Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-18 Thread Kurt Vangsness

Bob/Eric,
 I did a bit of comparison between different versions I had installed 
and found

that on my hardware, preview 8 runs with about the same CPU consumption
as preview 1. Preview 7 was a significant cpu hog on my config for some 
reason.
fft_wisdom was run on all versions and I imported the preview 7 DB into 
preview 8 and
all settings were the same. Anyway, it looks like on my hardware the 
directx change it had
no negative affect and so far I'm quite happy with it. Thanks for all 
the hard work guys!


  73,
Kurt KC9FOL


CPU v 1.4.4  :  ~18%
CPU v 1.4.5 preview 1:  7 to 10%
CPU v 1.4.5 preview 7:  35.5 to 37.5%
CPU v 1.4.5 preview 8:  6.3 to 10.9%

XP pro
Pentium 4 2.4 Ghz
1GB RAM
directX 9
NVIDIA GeForce4 MX 4000 video card
screen resolution 1280x1024
delta 44

Robert McGwier wrote:


Let me say this once since it has not been made explicit.

Whether or not DirectX helps you or hurts you is COMPLETELY dependent on 
the quality of your video card and its driver.  If you driver and video 
card do lots and lots of texturing and rendering, etc. in hardware, it 
will give you a huge cut down in CPU.  If you own a POS video card, to 
match the POS mobo for the sound card, expect no help from this 
setting.  Please continue to use GDI.


(POS == piece of slime, otherwise substitute your favorite)

On my laptop,  the CPU %   moves up and down from 1% to 10% with much 
more variance than before.  However,  previous to our use of FFTW3 and 
DirectX,  it was a steady 40%.  This latest version is an overall 
MASSIVE win.


The agc is now the FULL two track specification that Phil proposed.   
The implementation has undergone many iterations and the fast track came 
together in the last two weeks while sitting in my hotel room in 
Marburg, Germany.  Frank and I attended an AMSAT meeting there where it 
became absolutely clear that SDR is the future of amateur radio 
satellites.  Phase 3E will use an SDX (software defined transponder) and 
AMSAT's current Eagle proposal is a software defined satellite.  Now if 
we could only get Software defined launches!


Back to the AGC,  Phil lives in the land down under.  This means that he 
and I are inverted!


Phil suggests setting the fast attack threshold to twice that of slow 
track to target the same signal.   

Phil used AGC voltage (the more negative, the more AGC limiting).   I 
use gain.  Furthermore,  my gain is voltage multiplier.  His AGC was dB 
and inverse gain.  The results were like those of the JPL engineers who 
spoke metric on one side and feet/yards on the other and sent the Mars 
mission into the dirt.   This is entirely my fault and Phil's spec has 
been fine since day one.  I really like the new sound this gives.  
Thanks so much to Jeff for his constant probing of the agc and his 
EXTREMELY useful software analysis and critical remarks.  Also to Dale 
for his continued testing and remarks and measurements.  Four days ago 
they gave me their latest comments and measurements on overshoot and I 
hope we successfully captured the necessary changes in release 8.  If 
not,  we are still learning.  What I can say is this is a sweet sounding 
agc now and we should all send our thanks to Phil, VK6APH.


Eric is busting his rear end on getting DirectX to work.  Like all 
things, Microsoft works extremely hard to obfuscate as much as 
possible.  I am becoming more and more convinced that you get the secret 
keys to the kingdom of their documentation, and probably code examples,  
only as a result of attending this huge thousands of dollars developer 
courses.  Monopolies stink.  There is absolutely NOTHING worse than the 
documentation for WDM-KS.  DirectX is slightly improved with the 
managed directX is an abomination.  It silently wrecked the floating 
point coprocessor and we were pointing the finger at FFTW3 until Eric 
found a page or two full of complaints about the idiotic silent behavior 
and then implemented the (behind the hidden handshake and thousands of 
dollars of training) hidden flag that stops this behavior. 


Bob
N4HY



KD5NWA wrote:

 

I just tried Beta 8 on my SR-40 and turned on Direct X, maybe I'm 
missing something here but my panadapter works just fine, everything 
is working fine.


After turning the panadapter on I doubled checked and the setting is 
still on Direct X, I don't see a difference  when turning it on or 
off as far as CPU usage.



Cecil Bayona
KD5NWA
www.qrpradio.com

I fail to see why doing the same thing over and over and getting the 
same results every time is insanity: I've almost proved it isn't; 
only a few more tests now and I'm sure results will differ this time ...  



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Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Larry W8ER

Bob,

Maybe I don't understand your POS statement exactly. I am seeing what 
everyone else is seeing with respect to DirectX and I am sure that Eric is 
busting his chops on this. Eric always does! By activating DirectX on my 
system, I see the CPU utilization rise from 3% or 4% to anywhere between 40% 
and 50% with the panadapter display. I have never thought of my 2.8 gig 
Pentium 4 and Intel 865 mobo (including onboard Intel video) as a POS. Does 
your post mean that I could get better performance from some other add in 
video card and if so, what would your recommendation be?


BTW Preview 8 is a darn nice Christmas present. Thanks Eric!

--Larry W8ER


- Original Message - 
From: Robert McGwier [EMAIL PROTECTED]

To: KD5NWA [EMAIL PROTECTED]
Cc: FlexRadio@flex-radio.biz
Sent: Saturday, December 17, 2005 8:12 AM
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3



Let me say this once since it has not been made explicit.

Whether or not DirectX helps you or hurts you is COMPLETELY dependent on
the quality of your video card and its driver.  If you driver and video
card do lots and lots of texturing and rendering, etc. in hardware, it
will give you a huge cut down in CPU.  If you own a POS video card, to
match the POS mobo for the sound card, expect no help from this
setting.  Please continue to use GDI.

(POS == piece of slime, otherwise substitute your favorite)

On my laptop,  the CPU %   moves up and down from 1% to 10% with much
more variance than before.  However,  previous to our use of FFTW3 and
DirectX,  it was a steady 40%.  This latest version is an overall
MASSIVE win.

The agc is now the FULL two track specification that Phil proposed.
The implementation has undergone many iterations and the fast track came
together in the last two weeks while sitting in my hotel room in
Marburg, Germany.  Frank and I attended an AMSAT meeting there where it
became absolutely clear that SDR is the future of amateur radio
satellites.  Phase 3E will use an SDX (software defined transponder) and
AMSAT's current Eagle proposal is a software defined satellite.  Now if
we could only get Software defined launches!

Back to the AGC,  Phil lives in the land down under.  This means that he
and I are inverted!

Phil suggests setting the fast attack threshold to twice that of slow
track to target the same signal.

Phil used AGC voltage (the more negative, the more AGC limiting).   I
use gain.  Furthermore,  my gain is voltage multiplier.  His AGC was dB
and inverse gain.  The results were like those of the JPL engineers who
spoke metric on one side and feet/yards on the other and sent the Mars
mission into the dirt.   This is entirely my fault and Phil's spec has
been fine since day one.  I really like the new sound this gives.
Thanks so much to Jeff for his constant probing of the agc and his
EXTREMELY useful software analysis and critical remarks.  Also to Dale
for his continued testing and remarks and measurements.  Four days ago
they gave me their latest comments and measurements on overshoot and I
hope we successfully captured the necessary changes in release 8.  If
not,  we are still learning.  What I can say is this is a sweet sounding
agc now and we should all send our thanks to Phil, VK6APH.

Eric is busting his rear end on getting DirectX to work.  Like all
things, Microsoft works extremely hard to obfuscate as much as
possible.  I am becoming more and more convinced that you get the secret
keys to the kingdom of their documentation, and probably code examples,
only as a result of attending this huge thousands of dollars developer
courses.  Monopolies stink.  There is absolutely NOTHING worse than the
documentation for WDM-KS.  DirectX is slightly improved with the
managed directX is an abomination.  It silently wrecked the floating
point coprocessor and we were pointing the finger at FFTW3 until Eric
found a page or two full of complaints about the idiotic silent behavior
and then implemented the (behind the hidden handshake and thousands of
dollars of training) hidden flag that stops this behavior.

Bob
N4HY



KD5NWA wrote:


I just tried Beta 8 on my SR-40 and turned on Direct X, maybe I'm
missing something here but my panadapter works just fine, everything
is working fine.

After turning the panadapter on I doubled checked and the setting is
still on Direct X, I don't see a difference  when turning it on or
off as far as CPU usage.


Cecil Bayona
KD5NWA
www.qrpradio.com

I fail to see why doing the same thing over and over and getting the
same results every time is insanity: I've almost proved it isn't;
only a few more tests now and I'm sure results will differ this time ... 


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--
Laziness is the number one inspiration for ingenuity.  Guilty as charged!


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Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Robert McGwier

Larry:

As I said,  DirectX implementations depending heavily on the hardware 
and the drivers.  When I engage directx with my ATI Radeon 9800, I get 
an immediate factor over 2 drop in CPU ticks!  When I use it on my 
Nvidia card at work,  I get a larger drop.  When I use it with the ATI 
Radeon Mobo card on my laptop, the CPU drops on average by a factor of 
two.  Coupled with the use of SSE2 in the FFTW arithmetic,  this winds 
up being a factor of FOUR on my laptop.  This is due to faster graphics 
plus fast computation of the filters.


These numbers are huge as you can imagine.  The graphics systems was 
clearly a severe limiting factor in the performance of the code system.  
There was really no way for us to know what we would find at the end of 
the day due to the large variance in cards and drivers.  For the time 
being,  the implications are clear:  Use the graphics system that gives 
you the best overall performance.  The DirectX (really managed DirectX) 
is new to us all and will take time to work out in detail (hopefully not 
as long as the sound card issues took for us to completely understand).


Bob




Larry W8ER wrote:


Bob,

Maybe I don't understand your POS statement exactly. I am seeing what 
everyone else is seeing with respect to DirectX and I am sure that 
Eric is busting his chops on this. Eric always does! By activating 
DirectX on my system, I see the CPU utilization rise from 3% or 4% to 
anywhere between 40% and 50% with the panadapter display. I have never 
thought of my 2.8 gig Pentium 4 and Intel 865 mobo (including onboard 
Intel video) as a POS. Does your post mean that I could get better 
performance from some other add in video card and if so, what would 
your recommendation be?


BTW Preview 8 is a darn nice Christmas present. Thanks Eric!

--Larry W8ER










--
Laziness is the number one inspiration for ingenuity.  Guilty as charged!




Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Ahti Aintila

Bob,

With the changes in Preview 8 the good RX of the SDR-1000 is
now GREAT! My system is: Pentium 4, 3.2 GHz, 1024 MB DDR, XP
Pro SP2, Radeon 9550 256 MB, w/RFE, Waveterminal 192X, WDM-KS,
USB-to-PIO.

The CPU loadings are:
- Display off 3.9%
- Spectrum 5 FPS 4.7%
- Spectrum 15 FPS 6.3%

Well done! Thanks for this Christmas present,
73, Ahti OH2RZ


- Original Message - 
From: Robert McGwier [EMAIL PROTECTED]

To: KD5NWA [EMAIL PROTECTED]
Cc: FlexRadio@flex-radio.biz
Sent: Saturday, December 17, 2005 3:12 PM
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3



Let me say this once since it has not been made explicit.

Whether or not DirectX helps you or hurts you is COMPLETELY dependent 
on
the quality of your video card and its driver.  If you driver and 
video

card do lots and lots of texturing and rendering, etc. in hardware, it
will give you a huge cut down in CPU.  If you own a POS video card, to
match the POS mobo for the sound card, expect no help from this
setting.  Please continue to use GDI.

(POS == piece of slime, otherwise substitute your favorite)

On my laptop,  the CPU %   moves up and down from 1% to 10% with much
more variance than before.  However,  previous to our use of FFTW3 and
DirectX,  it was a steady 40%.  This latest version is an overall
MASSIVE win.

The agc is now the FULL two track specification that Phil proposed.
The implementation has undergone many iterations and the fast track 
came

together in the last two weeks while sitting in my hotel room in
Marburg, Germany.  Frank and I attended an AMSAT meeting there where 
it

became absolutely clear that SDR is the future of amateur radio
satellites.  Phase 3E will use an SDX (software defined transponder) 
and
AMSAT's current Eagle proposal is a software defined satellite.  Now 
if

we could only get Software defined launches!

Back to the AGC,  Phil lives in the land down under.  This means that 
he

and I are inverted!

Phil suggests setting the fast attack threshold to twice that of slow
track to target the same signal.

Phil used AGC voltage (the more negative, the more AGC limiting).   I
use gain.  Furthermore,  my gain is voltage multiplier.  His AGC was 
dB
and inverse gain.  The results were like those of the JPL engineers 
who

spoke metric on one side and feet/yards on the other and sent the Mars
mission into the dirt.   This is entirely my fault and Phil's spec has
been fine since day one.  I really like the new sound this gives.
Thanks so much to Jeff for his constant probing of the agc and his
EXTREMELY useful software analysis and critical remarks.  Also to Dale
for his continued testing and remarks and measurements.  Four days ago
they gave me their latest comments and measurements on overshoot and I
hope we successfully captured the necessary changes in release 8.  If
not,  we are still learning.  What I can say is this is a sweet 
sounding

agc now and we should all send our thanks to Phil, VK6APH.

Eric is busting his rear end on getting DirectX to work.  Like all
things, Microsoft works extremely hard to obfuscate as much as
possible.  I am becoming more and more convinced that you get the 
secret
keys to the kingdom of their documentation, and probably code 
examples,

only as a result of attending this huge thousands of dollars developer
courses.  Monopolies stink.  There is absolutely NOTHING worse than 
the

documentation for WDM-KS.  DirectX is slightly improved with the
managed directX is an abomination.  It silently wrecked the floating
point coprocessor and we were pointing the finger at FFTW3 until Eric
found a page or two full of complaints about the idiotic silent 
behavior

and then implemented the (behind the hidden handshake and thousands of
dollars of training) hidden flag that stops this behavior.

Bob
N4HY



KD5NWA wrote:


I just tried Beta 8 on my SR-40 and turned on Direct X, maybe I'm
missing something here but my panadapter works just fine, everything
is working fine.

After turning the panadapter on I doubled checked and the setting is
still on Direct X, I don't see a difference  when turning it on or
off as far as CPU usage.


Cecil Bayona
KD5NWA





Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Robert McGwier

Ahti:

Some got a Christmas present and some got coal in their stockings!  You 
must have been a good boy this year!


Anyway,  it is a start.  Eric has a long way to go on the directX and I 
can tell you from watching his pain that it is a real bear.  Doing the 
waterfall and histogram in directX has been accompanied by several 
abortive attempts.  It is just very hard in dealing with these Microsoft 
hidden toys.


The FFTW3 is a real win BUT EVERYONE, please run fftw_wisdom.  It is 
more important with FFTW3 and than with FFTW2.  Run it in the directory 
where you found it upon installation.  It will deposit a file 
(fftw_wisdom) in the directory.  This file should be in the same 
directory as the .dll files and the database.  fftw_wisdom should be run 
under the same conditions PowerSDR will be running under.  If you have 
email, browsers, etc. open, the run fftw_wisdom under the same conditions.


73's and thanks for the good news.  The ATI Radeon's seem to be mostly 
solid with this directX implementation.


Bob



Ahti Aintila wrote:


Bob,

With the changes in Preview 8 the good RX of the SDR-1000 is
now GREAT! My system is: Pentium 4, 3.2 GHz, 1024 MB DDR, XP
Pro SP2, Radeon 9550 256 MB, w/RFE, Waveterminal 192X, WDM-KS,
USB-to-PIO.

The CPU loadings are:
- Display off 3.9%
- Spectrum 5 FPS 4.7%
- Spectrum 15 FPS 6.3%

Well done! Thanks for this Christmas present,
73, Ahti OH2RZ






--
Laziness is the number one inspiration for ingenuity.  Guilty as charged!




Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Bob Tracy
All,

I was working with Eric for about 8 hours yesterday trying to make P8 work
on my machine before he released the Beta.  We never could make it work in
DirectX.  After reading Bob's post on running fftw_wisdom.exe I gave it a
try.  My system now runs in DirectX without error, I can't make it fail.

I am running a Dell Dimension 8400, 3.4 gHz Pentium, hyperthreading, 1 gB
RAM, D44, and ATI X300SE graphics.

Go figure!

Bob K5KDN

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Robert McGwier
Sent: Saturday, December 17, 2005 2:46 PM
To: Ahti Aintila
Cc: FlexRadio@flex-radio.biz
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3


Ahti:

Some got a Christmas present and some got coal in their stockings!  You
must have been a good boy this year!

Anyway,  it is a start.  Eric has a long way to go on the directX and I
can tell you from watching his pain that it is a real bear.  Doing the
waterfall and histogram in directX has been accompanied by several
abortive attempts.  It is just very hard in dealing with these Microsoft
hidden toys.

The FFTW3 is a real win BUT EVERYONE, please run fftw_wisdom.  It is
more important with FFTW3 and than with FFTW2.  Run it in the directory
where you found it upon installation.  It will deposit a file
(fftw_wisdom) in the directory.  This file should be in the same
directory as the .dll files and the database.  fftw_wisdom should be run
under the same conditions PowerSDR will be running under.  If you have
email, browsers, etc. open, the run fftw_wisdom under the same conditions.

73's and thanks for the good news.  The ATI Radeon's seem to be mostly
solid with this directX implementation.

Bob



Ahti Aintila wrote:

 Bob,

 With the changes in Preview 8 the good RX of the SDR-1000 is
 now GREAT! My system is: Pentium 4, 3.2 GHz, 1024 MB DDR, XP
 Pro SP2, Radeon 9550 256 MB, w/RFE, Waveterminal 192X, WDM-KS,
 USB-to-PIO.

 The CPU loadings are:
 - Display off 3.9%
 - Spectrum 5 FPS 4.7%
 - Spectrum 15 FPS 6.3%

 Well done! Thanks for this Christmas present,
 73, Ahti OH2RZ





--
Laziness is the number one inspiration for ingenuity.  Guilty as charged!


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Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Bob Tracy
This may be a false alarm.  I still crash in the debug mode but not in
runtime.  I'm downloading a fresh copy of both and will report back when I
test them.

Bob K5KDN

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Bob Tracy
Sent: Saturday, December 17, 2005 3:13 PM
To: Robert McGwier; Ahti Aintila
Cc: FlexRadio@flex-radio.biz
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3


All,

I was working with Eric for about 8 hours yesterday trying to make P8 work
on my machine before he released the Beta.  We never could make it work in
DirectX.  After reading Bob's post on running fftw_wisdom.exe I gave it a
try.  My system now runs in DirectX without error, I can't make it fail.

I am running a Dell Dimension 8400, 3.4 gHz Pentium, hyperthreading, 1 gB
RAM, D44, and ATI X300SE graphics.

Go figure!

Bob K5KDN

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Robert McGwier
Sent: Saturday, December 17, 2005 2:46 PM
To: Ahti Aintila
Cc: FlexRadio@flex-radio.biz
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3


Ahti:

Some got a Christmas present and some got coal in their stockings!  You
must have been a good boy this year!

Anyway,  it is a start.  Eric has a long way to go on the directX and I
can tell you from watching his pain that it is a real bear.  Doing the
waterfall and histogram in directX has been accompanied by several
abortive attempts.  It is just very hard in dealing with these Microsoft
hidden toys.

The FFTW3 is a real win BUT EVERYONE, please run fftw_wisdom.  It is
more important with FFTW3 and than with FFTW2.  Run it in the directory
where you found it upon installation.  It will deposit a file
(fftw_wisdom) in the directory.  This file should be in the same
directory as the .dll files and the database.  fftw_wisdom should be run
under the same conditions PowerSDR will be running under.  If you have
email, browsers, etc. open, the run fftw_wisdom under the same conditions.

73's and thanks for the good news.  The ATI Radeon's seem to be mostly
solid with this directX implementation.

Bob



Ahti Aintila wrote:

 Bob,

 With the changes in Preview 8 the good RX of the SDR-1000 is
 now GREAT! My system is: Pentium 4, 3.2 GHz, 1024 MB DDR, XP
 Pro SP2, Radeon 9550 256 MB, w/RFE, Waveterminal 192X, WDM-KS,
 USB-to-PIO.

 The CPU loadings are:
 - Display off 3.9%
 - Spectrum 5 FPS 4.7%
 - Spectrum 15 FPS 6.3%

 Well done! Thanks for this Christmas present,
 73, Ahti OH2RZ





--
Laziness is the number one inspiration for ingenuity.  Guilty as charged!


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Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Bob Tracy
Well,

My problem with DirectX is only in the debug mode.  I installed fresh
software for P8, tested both runtime and executable, and then ran
fftw_wisdom on both.  The runtime codes is working just fine in both cases.
I notice a definite decrease in CPU usage after the console has been running
for a few minutes.  It is initally higher, in the 30-40% range, and then
drops into the 3-6% range.  RX sounds very good!

Sure wish I had thought of running the executable yesterday, might have
saved Eric and I a lot of time but when you get focused on a problem you
sometimes can't see the forest for the trees.

I suspect my problem is with my copy of the DirectX SDK.  I updated it on
the MS site after I started having problems but the updates from my original
version to the current version are documentation only (so I've been told).
Unfortunately, there is no way to uninstall DirectX and start over again
short of a hd format and reinstalling the OS.  The good news is that I can
run in debug in the GDI+ mode so I'm not dead in the water as far as CAT
development is concerned.

Hope everyone finds a solution as easily as I did :)

Bob K5KDN

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Bob Tracy
Sent: Saturday, December 17, 2005 3:13 PM
To: Robert McGwier; Ahti Aintila
Cc: FlexRadio@flex-radio.biz
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3


All,

I was working with Eric for about 8 hours yesterday trying to make P8 work
on my machine before he released the Beta.  We never could make it work in
DirectX.  After reading Bob's post on running fftw_wisdom.exe I gave it a
try.  My system now runs in DirectX without error, I can't make it fail.

I am running a Dell Dimension 8400, 3.4 gHz Pentium, hyperthreading, 1 gB
RAM, D44, and ATI X300SE graphics.

Go figure!

Bob K5KDN

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Robert McGwier
Sent: Saturday, December 17, 2005 2:46 PM
To: Ahti Aintila
Cc: FlexRadio@flex-radio.biz
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3


Ahti:

Some got a Christmas present and some got coal in their stockings!  You
must have been a good boy this year!

Anyway,  it is a start.  Eric has a long way to go on the directX and I
can tell you from watching his pain that it is a real bear.  Doing the
waterfall and histogram in directX has been accompanied by several
abortive attempts.  It is just very hard in dealing with these Microsoft
hidden toys.

The FFTW3 is a real win BUT EVERYONE, please run fftw_wisdom.  It is
more important with FFTW3 and than with FFTW2.  Run it in the directory
where you found it upon installation.  It will deposit a file
(fftw_wisdom) in the directory.  This file should be in the same
directory as the .dll files and the database.  fftw_wisdom should be run
under the same conditions PowerSDR will be running under.  If you have
email, browsers, etc. open, the run fftw_wisdom under the same conditions.

73's and thanks for the good news.  The ATI Radeon's seem to be mostly
solid with this directX implementation.

Bob



Ahti Aintila wrote:

 Bob,

 With the changes in Preview 8 the good RX of the SDR-1000 is
 now GREAT! My system is: Pentium 4, 3.2 GHz, 1024 MB DDR, XP
 Pro SP2, Radeon 9550 256 MB, w/RFE, Waveterminal 192X, WDM-KS,
 USB-to-PIO.

 The CPU loadings are:
 - Display off 3.9%
 - Spectrum 5 FPS 4.7%
 - Spectrum 15 FPS 6.3%

 Well done! Thanks for this Christmas present,
 73, Ahti OH2RZ





--
Laziness is the number one inspiration for ingenuity.  Guilty as charged!


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Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Philip M. Lanese
Bob
Just what does running fftw_wisdom.exe do?

I ran it and the screen went black then followed typical windows faster than the
eye can see scrolling lines of large numbers then black screen (probably
supposed to be blue).  ctl-alt-del  shut down was my response -- had enough of
windows-crash this month.

Phil, K3IB

- Original Message -
From: Robert McGwier [EMAIL PROTECTED]
To: Ahti Aintila [EMAIL PROTECTED]
Cc: FlexRadio@flex-radio.biz
Sent: Saturday, December 17, 2005 3:45 PM
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3


 Ahti:

 Some got a Christmas present and some got coal in their stockings!  You
 must have been a good boy this year!

 Anyway,  it is a start.  Eric has a long way to go on the directX and I
 can tell you from watching his pain that it is a real bear.  Doing the
 waterfall and histogram in directX has been accompanied by several
 abortive attempts.  It is just very hard in dealing with these Microsoft
 hidden toys.

 The FFTW3 is a real win BUT EVERYONE, please run fftw_wisdom.  It is
 more important with FFTW3 and than with FFTW2.  Run it in the directory
 where you found it upon installation.  It will deposit a file
 (fftw_wisdom) in the directory.  This file should be in the same
 directory as the .dll files and the database.  fftw_wisdom should be run
 under the same conditions PowerSDR will be running under.  If you have
 email, browsers, etc. open, the run fftw_wisdom under the same conditions.

 73's and thanks for the good news.  The ATI Radeon's seem to be mostly
 solid with this directX implementation.

 Bob






Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3

2005-12-17 Thread Philip M. Lanese
OK
After a trip to the kitchen and a cool down, I ran it again (with fingers
crossed) and it looks like it is characterizing the response of the sound
card.  This time it got to Done! press any key.

Phil, K3IB

- Original Message -
From: Philip M. Lanese [EMAIL PROTECTED]
To: Robert McGwier [EMAIL PROTECTED]; Ahti Aintila [EMAIL PROTECTED]
Cc: FlexRadio@flex-radio.biz
Sent: Saturday, December 17, 2005 5:50 PM
Subject: Re: [Flexradio] Beta 8, DirectX, new AGC, use of FFTW3


 Bob
 Just what does running fftw_wisdom.exe do?

 I ran it and the screen went black then followed typical windows faster than
the
 eye can see scrolling lines of large numbers then black screen (probably
 supposed to be blue).  ctl-alt-del  shut down was my response -- had enough
of
 windows-crash this month.

 Phil, K3IB