Re: [Flightgear-devel] Towards the new Release
Heiko Schulz wrote: Only the cursor doesn't change anymore on your built I think the cursor fix went into osg cvs since the last stable osg release - maybe building with a more recent osg would fix this. Cheers - Dave -- Throughout its 18-year history, RSA Conference consistently attracts the world's best and brightest in the field, creating opportunities for Conference attendees to learn about information security's most important issues through interactions with peers, luminaries and emerging and established companies. http://p.sf.net/sfu/rsaconf-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Towards the new Release
Le mardi 05 janvier 2010 à 21:24 +0100, Benoît Laniel a écrit : I managed to make sort of an SDK for cross compiling using the great fgfs-builder by Ralf Gerlich some time ago. Last time I updated my win32/mingw32 patches was in august though. However, I think I will have time to update them and provide the instructions if you will. Hello again, I had time this week-end to work on FlightGear. I uploaded the 'SDK' on http://blaniel.free.fr/pub/flightgear/win32/ It contains all the patches and instructions on how to build a win32 version of fg/fgrun from a Linux box (I use Debian squeeze). As Heiko Schulz pointed out, there's a bug with yasim/nasal in this version. I'll try to work on this. Maybe we could work together with Vivian Meazza so FG can be compiled with MSVC and mingw out of the box ? Benoît -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Towards the new Release
Benoît, Currently we are working with Windows and building out of the box for this O/S would be a big help. Let us know if we can be of any assistance. Christian Menge FreedomWorks Inc. US: 609-858-2290 Canada: 905-228-0285 Fax: 347-296-3666 Email: christ...@freedomworks.ca www.FreedomWorks.ca -Original Message- From: Benoît Laniel [mailto:n...@pgroupe.net] Sent: Sunday, January 10, 2010 4:25 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Towards the new Release Le mardi 05 janvier 2010 à 21:24 +0100, Benoît Laniel a écrit : I managed to make sort of an SDK for cross compiling using the great fgfs-builder by Ralf Gerlich some time ago. Last time I updated my win32/mingw32 patches was in august though. However, I think I will have time to update them and provide the instructions if you will. Hello again, I had time this week-end to work on FlightGear. I uploaded the 'SDK' on http://blaniel.free.fr/pub/flightgear/win32/ It contains all the patches and instructions on how to build a win32 version of fg/fgrun from a Linux box (I use Debian squeeze). As Heiko Schulz pointed out, there's a bug with yasim/nasal in this version. I'll try to work on this. Maybe we could work together with Vivian Meazza so FG can be compiled with MSVC and mingw out of the box ? Benoît -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Towards the new Release
Hi, Hi everybody, I managed to make sort of an SDK for cross compiling using the great fgfs-builder by Ralf Gerlich some time ago. Last time I updated my win32/mingw32 patches was in august though. However, I think I will have time to update them and provide the instructions if you will. Regards, Benoît Update: I managed to make quick fixes to get a fresh build. You can get it at http://blaniel.free.fr/pub/flightgear/snapshots/fgfs_win32_20100105.7z Which sources you used for? GIT from gitorious.org or the from CVS? Compared to the 1 day older built from Vivian, it has fewer bugs regarding sound ( doesn't sound dissorted), Syds Aircrafts are working fine again ... Only the cursor doesn't change anymore on your built Thanks and Cheers HHS __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Towards the new Release
Durk Talsma wrote: Hi Folks, Well, if some of you might have noticed, the release process is going somewhat slower than we had all hoped for I would just like to give a quick heads up though. On a related note, I've just updated the source for the Short Reference and The Manual to include the new version number (2.0.0). Does Martin or myself need to check the final PDF versions into the data repository, or does your build process include generating the documents from source? -Stuart -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Towards the new Release
Vivian Meazza Durk Talsma Hi Folks, Well, if some of you might have noticed, the release process is going somewhat slower than we had all hoped for I would just like to give a quick heads up though. First of all, there are two major reasons that are holding us back. 1) There are still a few bugs to be checked, in addition to investigating the possibilities of setting up a proper bug tracking system for FlightGear. Secondly, and as importantly, there is currently a considerable uncertainty with regards to the windows build. In the last couple of years, we've been able to distribute a very nice windows build, including a nice installer and a launcher, provided by Frederic Bouvier. Unfortunately, we've been unable to get a hold of Fred in recent months. I certainly hope that everything is okay with him, but in the mean time, we have to consider how to do a windows build. In particular, it would be very nice to have a similar version as what we had before. We have a very large windows users base, so I believe that this is important. So, I would like to explore some possibilities on how to do this. I have succesfully compiled FlightGear on windows in the past, but this was nowhere as advanced as the setup that Fred was able to provide. I know that a few people have experience in building on windows (Vivian Meazza, Olad Flebbe). So hopefully we can come up with a good windows equivalent. I keep a Windows installer and a current binary of cvs-head available here: ftp://ftp.abbeytheatre2.org.uk/fgfs/executable/ so providing no one breaks the Windows build before the release, there is no problem. I would need to update the installer, but that's only a few minutes work. And I forgot to mention that the installer lacks any data at present. Once again, only a few minutes work to fix, once I know what should go into it. I think we ought to include some data for our Windows users - otherwise FG won't run right out of the box, and that's probably a bridge too far for many such users. Vivian -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Towards the new Release
Hi Folks, Well, if some of you might have noticed, the release process is going somewhat slower than we had all hoped for I would just like to give a quick heads up though. First of all, there are two major reasons that are holding us back. 1) There are still a few bugs to be checked, in addition to investigating the possibilities of setting up a proper bug tracking system for FlightGear. Secondly, and as importantly, there is currently a considerable uncertainty with regards to the windows build. In the last couple of years, we've been able to distribute a very nice windows build, including a nice installer and a launcher, provided by Frederic Bouvier. Unfortunately, we've been unable to get a hold of Fred in recent months. I certainly hope that everything is okay with him, but in the mean time, we have to consider how to do a windows build. In particular, it would be very nice to have a similar version as what we had before. We have a very large windows users base, so I believe that this is important. So, I would like to explore some possibilities on how to do this. I have succesfully compiled FlightGear on windows in the past, but this was nowhere as advanced as the setup that Fred was able to provide. I know that a few people have experience in building on windows (Vivian Meazza, Olad Flebbe). So hopefully we can come up with a good windows equivalent. Cheers, Durk -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Towards the new Release
On Tue, Jan 5, 2010 at 1:11 PM, Durk Talsma wrote: Hi Folks, Well, if some of you might have noticed, the release process is going somewhat slower than we had all hoped for I would just like to give a quick heads up though. First of all, there are two major reasons that are holding us back. 1) There are still a few bugs to be checked, in addition to investigating the possibilities of setting up a proper bug tracking system for FlightGear. Secondly, and as importantly, there is currently a considerable uncertainty with regards to the windows build. In the last couple of years, we've been able to distribute a very nice windows build, including a nice installer and a launcher, provided by Frederic Bouvier. Unfortunately, we've been unable to get a hold of Fred in recent months. I certainly hope that everything is okay with him, but in the mean time, we have to consider how to do a windows build. In particular, it would be very nice to have a similar version as what we had before. We have a very large windows users base, so I believe that this is important. So, I would like to explore some possibilities on how to do this. I have succesfully compiled FlightGear on windows in the past, but this was nowhere as advanced as the setup that Fred was able to provide. I know that a few people have experience in building on windows (Vivian Meazza, Olad Flebbe). So hopefully we can come up with a good windows equivalent. Hi Durk, For earlier releases I was involved in creating the windows install package. I think Fred just took my packaging script and updated the version number for the new version. I think I could get back up to speed on windows packaging pretty quickly. What I would need is a good clean efficient windows exe (noting that historically there has been some significant variation in performance and robustness in different windows exe's depending on the individual developers build system and various choices.) Fred always built a solid fast executable. The other piece I'm less familiar with is the fgrun front end launcher. But given good exe's for everything, I think I can package them up reasonably well into a nice windows setup.exe. Regards, Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Towards the new Release
Le mardi 05 janvier 2010 à 13:19 -0600, Curtis Olson a écrit : Hi Durk, For earlier releases I was involved in creating the windows install package. I think Fred just took my packaging script and updated the version number for the new version. I think I could get back up to speed on windows packaging pretty quickly. What I would need is a good clean efficient windows exe (noting that historically there has been some significant variation in performance and robustness in different windows exe's depending on the individual developers build system and various choices.) Fred always built a solid fast executable. The other piece I'm less familiar with is the fgrun front end launcher. But given good exe's for everything, I think I can package them up reasonably well into a nice windows setup.exe. Regards, Curt. Hi everybody, I managed to make sort of an SDK for cross compiling using the great fgfs-builder by Ralf Gerlich some time ago. Last time I updated my win32/mingw32 patches was in august though. However, I think I will have time to update them and provide the instructions if you will. Regards, Benoît Update: I managed to make quick fixes to get a fresh build. You can get it at http://blaniel.free.fr/pub/flightgear/snapshots/fgfs_win32_20100105.7z -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Towards the new Release
Durk Talsma Hi Folks, Well, if some of you might have noticed, the release process is going somewhat slower than we had all hoped for I would just like to give a quick heads up though. First of all, there are two major reasons that are holding us back. 1) There are still a few bugs to be checked, in addition to investigating the possibilities of setting up a proper bug tracking system for FlightGear. Secondly, and as importantly, there is currently a considerable uncertainty with regards to the windows build. In the last couple of years, we've been able to distribute a very nice windows build, including a nice installer and a launcher, provided by Frederic Bouvier. Unfortunately, we've been unable to get a hold of Fred in recent months. I certainly hope that everything is okay with him, but in the mean time, we have to consider how to do a windows build. In particular, it would be very nice to have a similar version as what we had before. We have a very large windows users base, so I believe that this is important. So, I would like to explore some possibilities on how to do this. I have succesfully compiled FlightGear on windows in the past, but this was nowhere as advanced as the setup that Fred was able to provide. I know that a few people have experience in building on windows (Vivian Meazza, Olad Flebbe). So hopefully we can come up with a good windows equivalent. I keep a Windows installer and a current binary of cvs-head available here: ftp://ftp.abbeytheatre2.org.uk/fgfs/executable/ so providing no one breaks the Windows build before the release, there is no problem. I would need to update the installer, but that's only a few minutes work. Vivian -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel