[Flightgear-devel] directional sound...

2007-06-22 Thread syd & sandy
Hi guys,
Just a note to say fantastic job on the directional/doppler sounds !
I'm never going to get any flying done now , I just keep buzzing the tower :)
Cheers.

-- 
syd & sandy <[EMAIL PROTECTED]>

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-22 Thread syd & sandy
On Fri, 22 Jun 2007 23:27:51 +0100
"Vivian Meazza" <[EMAIL PROTECTED]> wrote:

> Syd
> 
> > Sent: 22 June 2007 20:18
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
> > 
> > 
> > On Fri, 22 Jun 2007 16:56:34 +0100
> > "Vivian Meazza" <[EMAIL PROTECTED]> wrote:
> > 
> > > 
> > > 
> > > > -Original Message-
> > > Syd
> > >  
> > > > Sent: 22 June 2007 15:43
> > > > To: FlightGear developers discussions
> > > > Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
> > > > 
> > > > 
> > > > On Fri, 22 Jun 2007 13:42:16 +0200
> > > > Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> > > > 
> > > > > * Vivian Meazza -- Wednesday 13 June 2007:
> > > > > > Tim Moore has been hard at work recently (with the smallest of
> > > > > > inputs by me), and has ported the improved weather 
> > radar already 
> > > > > > available for plib to OSG.
> > > > > 
> > > > > No objections and other comments since the patches were
> > > > published on
> > > > > 2007/06/20. Because of the nearing release (not that we have the
> > > > > slightest idea when this could be :-) and the nature of 
> > the patch I 
> > > > > want to give developers one last chance to object: if 
> > > > nobody does that
> > > > > until tomorrow 2007/06/23 20:00 GMT, then I will:
> > > > > 
> > > > > (a) apply those radar patches to sg and fg for osg and plib
> > > > > (b) comment out the "delete rt" in
> > > > src/Instrumentation/od_gauge.cx:89
> > > > > 
> > > > > 
> > > > > 
> > > > > PRO 
> > > > > 
> > > > > + we have a nice c++ radar implementation in both 
> > branches, which
> > > > >   handles arbitrary numbers of AI/MP aircraft, ships, TACAN
> > > > >   emitting and other objects
> > > > > 
> > > > > + we can drop the quite clumsy and limited & limiting XML radar
> > > > >   implementation
> > > > > 
> > > > > + fixes a bug in AIManager (ask Vivian :-)
> > > > > 
> > > > > + instantiates impact sub-submodels in correct order
> > > > > 
> > > > > 
> > > > > 
> > > > > CONTRA -
> > > > > 
> > > > > - bigger commit despite the near(?) release, with potential risk
> > > > >   to break something
> > > > > 
> > > > >   BUT: + the patch touches only files that can hardly have side
> > > > >  effects on other subsystems, and isn't executed at all
> > > > >  when aircraft without od_gauge/radar are used (which
> > > > >  is the vast majority). So even if there'd be problems,
> > > > >  they would only affect the E3B, the T38(?), and ... the
> > > > >  harrier? And even then one could comment out the radar
> > > > >  instrument in the XML file and avoid all problems.
> > > > > 
> > > > >+ the patches were tested by, at least, Vivian, AJ,
> > > > >  Csaba "Jester"(?) and me, and found functional and not
> > > > >  causing problems, except the following (AJ and I):
> > > > > 
> > > > > - requires to comment out the destruction of the RTT class to
> > > > >   avoid crashes on exit on (some?) nVidia cards. That's hackish,
> > > > > 
> > > > >   BUT: + that's exactly what the 3D clouds are doing 
> > since years!
> > > > >  They don't destruct the RTT class either! Nobody has
> > > > >  reported problems that could be linked to that, none
> > > > >  of the developers has observed such problems (AFAIK).
> > > > > 
> > > > >+ that's exactly what the TestRenderTexture.cxx test
> > > > >  application by the very author of the RenderTexture
> > > > >  class does. He doesn't destruct the class 
> > either (except
> > > > >  before creating a new one during mode changes on user
> > > > >  request).
> > > > > 
> > > > >+ it can be assumed that the card frees this resource
> > > > >  like all others, when the context is destroyed, so the
> > > > >  buggy freeing operation via glXDestroyPbuffer() should
> > > > >  be optional in this case.
> > > > > 
> > > > > m.
> > > > 
> > > > Hi , I vote for adding it , and I've had that shutdown error
> > > > since I first used the wxradar ,it's not a new one here... 
> > > > Just my 2 cents worth :). Cheers
> > > > 
> > > 
> > > That's very interesting information. We suspected that this was a 
> > > longstanding problem, but had no evidence. And does Melchior's fix, 
> > > fix it for you?
> > > 
> > > V.
> > > 
> > Hi Vivian,
> > No I haven't tried the updated version yet ... anxiously 
> > awaiting CVS version ;).But I can try it first if you like , 
> > and see what I get ... Cheers
> > -- 
> >
> 
> It would be helpful if you could comment out "delete rt" in
> src/Instrumentation/od_gauge.cx around line #89, and tell us if that fixes
> the problem in the old code.
> 
> Thanks
> 
> Vivian
> 

Hi again,
I checked the source code , recent update , and "delete rt" is already 

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-22 Thread Vivian Meazza
Syd

> Sent: 22 June 2007 20:18
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
> 
> 
> On Fri, 22 Jun 2007 16:56:34 +0100
> "Vivian Meazza" <[EMAIL PROTECTED]> wrote:
> 
> > 
> > 
> > > -Original Message-
> > Syd
> >  
> > > Sent: 22 June 2007 15:43
> > > To: FlightGear developers discussions
> > > Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
> > > 
> > > 
> > > On Fri, 22 Jun 2007 13:42:16 +0200
> > > Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> > > 
> > > > * Vivian Meazza -- Wednesday 13 June 2007:
> > > > > Tim Moore has been hard at work recently (with the smallest of
> > > > > inputs by me), and has ported the improved weather 
> radar already 
> > > > > available for plib to OSG.
> > > > 
> > > > No objections and other comments since the patches were
> > > published on
> > > > 2007/06/20. Because of the nearing release (not that we have the
> > > > slightest idea when this could be :-) and the nature of 
> the patch I 
> > > > want to give developers one last chance to object: if 
> > > nobody does that
> > > > until tomorrow 2007/06/23 20:00 GMT, then I will:
> > > > 
> > > > (a) apply those radar patches to sg and fg for osg and plib
> > > > (b) comment out the "delete rt" in
> > > src/Instrumentation/od_gauge.cx:89
> > > > 
> > > > 
> > > > 
> > > > PRO 
> > > > 
> > > > + we have a nice c++ radar implementation in both 
> branches, which
> > > >   handles arbitrary numbers of AI/MP aircraft, ships, TACAN
> > > >   emitting and other objects
> > > > 
> > > > + we can drop the quite clumsy and limited & limiting XML radar
> > > >   implementation
> > > > 
> > > > + fixes a bug in AIManager (ask Vivian :-)
> > > > 
> > > > + instantiates impact sub-submodels in correct order
> > > > 
> > > > 
> > > > 
> > > > CONTRA -
> > > > 
> > > > - bigger commit despite the near(?) release, with potential risk
> > > >   to break something
> > > > 
> > > >   BUT: + the patch touches only files that can hardly have side
> > > >  effects on other subsystems, and isn't executed at all
> > > >  when aircraft without od_gauge/radar are used (which
> > > >  is the vast majority). So even if there'd be problems,
> > > >  they would only affect the E3B, the T38(?), and ... the
> > > >  harrier? And even then one could comment out the radar
> > > >  instrument in the XML file and avoid all problems.
> > > > 
> > > >+ the patches were tested by, at least, Vivian, AJ,
> > > >  Csaba "Jester"(?) and me, and found functional and not
> > > >  causing problems, except the following (AJ and I):
> > > > 
> > > > - requires to comment out the destruction of the RTT class to
> > > >   avoid crashes on exit on (some?) nVidia cards. That's hackish,
> > > > 
> > > >   BUT: + that's exactly what the 3D clouds are doing 
> since years!
> > > >  They don't destruct the RTT class either! Nobody has
> > > >  reported problems that could be linked to that, none
> > > >  of the developers has observed such problems (AFAIK).
> > > > 
> > > >+ that's exactly what the TestRenderTexture.cxx test
> > > >  application by the very author of the RenderTexture
> > > >  class does. He doesn't destruct the class 
> either (except
> > > >  before creating a new one during mode changes on user
> > > >  request).
> > > > 
> > > >+ it can be assumed that the card frees this resource
> > > >  like all others, when the context is destroyed, so the
> > > >  buggy freeing operation via glXDestroyPbuffer() should
> > > >  be optional in this case.
> > > > 
> > > > m.
> > > 
> > > Hi , I vote for adding it , and I've had that shutdown error
> > > since I first used the wxradar ,it's not a new one here... 
> > > Just my 2 cents worth :). Cheers
> > > 
> > 
> > That's very interesting information. We suspected that this was a 
> > longstanding problem, but had no evidence. And does Melchior's fix, 
> > fix it for you?
> > 
> > V.
> > 
> Hi Vivian,
> No I haven't tried the updated version yet ... anxiously 
> awaiting CVS version ;).But I can try it first if you like , 
> and see what I get ... Cheers
> -- 
>

It would be helpful if you could comment out "delete rt" in
src/Instrumentation/od_gauge.cx around line #89, and tell us if that fixes
the problem in the old code.

Thanks

Vivian


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://l

Re: [Flightgear-devel] Help with interfacing other flight models

2007-06-22 Thread GWMobile
  A great upper hierachy pseudocode document would be very usefull as 
well.

Year  ago I outlined one when we were firsr conceiving of the idea for 
flight gear.
(Under my old compuserv address curtis)

I haven't been invovled in the programming much since then and would 
love a guidepost document describing the basic data loops, rendering 
loops, and calculation loops in a nested structure.

On Fri, 22 Jun 2007 11:37 am, Chris Scruggs wrote:
> I work with a company that is interested in developing 
> methods for interfacing one of our products with FlightGear.  We 
> produce and sell a high-fidelity Aerospace Toolkit for the LabVIEW 
> development environmnet.  The Toolkit helps engineers develop 
> simulations of spacecraft flight for model-based design work.  If it 
> helps in answering the questions product information may be found here 
> (http://www.atacolorado.com/aerospace_toolkit.htm).  We wish to offer 
> users the ability to interface the simulations they develop 
> with FlightGear to enhance their visualization options. 
>
> I have searched through the documentaion and read through some of the 
> source code.  However, I am curious if there is a document describing 
> the overall architecture of FlightGear that is readily available.
>
> Regards,
>
> Chris Scruggs
>
> www.atacolorado.com
>
> 
>
> Sick sense of humor? Visit Yahoo! TV's Comedy with an Edge to see 
> what's on, when.

www.GlobalBoiling.com for daily images about hurricanes, globalwarming 
and the melting poles.

www.ElectricQuakes.com daily solar and earthquake images.

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] AWOS

2007-06-22 Thread Hans Fugal
This is a drop-in replacement for $FG_ROOT/ATC/default.atis

What it is: ATIS, ASOS, AWOS, etc. information from apt.dat, combined
with the more festival-friendly names for airports that existed in the
old default.atis. Not only the added frequencies, but if my memory
serves correct there are relatively recent ATIS frequency changes that
are in apt.dat but did not work in FG, I assume they would work now as
well.

It's basically a stopgap, as doing the right thing would be to parse
apt.dat directly and differentiate in dialogs between ATIS/AWOS/ASOS
(right now they all appear as ATIS in e.g. the ATC Frequencies box).
On IRC it was suggested that hacking apt.dat would be ill-timed as we
are waiting for the 850 apt.dat format database to be released.

The file is at http://hans.fugal.net/tmp/default.atis

-- 
Hans Fugal
Fugal Computing

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-22 Thread syd & sandy
On Fri, 22 Jun 2007 16:56:34 +0100
"Vivian Meazza" <[EMAIL PROTECTED]> wrote:

> 
> 
> > -Original Message-
> Syd
>  
> > Sent: 22 June 2007 15:43
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
> > 
> > 
> > On Fri, 22 Jun 2007 13:42:16 +0200
> > Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> > 
> > > * Vivian Meazza -- Wednesday 13 June 2007:
> > > > Tim Moore has been hard at work recently (with the smallest of 
> > > > inputs by me), and has ported the improved weather radar already 
> > > > available for plib to OSG.
> > > 
> > > No objections and other comments since the patches were 
> > published on 
> > > 2007/06/20. Because of the nearing release (not that we have the 
> > > slightest idea when this could be :-) and the nature of the patch I 
> > > want to give developers one last chance to object: if 
> > nobody does that 
> > > until tomorrow 2007/06/23 20:00 GMT, then I will:
> > > 
> > > (a) apply those radar patches to sg and fg for osg and plib
> > > (b) comment out the "delete rt" in 
> > src/Instrumentation/od_gauge.cx:89
> > > 
> > > 
> > > 
> > > PRO 
> > > 
> > > + we have a nice c++ radar implementation in both branches, which
> > >   handles arbitrary numbers of AI/MP aircraft, ships, TACAN
> > >   emitting and other objects
> > > 
> > > + we can drop the quite clumsy and limited & limiting XML radar
> > >   implementation
> > > 
> > > + fixes a bug in AIManager (ask Vivian :-)
> > > 
> > > + instantiates impact sub-submodels in correct order
> > > 
> > > 
> > > 
> > > CONTRA -
> > > 
> > > - bigger commit despite the near(?) release, with potential risk
> > >   to break something
> > > 
> > >   BUT: + the patch touches only files that can hardly have side
> > >  effects on other subsystems, and isn't executed at all
> > >  when aircraft without od_gauge/radar are used (which
> > >  is the vast majority). So even if there'd be problems,
> > >  they would only affect the E3B, the T38(?), and ... the
> > >  harrier? And even then one could comment out the radar
> > >  instrument in the XML file and avoid all problems.
> > > 
> > >+ the patches were tested by, at least, Vivian, AJ,
> > >  Csaba "Jester"(?) and me, and found functional and not
> > >  causing problems, except the following (AJ and I):
> > > 
> > > - requires to comment out the destruction of the RTT class to
> > >   avoid crashes on exit on (some?) nVidia cards. That's hackish,
> > > 
> > >   BUT: + that's exactly what the 3D clouds are doing since years!
> > >  They don't destruct the RTT class either! Nobody has
> > >  reported problems that could be linked to that, none
> > >  of the developers has observed such problems (AFAIK).
> > > 
> > >+ that's exactly what the TestRenderTexture.cxx test
> > >  application by the very author of the RenderTexture
> > >  class does. He doesn't destruct the class either (except
> > >  before creating a new one during mode changes on user
> > >  request).
> > > 
> > >+ it can be assumed that the card frees this resource
> > >  like all others, when the context is destroyed, so the
> > >  buggy freeing operation via glXDestroyPbuffer() should
> > >  be optional in this case.
> > > 
> > > m.
> > 
> > Hi , I vote for adding it , and I've had that shutdown error 
> > since I first used the wxradar ,it's not a new one here... 
> > Just my 2 cents worth :). Cheers
> > 
> 
> That's very interesting information. We suspected that this was a
> longstanding problem, but had no evidence. And does Melchior's fix, fix it
> for you?
> 
> V.
> 
Hi Vivian,
No I haven't tried the updated version yet ... anxiously awaiting CVS version 
;).But I can try it first if you like , and see what I get ...
Cheers
-- 
syd & sandy <[EMAIL PROTECTED]>

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Help with interfacing other flight models

2007-06-22 Thread Chris Scruggs
I work with a company that is interested in developing methods for interfacing 
one of our products with FlightGear.  We produce and sell a high-fidelity 
Aerospace Toolkit for the LabVIEW development environmnet.  The Toolkit helps 
engineers develop simulations of spacecraft flight for model-based design work. 
 If it helps in answering the questions product information may be found here 
(http://www.atacolorado.com/aerospace_toolkit.htm).  We wish to offer users the 
ability to interface the simulations they develop with FlightGear to enhance 
their visualization options.  
   
  I have searched through the documentaion and read through some of the source 
code.  However, I am curious if there is a document describing the overall 
architecture of FlightGear that is readily available.
   
  Regards,
  Chris Scruggs
  www.atacolorado.com

   
-
Sick sense of humor? Visit Yahoo! TV's Comedy with an Edge to see what's on, 
when. -
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-22 Thread Vivian Meazza


> -Original Message-
Syd
 
> Sent: 22 June 2007 15:43
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
> 
> 
> On Fri, 22 Jun 2007 13:42:16 +0200
> Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> 
> > * Vivian Meazza -- Wednesday 13 June 2007:
> > > Tim Moore has been hard at work recently (with the smallest of 
> > > inputs by me), and has ported the improved weather radar already 
> > > available for plib to OSG.
> > 
> > No objections and other comments since the patches were 
> published on 
> > 2007/06/20. Because of the nearing release (not that we have the 
> > slightest idea when this could be :-) and the nature of the patch I 
> > want to give developers one last chance to object: if 
> nobody does that 
> > until tomorrow 2007/06/23 20:00 GMT, then I will:
> > 
> > (a) apply those radar patches to sg and fg for osg and plib
> > (b) comment out the "delete rt" in 
> src/Instrumentation/od_gauge.cx:89
> > 
> > 
> > 
> > PRO 
> > 
> > + we have a nice c++ radar implementation in both branches, which
> >   handles arbitrary numbers of AI/MP aircraft, ships, TACAN
> >   emitting and other objects
> > 
> > + we can drop the quite clumsy and limited & limiting XML radar
> >   implementation
> > 
> > + fixes a bug in AIManager (ask Vivian :-)
> > 
> > + instantiates impact sub-submodels in correct order
> > 
> > 
> > 
> > CONTRA -
> > 
> > - bigger commit despite the near(?) release, with potential risk
> >   to break something
> > 
> >   BUT: + the patch touches only files that can hardly have side
> >  effects on other subsystems, and isn't executed at all
> >  when aircraft without od_gauge/radar are used (which
> >  is the vast majority). So even if there'd be problems,
> >  they would only affect the E3B, the T38(?), and ... the
> >  harrier? And even then one could comment out the radar
> >  instrument in the XML file and avoid all problems.
> > 
> >+ the patches were tested by, at least, Vivian, AJ,
> >  Csaba "Jester"(?) and me, and found functional and not
> >  causing problems, except the following (AJ and I):
> > 
> > - requires to comment out the destruction of the RTT class to
> >   avoid crashes on exit on (some?) nVidia cards. That's hackish,
> > 
> >   BUT: + that's exactly what the 3D clouds are doing since years!
> >  They don't destruct the RTT class either! Nobody has
> >  reported problems that could be linked to that, none
> >  of the developers has observed such problems (AFAIK).
> > 
> >+ that's exactly what the TestRenderTexture.cxx test
> >  application by the very author of the RenderTexture
> >  class does. He doesn't destruct the class either (except
> >  before creating a new one during mode changes on user
> >  request).
> > 
> >+ it can be assumed that the card frees this resource
> >  like all others, when the context is destroyed, so the
> >  buggy freeing operation via glXDestroyPbuffer() should
> >  be optional in this case.
> > 
> > m.
> 
> Hi , I vote for adding it , and I've had that shutdown error 
> since I first used the wxradar ,it's not a new one here... 
> Just my 2 cents worth :). Cheers
> 

That's very interesting information. We suspected that this was a
longstanding problem, but had no evidence. And does Melchior's fix, fix it
for you?

V.


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-22 Thread syd & sandy
On Fri, 22 Jun 2007 13:42:16 +0200
Melchior FRANZ <[EMAIL PROTECTED]> wrote:

> * Vivian Meazza -- Wednesday 13 June 2007:
> > Tim Moore has been hard at work recently (with the smallest of inputs by
> > me), and has ported the improved weather radar already available for plib to
> > OSG.
> 
> No objections and other comments since the patches were published
> on 2007/06/20. Because of the nearing release (not that we have
> the slightest idea when this could be :-) and the nature of the
> patch I want to give developers one last chance to object: if
> nobody does that until tomorrow 2007/06/23 20:00 GMT, then I will:
> 
> (a) apply those radar patches to sg and fg for osg and plib
> (b) comment out the "delete rt" in src/Instrumentation/od_gauge.cx:89
> 
> 
> 
> PRO 
> 
> + we have a nice c++ radar implementation in both branches, which
>   handles arbitrary numbers of AI/MP aircraft, ships, TACAN
>   emitting and other objects
> 
> + we can drop the quite clumsy and limited & limiting XML radar
>   implementation
> 
> + fixes a bug in AIManager (ask Vivian :-)
> 
> + instantiates impact sub-submodels in correct order
> 
> 
> 
> CONTRA -
> 
> - bigger commit despite the near(?) release, with potential risk
>   to break something
> 
>   BUT: + the patch touches only files that can hardly have side
>  effects on other subsystems, and isn't executed at all
>  when aircraft without od_gauge/radar are used (which
>  is the vast majority). So even if there'd be problems,
>  they would only affect the E3B, the T38(?), and ... the
>  harrier? And even then one could comment out the radar
>  instrument in the XML file and avoid all problems.
> 
>+ the patches were tested by, at least, Vivian, AJ,
>  Csaba "Jester"(?) and me, and found functional and not
>  causing problems, except the following (AJ and I):
> 
> - requires to comment out the destruction of the RTT class to
>   avoid crashes on exit on (some?) nVidia cards. That's hackish,
> 
>   BUT: + that's exactly what the 3D clouds are doing since years!
>  They don't destruct the RTT class either! Nobody has
>  reported problems that could be linked to that, none
>  of the developers has observed such problems (AFAIK).
> 
>+ that's exactly what the TestRenderTexture.cxx test
>  application by the very author of the RenderTexture
>  class does. He doesn't destruct the class either (except
>  before creating a new one during mode changes on user
>  request).
> 
>+ it can be assumed that the card frees this resource
>  like all others, when the context is destroyed, so the
>  buggy freeing operation via glXDestroyPbuffer() should
>  be optional in this case.
> 
> m.

Hi , I vote for adding it , and I've had that shutdown error since I first used 
the wxradar ,it's not a new one here...
Just my 2 cents worth :).
Cheers

-- 
syd & sandy <[EMAIL PROTECTED]>

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] AWOS

2007-06-22 Thread Hans Fugal
I fly a lot of general aviation at small airports without ATIS, and
where there is no controlled airport for miles around. There are two
frustrations I experience with flightgear in these situations:

1. The ATC/Frequencies box always says there's nothing within 40 nm.
But in many cases there *is* an airport with ATIS close enough to
receive ATIS (but not within 40 nm). Maybe this radius could be
expanded, at least when nothing else was found? My local area happens
to be a pathological case: KLRU is 40.7nm from KELP.

2. A lot of these airports, and almost always one within range no
matter how remote you get (in the US anyway), have ASOS or AWOS
(basically, almost everywhere you have a METAR you have either ATIS or
ASOS/AWOS). They're essentially the same as ATIS, at least in all the
ways that matter. FlightGear's database has these frequencies, but you
hear nothing when tuning to them.

The first point is a minor inconvenience, since a good pilot should be
gathering things like radio frequencies *before* flying. :-)  The
second point makes it hard to get in-sim weather information (without
"cheating" by looking at the weather scenario METAR) out west.

I imagine the ASOS/AWOS thing might be a simple matter of expanding
the search for frequencies somewhere. If someone can point me to the
right area in the code I can probably work out a patch.

-- 
Hans Fugal
Fugal Computing

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-22 Thread Melchior FRANZ
* Vivian Meazza -- Wednesday 13 June 2007:
> Tim Moore has been hard at work recently (with the smallest of inputs by
> me), and has ported the improved weather radar already available for plib to
> OSG.

No objections and other comments since the patches were published
on 2007/06/20. Because of the nearing release (not that we have
the slightest idea when this could be :-) and the nature of the
patch I want to give developers one last chance to object: if
nobody does that until tomorrow 2007/06/23 20:00 GMT, then I will:

(a) apply those radar patches to sg and fg for osg and plib
(b) comment out the "delete rt" in src/Instrumentation/od_gauge.cx:89



PRO 

+ we have a nice c++ radar implementation in both branches, which
  handles arbitrary numbers of AI/MP aircraft, ships, TACAN
  emitting and other objects

+ we can drop the quite clumsy and limited & limiting XML radar
  implementation

+ fixes a bug in AIManager (ask Vivian :-)

+ instantiates impact sub-submodels in correct order



CONTRA -

- bigger commit despite the near(?) release, with potential risk
  to break something

  BUT: + the patch touches only files that can hardly have side
 effects on other subsystems, and isn't executed at all
 when aircraft without od_gauge/radar are used (which
 is the vast majority). So even if there'd be problems,
 they would only affect the E3B, the T38(?), and ... the
 harrier? And even then one could comment out the radar
 instrument in the XML file and avoid all problems.

   + the patches were tested by, at least, Vivian, AJ,
 Csaba "Jester"(?) and me, and found functional and not
 causing problems, except the following (AJ and I):

- requires to comment out the destruction of the RTT class to
  avoid crashes on exit on (some?) nVidia cards. That's hackish,

  BUT: + that's exactly what the 3D clouds are doing since years!
 They don't destruct the RTT class either! Nobody has
 reported problems that could be linked to that, none
 of the developers has observed such problems (AFAIK).

   + that's exactly what the TestRenderTexture.cxx test
 application by the very author of the RenderTexture
 class does. He doesn't destruct the class either (except
 before creating a new one during mode changes on user
 request).

   + it can be assumed that the card frees this resource
 like all others, when the context is destroyed, so the
 buggy freeing operation via glXDestroyPbuffer() should
 be optional in this case.

m.

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel