On Friday 17 Dec 2004 01:30, Curtis L. Olson wrote:
Dave,
Is the the default aircraft? The current C172 models are very
functional, but pretty basic. They certainly could be spiffed up a
bit. I'm not opposed to adding a few polygons if they contribute to the
model. Part of the trick of 3d modeling is figuring out the most
effective places to spend your polygon budget. As far as I know, no one
is currently working on updating the c172 3d models, so I would say feel
free to move forward. You could always work with a copy, leaving the
original intact, and then we could vote or if it's clearly better, we
could just replace the current model. You will have to send your
changes to one of the core developers in order to get them committed to
cvs.
Best regards,
Curt.
Yes, its the default 172 which I believe represents the 'P' model.
Initially (while I get used to AC3D) I'd like to just get the geometries right
compared to photos and diagrams that I have of a real 172P.
I think your idea would be best that I work on a duplicate of the aircraft
which can later be merged or be a seperate model.
Working on a seperate model would also allow for accidental breakages of the
model in CVS while the default aircraft remains sound.
I shall get what I can done and then contact a core developer and massage
their soul into letting my design into FlightGear ;)
Also In the pipeline I've been working out how to produce other variants of
the piper 'Indians' from the Warrior PA28 in FG.
A Warrior can quite easily be converted to represent a Cherokee (chocolate-bar
wing), Arrow or an Apache. A twin-engine Seminole is even possible with
slightly more intense modifications. Following the methods used by Piper to
develop the real aircraft, the Cherokee 6 and Saratoga could be derived from
the same model and that, of course, paves the way for a Seneca.
(Of course, all of the above would take a lot of time so it is something to be
anticipated for the future I hope).
Hopefully, I will have plenty of time over Christmas to work on the Geometries
of the 172 - Time I will need as I am only just getting used to the XML model
animation format used by FlightGear which is thankfully fairly intuitive.
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