Re: [Flightgear-devel] Can i use Maya 2009 building Aircraft for Flightgear 1.9.1 and v 2.0?

2010-01-31 Thread Peter Meyer
Of cause but as i said im socialised with Maya and i know its Toolset.
I dont like 3D Max, Lightwave is ok, XSI is also ok, but can XSI directly Export
the 3D Modells to FG? I dont like the Idee converting arround, there is 
everything
a bit of loss wich i will try to Avoid. AC3D is not Solution for me, is 
primitive
and not comparable to Maya or XSI.

Peter


- Ursprüngliche Mail 
Von: Gary Neely 
An: FlightGear developers discussions 
Gesendet: Sonntag, den 31. Januar 2010, 20:41:25 Uhr
Betreff: Re: [Flightgear-devel] Can i use Maya 2009 building Aircraft for 
Flightgear 1.9.1 and v 2.0?

On Sun, Jan 31, 2010 at 1:46 PM, Peter Meyer  wrote:
> I mean the technical Part.
> because iam socialiced with Maya and i can do some fine modelling with it.
> AC3D is an ugly Tool and no good alternate. Myays of cause has an *.obj 
> Exporter
> but it is old and complex Objects are cripplet durning Exportation (iam no 
> Friend
> of Exporting 3D Objects at all, there is everytime a loss of something).
>
> It would be great if there was 3DS Max File Support, Maya File Format Support
> or Lightware File Format Support.
>
> Blender isnt bad but all 3D Objects are shaped with the Blender touch wich
> i will try to avoid!
>
> Greetings Peter


I'm with Heiko. I use XSI, Blender and others for my work and for my
Flightgear projects. Like a carpenter with many different saws, every
3D application is just a tool in my toolbox, each with different
qualities and features.

-Gary, "Buckaroo" on MP

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Re: [Flightgear-devel] Can i use Maya 2009 building Aircraft for Flightgear 1.9.1 and v 2.0?

2010-01-31 Thread Peter Meyer
I mean the technical Part.
because iam socialiced with Maya and i can do some fine modelling with it.
AC3D is an ugly Tool and no good alternate. Myays of cause has an *.obj Exporter
but it is old and complex Objects are cripplet durning Exportation (iam no 
Friend
of Exporting 3D Objects at all, there is everytime a loss of something).

It would be great if there was 3DS Max File Support, Maya File Format Support
or Lightware File Format Support. 

Blender isnt bad but all 3D Objects are shaped with the Blender touch wich
i will try to avoid!

Greetings Peter



- Ursprüngliche Mail 
Von: Roberto Inzerillo 
An: FlightGear developers discussions 
Gesendet: Sonntag, den 31. Januar 2010, 18:38:09 Uhr
Betreff: Re: [Flightgear-devel] Can i use Maya 2009 building Aircraft for 
Flightgear 1.9.1 and v 2.0?

> Hi, the Topic explains it allready.
> Thx for help!

Do you mean from a technical point of view (i.e. if it's even possible 
with such a tool) or are you concerned with license issues?

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[Flightgear-devel] Can i use Maya 2009 building Aircraft for Flightgear 1.9.1 and v 2.0?

2010-01-31 Thread Peter Meyer
Hi, the Topic explains it allready.
Thx for help!

Peter

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Re: [Flightgear-devel] Featurerequest [VATSIM-Network PlugIn for Flightgear]

2010-01-28 Thread Peter Meyer
Hi Vic,

Thadt sounds verry good!
Do you remember wich Guy is working on the VATSIM PlugIn and how i can find the 
Docs and Specs of the VATSIM
Protocoll and where is the Projected in general located?

Greetings from Stuttgart,
Peter


- Ursprüngliche Mail 
Von: Victhor Foster 
An: FlightGear developers discussions 
Gesendet: Donnerstag, den 28. Januar 2010, 23:20:38 Uhr
Betreff: Re: [Flightgear-devel] Featurerequest [VATSIM-Network PlugIn for 
Flightgear]

AFAIK there's a person working on that, and we can't integrate VATSIM support 
on FG because of their NDA and obvious issues with the GPL. A proxy can be used 
to talk between FG and a VATSIM client, but no VATSIM code should be included 
with FG, only the proxy code.
That's what that guy is doing.

> Hi @List
> 
> Iam a Member of the German located VA-Airrescue Squadron.
> Right now we are flying with MSFS 9/10 (X) on VATSIM Virtual Airspace 
> Systemgrid, using
> the Squeakbox and its Wrapper, the terrible FSIn PlugIn for the MSFS. VATSIM 
> has almost 
> 11 Million Virtual Pilots and follows realistic Procedures, ATC and 
> Airtraffic Monitoring and
> Radio/Radar Controlling Guidlines. There are a lots of People out there 
> planing to switch
> over to Flightgear, but there is no VATIM Protocoll Network Support like 
> Sqeakbox or FSInn for
> Flightgear. Are there ways or ideas implementing VATSIM-Support or can i do 
> something to make
> it happend? I think if Flightgear can connect into the VATSIM Network it will 
> push and boost
> Flightgear a lot!
> 
> Greetings from Stuttgart, Germany
> Peter
> 
> 
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[Flightgear-devel] Featurerequest [VATSIM-Network PlugIn for Flightgear]

2010-01-28 Thread Peter Meyer
Hi @List

Iam a Member of the German located VA-Airrescue Squadron.
Right now we are flying with MSFS 9/10 (X) on VATSIM Virtual Airspace 
Systemgrid, using
the Squeakbox and its Wrapper, the terrible FSIn PlugIn for the MSFS. VATSIM 
has almost 
11 Million Virtual Pilots and follows realistic Procedures, ATC and Airtraffic 
Monitoring and
Radio/Radar Controlling Guidlines. There are a lots of People out there planing 
to switch
over to Flightgear, but there is no VATIM Protocoll Network Support like 
Sqeakbox or FSInn for
Flightgear. Are there ways or ideas implementing VATSIM-Support or can i do 
something to make
it happend? I think if Flightgear can connect into the VATSIM Network it will 
push and boost
Flightgear a lot!

Greetings from Stuttgart, Germany
Peter


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[Flightgear-devel] Newbie Question

2010-01-27 Thread Peter Meyer
Hi all,

Can some one tell me how excatly i can cvs checkout the latest Source?
In the Manuals are only Version 0.9 is described but i want to acces the latest 
Stable and Devel sources. I have try to Modify Flightgear-0.9 to 1.9 and 1.9.1 
but 
it didnt work for me. Is there any "uptodate" Developer Faq or readme out there?
Hint: I want to compile the Sources on Win 64-Bit with MSVC2008 SP1

Greetings, Peter

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[Flightgear-devel] Hello @all from Peter

2010-01-27 Thread Peter Meyer
Hello @all

Iam a Flightsim Enthusiast and Developer from South Germany (Stuttgart) and 
Member of the ICARO-Group,
a non Profit, Virtual Helicopter, Air Rescue Squadron.In the Past my Friends 
have done some Artwork (Aircraft/Scenery) 
and Programming for the M$ Flightsim System (Own GPS-InFlight System, a full 
featured, ultra realistic 
 BK-117 AirRescue Helicopter, and lots of Scenery ) and we are in Touch with 
real World Pilots and Traffic
Controllers thadt supporting our approaches. Now the Ms Flightsimulator is 
reaching its End of Lifecycle and we
are talking about joining into the Flightgear Scene, and porting our MS Flight 
Stuff to it. 

Thadts all for now. Sorry for my bad English and greetings from Germany,
Peter

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