[flexcoders] Having trouble using createTextField

2005-04-20 Thread carmhuntress


I am trying to create a textfield when you click inside a canvas at
the x and y coordinates and it continues not to work.  My
understanding is that the canvas extends movieclip so I could add a
textfield to it.  It would help to possibly get a better understanding
of how this all works.

Here is my code:

mx:Application xmlns:mx=http://www.macromedia.com/2003/mxml;

mx:Script
![CDATA[
function onMouseDownEvent()
{
var point = {x:mouseX, y:mouseY};
canvasText.createTextField(mytext,0,point.x,point.y, 40, 40,
{text:'this is a test'});
};


]]
/mx:Script

mx:Canvas id=canvasText mouseDown=onMouseDownEvent(); width=300
height=300/
/mx:Application

I also cannot define properties when the app starts for instance
canvasText.mytext.border can not be defined in the function.  I
modified this slightly and it work well in flash.  Please help.  Thanks.





 
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[flexcoders] getting text out of swf in flex

2005-04-13 Thread carmhuntress


Hi, I am trying to get a better understanding of how swf files work in
flex and I have a little swf file that contains a textinput field with
some text in it.  I want to hit a button and the text contained in
that swf textinput field shows up in the textinput field in my flex
application.  

Here is my fuction:
function foo() {
flextext.text = text1.text;
}
where flextest is the id of a textinput box in Flex and text1 refers
to the text box in the swf file

Now, here is the problem, flex tells me that there is no property with
the name text1.  Of course there is, but it is in my swf file?

Any ideas on how to fix this?  Thanks.






 
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[flexcoders] Re: getting text out of swf in flex

2005-04-13 Thread carmhuntress


I have a mx:image tag in my flex application that references the swf
file. the swf file contains this information.
this.createClassObject(mx.controls.TextInput, text1,
this.getNextHighestDepth(), {_x:10, _y:10, text:'check this out'});  

Inside Flex Builder it actually shows me a box with my swf file that
contians the textinput box with the sample text.  

Below that I have an simple button that when click runs the function:
function foo() {
flextext.text = text1.text;
}

then below the button I have another mx:textInput with an id of
flextext.  It all seems right to me but i seem to be missing something
because I continue to get the error that text1 does not exist...  Thanks.

--- In flexcoders@yahoogroups.com, Abdul Qabiz [EMAIL PROTECTED] wrote:
 Hi,
 
 You mean you have have a separate SWF file which you embedding in
Flex app
 and trying to communicate with Flex components?
 
 Please make it more clear by providing more details...
 
 -abdul 
 
 -Original Message-
 From: carmhuntress [mailto:[EMAIL PROTECTED] 
 Sent: Wednesday, April 13, 2005 9:57 PM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] getting text out of swf in flex
 
 
 
 Hi, I am trying to get a better understanding of how swf files work in
 flex and I have a little swf file that contains a textinput field with
 some text in it.  I want to hit a button and the text contained in
 that swf textinput field shows up in the textinput field in my flex
 application.  
 
 Here is my fuction:
 function foo() {
 flextext.text = text1.text;
 }
 where flextest is the id of a textinput box in Flex and text1 refers
 to the text box in the swf file
 

 Now, here is the problem, flex tells me that there is no property with
 the name text1.  Of course there is, but it is in my swf file?
 
 Any ideas on how to fix this?  Thanks.
 
 
 
 
 
 
  
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[flexcoders] Editing Text

2005-04-11 Thread carmhuntress


Hi,
I am trying to dynamically getnerate text with an embeded swf file and
enabe the thing to be editable when you click on it.  Here is what I
have so far.

import mx.controls.TextInput;

_root.onMouseDown = function() {
_root.createTextField(mytext,1,_xmouse,_ymouse,200,100);
mytext.type = input;
mytext.multiline = true;
mytext.type = input;
mytext.border = false;
mytext.background = false;
};
Mouse.addListener(mouseListener);

Right now when I click on the text it re-creates the textfield.  How
do I set up something so when I click on it it becomes editable.  Thanks.










 
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