Re: [Flightgear-devel] Flightgear scenery editor?
Christian wrote: Didn't someone use PPE for this? Yes, that was me. You click somewhere and then get the coordinates. Also, you can add an object that is automatically rotated so that it points up (the up direction is often not axis paralell) and then have dials so you can rotate it further, especially around the up vector. See a old, partly complete doc of this here: http://wolfram.kuss.bei.t-online.de/Scenery/diy.txt Bye bye, Wolfram. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] Flightgear scenery editor?
I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the Flightgear site or Google. Could someone post a link if they know it please. I'm basically looking for the easiest way to position a cursor over part of the scenery and have a read-out of lat/lon. Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear scenery editor?
David Luff wrote: I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the Flightgear site or Google. Could someone post a link if they know it please. I'm basically looking for the easiest way to position a cursor over part of the scenery and have a read-out of lat/lon. Didn't someone use PPE for this? You could also use the magic carpet mode and place yourself in FGFS directly over the special scenery part and read your exact position from the properties. Or you could try Atlas. CU, Christian -- The idea is to die young as late as possible.-- Ashley Montague ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] Flightgear scenery editor?
David Megginson writes: David Luff writes: I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the Flightgear site or Google. Could someone post a link if they know it please. I'm basically looking for the easiest way to position a cursor over part of the scenery and have a read-out of lat/lon. fgfs --fdm=magic --disable-panel --enable-hud There was a time when if you paused the sim, it would dump the local lon, lat, elev to the console so you could copy/paste that into some other file you were working on, but I don't think that feature has survived the peer review process. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear scenery editor?
David Megginson David Luff writes: I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the Flightgear site or Google. Could someone post a link if they know it please. I'm basically looking for the easiest way to position a cursor over part of the scenery and have a read-out of lat/lon. fgfs --fdm=magic --disable-panel --enable-hud --fdm=ufo Its nice to have reverse Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear scenery editor?
Curtis L. Olson writes: David Megginson writes: David Luff writes: I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the Flightgear site or Google. Could someone post a link if they know it please. I'm basically looking for the easiest way to position a cursor over part of the scenery and have a read-out of lat/lon. fgfs --fdm=magic --disable-panel --enable-hud There was a time when if you paused the sim, it would dump the local lon, lat, elev to the console so you could copy/paste that into some other file you were working on, but I don't think that feature has survived the peer review process. re-Invention-is-a-wonderful-thing-to-behold'ly yrs norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear scenery editor?
Norman Vine writes: David Megginson David Luff writes: I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the Flightgear site or Google. Could someone post a link if they know it please. I'm basically looking for the easiest way to position a cursor over part of the scenery and have a read-out of lat/lon. fgfs --fdm=magic --disable-panel --enable-hud --fdm=ufo Its nice to have reverse Yes, and everyone knows that there is no such thing as magic carpets, so running with the ufo FDM is a lot more realistic since the ufo is based on real world data and uses actual real life sound samples. We had to fudge the pilot eye point quite a bit for human use and Erik is still working on 3d cockpit since there were several items that just weren't implimented right, but even so, it's still a pretty good rendition. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] Flightgear scenery editor?
Curtis L. Olson writes: There was a time when if you paused the sim, it would dump the local lon, lat, elev to the console so you could copy/paste that into some other file you were working on, but I don't think that feature has survived the peer review process. You can get that now by saving the flight. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear scenery editor?
David Luff wrote: On 10/10/02 at 10:42 AM Curtis L. Olson wrote: Yes, and everyone knows that there is no such thing as magic carpets, so running with the ufo FDM is a lot more realistic since the ufo is based on real world data and uses actual real life sound samples. Yes, and non-Americans know that there's no such thing as ufos and that we have actually been to the moon :-) We've been to the moon?!? I allway thought this was a very good fraud by the NASA to convince everybody that the US has the superior technology... ;-) CU, Christian PS: There are actually people around who try to proof that it's impossible that the NASA was on the moon... PPS: There are actually people around who try to proof that the German town Bielefeld doesn't exist... -- The idea is to die young as late as possible.-- Ashley Montague ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear scenery editor?
On 10/10/02 at 5:42 PM Frederic BOUVIER wrote: David Luff [EMAIL PROTECTED] wrote : I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the There is fgsd ( for FlightGear Scenery Designer ) at http://fgsd.sourceforge.net/ Thats the one I was looking for! Thanks - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear scenery editor?
On 10/10/02 at 10:42 AM Curtis L. Olson wrote: Yes, and everyone knows that there is no such thing as magic carpets, so running with the ufo FDM is a lot more realistic since the ufo is based on real world data and uses actual real life sound samples. Yes, and non-Americans know that there's no such thing as ufos and that we have actually been to the moon :-) I'll-get-me-coat-and-leave-now'ly yrs Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel