[Flightgear-devel] Re: Head tracking (was: Formation Flying)

2006-05-17 Thread Anders Gidenstam

On Wed, 17 May 2006, Arnt Karlsen wrote:


On Tue, 16 May 2006 21:04:57 +0200 (CEST), Anders wrote in message
[EMAIL PROTECTED]:


On Tue, 16 May 2006, alexander babichev wrote:


I finished first version of TrackIR support for FlightGear.  There
are still  many things to do, but it works just fine.  One can run
TrackIR on Windows  computer and FlightGear on Linux box without
problems.


Hi!

Great! If you could post a protocol description


...or...


(e.g. the source of the network part) I'll see if I can't implement
something similar and  hopefully compatible using ARToolkit.


..in principle, these are 2 very different things, legally, such as a
specification and source code.
If you provides the first, Anders could provide his clean room source
code, _without_ needing TrackIR's permission, and legally too.  ;o)


Yes, that's a good idea, and in this case the code for the receiving end 
in FG (assuming one is needed) could also be enough - I only need to know what 
is supposed to be in those packets. Specifications often have the problem 
that they neither get written nor updated.
I thought Alexander wrote the networking code and that he was allowed to 
distribute it, albeit not licensed under the GPL.


Cheers,

Anders
--
-
| Anders Gidenstam   |  |
| Email: anders(at)gidenstam.org | WWW: http://www.gidenstam.org|
-


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Re: [Flightgear-devel] sound issue

2006-05-17 Thread Erik Hofman

Dave Culp wrote:

On Saturday 13 May 2006 09:20 am, Justin Smithies wrote:


This is what i've got but if i operate the speedbrake the sound just runs
forever because my speedbrakes in the surface postions never gets to bang
on 1 or bang on 0 .



speedbrake
   namespeedbrake/name
   modein-transit/mode
   pathSounds/whine.wav/path
   property/surface-positions/speedbrake-pos-norm/property
   volume
   factor0.45/factor
   /volume
  /speedbrake


It looks like you have the volume set to a constant 0.45.  Try puting the 
property in the volume section.


speedbrake
   namespeedbrake/name
   modein-transit/mode
   pathSounds/whine.wav/path
   volume
 property/surface-positions/speedbrake-pos-norm/property
 factor0.45/factor
   /volume
/speedbrake


This shouldn't be necessary since he's using the 'in-transit' mode which 
means the sound will only get played while the value of property is 
changing. So if the property is 1.0 for two frames the sound will stop.


To be honest, I can't find anything wrong in the original section??

Erik

--
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http://www.ehofman.com/fgfs FlightGear Flight Simulator


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Re: [Flightgear-devel] Frames of Reference in jsbsim

2006-05-17 Thread Steve Hosgood




Dave Culp wrote:

  
But it doesn't. Seems like an oversight to me. I'm trying to model a
'plane with almost no dihedral AFAICS and I'm not sure what to twiddle
in the .xml file to get that effect.

  
  
My advice is don't worry about it.  Is there something about the way the 
Colditz Glider is flying that doesn't seem right?


  

Yeah - it flies too well!

It's got almost no dihedral, so I'd expect it to be pretty unstable in
roll.

Having said that, and though I've never flown anything other than a
hang-glider for real, I find the c172 to be rather *too* unstable in
roll for my liking. It's not obvious to me (yet) how the effects of
dihedral are handled in jsbsim, so it's not easy to experiment with
changes in those values.

Steve.




Re: [Flightgear-devel] Frames of Reference in jsbsim

2006-05-17 Thread Rex




The textbook solution for straight wings is that 1 degree of positive
dihedral 
adds approximately .0002 to Cl, the rolling moment coefficient . This
would 
be added to the Clb coefficient in the input file, since it is sideslip
that generates
the effect. 

I use an old copy of Perkins and Hage, Airplane Stability and Control
to look
these things up, when I need to. 

Rex

Steve Hosgood wrote:

  
  
Dave Culp wrote:
  

  But it doesn't. Seems like an oversight to me. I'm trying to model a
'plane with almost no dihedral AFAICS and I'm not sure what to twiddle
in the .xml file to get that effect.



My advice is don't worry about it.  Is there something about the way the 
Colditz Glider is flying that doesn't seem right?


  
  
Yeah - it flies too well!
  
It's got almost no dihedral, so I'd expect it to be pretty unstable in
roll.
  
Having said that, and though I've never flown anything other than a
hang-glider for real, I find the c172 to be rather *too* unstable in
roll for my liking. It's not obvious to me (yet) how the effects of
dihedral are handled in jsbsim, so it's not easy to experiment with
changes in those values.
  
Steve.