[Flightgear-devel] PAPI/runway lights size - Rembrandt
Hi there, the size of the PAPI lights has been bothering me for quite some time. It looks just too big for me. Going through the simgear git history I found out quickly that it was changed by commit 1dfde64ac2e6ed0a Use bigger point sprites for airport lighting. I reduced the size locally to 14 for the PAPI and 8 for the runway lights. All was good until I started FG with Rembrandt enabled. Then the PAPI lights do not show up during daytime now. This looks like a Rembrandt bug to me. I think the sizes should be reduced for the non-Rembrandt users as this is still our main audience. Fred, do you have a clue what is going on? Cheers, Chris -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] PAPI/runway lights size - Rembrandt
Hello, the size of the PAPI lights has been bothering me for quite some time. It looks just too big for me. Going through the simgear git history I found out quickly that it was changed by commit 1dfde64ac2e6ed0a Use bigger point sprites for airport lighting. Real life PAPI and runway lights have very high intensity and can be distinguish from air easily but the raster display has limitation and can not display that high intensity. Usually FFS uses caligraphic (not using raster but pinpoint to have high intensity) but we can't use that method. Only thing we can do is larger the size. It's better than not to be seen. I like it. I reduced the size locally to 14 for the PAPI and 8 for the runway lights. All was good until I started FG with Rembrandt enabled. Then the PAPI lights do not show up during daytime now. This looks like a Rembrandt bug to me. I think the sizes should be reduced for the non-Rembrandt users as this is still our main audience. Fred, do you have a clue what is going on? Yes, this might be rembrandt issue. Regards, Hyde -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] PAPI/runway lights size - Rembrandt
Am 16.07.2012 16:22, schrieb Christian Schmitt: the size of the PAPI lights has been bothering me for quite some time. It looks just too big for me. Going through the simgear git history I found out quickly that it was changed by commit 1dfde64ac2e6ed0a Use bigger point sprites for airport lighting. I reduced the size locally to 14 for the PAPI and 8 for the runway lights. All was good until I started FG with Rembrandt enabled. Then the PAPI lights do not show up during daytime now. This looks like a Rembrandt bug to me. I think the sizes should be reduced for the non-Rembrandt users as this is still our main audience. Fred, do you have a clue what is going on? To me it appears the lights aren't scaled with the screen size, unlike the rest of the scenery. So they appear really huge especially on small screens (while on large screens, they might even appear too small). http://code.google.com/p/flightgear-bugs/issues/detail?id=716 cheers, Thorsten -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel