Re: [Flightgear-devel] FSWeekend 2012...

2012-11-17 Thread Renk Thorsten
 Hmm . that's an underwhelming list, and I can't come up with anything  
 that's
 really any better. Does that encapsulate the problem?

Well well, it would seem our shader-based treatment of light and the 
environment is quite competitive against what FSX has to offer:

http://www.flightgear.org/forums/viewtopic.php?f=19t=18325#p170811

* Thorsten
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Re: [Flightgear-devel] Next FlightGear release (Feb. 17 2013)

2012-11-17 Thread Stuart Buchanan
Hi Torsten,

Thanks for kickstarting the release process.

On Fri, Nov 16, 2012 at 2:27 PM, Torsten Dreyer wrote:

 1. A lack of stress testing.
 We have a four weeks testing period with release binaries publically
 available, so I am not sure how to improve that. Do we need more
 testers? Do we need more time?


We've already got a fairly extensive lead-in time for the release.  More
testers on more platforms would seem to be the answer.  Perhaps we should
advertize for testers of those platforms that aren't adequately covered by
developers running git?

Making a complete package available, not just the binaries would help, as
testers wouldn't need to be git-aware.


 2. Lack of graceful feature scaling.
 Is this really something we can solve in the release process?

AFAIK this was caused by the random buildings code, and entirely my fault.
I think that is probably a once-off rather than a systemic problem.


 3. Change of the NOAA METAR url
 Also, this is more a bug or feature request than an issue with the
 release process

Agreed.

snip

8. Write the changelog ASAP
 Yes - That can easily start right now. As it is just a simple wiki page,
 please contribute to
 http://wiki.flightgear.org/Changelog_3.0.0

As with the last release, I'll trim this down when we get to the release
date and produce a release announcement.
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Re: [Flightgear-devel] Next FlightGear release (Feb. 17 2013)

2012-11-17 Thread ThorstenB
Am 17.11.2012 22:43, schrieb Stuart Buchanan:
 On Fri, Nov 16, 2012 at 2:27 PM, Torsten Dreyer wrote:

 1. A lack of stress testing.
 We have a four weeks testing period with release binaries publically
 available, so I am not sure how to improve that. Do we need more
 testers? Do we need more time?

 We've already got a fairly extensive lead-in time for the release.  More
 testers on more platforms would seem to be the answer.  Perhaps we
 should advertize for testers of those platforms that aren't adequately
 covered by developers running git?

The main area to improve is to distribute release candidates for all 
platforms earlier - preferably starting immediately after the freeze. 
That would already give us more time for testing - without extending the 
actual freeze period.

As I remember, we were pretty late with the initial distribution of FG 
2.8.0-RCs - especially for Mac (partly due to technical issues and 
partly due to people not being available - for which no one is to be 
blamed for, of course).

We should be in much better shape for the upcoming release - since the 
build automation on Jenkins should be working for all platforms now - 
and nothing about the infrastructure or build system has changed since 
the last release.

How about having a test run a week or two in advance, just to make sure 
we can indeed produce release installers for Win+Mac - and then release 
the first RC on December 17th/18th or 19th ;-) ? Curt, Fred, James? ;-)

cheers,
Thorsten

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[Flightgear-devel] Effects/shaders change (fgviewer related)

2012-11-17 Thread Emilian Huminiuc
Hi all,

I've pushed a change to the effect files that makes sure that shaders are 
disabled when /sim/rendering/shaders/quality-level is 0 or non existant. 
Previously this relied on gui.nas to set the individual shader levels to 0, 
and fgviewer had no easy way to disable them.

This will change default behaviour for fgviewer, in that it will not 
load/display shaders by default anymore.

To enable shaders preview run fgviewer like this 
(any non-zero number will do):
fgviewer --prop /sim/rendering/shaders/quality-level 1 /path/to/object

Cheers,
Emilian


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Re: [Flightgear-devel] fix.dat.gz and nav.dat.gz modification

2012-11-17 Thread Hyde Yamakawa

I haven't gotten any answer from Martin.
Is there anybody having concern that these fix.dat.gz and nav.dat.gz to 
be updated?

If no one has then I will push these files.

Let me know.

Thanks,
Hyde

(2012?11?07? 14:19), Hyde Yamakawa wrote:

Hello Martin,

I can not reach you by PM hence I send using mailing list as suggested 
by Gijs.


1. I have the fix.dat.gz which reflects the latest AIS Japan data 
https://aisjapan.mlit.go.jp/Login.doand was provided on Japan forum. I 
already sent this to Robin to update but he is too busy to answer and 
I haven't gotten any response yet.


2. I have the nav.dat.gz which I corrected all the GS antenna 
elevation measuring actual touchdown point. Robin already corrected 
some of them since I had reported that RJSF GS elevation is not 
correct as following mail. And I notice that this change is not 
applied FG yet.




Sent:March 31 2012

Hyde:

I apologise for the delay in replying, but we have been working on
enhancements to my database to support the new features of X-Plane
10. That
work is complete, so I am now processing the backlog of airport
updates.

I have corrected the elevation of the glideslopes. The FG team should
incorporate this to their database whenever they reload my data.

Thanks!

Robin Peel

Custodian of the X-Plane master database of airports and nav-aids
Visit the website at http://data.x-plane.com

ro...@xsquawkbox.net mailto:ro...@xsquawkbox.net
Seattle, Washington


-Original Message-
From: Hyde Yamakawa [mailto:h...@hyde-tech.com]
Sent: Tuesday, February 07, 2012 10:26 AM
To: ro...@xsquawkbox.net mailto:ro...@xsquawkbox.net
Subject: GS antenna elevation data is incorrect in nav.dat

Hello, Robin,

At first, thank you for your dedication for these database
maintenance.

Now I have found some issues in nav.dat GS antenna elevation data.

GS antenna elevation data of RJSA, RJSC, RJSF and RJSK are all 54 feet
nevertheless other data are around 660, 330, 1220 and 310 for each.
This causes plane crash when I do ILS landing.

Then I checked all the RJ** airport data and found those data were not
accurate.
That's why the GS slope and PAPI indication has discrepancy.
I was a FFS maintainer once and this GS antenna elevation data was
a must be
adjusted data after delivery the simulator since the slope might be
different because of visual model accuracy.
Therefore this data may be differ between different simulator.
What do you think to keep accuracy of this data?
I'm currently the Flightgear user so Flightgear should have
independent
data?

Let me know your thought.

Best regards,
Hyde



My question is, can I push these files to GIT?
If not who should I ask?

I know they will be modified when V850 scenery will be delivered but 
it will be next February or later.

Until that time can we use these my files?
And this also fixes the issue of 
http://code.google.com/p/flightgear-bug ... start=100 
http://code.google.com/p/flightgear-bugs/issues/detail?id=630colspec=ID%20Type%20Status%20Priority%20Summary%20Aircraft%20Milestonestart=100.


Regards,
Hyde



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Phone (770)632-6461
Cell  (404)353-8758
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