[Fwd: Fw: [Flightgear-devel] OpenGL/DirectX wrapper]

2004-05-25 Thread William Earnest

 Original Message 
Subject:Fw: [Flightgear-devel] OpenGL/DirectX wrapper
Date:   Tue, 25 May 2004 12:46:48 -0700
From:   Chris Brady [EMAIL PROTECTED]
Reply-To:   Chris Brady [EMAIL PROTECTED]
Organization:   alt.software inc
To: [EMAIL PROTECTED]

- Original Message -
*From:* Chris Brady mailto:[EMAIL PROTECTED]
*To:* Arnt Karlsen mailto:[EMAIL PROTECTED] ; FlightGear developers
discussions mailto:[EMAIL PROTECTED]
*Cc:* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
*Sent:* Tuesday, May 25, 2004 12:37 PM
*Subject:* Re: [Flightgear-devel] OpenGL/DirectX wrapper
Hi:
You are welcome to link to our page.  There are no issues with this
technology and it has been in use for many years.
Chris Brady,  Silicon Valley, 408.777.8811 www.altsoftware.com
http://www.altsoftware.com
**
Visit ALT at InfoSecurity Canada 2004 June 1-3 in Toronto, ON
**

- Original Message -
*From:* Arnt Karlsen mailto:[EMAIL PROTECTED]
*To:* FlightGear developers discussions
mailto:[EMAIL PROTECTED]
*Cc:* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
*Sent:* Thursday, May 06, 2004 12:53 PM
*Subject:* Re: [Flightgear-devel] OpenGL/DirectX wrapper
On Thu, 06 May 2004 14:57:57 +0200, Erik wrote in message
[EMAIL PROTECTED] mailto:[EMAIL PROTECTED]:
 
  Hi,
 
  I found a wrapper that lets OpenGL programs use the DirectX API
  without any change. It's using Mesa (it's even included in 
Mesa 3.1
  and later) and hence is Freeware:
 
  http://www.altsoftware.com/products/opengl-directx.html
 
  It might be a good idea to put a link on the FlightGear page.

..I can only see legal problems, Microsoft I.P. etc litigation,
I mean, they _can_ pull another SCOeme on us, say for
threatening their flight sim biz or for infringing on their API,
just check http://groklaw.net/ .
.._everything_ else can be fixed.  And, their stereoscopic 3d
and graphics kits looks cool.  ;-)
--
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three:
  best case, worst case, and just in case.
--
Bill Earnest  [EMAIL PROTECTED]  Linux Powered   Allentown, PA, USA
Computers, like air conditioners, work poorly with Windows open.
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[Flightgear-devel] OpenGL/DirectX wrapper

2004-05-06 Thread Erik Hofman


Hi,

I found a wrapper that lets OpenGL programs use the DirectX API without 
any change. It's using Mesa (it's even included in Mesa 3.1 and later) 
and hence is Freeware:

http://www.altsoftware.com/products/opengl-directx.html

It might be a good idea to put a link on the FlightGear page.

Erik

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Re: [Flightgear-devel] OpenGL/DirectX wrapper

2004-05-06 Thread Curtis L. Olson
Erik Hofman wrote:

I found a wrapper that lets OpenGL programs use the DirectX API 
without any change. It's using Mesa (it's even included in Mesa 3.1 
and later) and hence is Freeware:

http://www.altsoftware.com/products/opengl-directx.html

It might be a good idea to put a link on the FlightGear page.


Are there modern cards with enough power to run FlightGear that don't 
have OpenGL drivers for them?

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt 
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d

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Re: [Flightgear-devel] OpenGL/DirectX wrapper

2004-05-06 Thread Erik Hofman
Curtis L. Olson wrote:
Erik Hofman wrote:

I found a wrapper that lets OpenGL programs use the DirectX API 
without any change. It's using Mesa (it's even included in Mesa 3.1 
and later) and hence is Freeware:

http://www.altsoftware.com/products/opengl-directx.html

It might be a good idea to put a link on the FlightGear page.
Are there modern cards with enough power to run FlightGear that don't 
have OpenGL drivers for them?
I wouldn't know. I'm using IRIX and Linux.
Matrox cards maybe?
Erik

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RE: [Flightgear-devel] OpenGL/DirectX wrapper

2004-05-06 Thread Giles Robertson
Just because cards have OpenGL drivers doesn't mean that they have
*good* OpenGL drivers, and several laptop cards (Trident etc), don't.

Not but what, interpreting to an API wouldn't be too great either.

Giles Robertson

 -Original Message-
 From: Erik Hofman [mailto:[EMAIL PROTECTED]
 Sent: 06 May 2004 13:42
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] OpenGL/DirectX wrapper
 
 Curtis L. Olson wrote:
  Erik Hofman wrote:
 
  I found a wrapper that lets OpenGL programs use the DirectX API
  without any change. It's using Mesa (it's even included in Mesa 3.1
  and later) and hence is Freeware:
 
  http://www.altsoftware.com/products/opengl-directx.html
 
  It might be a good idea to put a link on the FlightGear page.
 
  Are there modern cards with enough power to run FlightGear that
don't
  have OpenGL drivers for them?
 
 I wouldn't know. I'm using IRIX and Linux.
 Matrox cards maybe?
 
 Erik
 
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Re: [Flightgear-devel] OpenGL/DirectX wrapper

2004-05-06 Thread Arnt Karlsen
On Thu, 06 May 2004 14:57:57 +0200, Erik wrote in message 
[EMAIL PROTECTED]:
 
 Hi,
 
 I found a wrapper that lets OpenGL programs use the DirectX API
 without any change. It's using Mesa (it's even included in Mesa 3.1
 and later) and hence is Freeware:
 
 http://www.altsoftware.com/products/opengl-directx.html
 
 It might be a good idea to put a link on the FlightGear page.

..I can only see legal problems, Microsoft I.P. etc litigation,
I mean, they _can_ pull another SCOeme on us, say for 
threatening their flight sim biz or for infringing on their API,
just check http://groklaw.net/ .

.._everything_ else can be fixed.  And, their stereoscopic 3d 
and graphics kits looks cool.  ;-)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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RE: [Flightgear-devel] OpenGL/DirectX wrapper

2004-05-06 Thread Giles Robertson
The other problem is that it doesn't work. I got a friend with a trident
card sans GL drivers to download and install FGFS. It didn't work, but
unfortunately I didn't have the time before he deleted it to check what
call wasn't in the library. It didn't work with other GL games either
(Vietnam, Quake III engine)

Giles Robertson

 -Original Message-
 From: Arnt Karlsen [mailto:[EMAIL PROTECTED]
 Sent: 06 May 2004 19:54
 To: FlightGear developers discussions
 Cc: [EMAIL PROTECTED]
 Subject: Re: [Flightgear-devel] OpenGL/DirectX wrapper
 
 On Thu, 06 May 2004 14:57:57 +0200, Erik wrote in message
 [EMAIL PROTECTED]:
 
  Hi,
 
  I found a wrapper that lets OpenGL programs use the DirectX API
  without any change. It's using Mesa (it's even included in Mesa 3.1
  and later) and hence is Freeware:
 
  http://www.altsoftware.com/products/opengl-directx.html
 
  It might be a good idea to put a link on the FlightGear page.
 
 ..I can only see legal problems, Microsoft I.P. etc litigation,
 I mean, they _can_ pull another SCOeme on us, say for
 threatening their flight sim biz or for infringing on their API,
 just check http://groklaw.net/ .
 
 .._everything_ else can be fixed.  And, their stereoscopic 3d
 and graphics kits looks cool.  ;-)
 
 --
 ..med vennlig hilsen = with Kind Regards from Arnt... ;-)
 ...with a number of polar bear hunters in his ancestry...
   Scenarios always come in sets of three:
   best case, worst case, and just in case.
 
 
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Re: [Flightgear-devel] OpenGL/DirectX wrapper

2004-05-06 Thread Ethan Price

I think for the most part no, since even both ATi and Nvidia's cheapest cards support OpenGL (to my knowledge), and even they can muster only just enough powerto run it smoothly.
-Ethan 
From: "Curtis L. Olson" [EMAIL PROTECTED] 
Reply-To: FlightGear developers discussions [EMAIL PROTECTED] 
To: FlightGear developers discussions [EMAIL PROTECTED] 
Subject: Re: [Flightgear-devel] OpenGL/DirectX wrapper 
Date: Thu, 06 May 2004 08:21:04 -0500 
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X-OriginalArrivalTime: 06 May 2004 13:21:53.0587 (UTC) FILETIME=[18ED4030:01C4336D] 
 
Erik Hofman wrote: 
 
I found a wrapper that lets OpenGL programs use the DirectX API 
without any change. It's using Mesa (it's even included in Mesa 3.1 
and later) and hence is Freeware: 
 
http://www.altsoftware.com/products/opengl-directx.html 
 
It might be a good idea to put a link on the FlightGear page. 
 
 
Are there modern cards with enough power to run FlightGear that 
don't have OpenGL drivers for them? 
 
Curt. 
 
-- 
Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST 
Programhttp://www.humanfirst.umn.edu/ 
FlightGear Projecthttp://www.flightgear.org 
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d 
 
 
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