Re: [flexcoders] Re: Flashbuilder 4.0.1 debugger issue?

2010-07-13 Thread Alan Shaw
We've spent hours on this same issue today.  We have not updated Flash
Builder itself, but after installing the latest debug player, one of our
apps also hangs on startup when running with FB debugging and does not hang
when running in non-debug mode.  I have now reverted to an earlier Flash
debug player, 10,0,something, and can debug the app again.  It would be
great to hear what it is that makes an app hang when run with the latest
debugger...

-A


On Mon, Jul 12, 2010 at 5:51 PM, Richard Rodseth  wrote:

>
>
> He's also on Flash Player 10.1 and after deleting shared objects used by
> our splash screen, the app is locking up earlier (i.e. before dismissing the
> splash screen. Are there some changes I should know about relating to 10.1,
> security sandboxes, Shared Objects and the 4.0.1 debugger?
>
>
> On Mon, Jul 12, 2010 at 2:41 PM, Richard Rodseth wrote:
>
>> A colleague is experiencing a problem where our app hangs the browser when
>> run in the debugger, but not when launched in non-debug mode (from
>> Flashbuilder). He's the only one on the team who started Flex work since the
>> release of 4.0.1 so I'm wondering if there are any known problems that could
>> explain this.
>>
>>
>>
>  
>


Re: [flexcoders] create class on the fly

2009-07-13 Thread Alan Shaw
There are a number of important techniques for manipulating classes (as detailed
in my post http://nodename.com/blog/2008/06/15/upon-reflection/ ), but
unfortunately
creating a class at runtime is not possible in AS3.

On Mon, Jul 13, 2009 at 8:23 PM, postwick wrote:
>
>
> I want to store descriptions of classes in an external file (such as XML) or
> database, and use them in my Flex application such that I can add, remove,
> or change the classes in the external file with recompling the Flex
> application.
>
> Is there any way to do this? In a nutshell, is there a way to create a class
> through an Actionscript function, with a for loop where the information that
> is looped over contains the definitions of the classes loaded from an
> external source?
>
> 


[flexcoders] HTTPService POST method weirdness

2009-03-11 Thread Alan Shaw
I make a request to a service using URLLoader and everything works fine.
I try the same thing with HTTPService and I get back an error telling
me that only POST method is allowed.
(My server-side friend tells me that Apache saw it as a GET.)
In both cases I am setting the method to "POST" and sending the exact
same data in the request.
The service url is an https url.  Can that have anything to do with this?

-A


Re: [flexcoders] ToggleButtonBar with one or more ComboBoxes instead of buttons: How to build it?

2009-01-02 Thread Alan Shaw
Thanks!

-A


On Fri, Jan 2, 2009 at 1:56 PM, Manish Jethani wrote:

>   On Fri, Jan 2, 2009 at 11:06 PM, Alan Shaw 
> >
> wrote:
>
> > The dataProvider would be like a Tree's, so for example an array where
> some
> > of the elements are leaves (-> buttons in the bar) and some are arrays
> (->
> > dropdown lists in the bar) (no deeper arrays, and no folder names). I
> want
> > the user to be able to choose a single leaf item from the set, either by
> > clicking one of the buttons or by choosing an item in one of the dropdown
> > lists.
>
> All I can say is that you'll have to extend the NavBar class and
> implement something like a ToggleButtonBar that uses ComboBox as a
> "nav item" in a sophisticated way. It's doable. Essentially what
> you're looking for is a cross between a MenuBar and a ToggleButtonBar,
> so I would draw inspiration from those two components.
>
> Manish
>
> --
> http://manishjethani.com/
>  
>


Re: [flexcoders] ToggleButtonBar with one or more ComboBoxes instead of buttons: How to build it?

2009-01-02 Thread Alan Shaw
Thanks, I should be more clear.

The dataProvider would be like a Tree's, so for example an array where some
of the elements are leaves (-> buttons in the bar) and some are arrays (->
dropdown lists in the bar) (no deeper arrays, and no folder names).  I want
the user to be able to choose a single leaf item from the set, either by
clicking one of the buttons or by choosing an item in one of the dropdown
lists.

-A


On Tue, Dec 30, 2008 at 2:31 AM, Manish Jethani wrote:

>   On Tue, Dec 30, 2008 at 5:46 AM, Alan Shaw 
> >
> wrote:
> > Requesting advice on how to get started making this custom component.
>
> A combo box is not exactly a button, so my first question is, how is
> this "ToggleButtonBar with ComboBox" going to behave exactly?
>
> Manish
>  
>


[flexcoders] ToggleButtonBar with one or more ComboBoxes instead of buttons: How to build it?

2008-12-29 Thread Alan Shaw
Requesting advice on how to get started making this custom component.

Thanks...

-A


Re: [flexcoders] Run-time loading of library symbols as custom class instances: How?

2008-02-27 Thread Alan Shaw
But these classes are unknown to the library swf, where the symbols are
plain MovieClips.
I was hoping there would be a way to associate each of them on run-time load
with a class in my AS3 project,
just as the Embed directive does at compile time.
If I understand you, that's not possible, and I need to go through the
following steps:
1. remove the classes from the class path of the AS3 project (the top-level
domain)
2. take out the Embed directives
3. add the classes to the Flash9 class path
4. change the linkage properties of each symbol (by making the Base class
property refer to those classes?)
5. Add framework.swc to my AS3 project's library path to make
mx.controls.SWFLoader available to it (or will Loader do?)
And then I can use SWFLoader and the ApplicationDomain as you suggest.

Is that right?

Thanks again.

-A


On Tue, Feb 26, 2008 at 11:30 PM, Alex Harui <[EMAIL PROTECTED]> wrote:

>If you're using Flash CS3 and publish for player 9, then you can simply
> use SWFLoader to load the SWF and then make instances of the classes.  You
> should use a LoaderContext(false, ApplicationDomain.currentDomain) to get
> the classes into the top-level application domain
>
>
>  --
>
> *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
> Behalf Of *Alan Shaw
> *Sent:* Tuesday, February 26, 2008 5:17 PM
> *To:* flexcoders@yahoogroups.com
> *Subject:* [flexcoders] Run-time loading of library symbols as custom
> class instances: How?
>
>
>
> I'm working on a pure AS3 project in FlexBuilder 3.  All graphical assets
> are provided as symbols (with no AS code) in a library swf, exported as this
> example: symbol Name: cloud01, Class: cloud01, Base class:
> flash.display.MovieClip.  The corresponding class looks like this:
>
> package com.my.package
> {
> [Embed(source="/path/to/library.swf", symbol="cloud01")]
> public class Cloud01 extends Cloud
> {
> public function Cloud01()
> {
> super();
> }
>
> }
> }
>
> Most of these ultimately derive from a custom Animation class whose API
> allows various manipulations of the playhead.
>
> Since the assets are all embedded, trying out new versions of the
> animations requires recompilation.  It is desirable to get around that
> requirement so the animators themselves, not programmers, can make a new
> library swf using the Flash IDE and see the effects.  I haven't found
> anything that works yet, although there have been hints in the big fat Moock
> book (p.795) and in Grant Skinner's blog that it is possible to load these
> assets at run time and have them come in as instances of the desired types.
>
> Any help?
>
> Thanks,
> -A
>
>  
>


[flexcoders] Run-time loading of library symbols as custom class instances: How?

2008-02-26 Thread Alan Shaw
I'm working on a pure AS3 project in FlexBuilder 3.  All graphical assets
are provided as symbols (with no AS code) in a library swf, exported as this
example: symbol Name: cloud01, Class: cloud01, Base class:
flash.display.MovieClip.  The corresponding class looks like this:

package com.my.package
{
[Embed(source="/path/to/library.swf", symbol="cloud01")]
public class Cloud01 extends Cloud
{
public function Cloud01()
{
super();
}

}
}

Most of these ultimately derive from a custom Animation class whose API
allows various manipulations of the playhead.

Since the assets are all embedded, trying out new versions of the animations
requires recompilation.  It is desirable to get around that requirement so
the animators themselves, not programmers, can make a new library swf using
the Flash IDE and see the effects.  I haven't found anything that works yet,
although there have been hints in the big fat Moock book (p.795) and in
Grant Skinner's blog that it is possible to load these assets at run time
and have them come in as instances of the desired types.

Any help?

Thanks,
-A


Re: [flexcoders] Re: Is there a fliping control in Flex

2007-09-28 Thread Alan Shaw
It does not bring in the entire sandy library.  It just uses three classes
from sandy.util.  I think if you download it and look at it you will get the
answers you need pretty quickly ;)

On 9/28/07, hank williams <[EMAIL PROTECTED]> wrote:
>
> Hey Alan & Leds,
>
> Question. How big is this library to use. How much size will it add to my
> swf. I ask because it says its based on sandy and I was just thinking sandy,
> as a full 3d library might be kinda big.
>
> Thanks
> Hank
>
>
> On 9/27/07, Alan Shaw <[EMAIL PROTECTED]> wrote:
> >
> > Hi Hank,
> >
> > http://weblogs.macromedia.com/auhlmann/archives/2007/03/distortion_effe.cfm
> >
> >
> > -A
> >
> >
> > On 9/27/07, hank williams <[EMAIL PROTECTED]> wrote:
> > >
> > > Thanks, but if you look at the link I provided you will see that they
> > > are somewhat different things. The link you provided is a book metaphor, 
> > > and
> > > the link I provided is a rotation between front and back.
> > >
> > > Hank
> > >
> > >
> > > On 9/27/07, vic8427 < [EMAIL PROTECTED]> wrote:
> > > >
> > > > --- In flexcoders@yahoogroups.com ,
> > > > "hank williams" <[EMAIL PROTECTED]> wrote:
> > > > >
> > > > > Has anyone done a flipping control for flex that works like this:
> > > > >
> > > > >
> > > > http://www.flashloaded.com/flashcomponents/flipnavigation/?id2=260907
> > > > >
> > > > >
> > > > > Hank
> > > > >
> > > > This guy did.
> > > >
> > > > http://www.quietlyscheming.com/blog/components/flexbook/
> > > >
> > > >
> > >
> >
> 
>


Re: [flexcoders] Re: Is there a fliping control in Flex

2007-09-28 Thread Alan Shaw
Hi Hank,

http://weblogs.macromedia.com/auhlmann/archives/2007/03/distortion_effe.cfm

-A


On 9/27/07, hank williams <[EMAIL PROTECTED]> wrote:
>
> Thanks, but if you look at the link I provided you will see that they are
> somewhat different things. The link you provided is a book metaphor, and the
> link I provided is a rotation between front and back.
>
> Hank
>
>
> On 9/27/07, vic8427 <[EMAIL PROTECTED]> wrote:
> >
> > --- In flexcoders@yahoogroups.com , "hank
> > williams" <[EMAIL PROTECTED]> wrote:
> > >
> > > Has anyone done a flipping control for flex that works like this:
> > >
> > > http://www.flashloaded.com/flashcomponents/flipnavigation/?id2=260907
> > >
> > >
> > > Hank
> > >
> > This guy did.
> >
> > http://www.quietlyscheming.com/blog/components/flexbook/
> >
> >
> 
>


Re: [flexcoders] Design Pattern books for AS3 and Flex 2

2006-06-20 Thread Alan Shaw



Danny Patterson and Joey Lott have an AS3 design patterns book coming out this summer from Adobe.  They presented parts of it at FlashBelt last week, and it's going to be a must buy.
 
-A
 
On 6/20/06, Phil Marston <[EMAIL PROTECTED]> wrote:
don't know about flex as 3 specifically, but worth checking outO'Reilly's "Head First Design Patterns"
http://www.amazon.com/gp/product/0596007124/ref=sr_11_1/002-8231286-1107262?%5Fencoding=UTF8HTH
Philjudah wrote:> Are there any design pattern books coming out in the near future that> talk about design patterns with ActionScript 3 or Flex 2?>> Best Regards,> Judah Frangipane
>>--__Phil MarstonLearning TechnologistLearning Technology UnitEdward Wright G33, University of Aberdeen, Aberdeen, AB24 3QY, UK
[EMAIL PROTECTED] Tel: +44(0)1224 273329 / +44(0)7798 723660http://www.abdn.ac.uk/diss/ltu/pmarston/
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