Re: [Flightgear-devel] cygwin problems linking fgfs.exe

2003-02-10 Thread Erik Hofman
Dennis B. D'Annunzio wrote:

I thought I successfully compiled and installed SimGear-0.3.1.

However, whem making FlightGear-0.9.1 under cygwin (xwindows was 
removed), I get this message:



nt/libEnvironment.a -lsgroute -lsgsky -lsgclouds3d -lsgephem -lsgtiming 
-lsgio -
lsgscreen -lsgmath -lsgbucket -lsgdebug -lsgmagvar -lsgmisc -lsgxml 
-lsgserial
-lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul -lmk4 
-lz -lop
engl32 -lpthread -lm  -lglut32 -lglu32 -luser32 -lgdi32 -lplibsl 
-lplibsm -lwinm
m -lm
Warning: resolving _glPopAttrib by linking to _glPopAttrib@0

It looks to me like there isn't any linking of the OpenGL libraries.
Did you see any warning message while running configure (for FlightGear)?

Erik


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Re: [Flightgear-devel] cygwin problems linking fgfs.exe

2003-02-10 Thread Norman Vine
Erik Hofman writes:

 Dennis B. D'Annunzio wrote:
  I thought I successfully compiled and installed SimGear-0.3.1.
  
  However, whem making FlightGear-0.9.1 under cygwin (xwindows was 
  removed), I get this message:
 
 
  nt/libEnvironment.a -lsgroute -lsgsky -lsgclouds3d -lsgephem -lsgtiming 
  -lsgio -
  lsgscreen -lsgmath -lsgbucket -lsgdebug -lsgmagvar -lsgmisc -lsgxml 
  -lsgserial
  -lplibpu -lplibfnt -lplibjs -lplibnet -lplibssg -lplibsg -lplibul -lmk4 
  -lz -lop
  engl32 -lpthread -lm  -lglut32 -lglu32 -luser32 -lgdi32 -lplibsl 
  -lplibsm -lwinm
  m -lm
  Warning: resolving _glPopAttrib by linking to _glPopAttrib@0
 
 It looks to me like there isn't any linking of the OpenGL libraries.
 Did you see any warning message while running configure (for FlightGear)?

Hmm...

-lopengl is there in the link line

 -lopengl32 -lpthread -lm  -lglut32 -lglu32 -luser32 -lgdi32 -lplibsl 
  -lplibsm -lwinmm -lm

*but* it is in the wrong place
i.e Win32 linkage is quite different then Unix linkage and the order
of the libraries *is* important ie sybols must be resolved *after* they
are used.  

so in this case '-lopengl32' must come after '-lglut32' and '-lglu32'

This was working correctly. has configure.ac changed this recently 

FWIW
I won't have time to investigate this much deeper for a couple of days

Norman

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Re: [Flightgear-devel] cygwin problems linking fgfs.exe

2003-02-10 Thread Erik Hofman
Norman Vine wrote:

Erik Hofman writes:




Warning: resolving _glPopAttrib by linking to _glPopAttrib@0


It looks to me like there isn't any linking of the OpenGL libraries.
Did you see any warning message while running configure (for FlightGear)?


Hmm...

-lopengl is there in the link line


-lopengl32 -lpthread -lm  -lglut32 -lglu32 -luser32 -lgdi32 -lplibsl 

-lplibsm -lwinmm -lm


*but* it is in the wrong place
i.e Win32 linkage is quite different then Unix linkage and the order
of the libraries *is* important ie sybols must be resolved *after* they
are used.  

so in this case '-lopengl32' must come after '-lglut32' and '-lglu32'

This seems akay in the current source:
LIBS=$LIBS -lglut32 -lglu32 -lopengl32

Maybe you should check there isn't any configure.in in the FlightGear 
source and run autogen.sh again.

Erik


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Re: [Flightgear-devel] cygwin problems linking fgfs.exe

2003-02-10 Thread Andy Ross
Norman Vine wrote:
 -lopengl is there in the link line

 *but* it is in the wrong place
 i.e Win32 linkage is quite different then Unix linkage and the order
 of the libraries *is* important ie sybols must be resolved *after* they
 are used.

Actually, Unix-style compilers are sensitive to link order issues too.
The only thing that makes it seems simpler under Linux is that shared
libraries (unlike DLL's) can export their dependency information to
the linker and automatically pull in the needed libraries in the
proper order.  For example, many OpenGL test programs link correctly
if you simply specify -lglut on the command line.  All the other
libraries (GLU/GL/Xext/X11/m, off the top of my head) will get pulled
in automagically.

Something tells me that recent versions of GCC had some new features
in this area, but I can't remember what they were.  Maybe the link
order isn't a problem any more?

I was playing with this last week while writing an automatic
dependency build tool for C/C++ projects.  plug mode=shameless
It's actually working pretty well, if anyone wants to see it.  You
just drop code into a local ./src directory and it all gets compiled
magically into program files that have a prog- prefix.  Saves a lot
of annoying Makefile/autoconf drudgery; I got a little spoiled these
past four years doing Java stuff at NextBus./plug

Andy

--
Andrew J. RossBeyond the OrdinaryPlausibility Productions
Sole Proprietor   Beneath the Infinite   Hillsboro, OR
  Experience... the Plausible?


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Re: [Flightgear-devel] cygwin problems linking fgfs.exe

2003-02-10 Thread Dennis B. D'Annunzio
Andy Ross wrote:

  *but* it is in the wrong place

  i.e Win32 linkage is quite different then Unix linkage and the order
  of the libraries *is* important ie sybols must be resolved *after* they
  are used.


Yes, it seemed to me that opengl wasn't getting linked, so I was moving 
the link order around in experimentation.  The stock configuration has 
the libraries in the correct order.  I apologize for the confustion on 
this aspect.  BTW, the stock configuration provided the same message.

I'm involved with the autopilot.sf.net project and we are exploring 
flightgear integration with our simulator.  The helicopter flight model 
was written by Aaron Kahn and has a VERY realistic hover simulation. 
Optionally, a flybar component can be introduced into the model for 
further simulating R/C class helicopters.

flight model is at:
http://cvs.sf.net/cgi-bin/viewcvs.cgi/autopilot/sim/src/heli-sim/

This is our focus as we are working on a GPS aided INS system for R/C 
helicopters and airplanes.  The simulator allows us to work on the 
groundstation, kalman filter and other vehicle systems in virtual reality.

The Kalman filter is at:
http://cvs.sf.net/cgi-bin/viewcvs.cgi/autopilot/sim/src/imu-filter/

Navigation prototype is at:
http://cvs.sf.net/cgi-bin/viewcvs.cgi/autopilot/sim/src/controller/

Trammell from the autopilot.sf.net project found an old flightgear-users 
message that detailed the cygwin build procedure.  This email was enough 
to get flightgear compiling on my system.  It seems cygwin is pretty 
messy with regards to OpenGL and X11 (three sets  variations of GL 
headers!!).

I don't know enough about flightgear yet to know how to integrate the 
flight model... Either internally or as an external driver?  Although, I 
must admit that I have been having too much fun flying and using 
flightgear and not enough time looking at the code :-)

Plib networking also looks attractive.  We have a TCP/IP based state 
server on the sim and a UDP based state server onboard the vehicle.  We 
are working to reconcile them (into UDP due to the nature of our 
wireless telemetry system) and someone mentioned Plib.  Between 
flightgear and opengc, it would be great to adhere to some sort of open 
source simulation network standard.

our TCP/IP networking is at:
http://cvs.sf.net/cgi-bin/viewcvs.cgi/autopilot/sim/src/state/

Our UDP network is embedded in the onboard filter and ground station at 
the moment and isn't very modular (... hack ...)

I got a little spoiled these
past four years doing Java stuff at NextBus./plug


I have done mostly Java work for the past 3 years.  This has spoiled me 
in regards to build systems.  Switching back to C/C++ multi-platform 
systems has been a rude awakening...

Thanks for the responses on this cygwin issue.

Dennis




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Re: [Flightgear-devel] cygwin problems linking fgfs.exe

2003-02-10 Thread Arnt Karlsen
On Mon, 10 Feb 2003 11:56:36 -0500, 
Dennis B. D'Annunzio [EMAIL PROTECTED] wrote in message 
[EMAIL PROTECTED]:

 Andy Ross wrote:
*but* it is in the wrong place
i.e Win32 linkage is quite different then Unix linkage and the
order of the libraries *is* important ie sybols must be resolved
*after* they are used.
 
 Yes, it seemed to me that opengl wasn't getting linked, so I was
 moving the link order around in experimentation.  The stock
 configuration has the libraries in the correct order.  I apologize for
 the confustion on this aspect.  BTW, the stock configuration provided
 the same message.
 
 I'm involved with the autopilot.sf.net project and we are exploring 
 flightgear integration with our simulator.  The helicopter flight
 model was written by Aaron Kahn and has a VERY realistic hover
 simulation. Optionally, a flybar component can be introduced into the
 model for further simulating R/C class helicopters.

..aaah, another dream come true.  Thank you and welcome onboard.  :-)
 
 flight model is at:
 http://cvs.sf.net/cgi-bin/viewcvs.cgi/autopilot/sim/src/heli-sim/
 
 This is our focus as we are working on a GPS aided INS system for R/C 
 helicopters and airplanes.  The simulator allows us to work on the 
 groundstation, kalman filter and other vehicle systems in virtual
 reality.
 
 The Kalman filter is at:
 http://cvs.sf.net/cgi-bin/viewcvs.cgi/autopilot/sim/src/imu-filter/
 
 Navigation prototype is at:
 http://cvs.sf.net/cgi-bin/viewcvs.cgi/autopilot/sim/src/controller/
 
 Trammell from the autopilot.sf.net project found an old
 flightgear-users message that detailed the cygwin build procedure. 
 This email was enough to get flightgear compiling on my system.  It
 seems cygwin is pretty messy with regards to OpenGL and X11 (three
 sets  variations of GL headers!!).
 
 I don't know enough about flightgear yet to know how to integrate the 
 flight model... Either internally or as an external driver?  Although,

..would an external flight model be easier for you?  
It can then network with FlightGear both from the same box 
and from another.

 I must admit that I have been having too much fun flying and using 
 flightgear and not enough time looking at the code :-)
 
 Plib networking also looks attractive.  We have a TCP/IP based state 
 server on the sim and a UDP based state server onboard the vehicle. 
 We are working to reconcile them (into UDP due to the nature of our 
 wireless telemetry system) and someone mentioned Plib.  Between 
 flightgear and opengc, it would be great to adhere to some sort of
 open source simulation network standard.
 
 our TCP/IP networking is at:
 http://cvs.sf.net/cgi-bin/viewcvs.cgi/autopilot/sim/src/state/

..and your video code?  (more or less clueless coder-wannabe looking 
for a light weight alternative to OpenGL video for FlightGear ;-))
Can your video code be set up to read flight simulation over the
network?  Like in:...
http://dsc.discovery.com/anthology/unsolvedhistory/redbaron/redbaron.html
http://www.google.com/search?hl=enie=UTF-8oe=UTF8q=FlightGear+%22Red+Baron%22++Discovery
...which used FlightGear networked to another sim, we don't shoot.

 Our UDP network is embedded in the onboard filter and ground station
 at the moment and isn't very modular (... hack ...)
 
  I got a little spoiled these
  past four years doing Java stuff at NextBus./plug
 
 I have done mostly Java work for the past 3 years.  This has spoiled
 me in regards to build systems.  Switching back to C/C++
 multi-platform systems has been a rude awakening...
 
 Thanks for the responses on this cygwin issue.
 
 Dennis


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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