Re: [Flightgear-devel] Patchs

2008-06-22 Thread Erwan MAS
On Sun, Jun 22, 2008 at 08:57:04AM +0200, Melchior FRANZ wrote:
 Hi.
 
 * Erwan MAS -- Saturday 21 June 2008:
  In attachement 5 patchs for the cvs of fligtgear .
 
 Please submit patches that have nothing to do with each other
 in separate emails with meaningful subject each, and not only
 a one-liner about what the patch does, but also a short
 description about why we would want that feature, if it's
 not obvious. (And I'm not saying that we don't want them :-).

First, thank youMelchior for your answer :-) .

All my  patch ( except the cleanup in the path of texture ) are to have a 
betterbehavior of
flightgear when you fly in multi screen configuration with multi-player mode .

When you setup  a multi-monitor configuration you have  multi instances 
of flightgear ( see http://www.inkdrop.net/dave/multimon.pdf ) .

Currently i play with the bo105 , without patchs i had  bad second effects .

1) A part of instruments are not synchronized , and the animation too .
It's the why i had wrote :
patch_001_helico.v3.txt
patch_006_netfdm_gear_agl.txt

2) On the second screen , i dont see multiplayer .
A small solution to solve the problem was to resend the packet coming from
the multiplayer server to the other instance of flightgear .
- patch_002_multiplayer.txt

3) Scenery objects are  not syncronized between differents instance of  
flightgear,
   and  i preferto see  only real player.
   So i had a option to disable all ai  objects except multiplayer .
   - patch_003_no_ai_except_multiplayer.txt


-- 
Erwan MAS : F-EM999

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[Flightgear-devel] Patchs

2008-06-21 Thread Erwan MAS
Hello ,

In attachement 5 patchs for the cvs of fligtgear .

patch_001_helico.v3.txt
 = add some helicopter specifics fields in the layer commnunication between 
flightgear instance .

patch_002_multiplayer.txt
 = add 2 options ( repeataddress / repeatport ) for multiplayer so evenement 
can be
repeat to another instance of flightgear

patch_003_no_ai_except_multiplayer.txt
 = add 1 option to eliminate all ai objects except multiplayer objects 

patch_004_path_in_models.txt
 = patch some files *.ac to change the texture path 

patch_006_netfdm_gear_agl.txt
 = add another field in the layer commnunication between flightgear instance .

Who can push this patch in the cvs ?

-- 
Erwan MAS / F-EM999


patch_flightgear.tgz
Description: GNU Unix tar archive
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