Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
* Melchior FRANZ -- Thursday 08 June 2006 20:07: Here's a screeshot (for the lazy bums): http://members.aon.at/mfranz/hud.jpg [81 kB] I've now fixed the alpha problem and made the f16-hud transparent. This addresses Isao's valid complaints. The colors depend now on the background and look rather white-ish against light background, but saturated green against dark ones. This should be quite realistic now. Also, the HUD can now really be faded out, and doesn't turn to black by that. Here's a new screenshot: http://members.aon.at/mfranz/hud2.jpg [60 kB] BTW: I also commented out the time/date line. This can't be added to every HUD -- it needs to be requested by HUDs that want it. (This isn't solved yet, though.) m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
Melchior FRANZ wrote: * Melchior FRANZ -- Thursday 08 June 2006 20:07: Here's a screeshot (for the lazy bums): http://members.aon.at/mfranz/hud.jpg [81 kB] I've now fixed the alpha problem and made the f16-hud transparent. This addresses Isao's valid complaints. The colors depend now on the background and look rather white-ish against light background, but saturated green against dark ones. This should be quite realistic now. Also, the HUD can now really be faded out, and doesn't turn to black by that. Here's a new screenshot: http://members.aon.at/mfranz/hud2.jpg [60 kB] BTW: I also commented out the time/date line. This can't be added to every HUD -- it needs to be requested by HUDs that want it. (This isn't solved yet, though.) m. That last pic looks fantastic. You know what would be really useful for the HUD is to be able to define the plane that it is mapped onto as well as aspect ratio. Too bad render to texture isn't working. That is ultimately the way to do it, IMO. Define the name of the texture in the hud.xml file, then map it onto the HUD glass directly in Blender or AC3D. Josh ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
* Erik Hofman -- Saturday 10 June 2006 15:30: Josh Babcock wrote: Too bad render to texture isn't working. It isn't? If you got working 3d clouds then render-to-texture is supported. Or look into src/Instrumentation/od_gauge.[ch]xx and .../wxradar.[ch]xx. It's used there, too. m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
On Thu, 8 Jun 2006 17:10:08 -0700 (PDT), Isao wrote in message [EMAIL PROTECTED]: Since Melchior just checked in the HUD color feature, I have to compile from the CVS. Also with Debian, I always have a difficulty with apt-get installing ..aye. Use aptitude. If need be, apt-get install aptitude . ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
* Melchior FRANZ -- Wednesday 07 June 2006 20:09: HUD colors are now configurable in preferences.xml [...] Here's a screeshot (for the lazy bums): http://members.aon.at/mfranz/hud.jpg [81 kB] m. :-) ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
* Isao Yamashita -- Thursday 08 June 2006 22:30: I work on F/A-18F avionics. Its HUD color is more like a darker green, I guess that the brightness is adjustable on a RL HUD, so the darkness claim doesn't hold. Without doubt an RL pilot would like to see the contents against dark *and* bright backgrounds, so I can't be that dark. I was meanwhile pointed to a few photos, and the HUD looks more like 0.4/1/0.4 on them. Or something. the one you would see on an old CRT monitor. Never had one, but I've got an oscilloscope here. Alpha value is maybe 75% ? Nope. Alpha is 1.0, unless you want it to look like shit. m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
* Isao Yamashita -- Thursday 08 June 2006 22:30: I work on F/A-18F avionics. Its HUD color is more like a darker green, Maybe you could post the values that you find most appropriate? I've now changed the f16 HUD to R=0.5, G=1.0, B=0.4, brightness=1.0, no alpha-transparency (Brigthness is only a multiplicator, and useful for cockpit adjustment switches.) m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
Hmm, I have to go through hoops to get FG compiled and installed on my Live Knoppix DVD...Or I have to wait for the next relese of FGLive...Let me try looking for an photo imgae somewhere on the web.IsaoMelchior FRANZ [EMAIL PROTECTED] wrote: * Isao Yamashita -- Thursday 08 June 2006 22:30: I work on F/A-18F avionics. Its HUD color is more like a darker green,Maybe you could post the values that you find most appropriate?I've now changed the f16 HUD to R=0.5, G=1.0, B=0.4, brightness=1.0, no alpha-transparency(Brigthness is only a multiplicator, and useful for cockpit adjustmentswitches.)m.___Flightgear-devel mailing listFlightgear-devel@lists.sourceforge.nethttps://lists.sourceforge.net/lists/listinfo/flightgear-devel___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
On Thu, 8 Jun 2006 15:24:31 -0700 (PDT), Isao wrote in message [EMAIL PROTECTED]: Hmm, I have to go through hoops to get FG compiled and installed on my Live Knoppix DVD... ..depends on what you want, FG-0.9.10 or cvs. For FG-0.9.10, aptitude update; aptitude install flightgear will install whatever FG and whatever else it needs (plib, simgear etc) Or I have to wait for the next relese of FGLive... ..Unless Pigeon beats me to it, about 2 more weeks. He used Morphix as the base, I'm checking ParallelKnoppix, but with grub, is _made_ for formation flight. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
Since Melchior just checked in the HUD color feature, I have to compile from the CVS.Also with Debian, I always have a difficulty with apt-get installing openal and freeal for some reason (on the live CD with unionfs).IsaoArnt Karlsen [EMAIL PROTECTED] wrote: On Thu, 8 Jun 2006 15:24:31 -0700 (PDT), Isao wrote in message [EMAIL PROTECTED]: Hmm, I have to go through hoops to get FG compiled and installed on my Live Knoppix DVD.depends on what you want, FG-0.9.10 or cvs.For FG-0.9.10, "aptitude update; aptitude install flightgear " willinstall whatever FG and whatever else it needs (plib, simgear etc) Or I have to wait for the next relese of FGLive.Unless Pigeon beats me to it, about 2 more weeks. He used Morphix as the base, I'm checking ParallelKnoppix, but with grub, "is _made_ forformation flight". ;o)-- ..med vennlig hilsen = with Kind Regards from Arnt... ;o)...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case.___Flightgear-devel mailing listFlightgear-devel@lists.sourceforge.nethttps://lists.sourceforge.net/lists/listinfo/flightgear-devel___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] configurable HUD colors [breaks backward compatibility]
HUD colors are now configurable in preferences.xml. Aircraft can set different colors for /sim/hud/colors/color[*]/{red,green,blue}, or add more color groups (only considered at startup, runtime addition or removal are ignored). Colors can be changed at runtime, too, but this only takes effect if one of the listened-to properties is set afterwards (/sim/hud/{current-color,brightness,visibility,alpha,antialiased). Especially fighters with real HUD may want to adjust the day color. The default green is IMHO too saturated, and should be more white-ish. I've removed fgcommands hud-brightkey and hud-masterswitch, which don't fit into the new scheme. They are easy to emulate -- see keyboard.xml. Setting the various properties directly is a lot more flexible. m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
* Melchior FRANZ -- Wednesday 07 June 2006 20:09: Especially fighters with real HUD may want to adjust the day color. The default green is IMHO too saturated, and should be more white-ish. Just tried the f16-3d with these values: brightness=1.0 red=0.5 green=1.0 blue=0.7 ... which looked quite nice. Brighter, and slightly blue-ish. But then again, I've never seen a real HUD in action. My experience is only from other sims, and my memory isn't reliable either. :-] m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
Melchior FRANZ wrote: Just tried the f16-3d with these values: brightness=1.0 red=0.5 green=1.0 blue=0.7 ... which looked quite nice. Brighter, and slightly blue-ish. But then again, I've never seen a real HUD in action. My experience is only from other sims, and my memory isn't reliable either. :-] If you wish to commit it, please go ahead. I can always tune it afterwards. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]
* Erik Hofman -- Wednesday 07 June 2006 23:06: Melchior FRANZ wrote: Just tried the f16-3d with these values [...] which looked quite nice. If you wish to commit it, please go ahead. I can always tune it afterwards. OK, I did, but tuning that will indeed be recommendable. I've no idea how a HUD should really look like. I just think the default isn't right. Your expertise is worth more, and maybe Dave or Vivian can give some advice, too. m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel