Re: [flexcoders] newbie: Binary Socket general functionality

2006-05-11 Thread Manish Jethani



On 5/11/06, Suzy Lawson <[EMAIL PROTECTED]> wrote:

> I think I'm getting confused b/w sending binary data over the socket
> and sending binary (or text) data over a binary protocol.

Binary socket means there's no application-layer protocol (above TCP).
Use your own protocol. You can do anything using the capability to
send and receive raw bytes.

> For example, is it possible to send binary documents (e.g. pdfs and
> jpegs) through this socket via the writeUTFBytes() method? If so, when
> something binary is sent/received...how does it know what type it
> is...i.e. jpeg/video stream.

Develop your own protocol! Send the file type in the first two bytes
or something. The client and the server need to speak a language here.

> Also, can I stream video through this socket if I have a non Flash
> Media Server implementation managing everything?

I'm not sure--you'd have to dig into the RTMP protocol and understand
what Video.publish() does exactly.

One crude way of publishing video is to create a Bitmap object out of
every frame as the video plays and send the bitmap bytes to the
server. Probably very stupid but it'll work.






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[flexcoders] newbie: Binary Socket general functionality

2006-05-11 Thread Suzy Lawson



I've been reading through the livedocs and still have very basic
questions regarding how the (binary) flash.net.Socket is used.

I think I'm getting confused b/w sending binary data over the socket
and sending binary (or text) data over a binary protocol.

For example, is it possible to send binary documents (e.g. pdfs and
jpegs) through this socket via the writeUTFBytes() method? If so, when
something binary is sent/received...how does it know what type it
is...i.e. jpeg/video stream. 

Also, can I stream video through this socket if I have a non Flash
Media Server implementation managing everything? Got a lot to work out
so I appreciate any feedback. 

Thanks in advance for any help.

 











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