Re: [Flightgear-devel] Unable to view scenery in Flightgear, OK in Atlas
Ron, I think that tile is actualy ocean. I tried Scenery/Terrain/e150s40/e151s33/5426762.btg.gz and it show Default and other layers. Is there a maximum number of elements to a file as this is some high resolution stuff I am trying to build Jason On Thu, 2009-10-29 at 23:10 +, Ron Jensen wrote: Jason, Newer versions of fgfs have a command line switch --fgviewer that will show a tile to you without need of starting all the flightgear systems. $fgfs --fgviewer YGDH.btg.gz What I am seeing is all your terrain is coming out flat and in sea/water texture. By zcatting one of you terrain files through strings: $zcat Scenery/Terrain/e150s30/e150s30/5410562.btg.gz | strings The only texture listed is ocean. Your missing something with the terragear build chain. Ron On Fri, 2009-10-30 at 08:05 +1100, Jason Cox wrote: I forgot to say, a sample is available at http://globelock.mine.nu/YWLM.tgz Jason On Fri, 2009-10-30 at 07:42 +1100, Jason Cox wrote: Hi everyone, I have been generating Scenery now for a few days experimenting with data sources along the way. I currently have some scenery that shows as expected in atlas (area is around YWLM).The coast and major roads show up correctly. The problem is that when I start Flightgear using the scenery I just get an ocean tile. I am not sure how to procced from here and any help would be greatly appreciated. Jason -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Unable to view scenery in Flightgear, OK in Atlas
Ok now I am lost. I just added another layer to the scenery and re-ran the script i use to build the scenery and it works. I now hve my high res coast and roads (just about to run residential level osm) :) Jason PS once done I will throw it up on my server On Fri, 2009-10-30 at 18:32 +1100, Jason Cox wrote: Ron, I think that tile is actualy ocean. I tried Scenery/Terrain/e150s40/e151s33/5426762.btg.gz and it show Default and other layers. Is there a maximum number of elements to a file as this is some high resolution stuff I am trying to build Jason On Thu, 2009-10-29 at 23:10 +, Ron Jensen wrote: Jason, Newer versions of fgfs have a command line switch --fgviewer that will show a tile to you without need of starting all the flightgear systems. $fgfs --fgviewer YGDH.btg.gz What I am seeing is all your terrain is coming out flat and in sea/water texture. By zcatting one of you terrain files through strings: $zcat Scenery/Terrain/e150s30/e150s30/5410562.btg.gz | strings The only texture listed is ocean. Your missing something with the terragear build chain. Ron On Fri, 2009-10-30 at 08:05 +1100, Jason Cox wrote: I forgot to say, a sample is available at http://globelock.mine.nu/YWLM.tgz Jason On Fri, 2009-10-30 at 07:42 +1100, Jason Cox wrote: Hi everyone, I have been generating Scenery now for a few days experimenting with data sources along the way. I currently have some scenery that shows as expected in atlas (area is around YWLM).The coast and major roads show up correctly. The problem is that when I start Flightgear using the scenery I just get an ocean tile. I am not sure how to procced from here and any help would be greatly appreciated. Jason -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Unable to view scenery in Flightgear, OK in Atlas
On Fri, 2009-10-30 at 19:48 +1100, Jason Cox wrote: Hi ya Jason, I'd be very keen to see someone do Sydney, I think a lot of the terrain is a bit sharp, there is a weird 200ft ravine through the CBD that would make it difficult to place buildings on... S. Ok now I am lost. I just added another layer to the scenery and re-ran the script i use to build the scenery and it works. I now hve my high res coast and roads (just about to run residential level osm) :) Jason PS once done I will throw it up on my server On Fri, 2009-10-30 at 18:32 +1100, Jason Cox wrote: Ron, I think that tile is actualy ocean. I tried Scenery/Terrain/e150s40/e151s33/5426762.btg.gz and it show Default and other layers. Is there a maximum number of elements to a file as this is some high resolution stuff I am trying to build Jason On Thu, 2009-10-29 at 23:10 +, Ron Jensen wrote: Jason, Newer versions of fgfs have a command line switch --fgviewer that will show a tile to you without need of starting all the flightgear systems. $fgfs --fgviewer YGDH.btg.gz What I am seeing is all your terrain is coming out flat and in sea/water texture. By zcatting one of you terrain files through strings: $zcat Scenery/Terrain/e150s30/e150s30/5410562.btg.gz | strings The only texture listed is ocean. Your missing something with the terragear build chain. Ron On Fri, 2009-10-30 at 08:05 +1100, Jason Cox wrote: I forgot to say, a sample is available at http://globelock.mine.nu/YWLM.tgz Jason On Fri, 2009-10-30 at 07:42 +1100, Jason Cox wrote: Hi everyone, I have been generating Scenery now for a few days experimenting with data sources along the way. I currently have some scenery that shows as expected in atlas (area is around YWLM).The coast and major roads show up correctly. The problem is that when I start Flightgear using the scenery I just get an ocean tile. I am not sure how to procced from here and any help would be greatly appreciated. Jason -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Unable to view scenery in Flightgear, OK in Atlas
I would love to see that as well. problem I have is that i used to use Fred's FGSD but it no longer works on my gentoo 64 box and looks like development stopped a few years ago. So what tools are availble now for scenery modification? Jason On Fri, 2009-10-30 at 22:25 +1100, Scott Hamilton wrote: On Fri, 2009-10-30 at 19:48 +1100, Jason Cox wrote: Hi ya Jason, I'd be very keen to see someone do Sydney, I think a lot of the terrain is a bit sharp, there is a weird 200ft ravine through the CBD that would make it difficult to place buildings on... S. Ok now I am lost. I just added another layer to the scenery and re-ran the script i use to build the scenery and it works. I now hve my high res coast and roads (just about to run residential level osm) :) Jason PS once done I will throw it up on my server On Fri, 2009-10-30 at 18:32 +1100, Jason Cox wrote: Ron, I think that tile is actualy ocean. I tried Scenery/Terrain/e150s40/e151s33/5426762.btg.gz and it show Default and other layers. Is there a maximum number of elements to a file as this is some high resolution stuff I am trying to build Jason On Thu, 2009-10-29 at 23:10 +, Ron Jensen wrote: Jason, Newer versions of fgfs have a command line switch --fgviewer that will show a tile to you without need of starting all the flightgear systems. $fgfs --fgviewer YGDH.btg.gz What I am seeing is all your terrain is coming out flat and in sea/water texture. By zcatting one of you terrain files through strings: $zcat Scenery/Terrain/e150s30/e150s30/5410562.btg.gz | strings The only texture listed is ocean. Your missing something with the terragear build chain. Ron On Fri, 2009-10-30 at 08:05 +1100, Jason Cox wrote: I forgot to say, a sample is available at http://globelock.mine.nu/YWLM.tgz Jason On Fri, 2009-10-30 at 07:42 +1100, Jason Cox wrote: Hi everyone, I have been generating Scenery now for a few days experimenting with data sources along the way. I currently have some scenery that shows as expected in atlas (area is around YWLM).The coast and major roads show up correctly. The problem is that when I start Flightgear using the scenery I just get an ocean tile. I am not sure how to procced from here and any help would be greatly appreciated. Jason -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net
[Flightgear-devel] Unable to view scenery in Flightgear, OK in Atlas
Hi everyone, I have been generating Scenery now for a few days experimenting with data sources along the way. I currently have some scenery that shows as expected in atlas (area is around YWLM).The coast and major roads show up correctly. The problem is that when I start Flightgear using the scenery I just get an ocean tile. I am not sure how to procced from here and any help would be greatly appreciated. Jason -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Unable to view scenery in Flightgear, OK in Atlas
I forgot to say, a sample is available at http://globelock.mine.nu/YWLM.tgz Jason On Fri, 2009-10-30 at 07:42 +1100, Jason Cox wrote: Hi everyone, I have been generating Scenery now for a few days experimenting with data sources along the way. I currently have some scenery that shows as expected in atlas (area is around YWLM).The coast and major roads show up correctly. The problem is that when I start Flightgear using the scenery I just get an ocean tile. I am not sure how to procced from here and any help would be greatly appreciated. Jason -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Unable to view scenery in Flightgear, OK in Atlas
Jason Cox wrote: I currently have some scenery that shows as expected in atlas (area is around YWLM).The coast and major roads show up correctly. The problem is that when I start Flightgear using the scenery I just get an ocean tile. Might $FG_SCENERY need a fix ? Please post a sample to a public place, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel