Re: OT THANK YOU: Re: [Flashcoders] How to call functions in sequence
Fuse, the animation engine from mosessupposes.com has a build-in Sequence class. I't easy to add commands to this sequence like method calls. You might want to look into it. Bart 2006/1/30, Kevin Cannon [EMAIL PROTECTED]: On Sun, Jan 29, 2006 at 10:04:22AM +0100, Sander wrote: If your functions are motion-based, have a look at Fuse. It's a set of Tween classes that lets you execute a lot of tweens in sequence. 2 can fire off when 1 finished if you want. You can tween position, alpha, rotation and many more. You could also use setInterval to call the functions. Also, there's Sequence classses out there that are useful too: http://proto.layer51.com/d.aspx?f=1417 - Kevin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: OT THANK YOU: Re: [Flashcoders] How to call functions in sequence
On Sun, Jan 29, 2006 at 10:04:22AM +0100, Sander wrote: If your functions are motion-based, have a look at Fuse. It's a set of Tween classes that lets you execute a lot of tweens in sequence. 2 can fire off when 1 finished if you want. You can tween position, alpha, rotation and many more. You could also use setInterval to call the functions. Also, there's Sequence classses out there that are useful too: http://proto.layer51.com/d.aspx?f=1417 - Kevin ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: OT THANK YOU: Re: [Flashcoders] How to call functions in sequence
If your functions are motion-based, have a look at Fuse. It's a set of Tween classes that lets you execute a lot of tweens in sequence. 2 can fire off when 1 finished if you want. You can tween position, alpha, rotation and many more. http://www.mosessupposes.com/fuse/ Sample code from Moses website: var f = new Fuse( { start_alpha:0, start_x:150, start_y:10, ease:'easeOutQuint', seconds:1 }, { scale:200, x:'200', tint:0x123456, tintPercent:75 }, { rotation:'-50', scale:0, ease:'easeOutBounce', seconds:1.5 } // counter-clockwise rotation ); f.target = box_mc; f.start(true); // passing true sets all start-props before running the sequence. S Trying to cut down on hundreds of lines of repeated code with functions, but I have a real newbie question: What is the best way to get functions to fire in sequence. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders