball for you guys... Basically I have a gallery-type nav; when you click on an item, an external swf is loaded into a container_mc. The container_mc lives in the main timeline and is simply used to tween the loaded swf in/out and around. I'm accessing a close button that lives in the loaded swf via: event.target.content.close_btn.addEventListener(MouseEvent.CLICK, outroAnimationandUnloadContainer_mc); In this loaded swf is an instance of the flv playback component. The close_btn to unloads the swf fine, but the audio keeps playing. I need flv_playback.stop() but I'm confused how to access it. I can't use event.target.content.flv.stop() b/c the event is a level deeper than the event.target.content.close_btn.addEventListener used above. So - how do I make that flv shut-up when I unload it off the stage? Thank you very much. Any advice is greatly appreciated. Sam ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] sound stick around issue
Well this may not stop the flv from playing and it's AS2 code, so there may be an equivilant in AS3, but try. stopAllSounds; At the end of the out transition. HTHs Karl Sent from losPhone On Sep 9, 2009, at 8:53 PM, Sam Brown 4sambr...@gmail.com wrote: Hello all, I have an issue which will probably be a softball for you guys... Basically I have a gallery-type nav; when you click on an item, an external swf is loaded into a container_mc. The container_mc lives in the main timeline and is simply used to tween the loaded swf in/out and around. I'm accessing a close button that lives in the loaded swf via: event.target.content.close_btn.addEventListener(MouseEvent.CLICK, outroAnimationandUnloadContainer_mc); In this loaded swf is an instance of the flv playback component. The close_btn to unloads the swf fine, but the audio keeps playing. I need flv_playback.stop() but I'm confused how to access it. I can't use event.target.content.flv.stop() b/c the event is a level deeper than the event.target.content.close_btn.addEventListener used above. So - how do I make that flv shut-up when I unload it off the stage? Thank you very much. Any advice is greatly appreciated. Sam ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] sound stick around issue
Oops I think it's actually stopAllSounds(); Karl Sent from losPhone On Sep 9, 2009, at 11:03 PM, Karl DeSaulniers k...@designdrumm.com wrote: Well this may not stop the flv from playing and it's AS2 code, so there may be an equivilant in AS3, but try. stopAllSounds; At the end of the out transition. HTHs Karl Sent from losPhone On Sep 9, 2009, at 8:53 PM, Sam Brown 4sambr...@gmail.com wrote: Hello all, I have an issue which will probably be a softball for you guys... Basically I have a gallery-type nav; when you click on an item, an external swf is loaded into a container_mc. The container_mc lives in the main timeline and is simply used to tween the loaded swf in/out and around. I'm accessing a close button that lives in the loaded swf via: event.target.content.close_btn.addEventListener(MouseEvent.CLICK, outroAnimationandUnloadContainer_mc); In this loaded swf is an instance of the flv playback component. The close_btn to unloads the swf fine, but the audio keeps playing. I need flv_playback.stop() but I'm confused how to access it. I can't use event.target.content.flv.stop() b/c the event is a level deeper than the event.target.content.close_btn.addEventListener used above. So - how do I make that flv shut-up when I unload it off the stage? Thank you very much. Any advice is greatly appreciated. Sam ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] sound stick around issue
Hey Karl, Thank you for the suggestion - you've helped me get to the bottom of this. Although stopAllSounds() is AS2, that was enough of a breadcrumb to find the AS3 equivalent: // make sure you import this class: import flash.media.SoundMixer; // triggered in the out transition SoundMixer.stopAll(); I'm sure there's a more elegant way to do this, but it works. Issue solved, thank you! Best Regards, Sam On Wed, Sep 9, 2009 at 9:07 PM, Karl DeSaulniers k...@designdrumm.comwrote: Oops I think it's actually stopAllSounds(); Karl Sent from losPhone On Sep 9, 2009, at 11:03 PM, Karl DeSaulniers k...@designdrumm.com wrote: Well this may not stop the flv from playing and it's AS2 code, so there may be an equivilant in AS3, but try. stopAllSounds; At the end of the out transition. HTHs Karl Sent from losPhone On Sep 9, 2009, at 8:53 PM, Sam Brown 4sambr...@gmail.com wrote: Hello all, I have an issue which will probably be a softball for you guys... Basically I have a gallery-type nav; when you click on an item, an external swf is loaded into a container_mc. The container_mc lives in the main timeline and is simply used to tween the loaded swf in/out and around. I'm accessing a close button that lives in the loaded swf via: event.target.content.close_btn.addEventListener(MouseEvent.CLICK, outroAnimationandUnloadContainer_mc); In this loaded swf is an instance of the flv playback component. The close_btn to unloads the swf fine, but the audio keeps playing. I need flv_playback.stop() but I'm confused how to access it. I can't use event.target.content.flv.stop() b/c the event is a level deeper than the event.target.content.close_btn.addEventListener used above. So - how do I make that flv shut-up when I unload it off the stage? Thank you very much. Any advice is greatly appreciated. Sam ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders