Re: [Flightgear-devel] Call for aircraft nominations

2008-11-28 Thread Durk Talsma
On Sunday 05 October 2008 10:13:54 Durk Talsma wrote:
 While I'm at it. :-)

 With each release we include a selection of representative aircraft that
 highlight FlightGear's capabilities. Inclusion criteria include:
 Completeness, variability across categories, realism, suitability for demo
 flights (think of aerotowing, AI/Multiplayer refueling, carrier landing,
 etc etc.), relative ease of operation (ie don't want to intimidate new
 users too much), and disk space (we don't want to bloat the base package
 too much).


 So, with these criteria in mind, what would be your current top 10 of
 aircraft?


I hope to make some serious progress in pushing out a release candidate this 
weekend. So far I've been given valuable suggestions for potential aircraft to 
include in the release. I still have a gut feeling that there might be hidden 
little gems in our CVS repository that haven't received much attention yet. 
So, if you have your top ten ready, please let me know...

Cheers,
Durk

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Re: [Flightgear-devel] Call for aircraft nominations

2008-11-16 Thread gerard robin
On dimanche 05 octobre 2008, Durk Talsma wrote:
 While I'm at it. :-)

 With each release we include a selection of representative aircraft that
 highlight FlightGear's capabilities. Inclusion criteria include:
 Completeness, variability across categories, realism, suitability for demo
 flights (think of aerotowing, AI/Multiplayer refueling, carrier landing,
 etc etc.), relative ease of operation (ie don't want to intimidate new
 users too much), and disk space (we don't want to bloat the base package
 too much).


 So, with these criteria in mind, what would be your current top 10 of
 aircraft?

 Cheers,
 Durk


could you include the Caudron C684

http://wiki.flightgear.org/images/f/fa/C684-1.png

Great Aircraft, Model, FDM, Cockpit ...
It should be able to pretend.

Cheers


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Re: [Flightgear-devel] Call for aircraft nominations

2008-11-16 Thread Durk Talsma
Hi Gerard,

On Sunday 16 November 2008 15:22:50 gerard robin wrote:
 could you include the Caudron C684

 http://wiki.flightgear.org/images/f/fa/C684-1.png

 Great Aircraft, Model, FDM, Cockpit ...
 It should be able to pretend.

 Cheers

Thanks for pointing out this little gem. I took it up for a little spin among 
the clouds. One certainly needs to work the controls to keep it straight and 
level, but it's not extremely difficult to fly. Fortunatly, it has an 
extremely strong landing gear, otherwise it wouldn't have survived my takeoff 
and landing It's certainly worth a nomination.

Cheers,
Durk

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-06 Thread Detlef Faber
Am Sonntag, den 05.10.2008, 10:13 +0200 schrieb Durk Talsma:
 While I'm at it. :-)
 
 With each release we include a selection of representative aircraft that 
 highlight FlightGear's capabilities. Inclusion criteria include: 
 Completeness, 
 variability across categories, realism, suitability for demo flights (think 
 of 
 aerotowing, AI/Multiplayer refueling, carrier landing, etc etc.), relative 
 ease of operation (ie don't want to intimidate new users too much), and disk 
 space (we don't want to bloat the base package too much). 
 
I'd suggest to exchange the bf109g with the F4U-1. It is easier to
handle, has carrier capabilities and is currently undergoing an
extensive overhaul. It will have all features the bf109 has now and a
more complete cockpit.

 
 So, with these criteria in mind, what would be your current top 10 of 
 aircraft?
 
 Cheers,
 Durk
 
 
 
 
 
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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-06 Thread LeeE
The SU-37 should be regarded as experimental and I did it primarily 
to see if I could reproduce some of the aerodynamic properties and 
behaviour of the real-life vectored-thrust/canard equipped SU-30 
series aircraft in YASim.  For the most part, I felt it was 
successful but there are some serious outstanding problems with it.  
From the FDM point of view, the canards are fixed - the INCIDENCE 
control just doesn't seem to work with mstabs or vstabs, so 
although the animations are ok, there is zero aerodynamic effect 
from changing the canard incidence.  The thrust-vectoring also 
needed a slightly dodgy work-around to be able to pitch the thrust 
up as well as down - I  had to rotate the nozzles through 720 
degrees and then use the src0, src1, dst0, dst1 tags to map the 
normalised -1,1 range to center and rotate the nozzles +/- 15 deg 
around the 360 deg point - this is  elegant.  Finally, it also 
needs a much better/more usable FCS than it currently has, so 
without an awful lot of work, it can't be regarded as a candidate 
for inclusion in the base package.

However, apart from the poor FCS and lack of a cockpit, the FDM and 
3D model would make a good basis for an SU-27, where the canard and 
thrust-vectoring problems wouldn't apply.  The 3D model was 
actually done from an SU-27K drawing (which has the canards but not 
thrust-vectoring), so with the addition of an arrestor hook it 
would be a legitimate aircraft for carrier landings (canard issue 
notwithstanding).

Note for modellers:  There are slight differences in wing area and 
tailfin configuration between the various SU-27/30 series aircraft 
but while the different tailfins are easy to do, getting info on 
the exact differences in the wings is difficult.

LeeE

On Sunday 05 October 2008, Ummon Karpe wrote:
 I would love to see the Su-37 in the base release. However, it
 seems like it still needs some work. What is your opinion?

 -Ummon
 ___

 On 5 Oct 2008, at 09:13, Durk Talsma wrote:
  So, with these criteria in mind, what would be your current top
  10 of aircraft?

 Before the debate gets too details, there intention was (and
 still is, I think) to have at least one aircraft from the
 following categories:

  - the c172
  - another light, GA single (eg, the cub, or maybe a more modern
 single-engine, like the piper archer)
  - a piston driven twin (senea, c310, etc)
  - a turboprop (eg, the b1900d, or Dh-6)
  - a WW2 era fighter (p51d, spitfire, one of the japanese
 fighters) - a heli
  - a transport class jet (737, A320, 777ER)
  - a glider
  - a modern fighter (f16, f14, SU-37)

 That's eight straight away, which are basically fixed, to 'prove'
 to new users that FG can handle all those classes of vehicle. Ten
 or twelve seems like a good limit - eg add a biz-jet (One of the
 citations being the obvious candidate) and then there's loads of
 'cool' planes - the Osprey, Concorde, the WW1 era fighters, and
 so on.

 I'll leave it to Durk to pick a base package size based on the
 current aircraft selection, but people should be thinking along
 these lines when picking aircraft. The decision isn't how good
 the F18 / F14 is, it's whether it's better than then F16 / SU-37.
 Similarly, the 777ER verses the A320 or 737. And so on for each
 class - though in some it's easier, the Bo-105 is probably the
 clear winner for the heli, and the b1900d in the turboprop
 segment.

 There's also good arguments for including one 'show-off' aircraft
 in the base package - the the SR-71, Concorde, the 747-400 or
 A380, so people get some 'wow' factor without any install /
 download hassles. Particularly if someone wants to script a demo
 mode with Concorde taking off over the Golden Gate from KSFO or
 similar.

 Regards,
 James



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[Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Durk Talsma
While I'm at it. :-)

With each release we include a selection of representative aircraft that 
highlight FlightGear's capabilities. Inclusion criteria include: Completeness, 
variability across categories, realism, suitability for demo flights (think of 
aerotowing, AI/Multiplayer refueling, carrier landing, etc etc.), relative 
ease of operation (ie don't want to intimidate new users too much), and disk 
space (we don't want to bloat the base package too much). 


So, with these criteria in mind, what would be your current top 10 of 
aircraft?

Cheers,
Durk





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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Christian Schmitt
Durk Talsma wrote:
 While I'm at it. :-)
 
 With each release we include a selection of representative aircraft that 
 highlight FlightGear's capabilities. Inclusion criteria include: 
 Completeness, 
 variability across categories, realism, suitability for demo flights (think 
 of 
 aerotowing, AI/Multiplayer refueling, carrier landing, etc etc.), relative 
 ease of operation (ie don't want to intimidate new users too much), and disk 
 space (we don't want to bloat the base package too much). 
 
 
 So, with these criteria in mind, what would be your current top 10 of 
 aircraft?
 
Hi Durk,

I clearly vote for the Concorde here. It is not the easiest plane when 
it comes to all its functions that are implemented (complete engineers 
seat with a million of buttons ;-), but exactly a model like this shows 
what is possible with FG. And the player can always automate Copilot and 
Engineers tasks via a menu and thus concentrate on flying.


Cheers,
Chris

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Gijs de Rooy
Great to hear we gonna have a new release this year!
 
I would like to have the 747-400 in the list, but if I read these two points:
- disk space (what is the maximum?)
- completeness (when is a plane completed?)
I don't think it would be suitable ;)My top 10, in alphabetical order
Airbus A380
Boeing 737-300
Boeing 787
C172P
Citation Bravo

EC135
Seahawk
SenecaII
UFO
Zeppelin NT07
 
Feel free to adjust the list.
 
Gijs

 From: [EMAIL PROTECTED] To: flightgear-devel@lists.sourceforge.net Date: 
 Sun, 5 Oct 2008 10:13:54 +0200 Subject: [Flightgear-devel] Call for aircraft 
 nominations  While I'm at it. :-)  With each release we include a 
 selection of representative aircraft that  highlight FlightGear's 
 capabilities. Inclusion criteria include: Completeness,  variability across 
 categories, realism, suitability for demo flights (think of  aerotowing, 
 AI/Multiplayer refueling, carrier landing, etc etc.), relative  ease of 
 operation (ie don't want to intimidate new users too much), and disk  space 
 (we don't want to bloat the base package too much).So, with these 
 criteria in mind, what would be your current top 10 of  aircraft?  
 Cheers, Durk  
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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Heiko Schulz
Hi,


 Great to hear we gonna have a new release this year!
  
 I would like to have the 747-400 in the list, but if I read
 these two points:
 - disk space (what is the maximum?)
 - completeness (when is a plane completed?)
 I don't think it would be suitable ;)My top 10, in
 alphabetical order
 Airbus A380
 Boeing 737-300
 Boeing 787
 C172P
 Citation Bravo
 
 EC135
 Seahawk
 SenecaII
 UFO
 Zeppelin NT07
  
 Feel free to adjust the list.
  
 Gijs


I think we don't should change the base package. The aircrafts are still pretty 
nice and a good example. The only change I would like to see the 777ER instead 
of the 787. The changes which was made by the forum didn't come yet into CVS. 
Unless this changes I vote for the 777ER instead 787.

Btw: which people has the right to comit aircrafts to cvs?
I will try to get most of my projects now into CVS, but it seems that a lot of 
things disappear here, so I will have an alternative.

Or will it be still better to announce every change of an aircraft (a s long 
the main author don't mind it of course) here on the list?

Regards
HHS




  

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Heiko Schulz
Hi,

 
 We should definitely add one of the airships.
 
Oh- yes, indeed! aAnd with this one JSBSim-aircraft which is capable to start 
from carrier now!
 

 
 Ask on IRC, or one of the developers per mail (you find
 their
 names in the cvs-logs list), or post a link to your
 aircraft
 here. (IRC is usually the quickest. :-)
 
O.k.
 

 
 Huh? Nothing disappears here. But some postings here might
 not find enough attention. Just repost then, or as on IRC.
 
O.k., then it seems to be a problem with my mail provider- yesterday I got a  
lot of mail from the list, which was sent days ago...

Cheers
HHS


  

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread gerard robin
On dimanche 05 octobre 2008, Heiko Schulz wrote:
 Hi,

  We should definitely add one of the airships.

 Oh- yes, indeed! aAnd with this one JSBSim-aircraft which is capable to
 start from carrier now!

Which won't be possible, because there is missing the Carrier position 
calculation  ( i asked it some weeks ago).

The temporary solution is to have a non moving aircraft at a specific place. 
Here the F-8E on the Cemenceau Carrier.
It is able to take off (only if it is at the right place)  and to land ( only 
if it does catch the wire ) .   
Both places are specific  =  Constant  value Lon Lat   area on the carrier 
I hope that tricky solution being replaced by a better solution.

http://pagesperso-orange.fr/GRTux/tux/Ready_to_Jump.jpg


  Ask on IRC, or one of the developers per mail (you find
  their
  names in the cvs-logs list), or post a link to your
  aircraft
  here. (IRC is usually the quickest. :-)

 O.k.

  Huh? Nothing disappears here. But some postings here might
  not find enough attention. Just repost then, or as on IRC.

 O.k., then it seems to be a problem with my mail provider- yesterday I got
 a  lot of mail from the list, which was sent days ago...

 Cheers
 HHS






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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Melchior FRANZ
* Heiko Schulz -- Sunday 05 October 2008:
 I think we don't should change the base package.

We should definitely add one of the airships.



 I will try to get most of my projects now into CVS, [...]

Ask on IRC, or one of the developers per mail (you find their
names in the cvs-logs list), or post a link to your aircraft
here. (IRC is usually the quickest. :-)



 [...] but it seems that a lot of things disappear here, 

Huh? Nothing disappears here. But some postings here might
not find enough attention. Just repost then, or as on IRC.

m.



PS: reminder for new subscribers:
irc://irc.flightgear.org/#flightgear

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread gerard robin
On dimanche 05 octobre 2008, gerard robin wrote:
 On dimanche 05 octobre 2008, Heiko Schulz wrote:
  Hi,
 
   We should definitely add one of the airships.
 
  Oh- yes, indeed! aAnd with this one JSBSim-aircraft which is capable to
  start from carrier now!

 Which won't be possible, because there is missing the Carrier position
 calculation  ( i asked it some weeks ago).

 The temporary solution is to have a non moving aircraft at a specific
 place. Here the F-8E on the Cemenceau Carrier.
I wanted to say a non moving Carrier
 It is able to take off (only if it is at the right place)  and to land (
 only if it does catch the wire ) .
 Both places are specific  =  Constant  value Lon Lat   area on the carrier
 I hope that tricky solution being replaced by a better solution.

 http://pagesperso-orange.fr/GRTux/tux/Ready_to_Jump.jpg

   Ask on IRC, or one of the developers per mail (you find
   their
   names in the cvs-logs list), or post a link to your
   aircraft
   here. (IRC is usually the quickest. :-)
 
  O.k.
 
   Huh? Nothing disappears here. But some postings here might
   not find enough attention. Just repost then, or as on IRC.
 
  O.k., then it seems to be a problem with my mail provider- yesterday I
  got a  lot of mail from the list, which was sent days ago...
 
  Cheers
  HHS



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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Martin Spott
Durk Talsma wrote:

 So, with these criteria in mind, what would be your current top 10 of 
 aircraft?

I'd be very happy to see Heiko's overhauled C172 model included in the
release. The outer hull is waaay better than the old one, yet the
inners still need a little bit more touch,

Martin.
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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Heiko Schulz
Forgot ne aircraft: the F14 is really nice and has a lot of features! It should 
be in the package!

Cheers
HHS


  

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Gijs de Rooy
 Forgot ne aircraft: the F14 is really nice and has a lot of features! It 
 should be in the package!   Cheers HHS
 
But as Durk said the planes shouldn't be to heavy sized...
F-14 is almost 25 mb! Wouldn't that be to heavy?
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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Heiko Schulz
Hello,

 Durk Talsma wrote:
 
  So, with these criteria in mind, what would be your
 current top 10 of 
  aircraft?
 
 I'd be very happy to see Heiko's overhauled C172
 model included in the
 release. The outer hull is waaay better than the old one,
 yet the
 inners still need a little bit more touch,
 
   Martin.

Very thanks for that. Not today, but till middle of this week, I should be 
ready with the interior and the new, really 3d-panel.

Regards
HHS 



  

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Heiko Schulz

Hi,
  
 But as Durk said the planes shouldn't be to heavy
 sized...
 F-14 is almost 25 mb! Wouldn't that be to heavy?

Depends on the other aircrafts we choose! ;-)
We don't should forget, that with the quality also raises the size! And our 
aircrafts get better and better! 
Looking at MSFS: the most freeware aircrafts has about 30- 90mb! So it is still 
far away from to big, but this is my opinon- the community decides!

Cheers
HHS


  

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread gerard robin
On dimanche 05 octobre 2008, gerard robin wrote:
 On dimanche 05 octobre 2008, gerard robin wrote:
  On dimanche 05 octobre 2008, Heiko Schulz wrote:
   Hi,
  
We should definitely add one of the airships.
  
   Oh- yes, indeed! aAnd with this one JSBSim-aircraft which is capable to
   start from carrier now!
 
  Which won't be possible, because there is missing the Carrier position
  calculation  ( i asked it some weeks ago).
 
  The temporary solution is to have a non moving aircraft at a specific
  place. Here the F-8E on the Cemenceau Carrier.

 I wanted to say a non moving Carrier

  It is able to take off (only if it is at the right place)  and to land (
  only if it does catch the wire ) .
  Both places are specific  =  Constant  value Lon Lat   area on the
  carrier I hope that tricky solution being replaced by a better solution.
 
  http://pagesperso-orange.fr/GRTux/tux/Ready_to_Jump.jpg
 
Ask on IRC, or one of the developers per mail (you find
their
names in the cvs-logs list), or post a link to your
aircraft
here. (IRC is usually the quickest. :-)
  
   O.k.
  
Huh? Nothing disappears here. But some postings here might
not find enough attention. Just repost then, or as on IRC.
  
   O.k., then it seems to be a problem with my mail provider- yesterday I
   got a  lot of mail from the list, which was sent days ago...
  
   Cheers
   HHS

I would like to add a remark, about Carrier.

The Foch is broken with OSG, because of Solid definition , i asked some weeks  
ago, why the group name is not taken within OSG
I never got any answer   :(

So the best would be,  to avoid to include it in the AI   _demo  of  that next 
stable  release, it can remain as a Geometry model.

-- 
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http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Stuart Buchanan
Heiko Schulz wrote:
 Martin wrote:
  Durk Talsma wrote:
   So, with these criteria in mind, what would be your
  current top 10 of 
   aircraft?
  
  I'd be very happy to see Heiko's overhauled C172
  model included in the
  release. The outer hull is waaay better than the old one,
  yet the
  inners still need a little bit more touch,
  
  Martin.
 
 Very thanks for that. Not today, but till middle of this week, I should be 
 ready 
 with the interior and the new, really 3d-panel.

That is great news. I look forward to trying it out!

If you are doing all that work, it might be worth de-coupling the c172p from 
all the other c172 Aircraft in CVS (c172, c172r), so it is self-contained and 
we only have to include a single directory.

-Stuart



  

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Erik Hofman


Stuart Buchanan wrote:
 If you are doing all that work, it might be worth de-coupling the c172p from 
 all the other c172 Aircraft in CVS (c172, c172r), so it is self-contained and 
 we only have to include a single directory.

Actually I thought I had done that already quite some time ago?
Anyhow, that would be a good thing to do.

Erik

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Jon Stockill
Martin Spott wrote:
 Durk Talsma wrote:
 
 So, with these criteria in mind, what would be your current top 10 of 
 aircraft?
 
 I'd be very happy to see Heiko's overhauled C172 model included in the
 release. The outer hull is waaay better than the old one, yet the
 inners still need a little bit more touch,

If we're aiming for a release around Christmas then I could probably get 
a set of full 3d instruments done before then. (I can probably cheat and 
steal most of them from the Grob 115 and just update the instrument face 
textures).

Jon

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread James Turner

On 5 Oct 2008, at 09:13, Durk Talsma wrote:

 So, with these criteria in mind, what would be your current top 10 of
 aircraft?

Before the debate gets too details, there intention was (and still is,  
I think) to have at least one aircraft from the following categories:

  - the c172
  - another light, GA single (eg, the cub, or maybe a more modern  
single-engine, like the piper archer)
  - a piston driven twin (senea, c310, etc)
  - a turboprop (eg, the b1900d, or Dh-6)
  - a WW2 era fighter (p51d, spitfire, one of the japanese fighters)
  - a heli
  - a transport class jet (737, A320, 777ER)
  - a glider
  - a modern fighter (f16, f14, SU-37)

That's eight straight away, which are basically fixed, to 'prove' to  
new users that FG can handle all those classes of vehicle. Ten or  
twelve seems like a good limit - eg add a biz-jet (One of the  
citations being the obvious candidate) and then there's loads of  
'cool' planes - the Osprey, Concorde, the WW1 era fighters, and so on.

I'll leave it to Durk to pick a base package size based on the current  
aircraft selection, but people should be thinking along these lines  
when picking aircraft. The decision isn't how good the F18 / F14 is,  
it's whether it's better than then F16 / SU-37. Similarly, the 777ER  
verses the A320 or 737. And so on for each class - though in some it's  
easier, the Bo-105 is probably the clear winner for the heli, and the  
b1900d in the turboprop segment.

There's also good arguments for including one 'show-off' aircraft in  
the base package - the the SR-71, Concorde, the 747-400 or A380, so  
people get some 'wow' factor without any install / download hassles.  
Particularly if someone wants to script a demo mode with Concorde  
taking off over the Golden Gate from KSFO or similar.

Regards,
James


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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Georg Vollnhals
James Turner schrieb:
 On 5 Oct 2008, at 09:13, Durk Talsma wrote:

   
 So, with these criteria in mind, what would be your current top 10 of
 aircraft?
 

 Before the debate gets too details, there intention was (and still is,  
 I think) to have at least one aircraft from the following categories:

   - the c172
   - another light, GA single (eg, the cub, or maybe a more modern  
 single-engine, like the piper archer)
   - a piston driven twin (senea, c310, etc)
   - a turboprop (eg, the b1900d, or Dh-6)
   - a WW2 era fighter (p51d, spitfire, one of the japanese fighters)
   - a heli
   - a transport class jet (737, A320, 777ER)
   - a glider
   - a modern fighter (f16, f14, SU-37)

 That's eight straight away, which are basically fixed, to 'prove' to  
 new users that FG can handle all those classes of vehicle. Ten or  
 twelve seems like a good limit - eg add a biz-jet (One of the  
 citations being the obvious candidate) and then there's loads of  
 'cool' planes - the Osprey, Concorde, the WW1 era fighters, and so on.

 ...
   

 Regards,
 James


   
Please don't forget the lighter than air class with ie. the Zeppelin NT.

I might be wrong, but no other flightsim can handle this stuff like
FlightGear can now.

Regards
Georg EDDW

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Matthew Tippett
This is sounding like a 'base' and a 'full' or 'extras' release packages.

The base release should contain what is suggested here - a collection
of best of breed aircraft for particular classes that people are
interested in.

The 'full' provides a collection of 'complete' aircraft, but may
duplicate some classes (but with different aircraft).  'Extras'
contains the 'random other collection' - like santa, development
aircraft and so on.

Likewise with scenery.  The default location and whatever demo
locations should ship with reasonably detailed scenery + other common
locations.  The 'full' brings in other common scenery, and 'extras'
brings in everything else.  (Integrating terragear as a thread within
the main binary would make autoloading a simple checkbox - hint hint
:).

Regards... Matthew


On 10/5/08, James Turner [EMAIL PROTECTED] wrote:

 On 5 Oct 2008, at 09:13, Durk Talsma wrote:

 So, with these criteria in mind, what would be your current top 10 of
 aircraft?

 Before the debate gets too details, there intention was (and still is,
 I think) to have at least one aircraft from the following categories:

   - the c172
   - another light, GA single (eg, the cub, or maybe a more modern
 single-engine, like the piper archer)
   - a piston driven twin (senea, c310, etc)
   - a turboprop (eg, the b1900d, or Dh-6)
   - a WW2 era fighter (p51d, spitfire, one of the japanese fighters)
   - a heli
   - a transport class jet (737, A320, 777ER)
   - a glider
   - a modern fighter (f16, f14, SU-37)

 That's eight straight away, which are basically fixed, to 'prove' to
 new users that FG can handle all those classes of vehicle. Ten or
 twelve seems like a good limit - eg add a biz-jet (One of the
 citations being the obvious candidate) and then there's loads of
 'cool' planes - the Osprey, Concorde, the WW1 era fighters, and so on.

 I'll leave it to Durk to pick a base package size based on the current
 aircraft selection, but people should be thinking along these lines
 when picking aircraft. The decision isn't how good the F18 / F14 is,
 it's whether it's better than then F16 / SU-37. Similarly, the 777ER
 verses the A320 or 737. And so on for each class - though in some it's
 easier, the Bo-105 is probably the clear winner for the heli, and the
 b1900d in the turboprop segment.

 There's also good arguments for including one 'show-off' aircraft in
 the base package - the the SR-71, Concorde, the 747-400 or A380, so
 people get some 'wow' factor without any install / download hassles.
 Particularly if someone wants to script a demo mode with Concorde
 taking off over the Golden Gate from KSFO or similar.

 Regards,
 James


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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Vivian Meazza
James Turner wrote

 
 
 On 5 Oct 2008, at 09:13, Durk Talsma wrote:
 
  So, with these criteria in mind, what would be your current top 10 of
  aircraft?
 
 Before the debate gets too details, there intention was (and still is,
 I think) to have at least one aircraft from the following categories:
 
   - the c172
   - another light, GA single (eg, the cub, or maybe a more modern
 single-engine, like the piper archer)
   - a piston driven twin (senea, c310, etc)
   - a turboprop (eg, the b1900d, or Dh-6)
   - a WW2 era fighter (p51d, spitfire, one of the japanese fighters)
   - a heli
   - a transport class jet (737, A320, 777ER)
   - a glider
   - a modern fighter (f16, f14, SU-37)
 
 That's eight straight away, which are basically fixed, to 'prove' to
 new users that FG can handle all those classes of vehicle. Ten or
 twelve seems like a good limit - eg add a biz-jet (One of the
 citations being the obvious candidate) and then there's loads of
 'cool' planes - the Osprey, Concorde, the WW1 era fighters, and so on.
 
 I'll leave it to Durk to pick a base package size based on the current
 aircraft selection, but people should be thinking along these lines
 when picking aircraft. The decision isn't how good the F18 / F14 is,
 it's whether it's better than then F16 / SU-37. Similarly, the 777ER
 verses the A320 or 737. And so on for each class - though in some it's
 easier, the Bo-105 is probably the clear winner for the heli, and the
 b1900d in the turboprop segment.
 
 There's also good arguments for including one 'show-off' aircraft in
 the base package - the the SR-71, Concorde, the 747-400 or A380, so
 people get some 'wow' factor without any install / download hassles.
 Particularly if someone wants to script a demo mode with Concorde
 taking off over the Golden Gate from KSFO or similar.
 

To which I would add that we also want to demonstrate carrier and AAR
capabilities.

I would personally like to see a float/seaplane included

I wouldn't mind getting some particles in there too.

Vivian



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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Ralf Gerlich
Matthew Tippett wrote:
 Likewise with scenery.  The default location and whatever demo
 locations should ship with reasonably detailed scenery + other common
 locations.  The 'full' brings in other common scenery, and 'extras'
 brings in everything else.  (Integrating terragear as a thread within
 the main binary would make autoloading a simple checkbox - hint hint
 :).

I sincerely hope you didn't mean to earnestly suggest that last part.
TerraGear is a beast of complex computational geometry algorithms and
neither in a shape nor intended to be integrated into FlightGear.

Maybe you meant terrasync? ;-)

Cheers,
Ralf

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread gerard robin
On dimanche 05 octobre 2008, Matthew Tippett wrote:
 This is sounding like a 'base' and a 'full' or 'extras' release packages.

 The base release should contain what is suggested here - a collection
 of best of breed aircraft for particular classes that people are
 interested in.

 The 'full' provides a collection of 'complete' aircraft, but may
 duplicate some classes (but with different aircraft).  'Extras'
 contains the 'random other collection' - like santa, development
 aircraft and so on.

The actual 'full'  contains the all the models which where there in CVS when 
FG 1.0.0 was delivered.

http://flightgear.org/Downloads/aircraft/

I guess we don't need to select some Model  for that list.

Only the base  release  must be chosen.


 Likewise with scenery.  The default location and whatever demo
 locations should ship with reasonably detailed scenery + other common
 locations.  The 'full' brings in other common scenery, and 'extras'
 brings in everything else.  (Integrating terragear as a thread within
 the main binary would make autoloading a simple checkbox - hint hint

 :).

 Regards... Matthew





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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Matthew Tippett
Yes.  Terrasync.

With the intent being the terrasync thread can point to multiple
repositories for data - low/medium/high resolution.  Possibly using a
bittorrent style sharing mechanism to share the bandwidth load :).

Regards... Matthew


On 10/5/08, Ralf Gerlich [EMAIL PROTECTED] wrote:
 Matthew Tippett wrote:
 Likewise with scenery.  The default location and whatever demo
 locations should ship with reasonably detailed scenery + other common
 locations.  The 'full' brings in other common scenery, and 'extras'
 brings in everything else.  (Integrating terragear as a thread within
 the main binary would make autoloading a simple checkbox - hint hint
 :).

 I sincerely hope you didn't mean to earnestly suggest that last part.
 TerraGear is a beast of complex computational geometry algorithms and
 neither in a shape nor intended to be integrated into FlightGear.

 Maybe you meant terrasync? ;-)

 Cheers,
 Ralf

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Jon Stockill
Matthew Tippett wrote:
 Yes.  Terrasync.
 
 With the intent being the terrasync thread can point to multiple
 repositories for data - low/medium/high resolution.  Possibly using a
 bittorrent style sharing mechanism to share the bandwidth load :).

Bittorrent is ok for downloading huge chunks of scenery, but no good for 
  terrasync where you can't be left waiting for that one last block, 
without which your entire tile is useless.

Jon

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Vivian Meazza
Matthew Tippett wrote

 
 Yes.  Terrasync.
 
 With the intent being the terrasync thread can point to multiple
 repositories for data - low/medium/high resolution.  Possibly using a
 bittorrent style sharing mechanism to share the bandwidth load :).
 
 Regards... Matthew
 
 
 On 10/5/08, Ralf Gerlich [EMAIL PROTECTED] wrote:
  Matthew Tippett wrote:
  Likewise with scenery.  The default location and whatever demo
  locations should ship with reasonably detailed scenery + other common
  locations.  The 'full' brings in other common scenery, and 'extras'
  brings in everything else.  (Integrating terragear as a thread within
  the main binary would make autoloading a simple checkbox - hint hint
  :).
 
  I sincerely hope you didn't mean to earnestly suggest that last part.
  TerraGear is a beast of complex computational geometry algorithms and
  neither in a shape nor intended to be integrated into FlightGear.
 
  Maybe you meant terrasync? ;-)
 

Terrasync does not work with Windows (it needs Cygwin, which is a bridge too
far for many of our customers). I would recommend that we do not consider
any scheme which requires terrasync. 

Vivian



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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Matthew Tippett
It was meant more as a concept...

Although with dedicated servers (effectively the same as the current
rsync servers), there should always be a subset of servers providing
all the data.  Extra users seeding and sharing at runtime would just
be gravy.  Incomplete data would be just as likely as a bad download
too.

If enabled by default in a thread in fgfs, there would be many options
for evaluation since feedback would be trivial to obtain.

Regards... Matthew


On 10/5/08, Jon Stockill [EMAIL PROTECTED] wrote:
 Matthew Tippett wrote:
 Yes.  Terrasync.

 With the intent being the terrasync thread can point to multiple
 repositories for data - low/medium/high resolution.  Possibly using a
 bittorrent style sharing mechanism to share the bandwidth load :).

 Bittorrent is ok for downloading huge chunks of scenery, but no good for
   terrasync where you can't be left waiting for that one last block,
 without which your entire tile is useless.

 Jon

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Ummon Karpe
I would love to see the Su-37 in the base release. However, it seems like it
still needs some work. What is your opinion?

-Ummon
___
On 5 Oct 2008, at 09:13, Durk Talsma wrote:

 So, with these criteria in mind, what would be your current top 10 of
 aircraft?

Before the debate gets too details, there intention was (and still is,
I think) to have at least one aircraft from the following categories:

 - the c172
 - another light, GA single (eg, the cub, or maybe a more modern
single-engine, like the piper archer)
 - a piston driven twin (senea, c310, etc)
 - a turboprop (eg, the b1900d, or Dh-6)
 - a WW2 era fighter (p51d, spitfire, one of the japanese fighters)
 - a heli
 - a transport class jet (737, A320, 777ER)
 - a glider
 - a modern fighter (f16, f14, SU-37)

That's eight straight away, which are basically fixed, to 'prove' to
new users that FG can handle all those classes of vehicle. Ten or
twelve seems like a good limit - eg add a biz-jet (One of the
citations being the obvious candidate) and then there's loads of
'cool' planes - the Osprey, Concorde, the WW1 era fighters, and so on.

I'll leave it to Durk to pick a base package size based on the current
aircraft selection, but people should be thinking along these lines
when picking aircraft. The decision isn't how good the F18 / F14 is,
it's whether it's better than then F16 / SU-37. Similarly, the 777ER
verses the A320 or 737. And so on for each class - though in some it's
easier, the Bo-105 is probably the clear winner for the heli, and the
b1900d in the turboprop segment.

There's also good arguments for including one 'show-off' aircraft in
the base package - the the SR-71, Concorde, the 747-400 or A380, so
people get some 'wow' factor without any install / download hassles.
Particularly if someone wants to script a demo mode with Concorde
taking off over the Golden Gate from KSFO or similar.

Regards,
James
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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Curtis Olson
On Sun, Oct 5, 2008 at 1:59 PM, Vivian Meazza wrote:

 Terrasync does not work with Windows (it needs Cygwin, which is a bridge
 too
 far for many of our customers). I would recommend that we do not consider
 any scheme which requires terrasync.


As mentioned previously here and other places, terrasync was a one evening
proof of concept hack/experiment ... with a little polish added a couple
days later.  It's made available to folks that want to use it and not
officially sanctioned.  It flows from the general culture of unix which
likes to take small programs (building blocks) and string them together with
some sort of glue code to produce useful functionality.

It was never intended to become an official scenery distribution mechanism,
it was just something fun/quick that seemed like a good idea at the time
(and still probably is under many circumstances.)

Curt.
-- 
Curtis Olson: http://baron.flightgear.org/~curt/
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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Heiko Schulz

 
 If we're aiming for a release around Christmas then I
 could probably get 
 a set of full 3d instruments done before then. (I can
 probably cheat and 
 steal most of them from the Grob 115 and just update the
 instrument face 
 textures).
 
 Jon
I know- for this my thanks goes to Thorsten Dreyer and his great Seneca II! ;-)


  

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Melchior FRANZ
* Christian Schmitt -- Sunday 05 October 2008:
 I clearly vote for the Concorde here.

From the Concord developer:

Note that with OSG, many 2D hotspots are missing inside the Concorde 
(that works with Plib). Perhaps because of clipping of 2D panels by 3D
flatness.


Though that doesn't really speak against the Concorde. It's just one
more bug that should get fixed. Here are some more bugs ...

 - timed animation broken
 - material animation broken (2 bugs: static + shininess)
 - shader animation broken (weird dependency on light)
 - segfaults (reported to the osg list, but maybe caused by us)
 - splash screen should IMHO have the same size as in fg/plib.
   It's now scaled up to fill almost the whole screen. This
   doesn't look good.

m.



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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Rob Shearman, Jr.
I'm usually just a lurker on this list but my choices for the most visually and 
flyably realistic planes are:

* C172P Skyhawk (3d panel, of course)
* pa28-161 -- Piper Cherokee Warrior II
* Pilatus PC-6 Turbo Porter (with the amazing walk features)
* Boeing 787-8
* A-6E Intruder
* F-14B Tomcat
* A-10 Thunderbolt
* Aerostar Super 700
* Cessna Citation Bravo
* DHC2 - de Havilland Beaver
* EC135My criterion are interior realism (appearance and function), 
exterior realism (appearance and animation), and overall flying experience 
(realism first, usability second).  These nominations are in no particular 
order (and yes, I know I listed eleven, LOL)... but I also think they represent 
the best in a wide variety of types -- commercial jets, military jets, light 
private class aircraft, and a heli.

Cheers,
-R. (aka MD-Terp)

 Robert M. Shearman, Jr.
Transit Operations Supervisor,
University of Maryland Department of Transportation
also known as [EMAIL PROTECTED]



- Original Message 
From: Durk Talsma [EMAIL PROTECTED]
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net
Sent: Sunday, October 5, 2008 4:13:54 AM
Subject: [Flightgear-devel] Call for aircraft nominations

While I'm at it. :-)

With each release we include a selection of representative aircraft that 
highlight FlightGear's capabilities. Inclusion criteria include: Completeness, 
variability across categories, realism, suitability for demo flights (think of 
aerotowing, AI/Multiplayer refueling, carrier landing, etc etc.), relative 
ease of operation (ie don't want to intimidate new users too much), and disk 
space (we don't want to bloat the base package too much). 


So, with these criteria in mind, what would be your current top 10 of 
aircraft?

Cheers,
Durk





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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Heiko Schulz
Hi,


 ...   * EC135

I vote against this! Thanks for that, but I don't think only the appearence of 
modeling should count. The main thing of our helis are that they are really 
realistic- much more maybe than other sims ( MSFS anyway).
Though of lacking data, the ec135 in opposite to the bo105 or S76 has not so a 
much  realistic fdm. So I vote for the Bo105! 

But I hope to get an improved ec135 ready before the release! 

Regards
HHS


  

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Michael Smith
Durk Talsma wrote:
 While I'm at it. :-)

 With each release we include a selection of representative aircraft that 
 highlight FlightGear's capabilities. Inclusion criteria include: 
 Completeness, 
 variability across categories, realism, suitability for demo flights (think 
 of 
 aerotowing, AI/Multiplayer refueling, carrier landing, etc etc.), relative 
 ease of operation (ie don't want to intimidate new users too much), and disk 
 space (we don't want to bloat the base package too much). 


 So, with these criteria in mind, what would be your current top 10 of 
 aircraft?

 Cheers,
 Durk





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I don't have a full top ten, but I have these I would like to see with a 
release:

* 777-200ER
* Concorde

the Concorde is a very detailed aircraft and flyss great, the 777-200ER 
has a very nice range and is quite realistic.

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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Martin Spott
Matthew Tippett wrote:

 With the intent being the terrasync thread can point to multiple
 repositories for data - low/medium/high resolution.  Possibly using a
 bittorrent style sharing mechanism to share the bandwidth load :).

We're in negotiations for having a nice - somehow 'sponsored' -
download infrastructure, using SVN for transport. We'll know better in
a few days,

Martin.
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Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Martin Spott
Vivian Meazza wrote:

 I would personally like to see a float/seaplane included

Oh yes, to support this idea, I'm going to add Vancouver Coal Harbour
(now: Vancouver Harbour Water Airport) to our airport list  ;-)

Martin.
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