Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-08 Thread Stuart Buchanan
Thanks for the reports. I suspect something has gone wrong with my merge. 
Unfortunately I wont be able to look at it until tonight. 

Sorry for breaking the build. 

-Stuart

On 7 Oct 2011, at 23:35, syd adams adams@gmail.com wrote:

 Me too , with ATIMobility Radeon HD 4250
 
 On Fri, Oct 7, 2011 at 11:55 AM,  emili...@gmail.com wrote:
 On Friday 07 October 2011 19:38:54 Durk Talsma wrote:
 
 On 07 Oct 2011, at 19:01, Frederic Bouvier wrote:
 
 Me too on the black clouds now ... nvidia graphics card + latest git.
 
 
 
 It's the same for me
 
 
 
 Me Too: (two Nvidia 9800GT cards + latest git).
 
 
 
 Me (1, 2, 3 , 4.. ok that's 5)... Me5
 
 Nvidia 8600 GT, linux, latest git
 
 
 
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Re: [Flightgear-devel] Scenery Creation/TerraGear problems

2011-10-08 Thread James Turner

On 7 Oct 2011, at 19:24, Martin Spott wrote:

 This is what happens when running 'genapts' with a modified
 'simgear-cs' on a _really_ simple airport layout (EDKA, consisting of
 just one runway and two windsocks):
 
 Starting program: /home/martin/install_headless/bin/genapts 
 --input=/home/martin/landcover/EDKA.dat.gz --work=/home/martin/workdirs 
 --clear-dem-path --dem-path=SRTM2-VFP-3 --dem-path=SRTM2-Africa-3 
 --dem-path=SRTM2-Australia-3 --dem-path=SRTM2-Eurasia-3 
 --dem-path=SRTM2-Islands-3 --dem-path=SRTM2-North_America-3 
 --dem-path=SRTM2-South_America-3 --dem-path=DEM-USGS-3 --dem-path=SRTM-30 
 --nudge=20 --min-lon=2.8 --min-lat=49.8 --max-lon=8.2 --max-lat=54.2

Ouch, that's bad - I was testing by 'transcoding' existing BTG files (read in, 
write out, read in again, verify everything looks sane) - since I didn't (yet) 
attempt to build or run terragear. What's the easiest way for me to get enough 
data to run gen-apts? Can I rsync / download a small set of data, or do I need 
to setup a complete terragear environment?

But maybe it's time for that, anyway :)

James

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Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-08 Thread Stuart Buchanan
On Sat, Oct 8, 2011 at 7:56 AM, Stuart Buchanan stuar...@gmail.com wrote:
 Thanks for the reports. I suspect something has gone wrong with my merge. 
 Unfortunately I wont be able to look at it until tonight.

 Sorry for breaking the build.

 -Stuart

I've identified what's gone wrong - the simgear code changes aren't
yet in simgear/next in
gitorious, but the co-requisite changes have been made to fgdata. I'm
checking with Torsten D. to
determine if they are sitting in his local repository and just need to
be pushed up.

If we can't resolve this in the next couple of hours, I'll revert the
fgdata changes so at
least the clouds will be white again!

Apologies for the mess.

-Stuart

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Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-08 Thread Stuart Buchanan
On Sat, Oct 8, 2011 at 6:53 PM, I wrote:
 On Sat, Oct 8, 2011 at 7:56 AM, Stuart Buchanan I wrote:
 Thanks for the reports. I suspect something has gone wrong
 with my merge. Unfortunately I wont be able to look at it until tonight.

 Sorry for breaking the build.

 -Stuart

 I've identified what's gone wrong - the simgear code changes aren't
 yet in simgear/next in
 gitorious, but the co-requisite changes have been made to fgdata. I'm
 checking with Torsten D. to
 determine if they are sitting in his local repository and just need to
 be pushed up.

 If we can't resolve this in the next couple of hours, I'll revert the
 fgdata changes so at
 least the clouds will be white again!

 Apologies for the mess.

 -Stuart

This should now be fixed, and the clouds should be white once more.

Thorsten R. - regarding the 3000ft altitude offset problem, can you check that
you haven't got an altitude set for the layer itself?

(FYI I've found a bug with METAR clouds levels which I'm investigating,
though I don't think it's related to the latest changes)

-Stuart

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Re: [Flightgear-devel] osgviewer in windows build

2011-10-08 Thread Frederic Bouvier
- Mail original -

 Hi,

  David wrote:
 
  I don't know how the build process goes on a Windows box. However,
  i saw
  that the osgviewer(.exe) isn't build. It's just a little tool to
  visualize
  these .ac objects and all what OSG can handle. Some sort of
  fgviewer
  variant. It would be useful for 3D modellers running Windows to
  have this.

 Never really used it (as a Windows user, dependant on builds :P), but
 it sounds
 like it can speed up scenery/aircraft development... You got my vote!

Already there : 
http://flightgear.simpits.org:8080/job/Windows-release/ws/install/msvc90/OpenSceneGraph/bin/
 
http://flightgear.simpits.org:8080/job/Windows-release/ws/install/msvc90-64/OpenSceneGraph/bin/
 
http://flightgear.simpits.org:8080/job/Win32-installer-Cmake/ws/install/msvc100/OpenSceneGraph/bin/
 

Regards, 
-Fred 
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