Re: [flexcoders] Best Way to learn Flex

2007-12-02 Thread Ralf Bokelberg
Take your time, read something:

http://norvig.com/21-days.html

Cheers
Ralf.


Re: [flexcoders] Best Way to learn Flex

2007-12-02 Thread Jehanzeb Musani
Hello Paul,

I agree with you to some extent but not 100 percent.
To develop controls like the one Sheriff shows, I
believe you need to know Flash internal and it's
framework.

You can have my example. I have almost 5 five years
devlopment experiencein Microsoft Technologies like
.NET and C++ and hardly a couple of months experience
in Flex development. Currently, I am working on the
Web front-end for our server to be developed in Flex.
I am sure I will learn alot while developing that
application. But I will not learn much about UI
Component development in Flex as month of our features
(controls) are based on datagrid.

I am on Sheriff's side. I am looking for books and
resources that can teach me Flex/Flash Internals and
Frameworks which can help me in designing advanced UI
controls like Flex Dashboard.

Regards,
Jehanzeb

--- Paul Andrews [EMAIL PROTECTED] wrote:

 - Original Message - 
   From: Sheriff 
   To: flexcoders@yahoogroups.com 
   Sent: Sunday, December 02, 2007 12:27 AM
   Subject: [flexcoders] Best Way to learn Flex
 
 
   So I have been trying to learn flex now for almost
 9 month and i pretty much still don't know much to
 get me anywhere. This is also my first programming
 language to learn. I know enough to make everything
 work on its own but i still can't create stuff like
 this
  

http://demo.quietlyscheming.com/displayShelf/index.html
  or any of the adobe Examples. So i was wondering,
 how long does it take to actually start doing some
 of that stuff and what is the best way to learn.
 Looking at the source code doesn't help much since
 there are too many files and its split up and the
 functions get spread out all over. 
 
 
 Pick a small project to build. Develop it and stick
 it through to the very end. Start with nothing
 finish with the working program.
 
 If  you get stuck as here and I'm sure we'll push
 you forward if  you get stuck.
 
 Before you start coding decide exactly what you want
 - keep it simple.
 
 Try and work out a basic user interface.
 
 Consider the components and classes you might need
 to support the application and UI.
 
 There will be loads of problems that you encounter
 along the way that you won't expect, just
 refine/redo until you overcome them.
 
 We have all been there.
 
 Get going!
 
 (Where in the world are you?)
 
 Paul



  

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Make Yahoo! your homepage.
http://www.yahoo.com/r/hs 


Re: [flexcoders] Best Way to learn Flex

2007-12-02 Thread Paul Andrews
Sheriff has had 9 months opportunity to read books and tutorials. There's 
nothing like trying to do it yourself!

Paul
- Original Message - 
From: Jehanzeb Musani [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Sunday, December 02, 2007 2:37 PM
Subject: Re: [flexcoders] Best Way to learn Flex


 Hello Paul,

 I agree with you to some extent but not 100 percent.
 To develop controls like the one Sheriff shows, I
 believe you need to know Flash internal and it's
 framework.

 You can have my example. I have almost 5 five years
 devlopment experiencein Microsoft Technologies like
 .NET and C++ and hardly a couple of months experience
 in Flex development. Currently, I am working on the
 Web front-end for our server to be developed in Flex.
 I am sure I will learn alot while developing that
 application. But I will not learn much about UI
 Component development in Flex as month of our features
 (controls) are based on datagrid.

 I am on Sheriff's side. I am looking for books and
 resources that can teach me Flex/Flash Internals and
 Frameworks which can help me in designing advanced UI
 controls like Flex Dashboard.

 Regards,
 Jehanzeb

 --- Paul Andrews [EMAIL PROTECTED] wrote:

 - Original Message - 
   From: Sheriff
   To: flexcoders@yahoogroups.com
   Sent: Sunday, December 02, 2007 12:27 AM
   Subject: [flexcoders] Best Way to learn Flex


   So I have been trying to learn flex now for almost
 9 month and i pretty much still don't know much to
 get me anywhere. This is also my first programming
 language to learn. I know enough to make everything
 work on its own but i still can't create stuff like
 this


 http://demo.quietlyscheming.com/displayShelf/index.html
  or any of the adobe Examples. So i was wondering,
 how long does it take to actually start doing some
 of that stuff and what is the best way to learn.
 Looking at the source code doesn't help much since
 there are too many files and its split up and the
 functions get spread out all over.


 Pick a small project to build. Develop it and stick
 it through to the very end. Start with nothing
 finish with the working program.

 If  you get stuck as here and I'm sure we'll push
 you forward if  you get stuck.

 Before you start coding decide exactly what you want
 - keep it simple.

 Try and work out a basic user interface.

 Consider the components and classes you might need
 to support the application and UI.

 There will be loads of problems that you encounter
 along the way that you won't expect, just
 refine/redo until you overcome them.

 We have all been there.

 Get going!

 (Where in the world are you?)

 Paul



 
 
 Get easy, one-click access to your favorites.
 Make Yahoo! your homepage.
 http://www.yahoo.com/r/hs


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RE: [flexcoders] Best Way to learn Flex

2007-12-02 Thread Gordon Smith
My advice..
 
First learn the basics of OOP and AS, how MXML relates to AS, how to
factor an application into multiple components, and how events work. You
can learn a lot about these topics my experimenting with only a few
simple components such as Canvas and Button. But once you understand
these things well, that knowledge will pay off.
 
Next, pick the components that you're most likely to use in your apps
and become familiar with their standard capabilities. Write simple apps
that use standard components in standard ways. Don't get fancy.
 
Later, learn about Flex's invalidation/revalidation model, how to create
components dynamically, states, data binding, item renderers, embedding,
skinning, and data access.
 
Postpone things like writing components from scratch, complex
subclassing, and understanding Flash-level classes until you're
competent in the other stuff.
 
In short, walk before you run. Don't take making things like Ely's
custom components as your initial goal as they're probably too advanced
for someone who is relatively new to programming.
 
Gordon Smith
Adobe Flex SDK Team



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jehanzeb Musani
Sent: Sunday, December 02, 2007 6:38 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Best Way to learn Flex



Hello Paul,

I agree with you to some extent but not 100 percent.
To develop controls like the one Sheriff shows, I
believe you need to know Flash internal and it's
framework.

You can have my example. I have almost 5 five years
devlopment experiencein Microsoft Technologies like
.NET and C++ and hardly a couple of months experience
in Flex development. Currently, I am working on the
Web front-end for our server to be developed in Flex.
I am sure I will learn alot while developing that
application. But I will not learn much about UI
Component development in Flex as month of our features
(controls) are based on datagrid.

I am on Sheriff's side. I am looking for books and
resources that can teach me Flex/Flash Internals and
Frameworks which can help me in designing advanced UI
controls like Flex Dashboard.

Regards,
Jehanzeb

--- Paul Andrews [EMAIL PROTECTED] mailto:paul%40ipauland.com 
wrote:

 - Original Message - 
 From: Sheriff 
 To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com  
 Sent: Sunday, December 02, 2007 12:27 AM
 Subject: [flexcoders] Best Way to learn Flex
 
 
 So I have been trying to learn flex now for almost
 9 month and i pretty much still don't know much to
 get me anywhere. This is also my first programming
 language to learn. I know enough to make everything
 work on its own but i still can't create stuff like
 this
 

http://demo.quietlyscheming.com/displayShelf/index.html
http://demo.quietlyscheming.com/displayShelf/index.html 
 or any of the adobe Examples. So i was wondering,
 how long does it take to actually start doing some
 of that stuff and what is the best way to learn.
 Looking at the source code doesn't help much since
 there are too many files and its split up and the
 functions get spread out all over. 
 
 
 Pick a small project to build. Develop it and stick
 it through to the very end. Start with nothing
 finish with the working program.
 
 If you get stuck as here and I'm sure we'll push
 you forward if you get stuck.
 
 Before you start coding decide exactly what you want
 - keep it simple.
 
 Try and work out a basic user interface.
 
 Consider the components and classes you might need
 to support the application and UI.
 
 There will be loads of problems that you encounter
 along the way that you won't expect, just
 refine/redo until you overcome them.
 
 We have all been there.
 
 Get going!
 
 (Where in the world are you?)
 
 Paul

__
Get easy, one-click access to your favorites. 
Make Yahoo! your homepage.
http://www.yahoo.com/r/hs http://www.yahoo.com/r/hs  


 


Re: [flexcoders] Best Way to learn Flex

2007-12-01 Thread Paul Andrews
- Original Message - 
  From: Sheriff 
  To: flexcoders@yahoogroups.com 
  Sent: Sunday, December 02, 2007 12:27 AM
  Subject: [flexcoders] Best Way to learn Flex


  So I have been trying to learn flex now for almost 9 month and i pretty much 
still don't know much to get me anywhere. This is also my first programming 
language to learn. I know enough to make everything work on its own but i still 
can't create stuff like this
  http://demo.quietlyscheming.com/displayShelf/index.html  or any of the adobe 
Examples. So i was wondering, how long does it take to actually start doing 
some of that stuff and what is the best way to learn. Looking at the source 
code doesn't help much since there are too many files and its split up and the 
functions get spread out all over. 


Pick a small project to build. Develop it and stick it through to the very end. 
Start with nothing finish with the working program.

If  you get stuck as here and I'm sure we'll push you forward if  you get stuck.

Before you start coding decide exactly what you want - keep it simple.

Try and work out a basic user interface.

Consider the components and classes you might need to support the application 
and UI.

There will be loads of problems that you encounter along the way that you won't 
expect, just refine/redo until you overcome them.

We have all been there.

Get going!

(Where in the world are you?)

Paul