[flexcoders] Re: FileReference.save optional
--- In flexcoders@yahoogroups.com, markdemich d...@... wrote: --- In flexcoders@yahoogroups.com, droponrcll amyblankenship@ wrote: --- In flexcoders@yahoogroups.com, markdemich demi@ wrote: A lot of my customer base still uses Flash 9. Was trying to determine that if Flash 10 was loaded I would conditionally provide a feature in my app to save something to a file. I tried faking out the compiler by doing something like this. if (isFlash10) { var f:Object = new FileReference(); f.save(xyz,null); } but I get an error when I run it in Flash 10. Everything I found leads me to believe that I need to compile for Flash 10. However, I fear that will mess up my Flash 9 users. Does anyone have any advice on making a SWF that will work in 9, but optionally use Flash 10 features. Try/catch. Try/catch won't help since it doesn't work, period. Do you mean to tell me that if you attempt to instantiate a new FileReference, that try/catch won't allow you to determine that the attempt failed and do something based on that failure? Can you post your code that didn't work? -Amy
[flexcoders] Re: FileReference.save optional
--- In flexcoders@yahoogroups.com, droponrcll amyblankens...@... wrote: --- In flexcoders@yahoogroups.com, markdemich demi@ wrote: A lot of my customer base still uses Flash 9. Was trying to determine that if Flash 10 was loaded I would conditionally provide a feature in my app to save something to a file. I tried faking out the compiler by doing something like this. if (isFlash10) { var f:Object = new FileReference(); f.save(xyz,null); } but I get an error when I run it in Flash 10. Everything I found leads me to believe that I need to compile for Flash 10. However, I fear that will mess up my Flash 9 users. Does anyone have any advice on making a SWF that will work in 9, but optionally use Flash 10 features. Try/catch. Try/catch won't help since it doesn't work, period. My first challenge is to get it to actually work in Flash 10. I did some searching around and I think I may be able to compile it for 10. In that case, I think it will work in 9 except for any features that require 10. Does anyone know much about this?
[flexcoders] Re: FileReference.save optional
--- In flexcoders@yahoogroups.com, markdemich d...@... wrote: A lot of my customer base still uses Flash 9. Was trying to determine that if Flash 10 was loaded I would conditionally provide a feature in my app to save something to a file. I tried faking out the compiler by doing something like this. if (isFlash10) { var f:Object = new FileReference(); f.save(xyz,null); } but I get an error when I run it in Flash 10. Everything I found leads me to believe that I need to compile for Flash 10. However, I fear that will mess up my Flash 9 users. Does anyone have any advice on making a SWF that will work in 9, but optionally use Flash 10 features. Try/catch.