RE: [Flashcoders] RE: Resizing

2010-09-21 Thread David Hunter

are you reading the height of the sprite before the image has finished loading 
into it?

 From: ted_l...@federal.dell.com
 To: flashcoders@chattyfig.figleaf.com
 Date: Tue, 21 Sep 2010 08:44:16 -0400
 Subject: [Flashcoders] RE: Resizing
 
 OK - so I have discovered that it has something to do with the images I am 
 overlaying the map... So I have a sprite - that is holding a map I am 
 then overlaying dots on the map via some xml the height of the parent 
 Sprite is getting screwed up in this process
 
 
 
 
 From: Lehr, Theodore
 Sent: Tuesday, September 21, 2010 8:20 AM
 To: Flash Coders List
 Subject: Resizing
 
 So I have a sprite that is holding a map and some mc's overlaying the map
 
 I am trying to resize the sprite (and thus everthing in it...)
 
 Something weird happens with the height
 
 The sprite is initially resized to, say, 500x500, and that works fine...
 
 
 Then I have a listener set on when it is clicked and I am, in the listener 
 function, initially doing:
 
 trace(e.currentTarget.width);
 trace(e.currentTarget.height);
 
 and I get
 
 500
 -107374173
 
 So it is not reading the height correctly...
 
 and the if I try:
 
 e.currentTarget.width = e.currentTarget.width+10;
 e.currentTarget.height = e.currentTarget.height+10;
 
 and I trace it and get:
 
 510
 107374173
 
 What am I doing wrong?
 
 
 
 
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RE: [Flashcoders] RE: Resizing

2010-09-21 Thread Lehr, Theodore
Yikes - I figured it out - one of the xml nodes was passing: 24.06,

when it is expecting a number - so the , is throwing it off - and sending this 
particular mc way north as far as the y is concerned thus making the parent 
Sprite way bigger than it should be


THANKS!!!


From: flashcoders-boun...@chattyfig.figleaf.com 
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of David Hunter 
[davehunte...@hotmail.com]
Sent: Tuesday, September 21, 2010 9:07 AM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] RE: Resizing

are you reading the height of the sprite before the image has finished loading 
into it?

 From: ted_l...@federal.dell.com
 To: flashcoders@chattyfig.figleaf.com
 Date: Tue, 21 Sep 2010 08:44:16 -0400
 Subject: [Flashcoders] RE: Resizing

 OK - so I have discovered that it has something to do with the images I am 
 overlaying the map... So I have a sprite - that is holding a map I am 
 then overlaying dots on the map via some xml the height of the parent 
 Sprite is getting screwed up in this process



 
 From: Lehr, Theodore
 Sent: Tuesday, September 21, 2010 8:20 AM
 To: Flash Coders List
 Subject: Resizing

 So I have a sprite that is holding a map and some mc's overlaying the map

 I am trying to resize the sprite (and thus everthing in it...)

 Something weird happens with the height

 The sprite is initially resized to, say, 500x500, and that works fine...


 Then I have a listener set on when it is clicked and I am, in the listener 
 function, initially doing:

 trace(e.currentTarget.width);
 trace(e.currentTarget.height);

 and I get

 500
 -107374173

 So it is not reading the height correctly...

 and the if I try:

 e.currentTarget.width = e.currentTarget.width+10;
 e.currentTarget.height = e.currentTarget.height+10;

 and I trace it and get:

 510
 107374173

 What am I doing wrong?




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