[flexcoders] Re: FileStream.truncate() doesn’t work after calling FileStream.readUTFBytes()

2009-04-22 Thread skuteboarding
Anyone got any ideas? The only thing I can think of currently is opening the 
file for read, then closing the file, then re-opening for write. It's horrible 
and hacky, but right now I'm out of suggestions.

Mark

--- In flexcoders@yahoogroups.com, skuteboarding m...@... wrote:

 Hi,
 
 I'm trying to read an xml file into memory, add a node, then write over the 
 original file.
 
 The following code works just fine (it clears the file, then writes the new 
 bytes over the top):
 
 var stream:FileStream = new FileStream();
 stream.open(file, FileMode.UPDATE);
 stream.position = 0;
 stream.truncate();
 stream.writeUTFBytes(?xml version=\1.0\ encoding=\UTF-8\?);
 stream.writeUTFBytes(File.lineEnding);
 stream.writeUTFBytes(xml.toXMLString());
 stream.close();
 
 However, if I attempt to perform a read after the file has opened, the 
 position / truncate calls don't work:
 
 var stream:FileStream = new FileStream();
 stream.open(file, FileMode.UPDATE);
 
 var xml:XML = XML(stream.readUTFBytes(stream.bytesAvailable));
 
 // Modify xml here
 
 stream.position = 0;
 stream.truncate();
 stream.writeUTFBytes(?xml version=\1.0\ encoding=\UTF-8\?);
 stream.writeUTFBytes(File.lineEnding);
 stream.writeUTFBytes(xml.toXMLString());
 stream.close();
 
 Does anyone have any ideas why this doesn't work?
 
 If you examine the stream, in the first code, after the call to truncate(), 
 the bytesAvailable property will read 0. But in the second code, the 
 bytesAvailable won't change (it will show the current file size).
 
 Any ideas?
 
 Mark





[flexcoders] FileStream.truncate() doesn’t work after calling FileStream.readUTFBytes()

2009-04-22 Thread skuteboarding
Hi,

I'm trying to read an xml file into memory, add a node, then write over the 
original file.

The following code works just fine (it clears the file, then writes the new 
bytes over the top):

var stream:FileStream = new FileStream();
stream.open(file, FileMode.UPDATE);
stream.position = 0;
stream.truncate();
stream.writeUTFBytes(?xml version=\1.0\ encoding=\UTF-8\?);
stream.writeUTFBytes(File.lineEnding);
stream.writeUTFBytes(xml.toXMLString());
stream.close();

However, if I attempt to perform a read after the file has opened, the position 
/ truncate calls don't work:

var stream:FileStream = new FileStream();
stream.open(file, FileMode.UPDATE);

var xml:XML = XML(stream.readUTFBytes(stream.bytesAvailable));

// Modify xml here

stream.position = 0;
stream.truncate();
stream.writeUTFBytes(?xml version=\1.0\ encoding=\UTF-8\?);
stream.writeUTFBytes(File.lineEnding);
stream.writeUTFBytes(xml.toXMLString());
stream.close();

Does anyone have any ideas why this doesn't work?

If you examine the stream, in the first code, after the call to truncate(), the 
bytesAvailable property will read 0. But in the second code, the bytesAvailable 
won't change (it will show the current file size).

Any ideas?

Mark




[flexcoders] FileStream.truncate() doesn’t work after calling FileStream.readUTFBytes()

2009-04-21 Thread skuteboarding
Hi,

I'm trying to read an xml file into memory, add a node, then write over the 
original file.

The following code works just fine (it clears the file, then writes the new 
bytes over the top):

var stream:FileStream = new FileStream();
stream.open(file, FileMode.UPDATE);
stream.position = 0;
stream.truncate();
stream.writeUTFBytes(?xml version=\1.0\ encoding=\UTF-8\?);
stream.writeUTFBytes(File.lineEnding);
stream.writeUTFBytes(xml.toXMLString());
stream.close();

However, if I attempt to perform a read after the file has opened, the position 
/ truncate calls don't work:

var stream:FileStream = new FileStream();
stream.open(file, FileMode.UPDATE);

var xml:XML = XML(stream.readUTFBytes(stream.bytesAvailable));

// Modify xml here

stream.position = 0;
stream.truncate();
stream.writeUTFBytes(?xml version=\1.0\ encoding=\UTF-8\?);
stream.writeUTFBytes(File.lineEnding);
stream.writeUTFBytes(xml.toXMLString());
stream.close();

Does anyone have any ideas why this doesn't work?

If you examine the stream, in the first code, after the call to truncate(), the 
bytesAvailable property will read 0. But in the second code, the bytesAvailable 
won't change (it will show the current file size).

Any ideas?

Mark




[flexcoders] Re: How to create your own IFlexModuleFactory?

2009-04-05 Thread skuteboarding
Yes, I think IFlexModuleFactory possibly isn't what I'm after. I was basically 
looking for ways to initialise custom modules (plugins) in a correct order with 
specific values. I've since abandoned that idea and had my main plugin object 
initialised in the constructor of each module. 

Thanks,

--- In flexcoders@yahoogroups.com, Alex Harui aha...@... wrote:

 Check out Module.as.  There should be [Frame] metadata that specifies the 
 class that implements IFlexModuleFactory that will be used as the root of the 
 module SWF.  AFAIK, nobody has ever gone down this road before.  There's a 
 90% chance that there's some other way to do what you want without going down 
 this road.
 
 Describe your goals with a bit more detail and we'll see if there's some 
 easier way.
 
 Alex Harui
 Flex SDK Developer
 Adobe Systems Inc.http://www.adobe.com/
 Blog: http://blogs.adobe.com/aharui
 
 From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On 
 Behalf Of skuteboarding
 Sent: Saturday, April 04, 2009 12:45 AM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] How to create your own IFlexModuleFactory?
 
 
 Hi,I'm interested in implementing the IFlexModuleFactory interface in my 
 modules - mainly so I can manually control the creation of my objects.
 
 What do I need to implement this in my module?





[flexcoders] How to create your own IFlexModuleFactory?

2009-04-04 Thread skuteboarding
Hi,I'm interested in implementing the IFlexModuleFactory interface in my 
modules - mainly so I can manually control the creation of my objects.

What do I need to implement this in my module?



[flexcoders] Re: Why does percentWidth / percentHeight not work with popups?

2009-04-03 Thread skuteboarding
Thanks Alex

--- In flexcoders@yahoogroups.com, Alex Harui aha...@... wrote:

 Basically yes.  Parents size their children in Flex and popups don't have a 
 parent.  (actually they do because they are parented by SystemManager, but 
 SystemManager doesn't layout its children.
 
 Alex Harui
 Flex SDK Developer
 Adobe Systems Inc.http://www.adobe.com/
 Blog: http://blogs.adobe.com/aharui
 



[flexcoders] Re: Why does percentWidth / percentHeight not work with popups?

2009-04-03 Thread skuteboarding
Hi Tracy, I originally tried that, but if you are using a transition (say, to 
resize over 500ms) it breaks the transition (it just instantly resizes).

Mark

--- In flexcoders@yahoogroups.com, Tracy Spratt tspr...@... wrote:

 Suppose on resize you call PopUpmanager.centerPopUp()/
 
  
 
 Tracy Spratt,
 
 Lariat Services, development services available
 
   _  
 
 From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
 Behalf Of skuteboarding
 Sent: Thursday, April 02, 2009 5:36 PM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] Why does percentWidth / percentHeight not work with
 popups?
 
  
 
 I'm trying to create a popup at 100% of the width / height of the
 application. But it just ignores these values. I've had to work around the
 problem by doing:
 
 BindingUtils.bindProperty(popup, width, this, width);
 BindingUtils.bindProperty(popup, height, this, height);
 
 (Where 'this' is the application).
 
 The reason I'm trying to do this is I've got a popup that I want centred in
 the view, but it has different states which change the size of the popup. 
 
 Mark





[flexcoders] Why does percentWidth / percentHeight not work with popups?

2009-04-02 Thread skuteboarding
I'm trying to create a popup at 100% of the width / height of the application. 
But it just ignores these values. I've had to work around the problem by doing:

BindingUtils.bindProperty(popup, width, this, width);
BindingUtils.bindProperty(popup, height, this, height);

(Where 'this' is the application).

The reason I'm trying to do this is I've got a popup that I want centred in the 
view, but it has different states which change the size of the popup. 

Mark



[flexcoders] Why does percentWidth / percentHeight not work with popups?

2009-04-02 Thread skuteboarding
I'm trying to create a popup at 100% of the width / height of the application. 
But it just ignores these values. I've had to work around the problem by doing:

BindingUtils.bindProperty(popup, width, this, width);
BindingUtils.bindProperty(popup, height, this, height);

(Where 'this' is the application).

The reason I'm trying to do this is I've got a popup that I want centred in the 
view, but it has different states which change the size of the popup. 

Mark



[flexcoders] Why does percentWidth / percentHeight not work with popups?

2009-04-02 Thread skuteboarding
I'm trying to create a popup at 100% of the width / height of the application. 
But it just ignores these values. I've had to work around the problem by doing:

BindingUtils.bindProperty(popup, width, this, width);
BindingUtils.bindProperty(popup, height, this, height);

(Where 'this' is the application).

The reason I'm trying to do this is I've got a popup that I want centred in the 
view, but it has different states which change the size of the popup. 

Mark



[flexcoders] Loading modules from within AIR

2009-02-19 Thread skuteboarding
Hi, I'm currently converting a Flex app to AIR and I've hit a
stumbling block right at the start. When I try to load a module from
disk I get the following error:

SWF is not a loadable module

Which after reading a couple of links I discover is a security message
(normally in Flex it means you're trying to load something on a
different server).

In AIR how do I load a module from disk?

A code example would be great. This is what I'm using currently:

m_moduleInfo = ModuleManager.getModule(url);

Where url is a File.url property.



[flexcoders] Re: Loading modules from within AIR

2009-02-19 Thread skuteboarding
Hi, I thought they could be in subdirectories as well?
They were in a plugins subdirectory.
I've just moved them into the same folder as the app and it still
doesn't work.

I missed a line of code from original post:

m_moduleInfo = ModuleManager.getModule(url);
m_moduleInfo.load(ApplicationDomain.currentDomain);


--- In flexcoders@yahoogroups.com, Alex Harui aha...@... wrote:

 Module must be in same dir as main SWF
 
 Alex Harui
 Flex SDK Developer
 Adobe Systems Inc.http://www.adobe.com/
 Blog: http://blogs.adobe.com/aharui
 
 From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com]
On Behalf Of skuteboarding
 Sent: Thursday, February 19, 2009 12:47 PM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] Loading modules from within AIR
 
 
 Hi, I'm currently converting a Flex app to AIR and I've hit a
 stumbling block right at the start. When I try to load a module from
 disk I get the following error:
 
 SWF is not a loadable module
 
 Which after reading a couple of links I discover is a security message
 (normally in Flex it means you're trying to load something on a
 different server).
 
 In AIR how do I load a module from disk?
 
 A code example would be great. This is what I'm using currently:
 
 m_moduleInfo = ModuleManager.getModule(url);
 
 Where url is a File.url property.





[flexcoders] Re: Loading modules from within AIR

2009-02-19 Thread skuteboarding
Hi, I've managed to find the problem. I was using the File.url and the
File.nativePath properties to try to load module. If you change it to
using just a relative path, i.e. plugins\\myplugin.swf it works just
fine. Looks like it doesn't like paths like C:\... and file:///C:/...

Cheers,

Mark

--- In flexcoders@yahoogroups.com, Alex Harui aha...@... wrote:

 Module must be in same dir as main SWF
 
 Alex Harui
 Flex SDK Developer
 Adobe Systems Inc.http://www.adobe.com/
 Blog: http://blogs.adobe.com/aharui
 
 From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com]
On Behalf Of skuteboarding
 Sent: Thursday, February 19, 2009 12:47 PM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] Loading modules from within AIR
 
 
 Hi, I'm currently converting a Flex app to AIR and I've hit a
 stumbling block right at the start. When I try to load a module from
 disk I get the following error:
 
 SWF is not a loadable module
 
 Which after reading a couple of links I discover is a security message
 (normally in Flex it means you're trying to load something on a
 different server).
 
 In AIR how do I load a module from disk?
 
 A code example would be great. This is what I'm using currently:
 
 m_moduleInfo = ModuleManager.getModule(url);
 
 Where url is a File.url property.





[flexcoders] Re: Can't use ImageSnapshot.captureBitmapData with a rotation matrix

2009-02-11 Thread skuteboarding
Hi, thanks for the response, but that didn't work. I managed to get a
solution via here:

http://stackoverflow.com/questions/526119/cant-use-imagesnapshot-capturebitmapdata-with-a-rotation-matrix

--- In flexcoders@yahoogroups.com, Amy amyblankens...@... wrote:

 Try just setting the blendMode on the textArea to layer, and see if 
 that will let you rotate it without embedding.  I found that 
 ImageSnapshot sometimes didn't work with fonts that were not embedded.
 
 HTH;
 
 Amy





[flexcoders] Can't use ImageSnapshot.captureBitmapData with a rotation matrix

2009-02-08 Thread skuteboarding
Hi, does anyone have an example of using the
ImageSnapshot.captureBitmapData function with a rotation matrix? This
is the code I'm using:

var matrix:Matrix = new Matrix();
matrix.rotate(degreesToRadians(90));
var bitmapData:BitmapData = ImageSnapshot.captureBitmapData(textInput,
matrix);

But unfortunately this throws an error on the following line in
ImageSnapshot.as:

data = new BitmapData(scaledWidth, scaledHeight, true, 0x); //
-- THROWS ERROR HERE AS scaledWidth / scaledHeight are extremely
small numbers (-1-e16 etc)
data.draw(source, matrix, colorTransform,
  blendMode, clipRect, smoothing);
}
finally
{
if (source is IUIComponent)
finishPrintObject(IUIComponent(source), normalState);
// -- ERROR THROWN HERE, BUT CAUSE OF ERROR IS ABOVE
}

What I'm trying to achieve is a rotated bitmap of a text input control
(I'm trying to avoid embedding a font in the application). This code
works just fine when I don't rotate the bitmap, but the minute I
rotate it, it breaks.

Any help much appreciated.

Mark



[flexcoders] Re: Can an embedded image in a module be used by the main application?

2008-11-24 Thread skuteboarding
I used style.getStyle(icon) to look at the object, and it was just
the string representation from the stylesheet (@Embed(...)). Obviously
when the button style was set with this value from the module, it's
not going to find the image.

I've ditched the idea of using a stylesheet file and have defined all
the styles manually in actionscript. That way it works when embedding
images.

Thanks,

Mark

--- In flexcoders@yahoogroups.com, Alex Harui [EMAIL PROTECTED] wrote:

 It might just be that the module doesn't get loaded until after the
button sets up its styles.  I don't know if it will pick up the fact
that the styles showed up later.
 
 From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED]
On Behalf Of skuteboarding
 Sent: Sunday, November 23, 2008 6:07 AM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] Can an embedded image in a module be used by
the main application?
 
 
 I'm trying to load an image from a stylesheet in a module, then use
 that style declaration in the main application. It doesn't seem to
 work, but wondered if there is something special I need to do to get
 it to work?
 
 I have the following in my stylesheet in my module:
 
 .sun
 {
 icon: @Embed(source='../assets/Background/Sun.png');
 }
 
 Then in my module I have a function like:
 
 public function getSunStyle():CSSStyleDeclaration
 {
 return StyleManager.getStyleDeclaration(.sun);
 }
 
 I've checked the return value here and it does exist (I've also
 checked it with simple things like background colours etc).
 
 Now, in my main application, I take that return value and do this:
 
 var sun:CSSStyleDeclaration = module.getSunStyle;
 if (gui.controlPanelBackgroundStyle != null)
 {
 StyleManager.setStyleDeclaration(.sun, sun, true);
 }
 
 And I have a button (in the main app) defined as:
 
 mx:Button x=10 y=10 label=Button styleName=.sun/
 
 Is it possible to achieve what I'm trying to do?





[flexcoders] Can you embed a stylesheet in an actionscript project or actionscript module?

2008-11-23 Thread skuteboarding
Hi, I've got a module which is written mainly in actionscript. The
module can contain some css style declarations for changing the
appearance of the main app. My question is, can I embed a stylesheet
within the module using actionscript, similar to the following mxml code:


mx:Style source=..\stylesheets\default.css/

I can get the style declarations out at runtime easily, if I use the
mxml tag, but I don't want to rely on mxml in my module. Is there any
way to achieve this in pure actionscript?

Thanks,

Mark Ingram



[flexcoders] Can an embedded image in a module be used by the main application?

2008-11-23 Thread skuteboarding
I'm trying to load an image from a stylesheet in a module, then use
that style declaration in the main application. It doesn't seem to
work, but wondered if there is something special I need to do to get
it to work?

I have the following in my stylesheet in my module:

.sun
{
icon: @Embed(source='../assets/Background/Sun.png');
}

Then in my module I have a function like:

public function getSunStyle():CSSStyleDeclaration
{
return StyleManager.getStyleDeclaration(.sun);
}

I've checked the return value here and it does exist (I've also
checked it with simple things like background colours etc).

Now, in my main application, I take that return value and do this:

var sun:CSSStyleDeclaration = module.getSunStyle;
if (gui.controlPanelBackgroundStyle != null)
{
StyleManager.setStyleDeclaration(.sun, sun, true);
}

And I have a button (in the main app) defined as:

mx:Button x=10 y=10 label=Button styleName=.sun/

Is it possible to achieve what I'm trying to do?



[flexcoders] Re: Modules don't display radio buttons/ check box etc unless referenced in main app

2008-11-13 Thread skuteboarding
~Sorry if this is a re-post, the earlier post didn't seem to appear~

Hi, thanks for the responses.

I've tried loading the module with the following line:

moduleInfo.load(ApplicationDomain.currentDomain,
SecurityDomain.currentDomain);

However, it still doesn't fix the issue (check box / radio button
still appear as a regular button).

What else do I need to do?

Mark

--- In flexcoders@yahoogroups.com, Alex Harui [EMAIL PROTECTED] wrote:

 See modules presentation on my blog and shared code modules examples
 
 From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED]
On Behalf Of Maciek Sakrejda
 Sent: Wednesday, November 12, 2008 4:00 PM
 To: flexcoders@yahoogroups.com
 Subject: Re: [flexcoders] Modules don't display radio buttons/ check
box etc unless referenced in main app
 
 
 Excerpt from the Adobe docs follows, but basically, that's how it works.
 If you want to avoid CheckBox references in the main app, you can load
 the modules into the main app's application domain, but make sure you
 trust the modules if you do that.
 
 ---
 Adobe docs on modules:
 
 By default, a module is loaded into a child domain of the current
 application domain. You can specify a different application domain by
 using the applicationDomain property of the ModuleLoader class.
 
 Because a module is loaded into a child domain, it owns class
 definitions that are not in the main application's domain. For example,
 the first module to load the PopUpManager class becomes the owner of the
 PopUpManager class for the entire application because it registers the
 manager with the SingletonManager. If another module later tries to use
 the PopUpManager, Adobe ® Flash® Player throws an exception.
 
 The solution is to ensure that managers such as PopUpManager and
 DragManager and any other shared services are defined by the main
 application (or loaded late into the shell's application domain). When
 you promote one of those classes to the shell, the class can then be
 used by all modules. Typically, this is done by adding the following to
 a script block:
 
 import mx.managers.PopUpManager;
 import mx.managers.DragManager;
 private var popUpManager:PopUpManager;
 private var dragManager:DragManager;
 
 This technique also applies to components. The module that first uses
 the component owns that component's class definition in its domain. As a
 result, if another module tries to use a component that has already been
 used by another module, its definition will not match the existing
 definition. To avoid a mismatch of component definitions, create an
 instance of the component in the main application. The result is that
 the definition of the component is owned by the main application and can
 be used by modules in any child domain.
 
 -Original Message-
 From: skuteboarding [EMAIL PROTECTED]mailto:mingram%40softease.com
 Reply-To:
flexcoders@yahoogroups.commailto:flexcoders%40yahoogroups.com
 To: flexcoders@yahoogroups.commailto:flexcoders%40yahoogroups.com
 Subject: [flexcoders] Modules don't display radio buttons/ check box etc
 unless referenced in main app
 Date: Wed, 12 Nov 2008 22:30:45 -
 
 Hi, I've got a problem using modules and user interface components.
 I have a module with a canvas on it and some buttons / radio buttons /
 check boxes. In the main app I download the module, then add the
 canvas to a container.
 
 The buttons don't show properly (they all look like regular buttons,
 but act like a radio button / check box).
 
 The only way to fix it is to add a radio button / check box to the
 main app. Adding the reference to a button in the main app makes it
 work from the module.
 
 I hope this makes sense.
 
 Does anyone know how to make radio buttons / check boxes work without
 having to add a radio button / check box somewhere in the main app?





[flexcoders] Re: Modules don't display radio buttons/ check box etc unless referenced in main app

2008-11-13 Thread skuteboarding
NB: I also tried it without the security domain parameter and it
didn't work then either.


--- In flexcoders@yahoogroups.com, skuteboarding [EMAIL PROTECTED] wrote:

 ~Sorry if this is a re-post, the earlier post didn't seem to appear~
 
 Hi, thanks for the responses.
 
 I've tried loading the module with the following line:
 
 moduleInfo.load(ApplicationDomain.currentDomain,
 SecurityDomain.currentDomain);
 
 However, it still doesn't fix the issue (check box / radio button
 still appear as a regular button).
 
 What else do I need to do?
 
 Mark
 
 --- In flexcoders@yahoogroups.com, Alex Harui aharui@ wrote:
 
  See modules presentation on my blog and shared code modules examples
  
  From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED]
 On Behalf Of Maciek Sakrejda
  Sent: Wednesday, November 12, 2008 4:00 PM
  To: flexcoders@yahoogroups.com
  Subject: Re: [flexcoders] Modules don't display radio buttons/ check
 box etc unless referenced in main app
  
  
  Excerpt from the Adobe docs follows, but basically, that's how it
works.
  If you want to avoid CheckBox references in the main app, you can load
  the modules into the main app's application domain, but make sure you
  trust the modules if you do that.
  
  ---
  Adobe docs on modules:
  
  By default, a module is loaded into a child domain of the current
  application domain. You can specify a different application domain by
  using the applicationDomain property of the ModuleLoader class.
  
  Because a module is loaded into a child domain, it owns class
  definitions that are not in the main application's domain. For
example,
  the first module to load the PopUpManager class becomes the owner
of the
  PopUpManager class for the entire application because it registers the
  manager with the SingletonManager. If another module later tries
to use
  the PopUpManager, Adobe ® Flash® Player throws an exception.
  
  The solution is to ensure that managers such as PopUpManager and
  DragManager and any other shared services are defined by the main
  application (or loaded late into the shell's application domain). When
  you promote one of those classes to the shell, the class can then be
  used by all modules. Typically, this is done by adding the
following to
  a script block:
  
  import mx.managers.PopUpManager;
  import mx.managers.DragManager;
  private var popUpManager:PopUpManager;
  private var dragManager:DragManager;
  
  This technique also applies to components. The module that first uses
  the component owns that component's class definition in its
domain. As a
  result, if another module tries to use a component that has
already been
  used by another module, its definition will not match the existing
  definition. To avoid a mismatch of component definitions, create an
  instance of the component in the main application. The result is that
  the definition of the component is owned by the main application
and can
  be used by modules in any child domain.
  
  -Original Message-
  From: skuteboarding mingram@mailto:mingram%40softease.com
  Reply-To:
 flexcoders@yahoogroups.commailto:flexcoders%40yahoogroups.com
  To: flexcoders@yahoogroups.commailto:flexcoders%40yahoogroups.com
  Subject: [flexcoders] Modules don't display radio buttons/ check
box etc
  unless referenced in main app
  Date: Wed, 12 Nov 2008 22:30:45 -
  
  Hi, I've got a problem using modules and user interface components.
  I have a module with a canvas on it and some buttons / radio buttons /
  check boxes. In the main app I download the module, then add the
  canvas to a container.
  
  The buttons don't show properly (they all look like regular buttons,
  but act like a radio button / check box).
  
  The only way to fix it is to add a radio button / check box to the
  main app. Adding the reference to a button in the main app makes it
  work from the module.
  
  I hope this makes sense.
  
  Does anyone know how to make radio buttons / check boxes work without
  having to add a radio button / check box somewhere in the main app?
 





[flexcoders] Modules don't display radio buttons/ check box etc unless referenced in main app

2008-11-12 Thread skuteboarding
Hi, I've got a problem using modules and user interface components.
I have a module with a canvas on it and some buttons / radio buttons /
check boxes. In the main app I download the module, then add the
canvas to a container.

The buttons don't show properly (they all look like regular buttons,
but act like a radio button / check box).

The only way to fix it is to add a radio button / check box to the
main app. Adding the reference to a button in the main app makes it
work from the module.

I hope this makes sense.

Does anyone know how to make radio buttons / check boxes work without
having to add a radio button / check box somewhere in the main app?