Re: [flexcoders] How do you load library symbols without embedding via SWFLoader?

2007-01-11 Thread Rick Schmitty

Just to follow up for anyone else trying this, I was able to reference
things via SWFLoader dynamically.  I had to drag the movie clip to the stage
and give it an instance name ball_instance  then in Flex I did
swfLoader.content.root[ball_instance][label_txt].text=hello dynamic
world!;

I didnt have any success with getDefinitionByName with AS3Preview published
swfs.

Tried ball_mc ball_instance ball_document_classname and some
combinations of pathing to those swfLoader.content.root.ball_mc etc


On 1/4/07, Rick Schmitty [EMAIL PROTECTED] wrote:


Thanks Roger,

I was exporting as an AS3 SWF, I used these options on the symbol, is this
correct? (see attached)  Is auto generated ok or should I write my own
generic class definition for each object in the library?


Thanks again

On 1/2/07, Roger Gonzalez [EMAIL PROTECTED] wrote:

Symbols don't exist in AS3, there are only classes.
 If you exported the SWF from Flash as an AS3 SWF, you should be able to
 use getDefinitionByName to find the class instance in the dynamically loaded
 SWF.

 The compiler knows how to reference old-style Flash symbols at compile
 time (via Embed).  However, this is only for older SWFs.  You can't
 reference an AS3 class this way.

 -rg

  --
 *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
 Behalf Of *Rick Schmitty
 *Sent:* Friday, December 29, 2006 11:50 AM
 *To:* flexcoders@yahoogroups.com
 *Subject:* [flexcoders] How do you load library symbols without
 embedding via SWFLoader?

  Hi all, trying to load some assets from a Flash AS3Preview project but
 I can't figure out how to specify the symbol when loading dynamically

 Here's the flex example

 ?xml version=1.0 encoding=utf-8?
 mx:Application xmlns:mx=http://www.adobe.com/2006/mxml;
 mx:Script
 ![CDATA[
 [Bindable]
 [Embed(source=/ball.swf, symbol=ball_mc)]
 public var swf:Class;

 public function debug():void {
 trace(set break point here and inspect swfLoader.content vs
 swfLoaderEmbed);
 swfLoaderEmbed.content[label_txt].text=Hello World!;
 }
 ]]
 /mx:Script

 mx:SWFLoader id=swfLoader source=ball.swf/
 mx:SWFLoader id=swfLoaderEmbed source={swf}/

 mx:Button label=click click=debug()/


 /mx:Application

 Ball.swf is a simple ball contained in ball_mc in the library, and it
 has a text field in that object of the name label_txt

 How do I work in the symbol=xxx aspect of the embed into the SWFLoader
 that is loading dynamically? This library could potentially be very
 large and I'd rather not embed the whole thing up front

  







Re: [flexcoders] How do you load library symbols without embedding via SWFLoader?

2007-01-04 Thread Rick Schmitty

Thanks Roger,

I was exporting as an AS3 SWF, I used these options on the symbol, is this
correct? (see attached)  Is auto generated ok or should I write my own
generic class definition for each object in the library?


Thanks again

On 1/2/07, Roger Gonzalez [EMAIL PROTECTED] wrote:


   Symbols don't exist in AS3, there are only classes.
If you exported the SWF from Flash as an AS3 SWF, you should be able to
use getDefinitionByName to find the class instance in the dynamically loaded
SWF.

The compiler knows how to reference old-style Flash symbols at compile
time (via Embed).  However, this is only for older SWFs.  You can't
reference an AS3 class this way.

-rg

 --
*From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
Behalf Of *Rick Schmitty
*Sent:* Friday, December 29, 2006 11:50 AM
*To:* flexcoders@yahoogroups.com
*Subject:* [flexcoders] How do you load library symbols without embedding
via SWFLoader?

 Hi all, trying to load some assets from a Flash AS3Preview project but
I can't figure out how to specify the symbol when loading dynamically

Here's the flex example

?xml version=1.0 encoding=utf-8?
mx:Application xmlns:mx=http://www.adobe.com/2006/mxml;
mx:Script
![CDATA[
[Bindable]
[Embed(source=/ball.swf, symbol=ball_mc)]
public var swf:Class;

public function debug():void {
trace(set break point here and inspect swfLoader.content vs
swfLoaderEmbed);
swfLoaderEmbed.content[label_txt].text=Hello World!;
}
]]
/mx:Script

mx:SWFLoader id=swfLoader source=ball.swf/
mx:SWFLoader id=swfLoaderEmbed source={swf}/

mx:Button label=click click=debug()/


/mx:Application

Ball.swf is a simple ball contained in ball_mc in the library, and it
has a text field in that object of the name label_txt

How do I work in the symbol=xxx aspect of the embed into the SWFLoader
that is loading dynamically? This library could potentially be very
large and I'd rather not embed the whole thing up front

 



ball_mc_class.gif
Description: GIF image


RE: [flexcoders] How do you load library symbols without embedding via SWFLoader?

2007-01-02 Thread Roger Gonzalez
Symbols don't exist in AS3, there are only classes.  
 
If you exported the SWF from Flash as an AS3 SWF, you should be able to
use getDefinitionByName to find the class instance in the dynamically
loaded SWF.
 
The compiler knows how to reference old-style Flash symbols at compile
time (via Embed).  However, this is only for older SWFs.  You can't
reference an AS3 class this way.
 
-rg





From: flexcoders@yahoogroups.com
[mailto:[EMAIL PROTECTED] On Behalf Of Rick Schmitty
Sent: Friday, December 29, 2006 11:50 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] How do you load library symbols without
embedding via SWFLoader?



Hi all, trying to load some assets from a Flash AS3Preview
project but
I can't figure out how to specify the symbol when loading
dynamically

Here's the flex example

?xml version=1.0 encoding=utf-8?
mx:Application xmlns:mx=http://www.adobe.com/2006/mxml
http://www.adobe.com/2006/mxml 
mx:Script
![CDATA[ 
[Bindable]
[Embed(source=/ball.swf, symbol=ball_mc)]
public var swf:Class;

public function debug():void { 
trace(set break point here and inspect swfLoader.content vs
swfLoaderEmbed);
swfLoaderEmbed.content[label_txt].text=Hello World!;
} 
]]
/mx:Script

mx:SWFLoader id=swfLoader source=ball.swf/
mx:SWFLoader id=swfLoaderEmbed source={swf}/

mx:Button label=click click=debug()/


/mx:Application

Ball.swf is a simple ball contained in ball_mc in the library,
and it
has a text field in that object of the name label_txt

How do I work in the symbol=xxx aspect of the embed into the
SWFLoader
that is loading dynamically? This library could potentially be
very
large and I'd rather not embed the whole thing up front