On Sun, Jun 22, 2008 at 08:57:04AM +0200, Melchior FRANZ wrote:
Hi.
* Erwan MAS -- Saturday 21 June 2008:
In attachement 5 patchs for the cvs of fligtgear .
Please submit patches that have nothing to do with each other
in separate emails with meaningful subject each, and not only
a one-liner about what the patch does, but also a short
description about why we would want that feature, if it's
not obvious. (And I'm not saying that we don't want them :-).
First, thank youMelchior for your answer :-) .
All my patch ( except the cleanup in the path of texture ) are to have a
betterbehavior of
flightgear when you fly in multi screen configuration with multi-player mode .
When you setup a multi-monitor configuration you have multi instances
of flightgear ( see http://www.inkdrop.net/dave/multimon.pdf ) .
Currently i play with the bo105 , without patchs i had bad second effects .
1) A part of instruments are not synchronized , and the animation too .
It's the why i had wrote :
patch_001_helico.v3.txt
patch_006_netfdm_gear_agl.txt
2) On the second screen , i dont see multiplayer .
A small solution to solve the problem was to resend the packet coming from
the multiplayer server to the other instance of flightgear .
- patch_002_multiplayer.txt
3) Scenery objects are not syncronized between differents instance of
flightgear,
and i preferto see only real player.
So i had a option to disable all ai objects except multiplayer .
- patch_003_no_ai_except_multiplayer.txt
--
Erwan MAS : F-EM999
-
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