Yikes - I figured it out - one of the xml nodes was passing: 24.06,
when it is expecting a number - so the , is throwing it off - and sending this
particular mc way north as far as the y is concerned thus making the parent
Sprite way bigger than it should be
THANKS!!!
From: flashcoders-boun...@chattyfig.figleaf.com
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of David Hunter
[davehunte...@hotmail.com]
Sent: Tuesday, September 21, 2010 9:07 AM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] RE: Resizing
are you reading the height of the sprite before the image has finished loading
into it?
From: ted_l...@federal.dell.com
To: flashcoders@chattyfig.figleaf.com
Date: Tue, 21 Sep 2010 08:44:16 -0400
Subject: [Flashcoders] RE: Resizing
OK - so I have discovered that it has something to do with the images I am
overlaying the map... So I have a sprite - that is holding a map I am
then overlaying dots on the map via some xml the height of the parent
Sprite is getting screwed up in this process
From: Lehr, Theodore
Sent: Tuesday, September 21, 2010 8:20 AM
To: Flash Coders List
Subject: Resizing
So I have a sprite that is holding a map and some mc's overlaying the map
I am trying to resize the sprite (and thus everthing in it...)
Something weird happens with the height
The sprite is initially resized to, say, 500x500, and that works fine...
Then I have a listener set on when it is clicked and I am, in the listener
function, initially doing:
trace(e.currentTarget.width);
trace(e.currentTarget.height);
and I get
500
-107374173
So it is not reading the height correctly...
and the if I try:
e.currentTarget.width = e.currentTarget.width+10;
e.currentTarget.height = e.currentTarget.height+10;
and I trace it and get:
510
107374173
What am I doing wrong?
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